Returns a VertexCollection containing each Vertex object in the PolygonFace.
// get accessor VertexCollection rtn = PolygonFace.Vertices; |
set oObject = ActiveSceneRoot.AddGeometry("Cube","MeshSurface") set oPolygonMesh = oObject.ActivePrimitive.Geometry set oPolygonFace = oPolygonMesh.Polygons(0) set oVertices = oPolygonFace.Vertices |