Properties



A

Action (Channel)

ActionDeltas (Delta)

Active (AnimationSourceItem)

ActiveLayer (Scene)

ActiveLayout (Desktop)

ActiveMaterialLibrary (Scene)

ActivePass (Scene)

ActivePrimitive (X3DObject)

ActiveProject2 (XSIApplication)

ActiveProject3 (XSIApplication)

ActiveScene (XSIProject)

ActiveSceneRoot (XSIApplication)

ActiveSimulationEnvironment (Scene)

ActiveToolName (XSIApplication)

AllImageClips (Camera)

AllImageClips (Light)

AllImageClips (Material)

AllImageClips (Override)

AllImageClips (Pass)

AllImageClips (Shader)

Alpha (Color)

AlwaysEvaluate (CustomOperator)

Ambient (OGLMaterial)

Animatable (Parameter) operator

Application (SIObject)

Arguments (Command)

Array (ClusterElementCollection) operator

Array (ControlPointCollection) operator

Array (KnotCollection)

Array (TriangleCollection)

Array (TrianglePointCollection)

Array32 (UserDataBlob) operator

AttributeCategory (ICEAttribute)

Attributes (EventInfo)

Attributes (ShaderDef) operator

Attributes (ShaderParamDef) operator

AuditInfo (ActionDeltaItem)

Author (Plugin)

Author (PluginRegistrar)

B

Background (Partition) operator

BinaryData (CustomProperty) operator

BitDepths (Framebuffer)

Blue (Color)

Bones (ChainRoot)

Branch (Property) operator

BranchFlag (ProjectItem) operator

BranchGroup (Port) operator

BranchSelected (Shape)

Builtin (Command)

ByteArray (UserDataBlob) operator

C

Cache (Geometry) operator

Caches (SimulationEnvironment)

Callback (MenuItem)

Camera (CameraRig)

CancelEnabled (ProgressBar)

CancelPressed (ProgressBar)

CannotBeUsedInBatch (Command)

Capabilities (CollectionItem)

Capabilities (Parameter) operator

Capabilities (ProjectItem) operator

Capabilities (ShaderParamDef) operator

Caption (ProgressBar)

Categories (Preferences)

Categories (SIObject)

Category (Command)

Category (ShaderDef) operator

CenterReference (Cluster)

Channel (Device)

Channels (Device)

ChannelSize (Image)

ChannelType (RenderChannel)

Checked (MenuItem)

Children (X3DObject)

ClipEffectItem (MappedItem)

ClipIn (TimeControl)

ClipOut (TimeControl)

Clips (ClipContainer)

Clips (Track)

Closed (KnotCollection)

Closed (NurbsCurveList) operator

Clusters (Geometry)

ClusterType (SubComponent)

Code (Command)

Code (CustomOperator) operator

CodePath (MetaShaderRendererDef) operator

CodeText (MetaShaderRendererDef) operator

Color (OGLLight)

Color (TrianglePoint)

ColorArray (Triangle)

ColorArray (TriangleCollection)

ColorArray (TrianglePoint)

ColorArray (TrianglePointCollection)

Colors (Scene)

ColumnCount (GridData) operator

Command (MenuItem)

Commands (XSIApplication)

ComponentCollection (SubComponent) operator

CompoundNodes (ICENodeContainer)

ConeAngle (OGLLight)

ConnectedNodes (ICENodePort)

ConnectedPorts (ICENodePort)

ConnectionCount (FxOperator)

Constrained (Constraint)

Constraining (Constraint)

Constraint (FCurveKey)

Constraints (Kinematics)

ConstructionHistory (Primitive)

Containers (SimulationEnvironment)

ContextType (ICEAttribute)

ContextType (ICENodePort)

ControlPoints (NurbsCurve) operator

ControlPoints (NurbsCurveList)

ControlPoints (NurbsSurface) operator

Count (ActionDeltaCollection) operator

Count (ActionDeltaItemCollection) operator

Count (ActionSourceCollection) operator

Count (AnimationSourceItemCollection) operator

Count (ArgumentCollection) operator

Count (ArrayParameter) operator

Count (ChainBoneCollection) operator

Count (ChannelCollection) operator

Count (ClipCollection) operator

Count (ClipEffectItemCollection) operator

Count (ClipRelationCollection) operator

Count (ClusterCollection) operator

Count (ClusterElementCollection) operator

Count (ClusterPropertyCollection) operator

Count (CommandCollection)

