v9.0 (2011)
Returns or sets a Boolean value indicating whether or not the texturable capability
(see siCapabilities) is set. This is a convenience property for accessing
it using the ShaderParamDef.Capabilities property.
Note: When a shader parameter is texturable, it can be connected to other shader ports in the render tree.
// get accessor Boolean rtn = ShaderParamDef.Texturable; // set accessor ShaderParamDef.Texturable = Boolean; |