Properties
A
Action (Channel)
ActionDeltas (Delta)
Active (AnimationSourceItem)
ActiveLayer (Scene)
ActiveLayout (Desktop)
ActiveMaterialLibrary (Scene)
ActivePass (Scene)
ActivePrimitive (X3DObject)
ActiveProject2 (XSIApplication)
ActiveProject3 (XSIApplication)
ActiveScene (XSIProject)
ActiveSceneRoot (XSIApplication)
ActiveSimulationEnvironment (Scene)
ActiveToolName (XSIApplication)
AllImageClips (Camera)
AllImageClips (Light)
AllImageClips (Material)
AllImageClips (Override)
AllImageClips (Pass)
AllImageClips (Shader)
Alpha (Color)
AlwaysEvaluate (CustomOperator)
Ambient (OGLMaterial)
Animatable (Parameter)
Application (SIObject)
Arguments (Command)
Array (ClusterElementCollection)
Array (ControlPointCollection)
Array (KnotCollection)
Array (TriangleCollection)
Array (TrianglePointCollection)
Array32 (UserDataBlob)
AttributeCategory (ICEAttribute)
Attributes (EventInfo)
Attributes (ShaderDef)
Attributes (ShaderParamDef)
AuditInfo (ActionDeltaItem)
Author (Plugin)
Author (PluginRegistrar)
B
Background (Partition)
BinaryData (CustomProperty)
BitDepths (Framebuffer)
Blue (Color)
Bones (ChainRoot)
Branch (Property)
BranchFlag (ProjectItem)
BranchGroup (Port)
BranchSelected (Shape)
Builtin (Command)
ByteArray (UserDataBlob)
C
Cache (Geometry)
Caches (SimulationEnvironment)
Callback (MenuItem)
Camera (CameraRig)
CancelEnabled (ProgressBar)
CancelPressed (ProgressBar)
CannotBeUsedInBatch (Command)
Capabilities (CollectionItem)
Capabilities (Parameter)
Capabilities (ProjectItem)
Capabilities (ShaderParamDef)
Caption (ProgressBar)
Categories (Preferences)
Categories (SIObject)
Category (Command)
Category (ShaderDef)
CenterReference (Cluster)
Channel (Device)
Channels (Device)
ChannelSize (Image)
ChannelType (RenderChannel)
Checked (MenuItem)
Children (X3DObject)
ClipEffectItem (MappedItem)
ClipIn (TimeControl)
ClipOut (TimeControl)
Clips (ClipContainer)
Clips (Track)
Closed (KnotCollection)
Closed (NurbsCurveList)
Clusters (Geometry)
ClusterType (SubComponent)
Code (Command)
Code (CustomOperator)
CodePath (MetaShaderRendererDef)
CodeText (MetaShaderRendererDef)
Color (OGLLight)
Color (TrianglePoint)
ColorArray (Triangle)
ColorArray (TriangleCollection)
ColorArray (TrianglePoint)
ColorArray (TrianglePointCollection)
Colors (Scene)
ColumnCount (GridData)
Command (MenuItem)
Commands (XSIApplication)
ComponentCollection (SubComponent)
CompoundNodes (ICENodeContainer)
ConeAngle (OGLLight)
ConnectedNodes (ICENodePort)
ConnectedPorts (ICENodePort)
ConnectionCount (FxOperator)
Constrained (Constraint)
Constraining (Constraint)
Constraint (FCurveKey)
Constraints (Kinematics)
ConstructionHistory (Primitive)
Containers (SimulationEnvironment)
ContextType (ICEAttribute)
ContextType (ICENodePort)
ControlPoints (NurbsCurve)
ControlPoints (NurbsCurveList)
ControlPoints (NurbsSurface)
Count (ActionDeltaCollection)
Count (ActionDeltaItemCollection)
Count (ActionSourceCollection)
Count (AnimationSourceItemCollection)
Count (ArgumentCollection)
Count (ArrayParameter)
Count (ChainBoneCollection)
Count (ChannelCollection)
Count (ClipCollection)