Count (ConstraintCollection) operator

Count (DataSourceCollection) operator

Count (DeviceCollection)

Count (EnvelopeCollection) operator

Count (EventInfoCollection) operator

Count (FacetCollection) operator

Count (FCurveCollection) operator

Count (FCurveKeyCollection) operator

Count (FileReferenceCollection) operator

Count (FilterCollection) operator

Count (FramebufferCollection) operator

Count (FxOperatorCollection) operator

Count (GroupCollection) operator

Count (ICEAttributeCollection) operator

Count (ICECompoundNodeCollection) operator

Count (ICEDataModifierNodeCollection) operator

Count (ICEDataProviderNodeCollection) operator

Count (ICENodeCollection) operator

Count (ICENodeInputPortCollection) operator

Count (ICENodeOutputPortCollection) operator

Count (ICENodePortCollection) operator

Count (ICETreeCollection) operator

Count (ImageClipCollection) operator

Count (InputPortCollection) operator

Count (KnotCollection) operator

Count (LayerCollection) operator

Count (LayoutCollection) operator

Count (LibraryCollection) operator

Count (LinktabRuleCollection) operator

Count (MappedItemCollection) operator

Count (MaterialCollection) operator

Count (MemoCameraCollection) operator

Count (MetaShaderRendererDefCollection) operator

Count (ModelCollection) operator

Count (NurbsCurveCollection) operator

Count (OperatorCollection) operator

Count (OutputPortCollection) operator

Count (ParameterCollection) operator

Count (PartitionCollection) operator

Count (PassCollection) operator

Count (PluginCollection) operator

Count (PluginItemCollection) operator

Count (PointCollection) operator

Count (PointLocatorData) operator

Count (PortCollection) operator

Count (PortGroupCollection) operator

Count (PPGLayout) operator

Count (PrimitiveCollection) operator

Count (ProjectItemCollection) operator

Count (PropertyCollection) operator

Count (RenderChannelCollection) operator

Count (RendererCollection) operator

Count (SampleCollection) operator

Count (SceneItemCollection) operator

Count (SchematicNodeCollection) operator

Count (SegmentCollection) operator

Count (Selection)

Count (ShaderArrayParameter) operator

Count (ShaderCollection) operator

Count (ShaderDefCollection) operator

Count (ShaderParamDefCollection) operator

Count (ShaderParameterCollection) operator

Count (SimulationEnvironmentCollection) operator

Count (SIObjectCollection) operator

Count (StaticKinematicStateCollection) operator

Count (TextureLayerCollection) operator

Count (TextureLayerPortCollection) operator

Count (TrackCollection) operator

Count (TransitionCollection) operator

Count (TriangleCollection) operator

Count (TrianglePointCollection) operator

Count (UserDataMap) operator

Count (ViewCollection) operator

Count (X3DObjectCollection) operator

Count (XSICollection)

Crease (Edge) operator

Crease (Vertex) operator

CreaseArray (EdgeCollection) operator

CreaseArray (VertexCollection) operator

Created (OutputPort)

CurrentFrame (UpdateContext) operator

CurrentImageClip (Material)

CurrentTab (PPG) operator

CurrentTexture (Material)

CurrentUV (Material)

CurrentVertexColor (PolygonMesh)

Curves (NurbsCurveList) operator

CustomData (EventInfo)

CustomDataTypes (ICEAttribute)

CustomDataTypes (ICENodePort)

D

Data (GridData) operator

DataArray (ICEAttribute)

DataArray2D (ICEAttribute)

DataModifierNodes (ICENodeContainer)

DataProviderNodes (ICENodeContainer)

DataRepository (XSIUtils)

DataType (ICEAttribute)

DataType (ICENodePort)

DataType (ShaderParamDef) operator

DataType (ShaderParameter) operator

DataTypes (Framebuffer)

Debug (CustomOperator) operator

Decay (OGLMaterial)

Default (Parameter) operator

DefaultBackground (ShaderballOptions) operator

DefaultChannels (Renderer)

DefaultImageClip (Scene) operator

DefaultInstallationPath (Addon)

DefaultModel (ShaderballOptions) operator

DefaultValue (ShaderParamDef) operator

Definition (ShaderParameter) operator

Definition2 (ShaderParameter) operator

DefinitionPath (ShaderDef) operator

Definitions (ShaderParamDefContainer) operator

Deformers (Envelope)

