プロパティ



A

Action (Channel)

ActionDeltas (Delta)

Active (AnimationSourceItem)

ActiveLayer (Scene)

ActiveLayout (Desktop)

ActiveMaterialLibrary (Scene)

ActivePass (Scene)

ActivePrimitive (X3DObject)

ActiveProject2 (XSIApplication)

ActiveProject3 (XSIApplication)

ActiveScene (XSIProject)

ActiveSceneRoot (XSIApplication)

ActiveSimulationEnvironment (Scene)

ActiveToolName (XSIApplication)

AllImageClips (Camera)

AllImageClips (Light)

AllImageClips (Material)

AllImageClips (Override)

AllImageClips (Pass)

AllImageClips (Shader)

Alpha (Color)

AlwaysEvaluate (CustomOperator)

Ambient (OGLMaterial)

Animatable (Parameter)オペレータ

Application (SIObject)

Arguments (Command)

Array (ClusterElementCollection)オペレータ

Array (ControlPointCollection)オペレータ

Array (KnotCollection)

Array (TriangleCollection)

Array (TrianglePointCollection)

Array32 (UserDataBlob)オペレータ

AttributeCategory (ICEAttribute)

Attributes (EventInfo)

Attributes (ShaderDef)オペレータ

Attributes (ShaderParamDef)オペレータ

AuditInfo (ActionDeltaItem)

Author (Plugin)

Author (PluginRegistrar)

B

Background (Partition)オペレータ

BinaryData (CustomProperty)オペレータ

BitDepths (Framebuffer)

Blue (Color)

Bones (ChainRoot)

Branch (Property)オペレータ

BranchFlag (ProjectItem)オペレータ

BranchGroup (Port)オペレータ

BranchSelected (Shape)

Builtin (Command)

ByteArray (UserDataBlob)オペレータ

C

Cache (Geometry)オペレータ

Caches (SimulationEnvironment)

Callback (MenuItem)

Camera (CameraRig)

CancelEnabled (ProgressBar)

CancelPressed (ProgressBar)

CannotBeUsedInBatch (Command)

Capabilities (CollectionItem)

Capabilities (Parameter)オペレータ

Capabilities (ProjectItem)オペレータ

Capabilities (ShaderParamDef)オペレータ

Caption (ProgressBar)

Categories (Preferences)

Categories (SIObject)

Category (Command)

Category (ShaderDef)オペレータ

CenterReference (Cluster)

Channel (Device)

Channels (Device)

ChannelSize (Image)

ChannelType (RenderChannel)

Checked (MenuItem)

Children (X3DObject)

ClipEffectItem (MappedItem)

ClipIn (TimeControl)

ClipOut (TimeControl)

Clips (ClipContainer)

Clips (Track)

Closed (KnotCollection)

Closed (NurbsCurveList)オペレータ

Clusters (Geometry)

ClusterType (SubComponent)

Code (Command)

Code (CustomOperator)オペレータ

CodePath (MetaShaderRendererDef)オペレータ

CodeText (MetaShaderRendererDef)オペレータ

Color (OGLLight)

Color (TrianglePoint)

ColorArray (Triangle)

ColorArray (TriangleCollection)

ColorArray (TrianglePoint)

ColorArray (TrianglePointCollection)

Colors (Scene)

ColumnCount (GridData)オペレータ

Command (MenuItem)

Commands (XSIApplication)

ComponentCollection (SubComponent)オペレータ

CompoundNodes (ICENodeContainer)

ConeAngle (OGLLight)

ConnectedNodes (ICENodePort)

ConnectedPorts (ICENodePort)

ConnectionCount (FxOperator)

Constrained (Constraint)

Constraining (Constraint)

Constraint (FCurveKey)

Constraints (Kinematics)

ConstructionHistory (Primitive)

Containers (SimulationEnvironment)

ContextType (ICEAttribute)

ContextType (ICENodePort)

ControlPoints (NurbsCurve)オペレータ

ControlPoints (NurbsCurveList)

ControlPoints (NurbsSurface)オペレータ

Count (ActionDeltaCollection)オペレータ

Count (ActionDeltaItemCollection)オペレータ

Count (ActionSourceCollection)オペレータ

Count (AnimationSourceItemCollection)オペレータ

Count (ArgumentCollection)オペレータ

Count (ArrayParameter)オペレータ

Count (ChainBoneCollection)オペレータ

Count (ChannelCollection)オペレータ

Count (ClipCollection)オペレータ

Count (ClipEffectItemCollection)オペレータ

Count (ClipRelationCollection)オペレータ

Count (ClusterCollection)オペレータ

Count (ClusterElementCollection)オペレータ

Count (ClusterPropertyCollection)オペレータ

Count (CommandCollection)

Count (ConstraintCollection)オペレータ

Count (DataSourceCollection)オペレータ

Count (DeviceCollection)