Count (ClipEffectItemCollection)
Count (ClipRelationCollection)
Count (ClusterCollection)
Count (ClusterElementCollection)
Count (ClusterPropertyCollection)
Count (CommandCollection)
Count (ConstraintCollection)
Count (DataSourceCollection)
Count (DeviceCollection)
Count (EnvelopeCollection)
Count (EventInfoCollection)
Count (FacetCollection)
Count (FCurveCollection)
Count (FCurveKeyCollection)
Count (FileReferenceCollection)
Count (FilterCollection)
Count (FramebufferCollection)
Count (FxOperatorCollection)
Count (GroupCollection)
Count (ICEAttributeCollection)
Count (ICECompoundNodeCollection)
Count (ICEDataModifierNodeCollection)
Count (ICEDataProviderNodeCollection)
Count (ICENodeCollection)
Count (ICENodeInputPortCollection)
Count (ICENodeOutputPortCollection)
Count (ICENodePortCollection)
Count (ICETreeCollection)
Count (ImageClipCollection)
Count (InputPortCollection)
Count (KnotCollection)
Count (LayerCollection)
Count (LayoutCollection)
Count (LibraryCollection)
Count (LinktabRuleCollection)
Count (MappedItemCollection)
Count (MaterialCollection)
Count (MemoCameraCollection)
Count (MetaShaderRendererDefCollection)
Count (ModelCollection)
Count (NurbsCurveCollection)
Count (OperatorCollection)
Count (OutputPortCollection)
Count (ParameterCollection)
Count (PartitionCollection)
Count (PassCollection)
Count (PluginCollection)
Count (PluginItemCollection)
Count (PointCollection)
Count (PointLocatorData)
Count (PortCollection)
Count (PortGroupCollection)
Count (PPGLayout)
Count (PrimitiveCollection)
Count (ProjectItemCollection)
Count (PropertyCollection)
Count (RenderChannelCollection)
Count (RendererCollection)
Count (SampleCollection)
Count (SceneItemCollection)
Count (SchematicNodeCollection)
Count (SegmentCollection)
Count (Selection)
Count (ShaderArrayParameter)
Count (ShaderCollection)
Count (ShaderDefCollection)
Count (ShaderParamDefCollection)
Count (ShaderParameterCollection)
Count (SimulationEnvironmentCollection)
Count (SIObjectCollection)
Count (StaticKinematicStateCollection)
Count (TextureLayerCollection)
Count (TextureLayerPortCollection)
Count (TrackCollection)
Count (TransitionCollection)
Count (TriangleCollection)
Count (TrianglePointCollection)
Count (UserDataMap)
Count (ViewCollection)
Count (X3DObjectCollection)
Count (XSICollection)
Crease (Edge)
Crease (Vertex)
CreaseArray (EdgeCollection)
CreaseArray (VertexCollection)
Created (OutputPort)
CurrentFrame (UpdateContext)
CurrentImageClip (Material)
CurrentTab (PPG)
CurrentTexture (Material)
CurrentUV (Material)
CurrentVertexColor (PolygonMesh)
Curves (NurbsCurveList)
CustomData (EventInfo)
CustomDataTypes (ICEAttribute)
CustomDataTypes (ICENodePort)
D
Data (GridData)
DataArray (ICEAttribute)
DataArray2D (ICEAttribute)
DataModifierNodes (ICENodeContainer)
DataProviderNodes (ICENodeContainer)
DataRepository (XSIUtils)
DataType (ICEAttribute)
DataType (ICENodePort)
DataType (ShaderParamDef)
DataType (ShaderParameter)
DataTypes (Framebuffer)
Debug (CustomOperator)
Decay (OGLMaterial)
Default (Parameter)
DefaultBackground (ShaderballOptions)
DefaultChannels (Renderer)