Deformers (EnvelopeWeight)

Degree (KnotCollection)

Degree (NurbsCurve) operator

Delay (TimerEvent)

DependsOnFrameRate (FCurve)

Description (Command)

Description (Parameter) operator

Desktop (XSIApplication)

Destination (MappedItem)

Devices (XSIApplication)

DialogTitle (FileBrowser)

Dictionary (XSIApplication)

Diffuse (OGLMaterial)

Dimension (ShaderballOptions) operator

DisplayName (ShaderDef) operator

DisplayName (ShaderParamDef) operator

DisplayProxy (RendererArchiveInfo)

E

Edges (PolygonFace) operator

Edges (PolygonMesh) operator

EditorAttribute (FCurveEditor) operator

Effect (Clip)

EffectID (FxOperator)

Effector (ChainElement)

ElementArray (SubComponent)

ElementCount (ICEAttribute)

Elements (Cluster) operator

Elements (Cluster_V1)

Elements (ClusterProperty) operator

Elements (Envelope)

ElementsOffsets (Cluster_V1)

ElementsValues (ClusterProperty_V1)

Email (Plugin)

Email (PluginRegistrar)

Enable (Channel)

Enable (Device)

Enable (DeviceCollection)

Enabled (Command)

Enabled (MenuItem)

EndClip (Transition)

EndSubComponent0D (Geometry1D)

Envelopes (SceneItem)

Environment (XSIUtils)

EvaluationID (ProjectItem)

EventID (PPGEventContext) operator

EventInfos (XSIApplication)

Expanded (SchematicNode)

ExpandedMembers (Group)

ExposedPorts (ICECompoundNode)

Expression (ClipEffectItem)

Extension (RendererArchiveInfo)

ExternalFiles (Model)

ExternalFiles (Scene)

ExternalScriptDebugger (XSIUtils)

Extrapolation (FCurve)

ExtrapolationAfterType (TimeControl)

ExtrapolationAfterValue (TimeControl)

ExtrapolationBeforeType (TimeControl)

ExtrapolationBeforeValue (TimeControl)

F

Facets (Geometry) operator

Families (CollectionItem)

Families (ProjectItem) operator

FCurveSelection (XSIApplication)

FileBaseName (FileBrowser)

FileBrowser (XSIUIToolkit)

FileExtension (FileBrowser)

FileName (Command)

FileName (CustomOperator)

FileName (EventInfo)

FileName (FileBrowser)

Filename (Plugin)

Filename (PluginRegistrar)

FilePath (FileBrowser)

FilePathName (FileBrowser)

FileType (FileReference)

Filter (FileBrowser)

Filter (MenuItem)

Filter (PortGroup)

Filter (Selection)

Filters (XSIApplication)

Flags (Argument)

Flags (Port) operator

Flags (PortGroup)

Floating (View)

Formats (Framebuffer)

Framebuffers (Pass) operator

Frames (Pass) operator

FullName (OGLTexture)

FullName (SIObject) operator

FxOperators (FxTree)

G

Geometry (Primitive)

Geometry0D (Geometry_V1)

Geometry1D (Geometry_V1)

Geometry2D (Geometry_V1)

Global (Kinematics) operator

Green (Color)

GridWidget (GridData) operator

GroupIndex (ICENodePort)

GroupIndex (Port) operator

GroupInstance (Port) operator

GroupInstanceIndex (ICENodePort)

GroupName (Port) operator

Groups (Model)

GUID (FileReference)

H

Handler (Argument)

Handler (Command)

Handler (EventInfo)

HasDefaultValue (ShaderParamDef) operator

HasInstanceValue (Parameter)

Height (OGLTexture)

Help (SIObject)

HierarchicalEvaluationID (ProjectItem)

HighClamp (FCurve)

I

ICEAttributes (Geometry)

ICEAttributes (ProjectItem)

ICETrees (Primitive)

ID (Channel)

ID (Device)

ImageClips (Material)

ImageClips (Scene)

ImageClips (Shader)

Index (ChainBone)

Index (Facet) operator

Index (FCurveKey)

Index (ICENodePort)

Index (NurbsCurve) operator

Index (Point) operator

Index (PolygonNode) operator

Index (Port) operator

Index (PortGroup)

Index (Sample) operator

Index (Segment) operator

Index (Triangle)

Index (TrianglePoint)

