このジオメトリのTriangleオブジェクトを含むTriangleCollectionを戻します。
// get accessor TriangleCollection rtn = Geometry.Triangles; |
set root = Application.ActiveProject.ActiveScene.Root set obj = root.AddGeometry( "Cube", "MeshSurface" ) set geometry = obj.ActivePrimitive.Geometry set triangles = geometry.Triangles |