Count (EnvelopeCollection)オペレータ

Count (EventInfoCollection)オペレータ

Count (FacetCollection)オペレータ

Count (FCurveCollection)オペレータ

Count (FCurveKeyCollection)オペレータ

Count (FileReferenceCollection)オペレータ

Count (FilterCollection)オペレータ

Count (FramebufferCollection)オペレータ

Count (FxOperatorCollection)オペレータ

Count (GroupCollection)オペレータ

Count (ICEAttributeCollection)オペレータ

Count (ICECompoundNodeCollection)オペレータ

Count (ICEDataModifierNodeCollection)オペレータ

Count (ICEDataProviderNodeCollection)オペレータ

Count (ICENodeCollection)オペレータ

Count (ICENodeInputPortCollection)オペレータ

Count (ICENodeOutputPortCollection)オペレータ

Count (ICENodePortCollection)オペレータ

Count (ICETreeCollection)オペレータ

Count (ImageClipCollection)オペレータ

Count (InputPortCollection)オペレータ

Count (KnotCollection)オペレータ

Count (LayerCollection)オペレータ

Count (LayoutCollection)オペレータ

Count (LibraryCollection)オペレータ

Count (LinktabRuleCollection)オペレータ

Count (MappedItemCollection)オペレータ

Count (MaterialCollection)オペレータ

Count (MemoCameraCollection)オペレータ

Count (MetaShaderRendererDefCollection)オペレータ

Count (ModelCollection)オペレータ

Count (NurbsCurveCollection)オペレータ

Count (OperatorCollection)オペレータ

Count (OutputPortCollection)オペレータ

Count (ParameterCollection)オペレータ

Count (PartitionCollection)オペレータ

Count (PassCollection)オペレータ

Count (PluginCollection)オペレータ

Count (PluginItemCollection)オペレータ

Count (PointCollection)オペレータ

Count (PointLocatorData)オペレータ

Count (PortCollection)オペレータ

Count (PortGroupCollection)オペレータ

Count (PPGLayout)オペレータ

Count (PrimitiveCollection)オペレータ

Count (ProjectItemCollection)オペレータ

Count (PropertyCollection)オペレータ

Count (RenderChannelCollection)オペレータ

Count (RendererCollection)オペレータ

Count (SampleCollection)オペレータ

Count (SceneItemCollection)オペレータ

Count (SchematicNodeCollection)オペレータ

Count (SegmentCollection)オペレータ

Count (Selection)

Count (ShaderArrayParameter)オペレータ

Count (ShaderCollection)オペレータ

Count (ShaderDefCollection)オペレータ

Count (ShaderParamDefCollection)オペレータ

Count (ShaderParameterCollection)オペレータ

Count (SimulationEnvironmentCollection)オペレータ

Count (SIObjectCollection)オペレータ

Count (StaticKinematicStateCollection)オペレータ

Count (TextureLayerCollection)オペレータ

Count (TextureLayerPortCollection)オペレータ

Count (TrackCollection)オペレータ

Count (TransitionCollection)オペレータ

Count (TriangleCollection)オペレータ

Count (TrianglePointCollection)オペレータ

Count (UserDataMap)オペレータ

Count (ViewCollection)オペレータ

Count (X3DObjectCollection)オペレータ

Count (XSICollection)

Crease (Edge)オペレータ

Crease (Vertex)オペレータ

CreaseArray (EdgeCollection)オペレータ

CreaseArray (VertexCollection)オペレータ

Created (OutputPort)

CurrentFrame (UpdateContext)オペレータ

CurrentImageClip (Material)

CurrentTab (PPG)オペレータ

CurrentTexture (Material)

CurrentUV (Material)

CurrentVertexColor (PolygonMesh)

Curves (NurbsCurveList)オペレータ

CustomData (EventInfo)

CustomDataTypes (ICEAttribute)

CustomDataTypes (ICENodePort)

D

Data (GridData)オペレータ

DataArray (ICEAttribute)

DataArray2D (ICEAttribute)

DataModifierNodes (ICENodeContainer)

DataProviderNodes (ICENodeContainer)

DataRepository (XSIUtils)

DataType (ICEAttribute)

DataType (ICENodePort)

DataType (ShaderParamDef)オペレータ

DataType (ShaderParameter)オペレータ

DataTypes (Framebuffer)

Debug (CustomOperator)オペレータ

Decay (OGLMaterial)

Default (Parameter)オペレータ

DefaultBackground (ShaderballOptions)オペレータ

DefaultChannels (Renderer)

DefaultImageClip (Scene)オペレータ

DefaultInstallationPath (Addon)