IndexArray (FacetCollection) operator

IndexArray (PointCollection) operator

IndexArray (PolygonNodeCollection) operator

IndexArray (SampleCollection) operator

IndexArray (SegmentCollection) operator

IndexArray (Triangle)

IndexArray (TriangleCollection)

IndexArray (TrianglePointCollection)

Init (ShaderballOptions) operator

InitialDirectory (FileBrowser)

InputParamDefs (ShaderDef) operator

InputPorts (ICENode)

InputPorts (Operator) operator

Inspected (PPG) operator

InspectedObjects (PPG) operator

InspectedObjects (PPGEventContext) operator

InstallationPath (XSIApplication)

InstanceCount (PortGroup)

InstanceMaster (Model)

Interactive (XSIApplication)

Interest (DirectedObject)

InterestPosition (OGLLight)

Interpolation (FCurve)

Interpolation (FCurveKey)

Interval (TimerEvent)

IsA (CollectionItem)

IsActive (ClipEffect)

IsArray (ShaderParamDef) operator

IsBoundary (ControlPoint) operator

IsBoundary (Edge) operator

IsBoundary (Vertex) operator

IsConnected (ICENode)

IsConnected (ICENodePort)

IsConnected (Operator) operator

IsConnected (Port)

IsConstant (ICEAttribute)

IsDefined (ICEAttribute)

IsEmpty (UserDataBlob) operator

IsEmpty (UserDataItem) operator

IsEmpty (UserDataMap) operator

IsHard (Edge) operator

IsHardArray (EdgeCollection) operator

IsInput (ShaderParamDef) operator

IsNotLogged (Command)

IsOutput (ICENodePort)

IsOutput (ShaderParamDef) operator

IsPoseEffectActive (ClipEffect)

IsReadonly (ICEAttribute)

IsStructure (ShaderParamDef) operator

IsUndoing (XSIApplication)

Item (ActionDeltaCollection) operator

Item (ActionDeltaItemCollection) operator

Item (ActionSourceCollection) operator

Item (AnimationSourceItemCollection) operator

Item (ArgumentCollection) operator

Item (ChainBoneCollection) operator

Item (ChannelCollection) operator

Item (ClipCollection) operator

Item (ClipEffectItemCollection) operator

Item (ClipRelationCollection) operator

Item (ClusterCollection) operator

Item (ClusterPropertyCollection) operator

Item (CommandCollection)

Item (ConstraintCollection) operator

Item (DataSourceCollection) operator

Item (DeviceCollection)

Item (EnvelopeCollection) operator

Item (Environment)

Item (EventInfoCollection) operator

Item (FCurveCollection) operator

Item (FCurveKeyCollection) operator

Item (FileReferenceCollection) operator

Item (FilterCollection) operator

Item (FramebufferCollection) operator

Item (FxOperatorCollection) operator

Item (GroupCollection) operator

Item (ICEAttributeCollection) operator

Item (ICECompoundNodeCollection) operator

Item (ICEDataModifierNodeCollection) operator

Item (ICEDataProviderNodeCollection) operator

Item (ICENodeCollection) operator

Item (ICENodeInputPortCollection) operator

Item (ICENodeOutputPortCollection) operator

Item (ICENodePortCollection) operator

Item (ICETreeCollection) operator

Item (ImageClipCollection) operator

Item (InputPortCollection) operator

Item (LayerCollection) operator

Item (LayoutCollection) operator

Item (LibraryCollection) operator

Item (LinktabRuleCollection) operator

Item (MappedItemCollection) operator

Item (MaterialCollection) operator

Item (MemoCameraCollection) operator

Item (MetaShaderRendererDefCollection) operator

Item (ModelCollection) operator

Item (OperatorCollection) operator

Item (OutputPortCollection) operator

Item (ParameterCollection) operator

Item (PartitionCollection) operator

Item (PassCollection) operator

Item (PluginCollection) operator

Item (PluginItemCollection) operator

Item (PortCollection) operator

Item (PortGroupCollection) operator

Item (PPGLayout) operator

Item (PrimitiveCollection) operator

Item (ProjectItemCollection) operator

Item (PropertyCollection) operator

Item (RenderChannelCollection) operator

Item (RendererCollection) operator

Item (SceneItemCollection) operator

Item (SchematicNodeCollection) operator

Item (Selection)

