Returns the OGLTexture for this Material. The OGLTexture is a read-only object that holds the texture information used by OGL.
// get accessor OGLTexture rtn = Material.OGLTexture; |
dim grid set grid = ActiveProject.ActiveScene.Root.AddGeometry("Grid", "MeshSurface") BlendInPresetsInsp , grid, 1, True, True Application.LogMessage TypeName(grid.Material.OGLTexture) |