DefaultModel (ShaderballOptions)オペレータ

DefaultValue (ShaderParamDef)オペレータ

Definition (ShaderParameter)オペレータ

Definition2 (ShaderParameter)オペレータ

DefinitionPath (ShaderDef)オペレータ

Definitions (ShaderParamDefContainer)オペレータ

Deformers (Envelope)

Deformers (EnvelopeWeight)

Degree (KnotCollection)

Degree (NurbsCurve)オペレータ

Delay (TimerEvent)

DependsOnFrameRate (FCurve)

Description (Command)

Description (Parameter)オペレータ

Desktop (XSIApplication)

Destination (MappedItem)

Devices (XSIApplication)

DialogTitle (FileBrowser)

Dictionary (XSIApplication)

Diffuse (OGLMaterial)

Dimension (ShaderballOptions)オペレータ

DisplayName (ShaderDef)オペレータ

DisplayName (ShaderParamDef)オペレータ

DisplayProxy (RendererArchiveInfo)

E

Edges (PolygonFace)オペレータ

Edges (PolygonMesh)オペレータ

EditorAttribute (FCurveEditor)オペレータ

Effect (Clip)

EffectID (FxOperator)

Effector (ChainElement)

ElementArray (SubComponent)

ElementCount (ICEAttribute)

Elements (Cluster)オペレータ

Elements (Cluster_V1)

Elements (ClusterProperty)オペレータ

Elements (Envelope)

ElementsOffsets (Cluster_V1)

ElementsValues (ClusterProperty_V1)

Email (Plugin)

Email (PluginRegistrar)

Enable (Channel)

Enable (Device)

Enable (DeviceCollection)

Enabled (Command)

Enabled (MenuItem)

EndClip (Transition)

EndSubComponent0D (Geometry1D)

Envelopes (SceneItem)

Environment (XSIUtils)

EvaluationID (ProjectItem)

EventID (PPGEventContext)オペレータ

EventInfos (XSIApplication)

Expanded (SchematicNode)

ExpandedMembers (Group)

ExposedPorts (ICECompoundNode)

Expression (ClipEffectItem)

Extension (RendererArchiveInfo)

ExternalFiles (Model)

ExternalFiles (Scene)

ExternalScriptDebugger (XSIUtils)

Extrapolation (FCurve)

ExtrapolationAfterType (TimeControl)

ExtrapolationAfterValue (TimeControl)

ExtrapolationBeforeType (TimeControl)

ExtrapolationBeforeValue (TimeControl)

F

Facets (Geometry)オペレータ

Families (CollectionItem)

Families (ProjectItem)オペレータ

FCurveSelection (XSIApplication)

FileBaseName (FileBrowser)

FileBrowser (XSIUIToolkit)

FileExtension (FileBrowser)

FileName (Command)

FileName (CustomOperator)

FileName (EventInfo)

FileName (FileBrowser)

Filename (Plugin)

Filename (PluginRegistrar)

FilePath (FileBrowser)

FilePathName (FileBrowser)

FileType (FileReference)

Filter (FileBrowser)

Filter (MenuItem)

Filter (PortGroup)

Filter (Selection)

Filters (XSIApplication)

Flags (Argument)

Flags (Port)オペレータ

Flags (PortGroup)

Floating (View)

Formats (Framebuffer)

Framebuffers (Pass)オペレータ

Frames (Pass)オペレータ

FullName (OGLTexture)

FullName (SIObject)オペレータ

FxOperators (FxTree)

G

Geometry (Primitive)

Geometry0D (Geometry_V1)

Geometry1D (Geometry_V1)

Geometry2D (Geometry_V1)

Global (Kinematics)オペレータ

Green (Color)

GridWidget (GridData)オペレータ

GroupIndex (ICENodePort)

GroupIndex (Port)オペレータ

GroupInstance (Port)オペレータ

GroupInstanceIndex (ICENodePort)

GroupName (Port)オペレータ

Groups (Model)

GUID (FileReference)

H

Handler (Argument)

Handler (Command)

Handler (EventInfo)

HasDefaultValue (ShaderParamDef)オペレータ

HasInstanceValue (Parameter)

Height (OGLTexture)

Help (SIObject)

HierarchicalEvaluationID (ProjectItem)

HighClamp (FCurve)

I

ICEAttributes (Geometry)

ICEAttributes (ProjectItem)

ICETrees (Primitive)

ID (Channel)

ID (Device)

ImageClips (Material)

ImageClips (Scene)

ImageClips (Shader)

Index (ChainBone)

Index (Facet)オペレータ

Index (FCurveKey)

Index (ICENodePort)

Index (NurbsCurve)オペレータ

Index (Point)オペレータ

Index (PolygonNode)オペレータ

Index (Port)オペレータ

Index (PortGroup)

Index (Sample)オペレータ

Index (Segment)オペレータ

Index (Triangle)

Index (TrianglePoint)