DefaultImageClip (Scene)
DefaultInstallationPath (Addon)
DefaultModel (ShaderballOptions)
DefaultValue (ShaderParamDef)
Definition (ShaderParameter)
Definition2 (ShaderParameter)
DefinitionPath (ShaderDef)
Definitions (ShaderParamDefContainer)
Deformers (Envelope)
Deformers (EnvelopeWeight)
Degree (KnotCollection)
Degree (NurbsCurve)
Delay (TimerEvent)
DependsOnFrameRate (FCurve)
Description (Command)
Description (Parameter)
Desktop (XSIApplication)
Destination (MappedItem)
Devices (XSIApplication)
DialogTitle (FileBrowser)
Dictionary (XSIApplication)
Diffuse (OGLMaterial)
Dimension (ShaderballOptions)
DisplayName (ShaderDef)
DisplayName (ShaderParamDef)
DisplayProxy (RendererArchiveInfo)
E
Edges (PolygonFace)
Edges (PolygonMesh)
EditorAttribute (FCurveEditor)
Effect (Clip)
EffectID (FxOperator)
Effector (ChainElement)
ElementArray (SubComponent)
ElementCount (ICEAttribute)
Elements (Cluster)
Elements (Cluster_V1)
Elements (ClusterProperty)
Elements (Envelope)
ElementsOffsets (Cluster_V1)
ElementsValues (ClusterProperty_V1)
Email (Plugin)
Email (PluginRegistrar)
Enable (Channel)
Enable (Device)
Enable (DeviceCollection)
Enabled (Command)
Enabled (MenuItem)
EndClip (Transition)
EndSubComponent0D (Geometry1D)
Envelopes (SceneItem)
Environment (XSIUtils)
EvaluationID (ProjectItem)
EventID (PPGEventContext)
EventInfos (XSIApplication)
Expanded (SchematicNode)
ExpandedMembers (Group)
ExposedPorts (ICECompoundNode)
Expression (ClipEffectItem)
Extension (RendererArchiveInfo)
ExternalFiles (Model)
ExternalFiles (Scene)
ExternalScriptDebugger (XSIUtils)
Extrapolation (FCurve)
ExtrapolationAfterType (TimeControl)
ExtrapolationAfterValue (TimeControl)
ExtrapolationBeforeType (TimeControl)
ExtrapolationBeforeValue (TimeControl)
F
Facets (Geometry)
Families (CollectionItem)
Families (ProjectItem)
FCurveSelection (XSIApplication)
FileBaseName (FileBrowser)
FileBrowser (XSIUIToolkit)
FileExtension (FileBrowser)
FileName (Command)
FileName (CustomOperator)
FileName (EventInfo)
FileName (FileBrowser)
Filename (Plugin)
Filename (PluginRegistrar)
FilePath (FileBrowser)
FilePathName (FileBrowser)
FileType (FileReference)
Filter (FileBrowser)
Filter (MenuItem)
Filter (PortGroup)
Filter (Selection)
Filters (XSIApplication)
Flags (Argument)
Flags (Port)
Flags (PortGroup)
Floating (View)
Formats (Framebuffer)
Framebuffers (Pass)
Frames (Pass)
FullName (OGLTexture)
FullName (SIObject)
FxOperators (FxTree)
G
Geometry (Primitive)
Geometry0D (Geometry_V1)
Geometry1D (Geometry_V1)
Geometry2D (Geometry_V1)
Global (Kinematics)
Green (Color)
GridWidget (GridData)
GroupIndex (ICENodePort)
GroupIndex (Port)
GroupInstance (Port)
GroupInstanceIndex (ICENodePort)
GroupName (Port)
Groups (Model)
GUID (FileReference)
H
Handler (Argument)
Handler (Command)
Handler (EventInfo)
HasDefaultValue (ShaderParamDef)
HasInstanceValue (Parameter)
Height (OGLTexture)
Help (SIObject)
HierarchicalEvaluationID (ProjectItem)
HighClamp (FCurve)
I
ICEAttributes (Geometry)
ICEAttributes (ProjectItem)
ICETrees (Primitive)
ID (Channel)
ID (Device)
ImageClips (Material)
