Returns this texture's image file path name as a String.
// get accessor String rtn = OGLTexture.FullName; |
dim grid set grid = ActiveProject.ActiveScene.Root.AddGeometry("Grid", "MeshSurface") BlendInPresetsInsp , grid, 1, True, True Application.LogMessage "OGL texture file name: " & grid.Material.OGLTexture.FullName |