IndexArray (FacetCollection)オペレータ

IndexArray (PointCollection)オペレータ

IndexArray (PolygonNodeCollection)オペレータ

IndexArray (SampleCollection)オペレータ

IndexArray (SegmentCollection)オペレータ

IndexArray (Triangle)

IndexArray (TriangleCollection)

IndexArray (TrianglePointCollection)

Init (ShaderballOptions)オペレータ

InitialDirectory (FileBrowser)

InputParamDefs (ShaderDef)オペレータ

InputPorts (ICENode)

InputPorts (Operator)オペレータ

Inspected (PPG)オペレータ

InspectedObjects (PPG)オペレータ

InspectedObjects (PPGEventContext)オペレータ

InstallationPath (XSIApplication)

InstanceCount (PortGroup)

InstanceMaster (Model)

Interactive (XSIApplication)

Interest (DirectedObject)

InterestPosition (OGLLight)

Interpolation (FCurve)

Interpolation (FCurveKey)

Interval (TimerEvent)

IsA (CollectionItem)

IsActive (ClipEffect)

IsArray (ShaderParamDef)オペレータ

IsBoundary (ControlPoint)オペレータ

IsBoundary (Edge)オペレータ

IsBoundary (Vertex)オペレータ

IsConnected (ICENode)

IsConnected (ICENodePort)

IsConnected (Operator)オペレータ

IsConnected (Port)

IsConstant (ICEAttribute)

IsDefined (ICEAttribute)

IsEmpty (UserDataBlob)オペレータ

IsEmpty (UserDataItem)オペレータ

IsEmpty (UserDataMap)オペレータ

IsHard (Edge)オペレータ

IsHardArray (EdgeCollection)オペレータ

IsInput (ShaderParamDef)オペレータ

IsNotLogged (Command)

IsOutput (ICENodePort)

IsOutput (ShaderParamDef)オペレータ

IsPoseEffectActive (ClipEffect)

IsReadonly (ICEAttribute)

IsStructure (ShaderParamDef)オペレータ

IsUndoing (XSIApplication)

Item (ActionDeltaCollection)オペレータ

Item (ActionDeltaItemCollection)オペレータ

Item (ActionSourceCollection)オペレータ

Item (AnimationSourceItemCollection)オペレータ

Item (ArgumentCollection)オペレータ

Item (ChainBoneCollection)オペレータ

Item (ChannelCollection)オペレータ

Item (ClipCollection)オペレータ

Item (ClipEffectItemCollection)オペレータ

Item (ClipRelationCollection)オペレータ

Item (ClusterCollection)オペレータ

Item (ClusterPropertyCollection)オペレータ

Item (CommandCollection)

Item (ConstraintCollection)オペレータ

Item (DataSourceCollection)オペレータ

Item (DeviceCollection)

Item (EnvelopeCollection)オペレータ

Item (Environment)

Item (EventInfoCollection)オペレータ

Item (FCurveCollection)オペレータ

Item (FCurveKeyCollection)オペレータ

Item (FileReferenceCollection)オペレータ

Item (FilterCollection)オペレータ

Item (FramebufferCollection)オペレータ

Item (FxOperatorCollection)オペレータ

Item (GroupCollection)オペレータ

Item (ICEAttributeCollection)オペレータ

Item (ICECompoundNodeCollection)オペレータ

Item (ICEDataModifierNodeCollection)オペレータ

Item (ICEDataProviderNodeCollection)オペレータ

Item (ICENodeCollection)オペレータ

Item (ICENodeInputPortCollection)オペレータ

Item (ICENodeOutputPortCollection)オペレータ

Item (ICENodePortCollection)オペレータ

Item (ICETreeCollection)オペレータ

Item (ImageClipCollection)オペレータ

Item (InputPortCollection)オペレータ

Item (LayerCollection)オペレータ

Item (LayoutCollection)オペレータ

Item (LibraryCollection)オペレータ

Item (LinktabRuleCollection)オペレータ

Item (MappedItemCollection)オペレータ

Item (MaterialCollection)オペレータ

Item (MemoCameraCollection)オペレータ

Item (MetaShaderRendererDefCollection)オペレータ

Item (ModelCollection)オペレータ

Item (OperatorCollection)オペレータ

Item (OutputPortCollection)オペレータ

Item (ParameterCollection)オペレータ

Item (PartitionCollection)オペレータ

Item (PassCollection)オペレータ

Item (PluginCollection)オペレータ

Item (PluginItemCollection)オペレータ

Item (PortCollection)オペレータ

Item (PortGroupCollection)オペレータ

Item (PPGLayout)オペレータ

Item (PrimitiveCollection)オペレータ

Item (ProjectItemCollection)オペレータ

Item (PropertyCollection)オペレータ

Item (RenderChannelCollection)オペレータ

Item (RendererCollection)オペレータ

Item (SceneItemCollection)オペレータ

Item (SchematicNodeCollection)オペレータ

Item (Selection)

