Geometry.Cache operator

Introduced

v6.0

Description

Returns the cache data currently used by the geometry, for example when working with point locators. The cache can be stored until a new instance of the same geometry is created at which time the new cache can be set using the stored cache. This saves the geometry from recreating all the internal data structures.

C# Syntax

// get accessor
Object rtn = Geometry.Cache;
// set accessor
Geometry.Cache = Object;

See Also

PointLocatorData Geometry.GetClosestLocations Geometry.GetRaycastIntersections Geometry.SetupPointLocatorQueries Geometry::PutCache