Methods

メソッド



A

Absolute (SIVector3)

AbsoluteInPlace (SIVector3)

ActivateWorkgroup (XSIApplication)

Add (ArgumentCollection)

Add (ArrayParameter)

Add (FCurveKeyCollection)

Add (Selection)

Add (ShaderArrayParameter)オペレータ

Add (SIQuaternion)

Add (SIVector3)

Add (XSICollection)

Add2DChain (X3DObject)

Add3DChain (X3DObject)

AddAction (Delta)

AddActionSource (Model)

AddAnnotation (X3DObject)

AddArrayParamDef (ShaderParamDefContainer)オペレータ

AddArrayParamDef2 (ShaderParamDefContainer)オペレータ

AddBone (ChainRoot)

AddButton (PPGLayout)オペレータ

AddCallbackItem (Menu)

AddCallbackItem2 (Menu)

AddCamera (X3DObject)

AddCameraRig (X3DObject)

AddChild (X3DObject)

AddCluster (Geometry)

AddColor (PPGLayout)オペレータ

AddCommand (XSIApplication)

AddCommandItem (Menu)

AddCommandItem2 (Menu)

AddConstraint (Kinematics)

AddConstraintItem (ActionDelta)

AddControl (X3DObject)

AddCopy (ArgumentCollection)

AddCurve (NurbsCurveList)オペレータ

AddCustomOp (Parameter)オペレータ

AddCustomOp (ProjectItem)オペレータ

AddCustomProperty (PassContainer)

AddCustomProperty (SceneItem)

AddDevice (DeviceCollection)

AddElement (SubComponent)

AddEmptyCluster (Geometry)

AddEnumControl (PPGLayout)オペレータ

AddExpression (Parameter)

AddExpressionItem (ActionDelta)

AddFCurve (Parameter)

AddFCurve (PPGLayout)オペレータ

AddFCurve2 (Parameter)

AddFCurveItem (ActionDelta)

AddFCurveParameter (CustomProperty)

AddFxTree (X3DObject)

AddGeometry (X3DObject)

AddGridParameter (CustomProperty)

AddGroup (Model)

AddGroup (PPGLayout)オペレータ

AddICEAttribute (Geometry)

AddICEAttribute (ProjectItem)

AddImageClipOperator (FxTree)

AddImageOperator (FxTree)

AddInPlace (SIQuaternion)

AddInPlace (SIVector3)

AddInputPort (CustomOperator)

AddInputPortByClassID (CustomOperator)オペレータ

AddIOPort (CustomOperator)

AddIOPortByClassID (CustomOperator)オペレータ

AddItem (Addon)

AddItem (Menu)

AddItem (PPGLayout)オペレータ

AddItem2 (Menu)

AddItems (FCurveKeyCollection)

AddItems (XSICollection)

AddKey (FCurve)

AddLattice (X3DObject)

AddLayer (Layer)

AddLight (X3DObject)

AddLightRig (X3DObject)

AddLocalRotation (SITransformation)

AddLocalScaling (SITransformation)

AddLocalTranslation (SITransformation)

AddMaterial (SceneItem)

AddMember (Group)

AddMixer (Model)

AddModel (X3DObject)

AddNull (X3DObject)

AddNurbsCurve (X3DObject)

AddNurbsCurveList (X3DObject)

AddNurbsCurveList2 (X3DObject)

AddNurbsSurface (X3DObject)

AddNurbsSurfaceMesh (X3DObject)

AddNurbsSurfaceMesh2 (X3DObject)

AddObjectArgument (ArgumentCollection)

AddOtherItem (Addon)

AddOutputPort (CustomOperator)

AddOutputPortByClassID (CustomOperator)オペレータ

AddParamDef (ShaderParamDefContainer)オペレータ

AddParamDef2 (ShaderParamDefContainer)オペレータ

AddParameter (CustomOperator)

AddParameter (CustomProperty)

AddParameter2 (CustomProperty)

AddParameter3 (CustomProperty)