Item (ShaderArrayParameter) operator

Item (ShaderCollection) operator

Item (ShaderDefCollection) operator

Item (ShaderParamDefCollection) operator

Item (ShaderParameterCollection) operator

Item (SimulationEnvironmentCollection) operator

Item (SIObjectCollection) operator

Item (StaticKinematicStateCollection) operator

Item (TextureLayerCollection) operator

Item (TextureLayerPortCollection) operator

Item (TrackCollection) operator

Item (TransitionCollection) operator

Item (UserDataMap) operator

Item (ViewCollection) operator

Item (X3DObjectCollection) operator

Item (XSICollection)

Item2 (ShaderArrayParameter) operator

ItemDef (ShaderArrayParamDef) operator

ItemDef2 (ShaderArrayParamDef) operator

ItemInitialCount (ShaderArrayParamDef) operator

ItemInitialValues (ShaderArrayParamDef) operator

ItemName (ShaderArrayParamDef) operator

Items (ActionDelta)

Items (ClipEffect)

Items (Library)

Items (Plugin)

ItemsByIndex (ClusterElementCollection) operator

ItemSize (UserDataMap) operator

ItemValue (UserDataMap) operator

J

Joint (ChainBone)

Joint (ChainEffector)

K

Keyable (Parameter) operator

Keys (FCurve)

Kinematics (X3DObject)

Knots (NurbsCurve) operator

Knots (NurbsSurface) operator

L

Label (PPGItem) operator

LabelMinPixels (PPGItem) operator

LabelPercentage (PPGItem) operator

Language (Command)

Language (CustomOperator)

Language (EventInfo)

Language (Plugin)

Language (PluginRegistrar)

Language (PPGLayout) operator

Layers (Layer)

Layers (Scene)

Layouts (Desktop)

Left (FCurveKey)

LeftTanX (FCurveKey)

LeftTanY (FCurveKey)

Length (NurbsCurve) operator

Length (NurbsCurveList) operator

Library (Material)

License (XSIApplication)

Light (LightRig)

LightPosition (OGLLight)

Linktab (XSIUtils)

LittleEndian (UserDataMap) operator

Loaded (Plugin)

Local (Kinematics) operator

LocalProperties (SceneItem)

LocalRotation (X3DObject)

LocalScaling (X3DObject)

LocalTranslation (X3DObject)

Locked (FCurve)

Locked (FCurveKey)

LockLevel (Parameter) operator

LockLevel (ProjectItem) operator

LockMasters (ProjectItem) operator

LockType (Parameter) operator

LockType (ProjectItem) operator

Logic (PPGLayout) operator

LowClamp (FCurve)

M

MainPort (ShaderParamDef) operator

Major (ICECompoundNode)

Major (Plugin)

Major (PluginRegistrar)

MappedItems (Clip)

Marked (Parameter)

MasterClip (ClipRelation)

MasterParameter (ProxyParameter) operator

Material (SceneItem)

MaterialLibraries (Scene)

Materials (X3DObject)

Matrix4 (SITransformation)

Max (Parameter) operator

Max (PortGroup)

Maximum (ProgressBar)

MaxValue (ShaderParamDef) operator

Members (Group)

MemoCameras (View)

Min (Parameter) operator

Min (PortGroup)

Minimum (ProgressBar)

Minor (ICECompoundNode)

Minor (Plugin)

Minor (PluginRegistrar)

MinValue (ShaderParamDef) operator

Mixer (Model) operator

Model (Parameter)

Model (ProjectItem)

ModelKind (Model)

Models (X3DObject)

Multiframe (RendererArchiveInfo)

Mute (ActionDeltaItem)

Mute (Delta)

Mute (EventInfo)

Mute (FCurve)

Mute (Operator) operator

N

Name (CollectionItem)

Name (PPGItem) operator

Name (RendererArchiveInfo)

Name (SIObject) operator

Names (ValueMap) operator

Nb0D (Geometry_V1)

Nb0D2D (Geometry2D)

Nb1D (Geometry_V1)

Nb2D (Geometry_V1)

NbElements (Cluster_V1)

NbElements (ClusterProperty_V1)

NbPoints (Facet) operator

Neighborhood0D (Geometry0D)

Neighborhood0D (Geometry1D)

Neighborhood0D (Geometry2D)

Neighborhood1D (Geometry0D)

Neighborhood1D (Geometry1D)

Neighborhood1D (Geometry2D)

