
NURBS サーフェイスの各ControlPointオブジェクトを含むControlPointCollectionを戻します。
| // get accessor ControlPointCollection rtn = NurbsSurface.ControlPoints; | 
| set oObject = ActiveSceneRoot.AddGeometry("Sphere","NurbsSurface")
set oNurbsSurfaceMesh = oObject.ActivePrimitive.Geometry
set oControlPoints = oNurbsSurfaceMesh.Surfaces(0).ControlPoints
for each oControlPoint in oControlPoints
	aPoint = oControlPoint.Array	
	LogMessage aPoint(0) &","& aPoint(1) &","& aPoint(2)  &","& aPoint(3) 
next |