AddParameterEntry (Override)

AddParameterEntry2 (Override)

AddParameterFromDef (CustomProperty)

AddParentRotation (SITransformation)

AddParentScaling (SITransformation)

AddParentTranslation (SITransformation)

AddPass (PassContainer)

AddPassInputOperator (FxTree)

AddPolygonMesh (X3DObject)

AddPortGroup (CustomOperator)

AddPrimitive (X3DObject)

AddProperty (Clip)

AddProperty (Material)

AddProperty (PassContainer)

AddProperty (SceneItem)

AddProperty (Shader)

AddProperty (Source)

AddProperty2 (Clip)

AddProxyParameter (CustomProperty)

AddRelation (ClipContainer)

AddRendererDef (ShaderDef)オペレータ

AddRow (PPGLayout)オペレータ

AddScriptedOp (Parameter)

AddScriptedOp (ProjectItem)

AddScriptedOpFromFile (Parameter)

AddScriptedOpFromFile (ProjectItem)

AddSeparatorItem (Menu)

AddShaderFamily (ShaderDef)オペレータ

AddSharedTextureLayer (Material)

AddSharedTextureLayer (Shader)

AddSourceItem (ActionSource)

AddSpacer (PPGLayout)オペレータ

AddStaticText (PPGLayout)オペレータ

AddStaticValueItem (ActionDelta)

AddString (PPGLayout)オペレータ

AddSubMenu (Menu)

AddSurface (NurbsSurfaceMesh)オペレータ

AddSurfaceWithTrim (NurbsSurfaceMesh)オペレータ

AddTab (PPGLayout)オペレータ

AddTextureLayerPort (TextureLayer)

AddToSelection (GridWidget)オペレータ

AddValue (ArrayParameter)

AddVertexColor (PolygonMesh)

AddWithHandler (ArgumentCollection)

AddWorkgroup (XSIApplication)

Angle (SIVector3)

AnimatedParameters (Parameter)

AnimatedParameters2 (ProjectItem)

Apply (Delta)

ApplyEnvelope (SceneItem)

AverageLocalReferenceFrame (Geometry0D)

AverageLocalReferenceFrame (Geometry1D)

AverageLocalReferenceFrame (Geometry2D)

AverageNormal (Geometry0D)

AverageNormal (Geometry1D)

AverageNormal (Geometry2D)

AveragePosition (Geometry0D)

AveragePosition (Geometry1D)

AveragePosition (Geometry2D)

B

BeginEdit (FCurve)

BeginEdit (GridData)オペレータ

BeginEdit (View)

BelongsTo (ProjectItem)オペレータ

BuildPath (XSIUtils)

C

CenterPosition (Geometry2D)

Clamp (SIVector3)

ClampInPlace (SIVector3)

ClassName (Application)

Clear (PPGLayout)オペレータ

Clear (Selection)

Clear (ShaderArrayParameter)オペレータ

Clear (UserDataBlob)オペレータ

Clear (UserDataMap)オペレータ

ClearItem (UserDataMap)オペレータ

ClearSelection (GridWidget)オペレータ

Close (PPG)オペレータ

CloseUndo (XSIApplication)オペレータ

CodePath (Shader)

CodeText (Shader)

Combo (XSIDialog)

ComboEx (XSIDialog)

CommitToReference (Model)

Conjugate (SIQuaternion)

ConjugateInPlace (SIQuaternion)

Connect (FxOperator)

Connect (Operator)

Connect (Parameter)

ConnectFromFile (Parameter)

ConnectFromFile2 (Parameter)

ConnectFromPreset (Parameter)

ConnectFromPreset2 (Parameter)

ConnectFromProgID (Parameter)

ConnectFromProgID2 (Parameter)

ConnectToGroup (Operator)

ConstructPointLocators (NurbsSurfaceMesh)オペレータ

ConstructPointLocators (PolygonMesh)オペレータ

Copy (Operator)

Copy (SIQuaternion)

Copy (SIRotation)

Copy (SITransformation)

