Triangle.PositionArray

説明

この Triangle のTrianglePoint位置を、x,y,z 値の 2DArray([x,y,z values][TrianglePoint])として戻します。

C#構文

// get accessor

Object rtn = Triangle.PositionArray;

VBScript の例

set root = Application.ActiveProject.ActiveScene.Root

set obj = root.AddGeometry( "Cube", "MeshSurface" )

set triangles = obj.ActivePrimitive.Geometry.Triangles

for i=0 to triangles.count - 1

	set t = triangles(i)

	a = t.positionarray

	for j=LBound( a, 2 ) to UBound( a, 2 )

		Application.LogMessage "t" & i & ".p" & j & ".position: " & a(0,j) & "," & a(1,j) & "," & a(2,j)

	next

next