v9.0 (2011)
Returns or sets a Boolean value describing whether or not the shader was parsed. See ShaderDef.ParserBased for a description of how shader definitions can be created by parsing files and ShaderDef.PluginBased for a description of how shader definitions can be created from self-installing plug-ins.
// get accessor Boolean rtn = ShaderDef.Parsed; // set accessor ShaderDef.Parsed = Boolean; |