Returns the currently active Scene object.
Note: Softimage scenes have two names: a valid "scripting name" and the actual filename that it was
given when it was saved (including its path). For more information, see Scene object.
// get accessor Scene rtn = XSIProject.ActiveScene; |
' ' This example enumerates the children of the scene root ' set oRoot = ActiveProject.ActiveScene.Root set oCone = oRoot.addgeometry( "Cone", "MeshSurface" ) set oGrid = oRoot.addgeometry( "Grid", "MeshSurface" ) for each oChild in oRoot.Children logmessage oChild.FullName next |