Returns the number of items in the collection as a Long. This property is only operator-compliant if the property used to get this collection is also operator-compliant.
// get accessor Int32 rtn = TriangleCollection.Count; |
set oRoot = Application.ActiveProject.ActiveScene.Root set oGrid = oRoot.AddGeometry("Grid","MeshSurface") set oCluster = oGrid.ActivePrimitive.Geometry.AddCluster(siPolygonCluster, "PolygonClusterOnGrid", array(59,60,61)) for i = 0 to (oCluster.Elements.Count - 1) LogMessage "Element(" & i & ") = " & oCluster.Elements(i) next |