ShaderParamDef.Texturable operator


v9.0 (2011)


Returns or sets a Boolean value indicating whether or not the texturable capability (see siCapabilities) is set. This is a convenience property for accessing it using the ShaderParamDef.Capabilities property.

Note: When a shader parameter is texturable, it can be connected to other shader ports in the render tree.

C# Syntax

// get accessor
Boolean rtn = ShaderParamDef.Texturable;
// set accessor
ShaderParamDef.Texturable = Boolean;

See Also

ShaderParamDef.Capabilities ShaderParamDefOptions.SetTexturable Parameter.Capabilities