Copy (SIVector3)

CreateActiveXObject (XSIFactory)

CreateAddon (XSIApplication)

CreateCluster (SubComponent)

CreateCommand (XSIApplication)

CreateFCurveKeyCollection (XSIFactory)

CreateFCurveParamDef (XSIFactory)

CreateFramebuffer (Pass)

CreateGridData (XSIFactory)

CreateGridParamDef (XSIFactory)

CreateGuid (XSIFactory)

CreateMaterial (MaterialLibrary)

CreateMatrix3 (XSIMath)

CreateMatrix4 (XSIMath)

CreateObject (XSIFactory)

CreateObjectFromPreset (XSIFactory)

CreateObjectFromPreset2 (XSIFactory)

CreateParamDef (XSIFactory)

CreateParamDef2 (XSIFactory)

CreatePartition (Pass)

CreateProject (XSIApplication)

CreateProject2 (XSIApplication)

CreateQuaternion (XSIMath)

CreateRenderChannel (SceneRenderProperty)

CreateRotation (XSIMath)

CreateScriptedOp (XSIFactory)

CreateScriptedOpFromFile (XSIFactory)

CreateShaderDef (XSIFactory)オペレータ

CreateShaderParamDefOptions (XSIFactory)オペレータ

CreateSubComponent (Cluster)

CreateSubComponent (Geometry)

CreateTextureLayer (Material)

CreateTextureLayer (Shader)

CreateTransform (XSIMath)

CreateVector3 (XSIMath)

CreateView (Layout)

CreateView2 (Layout)

CreateViewFromDefinitionFile (Layout)

CreateViewFromDefinitionFile2 (Layout)

Cross (SIVector3)

D

DegreesToRadians (XSIMath)

Delete (PPGLayout)オペレータ

Dimension (ControlPointCollection)オペレータ

Disconnect (FxOperator)

Disconnect (Operator)

Disconnect (Parameter)

DisconnectGroup (Operator)

Dot (SIVector3)

E

Enable (Parameter)オペレータ

EndEdit (FCurve)

EndEdit (GridData)オペレータ

EndEdit (View)

EndGroup (PPGLayout)オペレータ

EndRow (PPGLayout)オペレータ

EnsureFolderExists (XSIUtils)

EpsilonEquals (SIQuaternion)

EpsilonEquals (SIVector3)

Equals (SIQuaternion)

Equals (SIVector3)

Eval (FCurve)

EvaluateAt (ProjectItem)

EvaluateClusterProperty (Geometry)オペレータ

EvaluateNormalizedPosition (NurbsCurve)オペレータ

EvaluateNormalizedPosition (NurbsSurface)オペレータ

EvaluateNormalizedPosition2 (NurbsSurface)オペレータ

EvaluateNormals (Geometry)オペレータ

EvaluatePosition (NurbsCurve)オペレータ

EvaluatePosition (NurbsSurface)オペレータ

EvaluatePosition2 (NurbsSurface)オペレータ

EvaluatePositionFromPercentage (NurbsCurve)オペレータ

EvaluatePositions (Geometry)オペレータ

Execute (Command)

ExecuteCommand (XSIApplication)

ExecuteScript (Application)

ExecuteScriptCode (Application)

ExecuteScriptCommand (XSIApplication)

Expand (XSICollection)

Export (Preferences)

ExportDotXSI (XSIFileService)

ExtendCycle (FCurve)

ExtremitiesPositions (Geometry1D)

F

FileExists (FileReference)

Filename (Linktab)

Filter (ActionDeltaCollection)

Filter (ActionDeltaItemCollection)

Filter (ActionSourceCollection)

Filter (AnimationSourceItemCollection)

Filter (ChainBoneCollection)

Filter (ChannelCollection)

Filter (ClipCollection)

Filter (ClipEffectItemCollection)

Filter (ClipRelationCollection)

Filter (ClusterCollection)

Filter (ClusterPropertyCollection)

Filter (CommandCollection)

