Returns or sets the red component value as a Double.
// get accessor Double rtn = Color.Red; // set accessor Color.Red = Double; |
set oSpot = GetValue("Scene_Root").AddLightRig("Spot").Light set oColor = oSpot.OGLLight.Color Application.LogMessage "color: " & oColor.Red & ", " & oColor.Green & ", " & oColor.Blue & ", " & oColor.Alpha oColor.Red = 2 oColor.Green = 2 oColor.Blue = 2 oColor.Alpha = 2 Application.LogMessage "color: " & oColor.Red & ", " & oColor.Green & ", " & oColor.Blue & ", " & oColor.Alpha |