Item (ShaderArrayParameter)オペレータ

Item (ShaderCollection)オペレータ

Item (ShaderDefCollection)オペレータ

Item (ShaderParamDefCollection)オペレータ

Item (ShaderParameterCollection)オペレータ

Item (SimulationEnvironmentCollection)オペレータ

Item (SIObjectCollection)オペレータ

Item (StaticKinematicStateCollection)オペレータ

Item (TextureLayerCollection)オペレータ

Item (TextureLayerPortCollection)オペレータ

Item (TrackCollection)オペレータ

Item (TransitionCollection)オペレータ

Item (UserDataMap)オペレータ

Item (ViewCollection)オペレータ

Item (X3DObjectCollection)オペレータ

Item (XSICollection)

Item2 (ShaderArrayParameter)オペレータ

ItemDef (ShaderArrayParamDef)オペレータ

ItemDef2 (ShaderArrayParamDef)オペレータ

ItemInitialCount (ShaderArrayParamDef)オペレータ

ItemInitialValues (ShaderArrayParamDef)オペレータ

ItemName (ShaderArrayParamDef)オペレータ

Items (ActionDelta)

Items (ClipEffect)

Items (Library)

Items (Plugin)

ItemsByIndex (ClusterElementCollection)オペレータ

ItemSize (UserDataMap)オペレータ

ItemValue (UserDataMap)オペレータ

J

Joint (ChainBone)

Joint (ChainEffector)

K

Keyable (Parameter)オペレータ

Keys (FCurve)

Kinematics (X3DObject)

Knots (NurbsCurve)オペレータ

Knots (NurbsSurface)オペレータ

L

Label (PPGItem)オペレータ

LabelMinPixels (PPGItem)オペレータ

LabelPercentage (PPGItem)オペレータ

Language (Command)

Language (CustomOperator)

Language (EventInfo)

Language (Plugin)

Language (PluginRegistrar)

Language (PPGLayout)オペレータ

Layers (Layer)

Layers (Scene)

Layouts (Desktop)

Left (FCurveKey)

LeftTanX (FCurveKey)

LeftTanY (FCurveKey)

Length (NurbsCurve)オペレータ

Length (NurbsCurveList)オペレータ

Library (Material)

License (XSIApplication)

Light (LightRig)

LightPosition (OGLLight)

Linktab (XSIUtils)

LittleEndian (UserDataMap)オペレータ

Loaded (Plugin)

Local (Kinematics)オペレータ

LocalProperties (SceneItem)

LocalRotation (X3DObject)

LocalScaling (X3DObject)

LocalTranslation (X3DObject)

Locked (FCurve)

Locked (FCurveKey)

LockLevel (Parameter)オペレータ

LockLevel (ProjectItem)オペレータ

LockMasters (ProjectItem)オペレータ

LockType (Parameter)オペレータ

LockType (ProjectItem)オペレータ

Logic (PPGLayout)オペレータ

LowClamp (FCurve)

M

MainPort (ShaderParamDef)オペレータ

Major (ICECompoundNode)

Major (Plugin)

Major (PluginRegistrar)

MappedItems (Clip)

Marked (Parameter)

MasterClip (ClipRelation)

MasterParameter (ProxyParameter)オペレータ

Material (SceneItem)

MaterialLibraries (Scene)

Materials (X3DObject)

Matrix4 (SITransformation)

Max (Parameter)オペレータ

Max (PortGroup)

Maximum (ProgressBar)

MaxValue (ShaderParamDef)オペレータ

Members (Group)

MemoCameras (View)

Min (Parameter)オペレータ

Min (PortGroup)

Minimum (ProgressBar)

Minor (ICECompoundNode)

Minor (Plugin)

Minor (PluginRegistrar)

MinValue (ShaderParamDef)オペレータ

Mixer (Model)オペレータ

Model (Parameter)

Model (ProjectItem)

ModelKind (Model)

Models (X3DObject)

Multiframe (RendererArchiveInfo)

MultiSelectionMode (GridData)オペレータ

Mute (ActionDeltaItem)

Mute (Delta)

Mute (EventInfo)

Mute (FCurve)

Mute (Operator)オペレータ

N

Name (CollectionItem)

Name (PPGItem)オペレータ

Name (RendererArchiveInfo)

Name (SIObject)オペレータ

Names (ValueMap)オペレータ

Nb0D (Geometry_V1)

Nb0D2D (Geometry2D)

Nb1D (Geometry_V1)

Nb2D (Geometry_V1)

NbElements (Cluster_V1)

NbElements (ClusterProperty_V1)

NbPoints (Facet)オペレータ

Neighborhood0D (Geometry0D)

Neighborhood0D (Geometry1D)