Neighborhood2D (Geometry0D)

Neighborhood2D (Geometry1D)

Neighborhood2D (Geometry2D)

Neighbors0D (Geometry0D)

Neighbors0D (Geometry1D)

Neighbors0D (Geometry2D)

Neighbors1D (Geometry0D)

Neighbors1D (Geometry1D)

Neighbors1D (Geometry2D)

Neighbors2D (Geometry0D)

Neighbors2D (Geometry1D)

Neighbors2D (Geometry2D)

NeighborTriangles (Triangle)

NestedObjects (SIObject)

NestedRelations (ClipContainer)

Nodes (Edge) operator

Nodes (ICENodeContainer)

Nodes (PolygonFace) operator

Nodes (PolygonMesh) operator

Nodes (Schematic)

Nodes (SchematicNode)

Nodes (Vertex) operator

NoKeyValue (FCurve)

Normal (Point) operator

Normal (PolygonNode) operator

Normal (TrianglePoint)

NormalArray (FacetCollection) operator

NormalArray (PointCollection) operator

NormalArray (PolygonFaceCollection) operator

NormalArray (PolygonNodeCollection) operator

NormalArray (SegmentCollection) operator

NormalArray (TrianglePoint)

NormalArray (TrianglePointCollection)

NumberOfFilesInSequence (FileReference)

NumChannels (Image)

NurbsSamples (NurbsSurface) operator

NurbsSurface (NurbsSample) operator

O

Obj (CollectionItem)

Object (SchematicNode)

ObjectArchiveInfo (Renderer)

ObjectID (ProjectItem)

Offset (Channel)

OGLLight (Light)

OGLMaterial (Material)

OGLTexture (Material)

Operator (UpdateContext) operator

Operators (SimulationEnvironment)

Option (Device)

Optional (InputPort)

Origin (SIObject)

OriginalValue (Parameter) operator

OriginPath (SIObject)

OutputFormats (Renderer)

OutputParamDefs (ShaderDef) operator

OutputPort (OperatorContext) operator

OutputPorts (ICENode)

OutputPorts (Operator) operator

OutputTarget (OperatorContext) operator

OutputType (Shader)

OverridenObject (Parameter)

OverridingObject (Parameter)

Owners (FileReference)

Owners (ProjectItem)

P

Parameter (ClipEffectItem)

ParameterEntries (Override)

Parameterization (KnotCollection)

Parameters (ICENodePort)

Parameters (Parameter) operator

Parameters (ProjectItem) operator

Parent (SIObject)

Parent3DObject (Parameter)

Parent3DObject (ProjectItem)

Parent3DObject (SubComponent)

Parsed (ShaderDef) operator

Parser (ShaderDef) operator

ParserBased (ShaderDef) operator

Partitions (Pass) operator

PartitionType (Partition) operator

PassContainer (Scene)

Passes (PassContainer)

Passes (Scene)

Path (FileReference)

Path (Project)

PathItems (CollectionItem)

PI (XSIMath)

PickPrompt (PortGroup)

PinComponentArray (UVProperty)

Platform (XSIApplication)

Plugin (ShaderDef) operator

PluginBased (ShaderDef) operator

PluginFilename (ShaderDef) operator

Plugins (XSIApplication)

Points (Facet) operator

Points (Geometry) operator

Points (Segment) operator

Points (Triangle)

PolygonIndex (Triangle)

PolygonNodeNormalArray (PolygonFaceCollection) operator

PolygonNodeNormalArray (Triangle)

PolygonNodeNormalArray (TriangleCollection)

PolygonNodePolygonFaceIndexArray (PolygonFaceCollection) operator

Polygons (PolygonMesh) operator

Port (Operator) operator

PortGroupCount (ICENode)

PortGroups (Operator) operator

Ports (PortGroup)

PortType (Port) operator

PoseEffect (ClipEffect)

Position (Point) operator

Position (TrianglePoint)

PositionArray (PointCollection) operator

PositionArray (Triangle)

PositionArray (TriangleCollection)

PositionArray (TrianglePoint)

PositionArray (TrianglePointCollection)

PositionX (FxOperator)

PositionY (FxOperator)

PosX (SITransformation)

PosY (SITransformation)

PosZ (SITransformation)

PPGLayout (PPG) operator

PPGLayout (ProjectItem) operator

PPGLayout (ShaderDef) operator

Preferences (XSIApplication)

