Returns the FxTree object the FxOperator is part of.
// get accessor FxTree rtn = FxOperator.Tree; |
set oRoot = ActiveProject.ActiveScene.Root set oTree = oRoot.AddFxTree set oFxOp = oTree.AddImageOperator("Noise") LogMessage "Tree of " & oFxOp.Name & " is " & oFxOp.Tree.FullName |