Neighborhood0D (Geometry2D)

Neighborhood1D (Geometry0D)

Neighborhood1D (Geometry1D)

Neighborhood1D (Geometry2D)

Neighborhood2D (Geometry0D)

Neighborhood2D (Geometry1D)

Neighborhood2D (Geometry2D)

Neighbors0D (Geometry0D)

Neighbors0D (Geometry1D)

Neighbors0D (Geometry2D)

Neighbors1D (Geometry0D)

Neighbors1D (Geometry1D)

Neighbors1D (Geometry2D)

Neighbors2D (Geometry0D)

Neighbors2D (Geometry1D)

Neighbors2D (Geometry2D)

NeighborTriangles (Triangle)

NestedObjects (SIObject)

NestedRelations (ClipContainer)

Nodes (Edge)オペレータ

Nodes (ICENodeContainer)

Nodes (PolygonFace)オペレータ

Nodes (PolygonMesh)オペレータ

Nodes (Schematic)

Nodes (SchematicNode)

Nodes (Vertex)オペレータ

NoKeyValue (FCurve)

Normal (Point)オペレータ

Normal (PolygonNode)オペレータ

Normal (TrianglePoint)

NormalArray (FacetCollection)オペレータ

NormalArray (PointCollection)オペレータ

NormalArray (PolygonFaceCollection)オペレータ

NormalArray (PolygonNodeCollection)オペレータ

NormalArray (SegmentCollection)オペレータ

NormalArray (TrianglePoint)

NormalArray (TrianglePointCollection)

NumberOfFilesInSequence (FileReference)

NumChannels (Image)

NurbsSamples (NurbsSurface)オペレータ

NurbsSurface (NurbsSample)オペレータ

O

Obj (CollectionItem)

Object (SchematicNode)

ObjectArchiveInfo (Renderer)

ObjectID (ProjectItem)

Offset (Channel)

OGLLight (Light)

OGLMaterial (Material)

OGLTexture (Material)

Operator (UpdateContext)オペレータ

Operators (SimulationEnvironment)

Option (Device)

Optional (InputPort)

Origin (SIObject)

OriginalValue (Parameter)オペレータ

OriginPath (SIObject)

OutputFormats (Renderer)

OutputParamDefs (ShaderDef)オペレータ

OutputPort (OperatorContext)オペレータ

OutputPorts (ICENode)

OutputPorts (Operator)オペレータ

OutputTarget (OperatorContext)オペレータ

OutputType (Shader)

OverridenObject (Parameter)

OverridingObject (Parameter)

Owners (FileReference)

Owners (ProjectItem)

P

Parameter (ClipEffectItem)

ParameterEntries (Override)

Parameterization (KnotCollection)

Parameters (ICENodePort)

Parameters (Parameter)オペレータ

Parameters (ProjectItem)オペレータ

Parent (SIObject)

Parent3DObject (Parameter)

Parent3DObject (ProjectItem)

Parent3DObject (SubComponent)

Parsed (ShaderDef)オペレータ

Parser (ShaderDef)オペレータ

ParserBased (ShaderDef)オペレータ

Partitions (Pass)オペレータ

PartitionType (Partition)オペレータ

PassContainer (Scene)

Passes (PassContainer)

Passes (Scene)

Path (FileReference)

Path (Project)

PathItems (CollectionItem)

PI (XSIMath)

PickPrompt (PortGroup)

PinComponentArray (UVProperty)

Platform (XSIApplication)

Plugin (ShaderDef)オペレータ

PluginBased (ShaderDef)オペレータ

PluginFilename (ShaderDef)オペレータ

Plugins (XSIApplication)

Points (Facet)オペレータ

Points (Geometry)オペレータ

Points (Segment)オペレータ

Points (Triangle)

PolygonIndex (Triangle)

PolygonNodeNormalArray (PolygonFaceCollection)オペレータ

PolygonNodeNormalArray (Triangle)

PolygonNodeNormalArray (TriangleCollection)

PolygonNodePolygonFaceIndexArray (PolygonFaceCollection)オペレータ

Polygons (PolygonMesh)オペレータ

Port (Operator)オペレータ

PortGroupCount (ICENode)

PortGroups (Operator)オペレータ

Ports (PortGroup)

PortType (Port)オペレータ

PoseEffect (ClipEffect)

Position (Point)オペレータ

Position (TrianglePoint)

PositionArray (PointCollection)オペレータ

PositionArray (Triangle)

PositionArray (TriangleCollection)

PositionArray (TrianglePoint)

PositionArray (TrianglePointCollection)

PositionX (FxOperator)

PositionY (FxOperator)

PosX (SITransformation)

PosY (SITransformation)

PosZ (SITransformation)

