Returns a PropertyCollection (a collection of Property objects), one for each installed on the Scene.
// get accessor PropertyCollection rtn = Scene.Properties; |
# # This example demonstrates how to display the properties of the scene # Application.NewScene( "", 0 ) oProps = Application.ActiveProject.ActiveScene.Properties for oProp in oProps : Application.LogMessage( oProp.Name ) oParams = oProp.Parameters for p in oParams : Application.LogMessage( p.ScriptName + ": " + str(p) ) # Expected Result: #INFO : Audio Container Properties #INFO : Audio Container: Scene.Audio Container Properties.Audio Container |