v7.0
Returns an ICETreeCollection object containing all ICETree objects writing to this object.
// get accessor ICETreeCollection rtn = Primitive.ICETrees; |
#Simple example for accessing a ICETree object from the Primitive object Application.CreatePrim("Grid", "MeshSurface", "", "") Application.ApplyOp("ICETree", "grid", "", "", "", 0) x3DGrid = Application.Selection( 0 ) trees = x3DGrid.ActivePrimitive.ICETrees for t in trees: Application.LogMessage( Application.ClassName( t ) ) |