PPGLayout (PPG)オペレータ

PPGLayout (ProjectItem)オペレータ

PPGLayout (ShaderDef)オペレータ

Preferences (XSIApplication)

PreferredAxisReference (Joint)

PrimaryShaderFamily (ShaderDef)オペレータ

Primitives (X3DObject)

ProcessTypes (Renderer)

ProgID (Shader)

ProgID (ShaderDef)オペレータ

ProgressBar (XSIUIToolkit)

Properties (Clip)

Properties (Material)

Properties (PassContainer)

Properties (Scene)

Properties (SceneItem)

Properties (Shader)

Properties (Source)

Properties (XSIProject)

Q

Quaternion (SIRotation)

R

RawMax (Channel)

RawMin (Channel)

ReadOnly (GridData)オペレータ

ReadOnly (Parameter)オペレータ

Rectangle (View)

Red (Color)

ReferenceID (Shape)

Relations (Clip)

RenderableCameras (Scene)

RenderChannel (Framebuffer)

RenderChannels (SceneRenderProperty)

Renderer (Pass)

Renderer (SceneRenderProperty)

RendererDefs (ShaderDef)オペレータ

RendererOptions (MetaShaderRendererDef)オペレータ

Renderers (XSIApplication)

RenderTreeLayout (ShaderDef)オペレータ

ResolvedPath (FileReference)

ResX (Image)

ResY (Image)

ReturnValue (Command)

Right (FCurveKey)

RightTanX (FCurveKey)

RightTanY (FCurveKey)

Root (ChainElement)

Root (Scene)

Root (Shader)

RootNodeContainer (ICENode)

Rotation (SITransformation)

RotX (SIRotation)

RotX (SITransformation)

RotY (SIRotation)

RotY (SITransformation)

RotZ (SIRotation)

RotZ (SITransformation)

RowCount (GridData)オペレータ

S

Samples (Facet)オペレータ

Samples (Geometry)

Samples (Point)オペレータ

Samples (Segment)オペレータ

SavedDateTime (Project)

Scale (Channel)

Scale (TimeControl)

Scaling (SITransformation)

SceneArchiveInfo (Renderer)

SclX (SITransformation)

SclY (SITransformation)

SclZ (SITransformation)

ScriptingName (Command)

ScriptName (Parameter)オペレータ

Segments (Facet)オペレータ

Segments (Geometry)オペレータ

Selected (CollectionItem)

Selected (FCurve)

Selected (FCurveKey)

Selected (ProjectItem)オペレータ

Selected (SchematicNode)

SelectedFCurves (FCurveEditor)オペレータ

SelectedKeys (FCurve)

SelectedKeys (FCurveEditor)オペレータ

SelectedNodes (Schematic)

Selection (XSIApplication)

ShaderballOpts (ShaderDef)オペレータ

ShaderDef (Shader)オペレータ

ShaderDefinitions (XSIApplication)オペレータ

ShaderFamilies (ShaderDef)オペレータ

ShaderInstanceCount (ShaderDef)オペレータ

ShaderInstances (ShaderDef)オペレータ

Shaders (Camera)

Shaders (Light)

Shaders (Material)

Shaders (Shader)

ShaderType (Shader)

ShadingModel (OGLMaterial)

ShapeGroupName (ShapeKey)

ShowByDefault (ShaderballOptions)オペレータ

SI3DStyle (FCurve)

SimulationEnvironments (Scene)

SimulationTimeControl (SimulationEnvironment)

Singleton (CollectionItem)

Singleton (Property)オペレータ

Size (UserDataBlob)オペレータ

Size (UserDataItem)オペレータ

Slash (XSIUtils)

SlaveClip (ClipRelation)

Source (AnimationSourceItem)

Source (Clip)

Source (Context)オペレータ

Source (Parameter)

Source2 (MappedItem)

SourceItems (ActionSource)

Sources (Model)

Sources (Parameter)

Specular (OGLMaterial)

StartClip (Transition)

StartOffset (TimeControl)

StartSubComponent0D (Geometry1D)

State (View)

StaticArray (ShaderArrayParamDef)オペレータ

StatusBar (Application)

StatusText (ProgressBar)

Step (ProgressBar)

StructureType (ICEAttribute)

StructureType (ICENodePort)

Style (MenuItem)

SubComponent (CollectionItem)

SubComponent (Facet)オペレータ

SubComponent (FacetCollection)オペレータ

SubComponent (NurbsCurve)オペレータ

SubComponent (NurbsCurveCollection)オペレータ

SubComponent (Point)オペレータ

SubComponent (PointCollection)オペレータ

SubComponent (Sample)オペレータ

SubComponent (SampleCollection)オペレータ

SubComponent (Segment)オペレータ

SubComponent (SegmentCollection)オペレータ

SubComponent0D (Geometry2D)

SubComponent0D2D (Geometry2D)