PreferredAxisReference (Joint)

PrimaryShaderFamily (ShaderDef) operator

Primitives (X3DObject)

ProcessTypes (Renderer)

ProgID (Shader)

ProgID (ShaderDef) operator

ProgressBar (XSIUIToolkit)

Properties (Clip)

Properties (Material)

Properties (PassContainer)

Properties (Scene)

Properties (SceneItem)

Properties (Shader)

Properties (Source)

Properties (XSIProject)

Q

Quaternion (SIRotation)

R

RawMax (Channel)

RawMin (Channel)

ReadOnly (Parameter) operator

Rectangle (View)

Red (Color)

ReferenceID (Shape)

Relations (Clip)

RenderChannel (Framebuffer)

RenderChannels (SceneRenderProperty)

Renderer (Pass)

Renderer (SceneRenderProperty)

RendererDefs (ShaderDef) operator

RendererOptions (MetaShaderRendererDef) operator

Renderers (XSIApplication)

RenderTreeLayout (ShaderDef) operator

ResolvedPath (FileReference)

ResX (Image)

ResY (Image)

ReturnValue (Command)

Right (FCurveKey)

RightTanX (FCurveKey)

RightTanY (FCurveKey)

Root (ChainElement)

Root (Scene)

Root (Shader)

RootNodeContainer (ICENode)

Rotation (SITransformation)

RotX (SIRotation)

RotX (SITransformation)

RotY (SIRotation)

RotY (SITransformation)

RotZ (SIRotation)

RotZ (SITransformation)

RowCount (GridData) operator

S

Samples (Facet) operator

Samples (Geometry)

Samples (Point) operator

Samples (Segment) operator

SavedDateTime (Project)

Scale (Channel)

Scale (TimeControl)

Scaling (SITransformation)

SceneArchiveInfo (Renderer)

SclX (SITransformation)

SclY (SITransformation)

SclZ (SITransformation)

ScriptingName (Command)

ScriptName (Parameter) operator

Segments (Facet) operator

Segments (Geometry) operator

Selected (CollectionItem)

Selected (FCurve)

Selected (FCurveKey)

Selected (ProjectItem) operator

Selected (SchematicNode)

SelectedFCurves (FCurveEditor) operator

SelectedKeys (FCurve)

SelectedKeys (FCurveEditor) operator

SelectedNodes (Schematic)

Selection (XSIApplication)

ShaderballOpts (ShaderDef) operator

ShaderDef (Shader) operator

ShaderDefinitions (XSIApplication) operator

ShaderFamilies (ShaderDef) operator

ShaderInstanceCount (ShaderDef) operator

ShaderInstances (ShaderDef) operator

Shaders (Camera)

Shaders (Light)

Shaders (Material)

Shaders (Shader)

ShaderType (Shader)

ShadingModel (OGLMaterial)

ShapeGroupName (ShapeKey)

ShowByDefault (ShaderballOptions) operator

SI3DStyle (FCurve)

SimulationEnvironments (Scene)

SimulationTimeControl (SimulationEnvironment)

Singleton (CollectionItem)

Singleton (Property) operator

Size (UserDataBlob) operator

Size (UserDataItem) operator

Slash (XSIUtils)

SlaveClip (ClipRelation)

Source (AnimationSourceItem)

Source (Clip)

Source (Context) operator

Source (Parameter)

Source2 (MappedItem)

SourceItems (ActionSource)

Sources (Model)

Sources (Parameter)

Specular (OGLMaterial)

StartClip (Transition)

StartOffset (TimeControl)

StartSubComponent0D (Geometry1D)

State (View)

StaticArray (ShaderArrayParamDef) operator

StatusBar (Application)

StatusText (ProgressBar)

Step (ProgressBar)

StructureType (ICEAttribute)

StructureType (ICENodePort)

Style (MenuItem)

SubComponent (CollectionItem)

SubComponent (Facet) operator

SubComponent (FacetCollection) operator

SubComponent (NurbsCurve) operator

SubComponent (NurbsCurveCollection) operator

SubComponent (Point) operator

SubComponent (PointCollection) operator

SubComponent (Sample) operator

SubComponent (SampleCollection) operator

SubComponent (Segment) operator

SubComponent (SegmentCollection) operator

SubComponent0D (Geometry2D)

SubComponent0D2D (Geometry2D)

SubComponent1D (Geometry2D)

