Returns a SceneItemCollection containing each SceneItem object in the group.
// get accessor SceneItemCollection rtn = Group.Members; |
set oRoot = Application.ActiveProject.ActiveScene.Root set oGroup = oRoot.AddGroup set oCube = oRoot.AddGeometry( "Cube", "MeshSurface" ) oGroup.AddMember oCube for each oMember in oGroup.Members LogMessage oMember.Name & " is a member of the " & oGroup.Name next |