Model.ExternalFiles

Introduced

v5.0

Description

Returns a FileReferenceCollection containing all external files related to this model. Only input files are added to this list (for example graphics files, audio files, referenced model files, etc.).

C# Syntax

// get accessor
FileReferenceCollection rtn = Model.ExternalFiles;

Examples

JScript Example

/*
	This example demonstrates how to get the list of external files on a specific model.
*/
NewScene ("", false);
// First import a model so we have some external files to find
var FPath = XSIUtils.BuildPath(
	Application.InstallationPath( siFactoryPath ),
	"Data", "XSI_SAMPLES", "Models", "Man_Face.emdl"
);
var refModels = ImportRefModels( FPath );
// Enumerate all files related to this model
var oModel = refModels(0);
var l_extFileList = oModel.ExternalFiles;
for ( var i=0; i<l_extFileList.Count; i++ ) 
{
	 printFileInfo( l_extFileList(i) );
}
// Expected results:
// INFO : Models
// INFO : ORIGINAL: <factory_path>\Data\XSI_SAMPLES\Models\Man_Face.emdl
// INFO : RESOLVED: <factory_path>\Data\XSI_SAMPLES\Models\Man_Face.emdl
// INFO : UNC     : <factory_path>\Data\XSI_SAMPLES\Models\Man_Face.emdl
// INFO : Models
// INFO : Skipping non-existent file
// ---------------------------------------------------------------------------
// 	CONVENIENCE FUNCTION
//
function printFileInfo( in_file ) {
	Application.LogMessage( in_file.FileType );
	if ( in_file.FileExists() ) {
		// Get the original path 
		var o_path = in_file;
		// Get the resolved path
		var r_path = o_path.ResolvedPath;
		// Get the UNC path
		var u_path = o_path.UNCPath;
		// Print all three results
		Application.LogMessage( "ORIGINAL: " + o_path );
		Application.LogMessage( "RESOLVED: " + r_path ); 
		Application.LogMessage( "UNC     : " + u_path );
	} else {
		Application.LogMessage( "Skipping non-existent file" );
	}
}

See Also

Scene.ExternalFiles FileReference