v4.0
Returns a ProjectItemCollection containing each ProjectItem object in the library.
// get accessor ProjectItemCollection rtn = Library.Items; |
/* This example shows how to get the current material library and how to enumerates all materials in the library. */ var oScene = Application.ActiveProject.ActiveScene; var oMaterialLib = oScene.ActiveMaterialLibrary; var oMaterials = oMaterialLib.Items; for( var i=0; i<oMaterials.Count; i++ ) { var omat = oMaterials(i); Application.LogMessage( "The library: " + oMaterialLib.Name + " contains the material: " + omat.Name ); } // Expected result: //INFO : The library: DefaultLib contains the material: Scene_Material |