ImageClips (Scene)
ImageClips (Shader)
Index (ChainBone)
Index (Facet)
Index (FCurveKey)
Index (ICENodePort)
Index (NurbsCurve)
Index (Point)
Index (PolygonNode)
Index (Port)
Index (PortGroup)
Index (Sample)
Index (Segment)
Index (Triangle)
Index (TrianglePoint)
IndexArray (FacetCollection)
IndexArray (PointCollection)
IndexArray (PolygonNodeCollection)
IndexArray (SampleCollection)
IndexArray (SegmentCollection)
IndexArray (Triangle)
IndexArray (TriangleCollection)
IndexArray (TrianglePointCollection)
Init (ShaderballOptions)
InitialDirectory (FileBrowser)
InputParamDefs (ShaderDef)
InputPorts (ICENode)
InputPorts (Operator)
Inspected (PPG)
InspectedObjects (PPG)
InspectedObjects (PPGEventContext)
InstallationPath (XSIApplication)
InstanceCount (PortGroup)
InstanceMaster (Model)
Interactive (XSIApplication)
Interest (DirectedObject)
InterestPosition (OGLLight)
Interpolation (FCurve)
Interpolation (FCurveKey)
Interval (TimerEvent)
IsA (CollectionItem)
IsActive (ClipEffect)
IsArray (ShaderParamDef)
IsBoundary (ControlPoint)
IsBoundary (Edge)
IsBoundary (Vertex)
IsConnected (ICENode)
IsConnected (ICENodePort)
IsConnected (Operator)
IsConnected (Port)
IsConstant (ICEAttribute)
IsDefined (ICEAttribute)
IsEmpty (UserDataBlob)
IsEmpty (UserDataItem)
IsEmpty (UserDataMap)
IsHard (Edge)
IsHardArray (EdgeCollection)
IsInput (ShaderParamDef)
IsNotLogged (Command)
IsOutput (ICENodePort)
IsOutput (ShaderParamDef)
IsPoseEffectActive (ClipEffect)
IsReadonly (ICEAttribute)
IsStructure (ShaderParamDef)
IsUndoing (XSIApplication)
Item (ActionDeltaCollection)
Item (ActionDeltaItemCollection)
Item (ActionSourceCollection)
Item (AnimationSourceItemCollection)
Item (ArgumentCollection)
Item (ChainBoneCollection)
Item (ChannelCollection)
Item (ClipCollection)
Item (ClipEffectItemCollection)
Item (ClipRelationCollection)
Item (ClusterCollection)
Item (ClusterPropertyCollection)
Item (CommandCollection)
Item (ConstraintCollection)
Item (DataSourceCollection)
Item (DeviceCollection)
Item (EnvelopeCollection)
Item (Environment)
Item (EventInfoCollection)
Item (FCurveCollection)
Item (FCurveKeyCollection)
Item (FileReferenceCollection)
Item (FilterCollection)
Item (FramebufferCollection)
Item (FxOperatorCollection)
Item (GroupCollection)
Item (ICEAttributeCollection)
Item (ICECompoundNodeCollection)
Item (ICEDataModifierNodeCollection)
Item (ICEDataProviderNodeCollection)
Item (ICENodeCollection)
Item (ICENodeInputPortCollection)
Item (ICENodeOutputPortCollection)
Item (ICENodePortCollection)
Item (ICETreeCollection)
Item (ImageClipCollection)
Item (InputPortCollection)
Item (LayerCollection)
Item (LayoutCollection)
Item (LibraryCollection)
Item (LinktabRuleCollection)
Item (MappedItemCollection)
Item (MaterialCollection)
Item (MemoCameraCollection)
Item (MetaShaderRendererDefCollection)
Item (ModelCollection)
Item (OperatorCollection)
Item (OutputPortCollection)
Item (ParameterCollection)
Item (PartitionCollection)
Item (PassCollection)
Item (PluginCollection)
Item (PluginItemCollection)
Item (PortCollection)
Item (PortGroupCollection)
Item (PPGLayout)