SubDirectory (Addon)

SubElements (CollectionItem)

SubElements2 (CollectionItem)

SubParamDefs (ShaderStructParamDef) operator

SuggestedMax (Parameter) operator

SuggestedMaxValue (ShaderParamDef) operator

SuggestedMin (Parameter) operator

SuggestedMinValue (ShaderParamDef) operator

SupportsKeyAssignment (Command)

Surfaces (NurbsSurfaceMesh) operator

SymbolName (MetaShaderRendererDef) operator

T

Tags (Parameter) operator

Target (AnimationSourceItem)

Target (Channel)

Target (Delta)

Target (Port) operator

Target (TextureLayerPort)

Target2 (Port) operator

TargetPath (Port) operator

Targets (ShaderParameter) operator

Template (UserDataMap) operator

Texturable (ShaderParamDef) operator

TextureLayerPorts (TextureLayer)

TextureLayers (Material)

TextureLayers (Shader)

Time (FCurveKey)

Time (OperatorContext) operator

TimeControl (Clip)

TimeReference (ClipEffect)

Tooltip (Command)

Tracks (ClipContainer)

Transform (KinematicState) operator

Transform (StaticKinematicState) operator

Transitions (ClipContainer)

Translation (SITransformation)

Tree (FxOperator)

Triangles (Geometry)

TriangleSubIndexArray (PolygonFace) operator

TrimCount (NurbsSurface) operator

TurnInternalEdgeOffset (PolygonFace) operator

Type (CollectionItem)

Type (FCurve)

Type (Geometry0D)

Type (Geometry1D)

Type (Geometry2D)

Type (OGLLight)

Type (PPGItem) operator

Type (Shape)

Type (SIObject) operator

Type (SubComponent)

Type (XSICollection)

U

U (NurbsSample) operator

U (UV)

UID (Command)

UIInfo (SchematicNode)

UIItems (PPGItem) operator

UKnots (NurbsSurface) operator

UNCPath (FileReference)

Unique (XSICollection)

UNormalized (NurbsSample) operator

UnresolvedFullname (Material)

UpVectorReference (AlignedAxisConstraint)

UpVectorReference (Constraint)

UpVectorReference (Joint)

URL (Plugin)

URL (PluginRegistrar)

USamplingCoordinate (NurbsSample) operator

USamplingCount (NurbsSampleCollection) operator

UsedBy (Material)

UserData (Context) operator

UserData (Plugin)

UserData (PluginRegistrar)

UserData (UpdateContext) operator

UserDefined (RenderChannel)

UV (TrianglePoint)

UVArray (Triangle)

UVArray (TriangleCollection)

UVArray (TrianglePoint)

UVArray (TrianglePointCollection)

V

V (NurbsSample) operator

V (UV)

Value (ActionDeltaItem)

Value (Argument)

Value (Channel)

Value (CollectionItem)

Value (FCurveKey)

Value (ICENodeInputPort)

Value (InputPort) operator

Value (OutputPort) operator

Value (Parameter) operator

Value (ProgressBar)

Value (SIMatrix3)

Value (SIMatrix4)

Value (SIQuaternion)

Value (SIVector3)

Value (StaticSource)

Value (UserDataBlob) operator

Value (UserDataItem) operator

Values (ValueMap) operator

ValueSize (ClusterProperty_V1)

ValueType (Parameter) operator

Variables (ClipEffect)

VertexColors (PolygonMesh)

Vertices (Edge) operator

Vertices (PolygonFace) operator

Vertices (PolygonMesh) operator

ViewPosition (PPGLayout) operator

Views (Layout)

Views (View)

ViewSize (PPGLayout) operator

Visible (ProgressBar)

Visible (View)

VKnots (NurbsSurface) operator

VNormalized (NurbsSample) operator

VSamplingCoordinate (NurbsSample) operator

VSamplingCount (NurbsSampleCollection) operator

W

W (ControlPoint) operator

W (SIQuaternion)

Weights (Envelope)

Width (OGLTexture)

WidthPercentage (PPGItem) operator

Workgroups (XSIApplication)

X

X (ControlPoint) operator

X (SIQuaternion)

X (SIVector3)

XYZAngles (SIRotation)

Y

Y (ControlPoint) operator

Y (SIQuaternion)

Y (SIVector3)

Z

Z (ControlPoint) operator

Z (SIQuaternion)

Z (SIVector3)