エフェクタのJointプロパティを戻します。
// get accessor Joint rtn = ChainEffector.Joint; |
set oRoot = ActiveProject.ActiveScene.Root set oNull = oRoot.AddNull set oChainRoot = oRoot.Add3DChain set oChainEffector = oChainRoot.Effector set oJoint = oChainEffector.Joint ' set preferred axis set oJoint.PreferredAxisReference = oNull |