v3.0
Creates a SubComponent from this collection of Segments.
// get accessor SubComponent rtn = SegmentCollection.SubComponent; |
set oCube = ActiveSceneRoot.AddGeometry("Cube","MeshSurface") set oSegment = oCube.ActivePrimitive.Geometry.Segments(2) set oSubComponent = oSegment.SubComponent oSubComponent.AddElement 3 SelectObj oSubComponent |