SubComponent1D (Geometry2D)

SubDirectory (Addon)

SubElements (CollectionItem)

SubElements2 (CollectionItem)

SubParamDefs (ShaderStructParamDef)オペレータ

SuggestedMax (Parameter)オペレータ

SuggestedMaxValue (ShaderParamDef)オペレータ

SuggestedMin (Parameter)オペレータ

SuggestedMinValue (ShaderParamDef)オペレータ

SupportsKeyAssignment (Command)

Surfaces (NurbsSurfaceMesh)オペレータ

SymbolName (MetaShaderRendererDef)オペレータ

T

Tags (Parameter)オペレータ

Target (AnimationSourceItem)

Target (Channel)

Target (Delta)

Target (Port)オペレータ

Target (TextureLayerPort)

Target2 (Port)オペレータ

TargetPath (Port)オペレータ

Targets (ShaderParameter)オペレータ

Template (UserDataMap)オペレータ

Texturable (ShaderParamDef)オペレータ

TextureLayerPorts (TextureLayer)

TextureLayers (Material)

TextureLayers (Shader)

Time (FCurveKey)

Time (OperatorContext)オペレータ

TimeControl (Clip)

TimeReference (ClipEffect)

Tooltip (Command)

Tracks (ClipContainer)

Transform (KinematicState)オペレータ

Transform (StaticKinematicState)オペレータ

Transitions (ClipContainer)

Translation (SITransformation)

Tree (FxOperator)

Triangles (Geometry)

TriangleSubIndexArray (PolygonFace)オペレータ

TrimCount (NurbsSurface)オペレータ

TurnInternalEdgeOffset (PolygonFace)オペレータ

Type (CollectionItem)

Type (FCurve)

Type (Geometry0D)

Type (Geometry1D)

Type (Geometry2D)

Type (OGLLight)

Type (PPGItem)オペレータ

Type (Shape)

Type (SIObject)オペレータ

Type (SubComponent)

Type (XSICollection)

U

U (NurbsSample)オペレータ

U (UV)

UID (Command)

UIInfo (SchematicNode)

UIItems (PPGItem)オペレータ

UKnots (NurbsSurface)オペレータ

UNCPath (FileReference)

Unique (XSICollection)

UNormalized (NurbsSample)オペレータ

UnresolvedFullname (Material)

UpVectorReference (AlignedAxisConstraint)

UpVectorReference (Constraint)

UpVectorReference (Joint)

URL (Plugin)

URL (PluginRegistrar)

USamplingCoordinate (NurbsSample)オペレータ

USamplingCount (NurbsSampleCollection)オペレータ

UsedBy (Material)

UserData (Context)オペレータ

UserData (Plugin)

UserData (PluginRegistrar)

UserData (UpdateContext)オペレータ

UserDefined (RenderChannel)

UV (TrianglePoint)

UVArray (Triangle)

UVArray (TriangleCollection)

UVArray (TrianglePoint)

UVArray (TrianglePointCollection)

V

V (NurbsSample)オペレータ

V (UV)

Value (ActionDeltaItem)

Value (Argument)

Value (Channel)

Value (CollectionItem)

Value (FCurveKey)

Value (ICENodeInputPort)

Value (InputPort)オペレータ

Value (OutputPort)オペレータ

Value (Parameter)オペレータ

Value (ProgressBar)

Value (SIMatrix3)

Value (SIMatrix4)

Value (SIQuaternion)

Value (SIVector3)

Value (StaticSource)

Value (UserDataBlob)オペレータ

Value (UserDataItem)オペレータ

Values (ValueMap)オペレータ

ValueSize (ClusterProperty_V1)

ValueType (Parameter)オペレータ

Variables (ClipEffect)

VertexColors (PolygonMesh)

Vertices (Edge)オペレータ

Vertices (PolygonFace)オペレータ

Vertices (PolygonMesh)オペレータ

ViewPosition (PPGLayout)オペレータ

Views (Layout)

Views (View)

ViewSize (PPGLayout)オペレータ

Visible (ProgressBar)

Visible (View)

VKnots (NurbsSurface)オペレータ

VNormalized (NurbsSample)オペレータ

VSamplingCoordinate (NurbsSample)オペレータ

VSamplingCount (NurbsSampleCollection)オペレータ

W

W (ControlPoint)オペレータ

W (SIQuaternion)

Weights (Envelope)

Width (OGLTexture)

WidthPercentage (PPGItem)オペレータ

Workgroups (XSIApplication)

X

X (ControlPoint)オペレータ

X (SIQuaternion)

X (SIVector3)

XYZAngles (SIRotation)

Y

Y (ControlPoint)オペレータ

Y (SIQuaternion)

Y (SIVector3)

Z

Z (ControlPoint)オペレータ

Z (SIQuaternion)

Z (SIVector3)