Item (PrimitiveCollection)
Item (ProjectItemCollection)
Item (PropertyCollection)
Item (RenderChannelCollection)
Item (RendererCollection)
Item (SceneItemCollection)
Item (SchematicNodeCollection)
Item (Selection)
Item (ShaderArrayParameter)
Item (ShaderCollection)
Item (ShaderDefCollection)
Item (ShaderParamDefCollection)
Item (ShaderParameterCollection)
Item (SimulationEnvironmentCollection)
Item (SIObjectCollection)
Item (StaticKinematicStateCollection)
Item (TextureLayerCollection)
Item (TextureLayerPortCollection)
Item (TrackCollection)
Item (TransitionCollection)
Item (UserDataMap)
Item (ViewCollection)
Item (X3DObjectCollection)
Item (XSICollection)
Item2 (ShaderArrayParameter)
ItemDef (ShaderArrayParamDef)
ItemDef2 (ShaderArrayParamDef)
ItemInitialCount (ShaderArrayParamDef)
ItemInitialValues (ShaderArrayParamDef)
ItemName (ShaderArrayParamDef)
Items (ActionDelta)
Items (ClipEffect)
Items (Library)
Items (Plugin)
ItemsByIndex (ClusterElementCollection)
ItemSize (UserDataMap)
ItemValue (UserDataMap)
J
Joint (ChainBone)
Joint (ChainEffector)
K
Keyable (Parameter)
Keys (FCurve)
Kinematics (X3DObject)
Knots (NurbsCurve)
Knots (NurbsSurface)
L
Label (PPGItem)
LabelMinPixels (PPGItem)
LabelPercentage (PPGItem)
Language (Command)
Language (CustomOperator)
Language (EventInfo)
Language (Plugin)
Language (PluginRegistrar)
Language (PPGLayout)
Layers (Layer)
Layers (Scene)
Layouts (Desktop)
Left (FCurveKey)
LeftTanX (FCurveKey)
LeftTanY (FCurveKey)
Length (NurbsCurve)
Length (NurbsCurveList)
Library (Material)
License (XSIApplication)
Light (LightRig)
LightPosition (OGLLight)
Linktab (XSIUtils)
LittleEndian (UserDataMap)
Loaded (Plugin)
Local (Kinematics)
LocalProperties (SceneItem)
LocalRotation (X3DObject)
LocalScaling (X3DObject)
LocalTranslation (X3DObject)
Locked (FCurve)
Locked (FCurveKey)
LockLevel (Parameter)
LockLevel (ProjectItem)
LockMasters (ProjectItem)
LockType (Parameter)
LockType (ProjectItem)
Logic (PPGLayout)
LowClamp (FCurve)
M
MainPort (ShaderParamDef)
Major (ICECompoundNode)
Major (Plugin)
Major (PluginRegistrar)
MappedItems (Clip)
Marked (Parameter)
MasterClip (ClipRelation)
MasterParameter (ProxyParameter)
Material (SceneItem)
MaterialLibraries (Scene)
Materials (X3DObject)
Matrix4 (SITransformation)
Max (Parameter)
Max (PortGroup)
Maximum (ProgressBar)
MaxValue (ShaderParamDef)
Members (Group)
MemoCameras (View)
Min (Parameter)
Min (PortGroup)
Minimum (ProgressBar)
Minor (ICECompoundNode)
Minor (Plugin)
Minor (PluginRegistrar)
MinValue (ShaderParamDef)
Mixer (Model)
Model (Parameter)
Model (ProjectItem)
ModelKind (Model)
Models (X3DObject)
Multiframe (RendererArchiveInfo)
Mute (ActionDeltaItem)
Mute (Delta)
Mute (EventInfo)
Mute (FCurve)
Mute (Operator)
N
Name (CollectionItem)
Name (PPGItem)
Name (RendererArchiveInfo)
Name (SIObject)
Names (ValueMap)
Nb0D (Geometry_V1)
Nb0D2D (Geometry2D)
Nb1D (Geometry_V1)
Nb2D (Geometry_V1)
NbElements (Cluster_V1)
NbElements (ClusterProperty_V1)
NbPoints (Facet)
Neighborhood0D (Geometry0D)
Neighborhood0D (Geometry1D)
Neighborhood0D (Geometry2D)
Neighborhood1D (Geometry0D)
