v4.0
Returns the fullname of the material this object should be pointing to as a String. This is non-empty only when Material.IsResolved) returns False.
// get accessor String rtn = Material.UnresolvedFullname; |
NewScene , false set oRoot = Application.ActiveProject.ActiveScene.Root set oCube = oRoot.AddGeometry("Cube","MeshSurface") set oMaterial = oCube.AddMaterial("Phong", siBranch) set oCylinder = oRoot.AddGeometry("Cylinder","MeshSurface") oCylinder.SetMaterial oMaterial Application.LogMessage oMaterial.UnresolvedFullname ' This example should log something like: ' INFO : |