Returns or sets a Boolean value indicating whether the object is
selected (true) or not (false).
Note: Since Python does not support input parameters on properties, this property will
fail in Python. Use the ProjectItem.IsSelected method and the
ProjectItem.SetAsSelected method for Python instead.
// get accessor Boolean ProjectItem.get_Selected( UInt32 newVal ); // set accessor ProjectItem.set_Selected( UInt32 newVal, Boolean pVal ); |
Parameter | Type | Description |
---|---|---|
BranchFlag | siBranchFlag |
Specifies whether the object is node-selected or branch-selected.
Applies only to objects such as X3DObject and Models that have children. Default Value: siNode |
' ' This example demonstrates how to determine if the object is node or branch selected. ' NewScene , false set oSphere = Application.ActiveProject.ActiveScene.Root.AddGeometry( "Sphere", "NurbsSurface" ) if oSphere.Selected then Application.LogMessage "Sphere is selected" else Application.LogMessage "Sphere is NOT selected" end if SelectObj "sphere", "BRANCH", True if oSphere.Selected(1) then Application.LogMessage "Sphere is branch-selected" else Application.LogMessage "Sphere is NOT branch-selected" end if ' Expected result: 'INFO : Sphere is NOT selected 'INFO : Sphere is branch-selected |