Neighborhood1D (Geometry1D)
Neighborhood1D (Geometry2D)
Neighborhood2D (Geometry0D)
Neighborhood2D (Geometry1D)
Neighborhood2D (Geometry2D)
Neighbors0D (Geometry0D)
Neighbors0D (Geometry1D)
Neighbors0D (Geometry2D)
Neighbors1D (Geometry0D)
Neighbors1D (Geometry1D)
Neighbors1D (Geometry2D)
Neighbors2D (Geometry0D)
Neighbors2D (Geometry1D)
Neighbors2D (Geometry2D)
NeighborTriangles (Triangle)
NestedObjects (SIObject)
NestedRelations (ClipContainer)
Nodes (Edge)
Nodes (ICENodeContainer)
Nodes (PolygonFace)
Nodes (PolygonMesh)
Nodes (Schematic)
Nodes (SchematicNode)
Nodes (Vertex)
NoKeyValue (FCurve)
Normal (Point)
Normal (PolygonNode)
Normal (TrianglePoint)
NormalArray (FacetCollection)
NormalArray (PointCollection)
NormalArray (PolygonFaceCollection)
NormalArray (PolygonNodeCollection)
NormalArray (SegmentCollection)
NormalArray (TrianglePoint)
NormalArray (TrianglePointCollection)
NumberOfFilesInSequence (FileReference)
NumChannels (Image)
NurbsSamples (NurbsSurface)
NurbsSurface (NurbsSample)
O
Obj (CollectionItem)
Object (SchematicNode)
ObjectArchiveInfo (Renderer)
ObjectID (ProjectItem)
Offset (Channel)
OGLLight (Light)
OGLMaterial (Material)
OGLTexture (Material)
Operator (UpdateContext)
Operators (SimulationEnvironment)
Option (Device)
Optional (InputPort)
Origin (SIObject)
OriginalValue (Parameter)
OriginPath (SIObject)
OutputFormats (Renderer)
OutputParamDefs (ShaderDef)
OutputPort (OperatorContext)
OutputPorts (ICENode)
OutputPorts (Operator)
OutputTarget (OperatorContext)
OutputType (Shader)
OverridenObject (Parameter)
OverridingObject (Parameter)
Owners (FileReference)
Owners (ProjectItem)
P
Parameter (ClipEffectItem)
ParameterEntries (Override)
Parameterization (KnotCollection)
Parameters (ICENodePort)
Parameters (Parameter)
Parameters (ProjectItem)
Parent (SIObject)
Parent3DObject (Parameter)
Parent3DObject (ProjectItem)
Parent3DObject (SubComponent)
Parsed (ShaderDef)
Parser (ShaderDef)
ParserBased (ShaderDef)
Partitions (Pass)
PartitionType (Partition)
PassContainer (Scene)
Passes (PassContainer)
Passes (Scene)
Path (FileReference)
Path (Project)
PathItems (CollectionItem)
PI (XSIMath)
PickPrompt (PortGroup)
PinComponentArray (UVProperty)
Platform (XSIApplication)
Plugin (ShaderDef)
PluginBased (ShaderDef)
PluginFilename (ShaderDef)
Plugins (XSIApplication)
Points (Facet)
Points (Geometry)
Points (Segment)
Points (Triangle)
PolygonIndex (Triangle)
PolygonNodeNormalArray (PolygonFaceCollection)
PolygonNodeNormalArray (Triangle)
PolygonNodeNormalArray (TriangleCollection)
PolygonNodePolygonFaceIndexArray (PolygonFaceCollection)
Polygons (PolygonMesh)
Port (Operator)
PortGroupCount (ICENode)
PortGroups (Operator)
Ports (PortGroup)
PortType (Port)
PoseEffect (ClipEffect)
Position (Point)
Position (TrianglePoint)
PositionArray (PointCollection)
PositionArray (Triangle)
PositionArray (TriangleCollection)
PositionArray (TrianglePoint)
PositionArray (TrianglePointCollection)
PositionX (FxOperator)
PositionY (FxOperator)
PosX (SITransformation)
PosY (SITransformation)
PosZ (SITransformation)
PPGLayout (PPG)
