Returns the height of this texture's image in pixels (Integer).
// get accessor Int32 rtn = OGLTexture.Height; |
dim grid set grid = ActiveProject.ActiveScene.Root.AddGeometry("Grid", "MeshSurface") BlendInPresetsInsp , grid, 1, True, True Application.LogMessage "OGL texture height: " & grid.Material.OGLTexture.Height |