v9.0 (2011)
Returns the renderer's options as a ValueMap. This is the same information as specified in the Options entry under the MetaShader > Renderer section in a SPDL file. The returned object is typically used for adding extra information to a shader renderer such as the version of a hardware shader (see siHWShaderVersionID).
// get accessor ValueMap rtn = MetaShaderRendererDef.RendererOptions; |