PPGLayout (ProjectItem)
PPGLayout (ShaderDef)
Preferences (XSIApplication)
PreferredAxisReference (Joint)
PrimaryShaderFamily (ShaderDef)
Primitives (X3DObject)
ProcessTypes (Renderer)
ProgID (Shader)
ProgID (ShaderDef)
ProgressBar (XSIUIToolkit)
Properties (Clip)
Properties (Material)
Properties (PassContainer)
Properties (Scene)
Properties (SceneItem)
Properties (Shader)
Properties (Source)
Properties (XSIProject)
Q
Quaternion (SIRotation)
R
RawMax (Channel)
RawMin (Channel)
ReadOnly (Parameter)
Rectangle (View)
Red (Color)
ReferenceID (Shape)
Relations (Clip)
RenderChannel (Framebuffer)
RenderChannels (SceneRenderProperty)
Renderer (Pass)
Renderer (SceneRenderProperty)
RendererDefs (ShaderDef)
RendererOptions (MetaShaderRendererDef)
Renderers (XSIApplication)
RenderTreeLayout (ShaderDef)
ResolvedPath (FileReference)
ResX (Image)
ResY (Image)
ReturnValue (Command)
Right (FCurveKey)
RightTanX (FCurveKey)
RightTanY (FCurveKey)
Root (ChainElement)
Root (Scene)
Root (Shader)
RootNodeContainer (ICENode)
Rotation (SITransformation)
RotX (SIRotation)
RotX (SITransformation)
RotY (SIRotation)
RotY (SITransformation)
RotZ (SIRotation)
RotZ (SITransformation)
RowCount (GridData)
S
Samples (Facet)
Samples (Geometry)
Samples (Point)
Samples (Segment)
SavedDateTime (Project)
Scale (Channel)
Scale (TimeControl)
Scaling (SITransformation)
SceneArchiveInfo (Renderer)
SclX (SITransformation)
SclY (SITransformation)
SclZ (SITransformation)
ScriptingName (Command)
ScriptName (Parameter)
Segments (Facet)
Segments (Geometry)
Selected (CollectionItem)
Selected (FCurve)
Selected (FCurveKey)
Selected (ProjectItem)
Selected (SchematicNode)
SelectedFCurves (FCurveEditor)
SelectedKeys (FCurve)
SelectedKeys (FCurveEditor)
SelectedNodes (Schematic)
Selection (XSIApplication)
ShaderballOpts (ShaderDef)
ShaderDef (Shader)
ShaderDefinitions (XSIApplication)
ShaderFamilies (ShaderDef)
ShaderInstanceCount (ShaderDef)
ShaderInstances (ShaderDef)
Shaders (Camera)
Shaders (Light)
Shaders (Material)
Shaders (Shader)
ShaderType (Shader)
ShadingModel (OGLMaterial)
ShapeGroupName (ShapeKey)
ShowByDefault (ShaderballOptions)
SI3DStyle (FCurve)
SimulationEnvironments (Scene)
SimulationTimeControl (SimulationEnvironment)
Singleton (CollectionItem)
Singleton (Property)
Size (UserDataBlob)
Size (UserDataItem)
Slash (XSIUtils)
SlaveClip (ClipRelation)
Source (AnimationSourceItem)
Source (Clip)
Source (Context)
Source (Parameter)
Source2 (MappedItem)
SourceItems (ActionSource)
Sources (Model)
Sources (Parameter)
Specular (OGLMaterial)
StartClip (Transition)
StartOffset (TimeControl)
StartSubComponent0D (Geometry1D)
State (View)
StaticArray (ShaderArrayParamDef)
StatusBar (Application)
StatusText (ProgressBar)
Step (ProgressBar)
StructureType (ICEAttribute)
StructureType (ICENodePort)
Style (MenuItem)
SubComponent (CollectionItem)
SubComponent (Facet)
SubComponent (FacetCollection)
SubComponent (NurbsCurve)
SubComponent (NurbsCurveCollection)
SubComponent (Point)
SubComponent (PointCollection)
SubComponent (Sample)
SubComponent (SampleCollection)
SubComponent (Segment)
