Parameter.Sources

Introduced

v7.5

Description

Returns all DataSource objects connected to this parameter in a DataSourceCollection. The collection is filled from the most significant source (the source driving the current parameter value) to the least significant. In the case where you do have a DataSource the first element of the collection returned by Parameter.Sources is the same as the element returned by Parameter.Source. For more information on sources, see Parameter.Source.

C# Syntax

// get accessor
DataSourceCollection rtn = Parameter.Sources;

Examples

Python Example

#
# This example shows how to access all sources on a parameter.
#
from win32com.client import constants
xsi = Application
myNull = xsi.ActiveSceneRoot.AddNull("myNull");
posx = myNull.posx;
posx.AddFCurve();
xsi.AddAnimationLayer("Scene_Root","",1);
xsi.SelectObj("myNull", "", True)
xsi.Translate("", 0, 1.02887578257936, 0, "siRelative", "siGlobal", "siObj", "siXYZ", "", "", "", "", "", "", "", "", "", 0, "");
Application.SaveKey("myNull.kine.local.posx", 1, "", "", "", False, "")
sources = myNull.PosX.sources;
for source in sources:
	xsi.LogMessage( "Source: " + str(source.FullName) )
# Expected results
# INFO : Source: Mixer
# INFO : Source: FCurve

See Also

Parameter.Source FCurve Parameter.AddFCurve Parameter.AddFCurve2 Parameter.Disconnect ProxyParameter.MasterParameter Expression Constraint Operator Shader Shader.GetShaderParameterTargets