SubComponent (SegmentCollection)
SubComponent0D (Geometry2D)
SubComponent0D2D (Geometry2D)
SubComponent1D (Geometry2D)
SubDirectory (Addon)
SubElements (CollectionItem)
SubElements2 (CollectionItem)
SubParamDefs (ShaderStructParamDef)
SuggestedMax (Parameter)
SuggestedMaxValue (ShaderParamDef)
SuggestedMin (Parameter)
SuggestedMinValue (ShaderParamDef)
SupportsKeyAssignment (Command)
Surfaces (NurbsSurfaceMesh)
SymbolName (MetaShaderRendererDef)
T
Tags (Parameter)
Target (AnimationSourceItem)
Target (Channel)
Target (Delta)
Target (Port)
Target (TextureLayerPort)
Target2 (Port)
TargetPath (Port)
Targets (ShaderParameter)
Template (UserDataMap)
Texturable (ShaderParamDef)
TextureLayerPorts (TextureLayer)
TextureLayers (Material)
TextureLayers (Shader)
Time (FCurveKey)
Time (OperatorContext)
TimeControl (Clip)
TimeReference (ClipEffect)
Tooltip (Command)
Tracks (ClipContainer)
Transform (KinematicState)
Transform (StaticKinematicState)
Transitions (ClipContainer)
Translation (SITransformation)
Tree (FxOperator)
Triangles (Geometry)
TriangleSubIndexArray (PolygonFace)
TrimCount (NurbsSurface)
TurnInternalEdgeOffset (PolygonFace)
Type (CollectionItem)
Type (FCurve)
Type (Geometry0D)
Type (Geometry1D)
Type (Geometry2D)
Type (OGLLight)
Type (PPGItem)
Type (Shape)
Type (SIObject)
Type (SubComponent)
Type (XSICollection)
U
U (NurbsSample)
U (UV)
UID (Command)
UIInfo (SchematicNode)
UIItems (PPGItem)
UKnots (NurbsSurface)
UNCPath (FileReference)
Unique (XSICollection)
UNormalized (NurbsSample)
UnresolvedFullname (Material)
UpVectorReference (AlignedAxisConstraint)
UpVectorReference (Constraint)
UpVectorReference (Joint)
URL (Plugin)
URL (PluginRegistrar)
USamplingCoordinate (NurbsSample)
USamplingCount (NurbsSampleCollection)
UsedBy (Material)
UserData (Context)
UserData (Plugin)
UserData (PluginRegistrar)
UserData (UpdateContext)
UserDefined (RenderChannel)
UV (TrianglePoint)
UVArray (Triangle)
UVArray (TriangleCollection)
UVArray (TrianglePoint)
UVArray (TrianglePointCollection)
V
V (NurbsSample)
V (UV)
Value (ActionDeltaItem)
Value (Argument)
Value (Channel)
Value (CollectionItem)
Value (FCurveKey)
Value (ICENodeInputPort)
Value (InputPort)
Value (OutputPort)
Value (Parameter)
Value (ProgressBar)
Value (SIMatrix3)
Value (SIMatrix4)
Value (SIQuaternion)
Value (SIVector3)
Value (StaticSource)
Value (UserDataBlob)
Value (UserDataItem)
Values (ValueMap)
ValueSize (ClusterProperty_V1)
ValueType (Parameter)
Variables (ClipEffect)
VertexColors (PolygonMesh)
Vertices (Edge)
Vertices (PolygonFace)
Vertices (PolygonMesh)
ViewPosition (PPGLayout)
Views (Layout)
Views (View)
ViewSize (PPGLayout)
Visible (ProgressBar)
Visible (View)
VKnots (NurbsSurface)
VNormalized (NurbsSample)
VSamplingCoordinate (NurbsSample)
VSamplingCount (NurbsSampleCollection)
W
W (ControlPoint)
W (SIQuaternion)
Weights (Envelope)
Width (OGLTexture)
WidthPercentage (PPGItem)
Workgroups (XSIApplication)
X
X (ControlPoint)
X (SIQuaternion)
X (SIVector3)
XYZAngles (SIRotation)
Y
Y (ControlPoint)
Y (SIQuaternion)
Y (SIVector3)
Z
Z (ControlPoint)
Z (SIQuaternion)
Z (SIVector3)