Filter (ConstraintCollection)

Filter (ConstructionHistory)

Filter (DataSourceCollection)

Filter (EnvelopeCollection)

Filter (EventInfoCollection)

Filter (FCurveCollection)

Filter (FCurveKeyCollection)

Filter (FileReferenceCollection)

Filter (FilterCollection)

Filter (FramebufferCollection)

Filter (FxOperatorCollection)

Filter (GroupCollection)

Filter (ICEAttributeCollection)

Filter (ICECompoundNodeCollection)

Filter (ICEDataModifierNodeCollection)

Filter (ICEDataProviderNodeCollection)

Filter (ICENodeCollection)

Filter (ICENodeInputPortCollection)

Filter (ICENodeOutputPortCollection)

Filter (ICENodePortCollection)

Filter (ICETreeCollection)

Filter (ImageClipCollection)

Filter (InputPortCollection)

Filter (LayoutCollection)

Filter (LibraryCollection)

Filter (LinktabRuleCollection)

Filter (MappedItemCollection)

Filter (MaterialCollection)

Filter (MemoCameraCollection)

Filter (MetaShaderRendererDefCollection)

Filter (ModelCollection)

Filter (OperatorCollection)

Filter (OutputPortCollection)

Filter (ParameterCollection)

Filter (PartitionCollection)

Filter (PluginCollection)

Filter (PluginItemCollection)

Filter (PortCollection)

Filter (PortGroupCollection)

Filter (PrimitiveCollection)

Filter (ProjectItemCollection)

Filter (PropertyCollection)

Filter (RenderChannelCollection)

Filter (RendererCollection)

Filter (SceneItemCollection)

Filter (SchematicNodeCollection)

Filter (ShaderCollection)

Filter (ShaderDefCollection)

Filter (ShaderParamDefCollection)

Filter (ShaderParameterCollection)

Filter (SimulationEnvironmentCollection)

Filter (SIObjectCollection)

Filter (StaticKinematicStateCollection)

Filter (TextureLayerCollection)

Filter (TextureLayerPortCollection)

Filter (TrackCollection)

Filter (TransitionCollection)

Filter (ViewCollection)

Filter (X3DObjectCollection)

Filter (XSICollection)

Find (ActionDeltaCollection)

Find (ActionDeltaItemCollection)

Find (ActionSourceCollection)

Find (AnimationSourceItemCollection)

Find (ChainBoneCollection)

Find (ChannelCollection)

Find (ClipCollection)

Find (ClipEffectItemCollection)

Find (ClipRelationCollection)

Find (ClusterCollection)

Find (ClusterPropertyCollection)

Find (ConstraintCollection)

Find (ConstructionHistory)

Find (DataSourceCollection)

Find (EnvelopeCollection)

Find (FCurveCollection)

Find (FileReferenceCollection)

Find (FilterCollection)

Find (FramebufferCollection)

Find (FxOperatorCollection)

Find (GroupCollection)

Find (ICEAttributeCollection)

Find (ICECompoundNodeCollection)

Find (ICEDataModifierNodeCollection)

Find (ICEDataProviderNodeCollection)

Find (ICENodeCollection)

Find (ICENodeInputPortCollection)

Find (ICENodeOutputPortCollection)

Find (ICENodePortCollection)

Find (ICETreeCollection)

Find (ImageClipCollection)

Find (InputPortCollection)

Find (LayoutCollection)

Find (LibraryCollection)

Find (MappedItemCollection)

Find (MaterialCollection)

Find (MemoCameraCollection)

Find (MetaShaderRendererDefCollection)

Find (ModelCollection)

Find (OperatorCollection)

Find (OutputPortCollection)

Find (ParameterCollection)

Find (PartitionCollection)

Find (PluginCollection)

Find (PluginItemCollection)

Find (PortCollection)

Find (PortGroupCollection)

Find (PrimitiveCollection)

Find (ProjectItemCollection)

Find (PropertyCollection)

Find (RenderChannelCollection)

Find (RendererCollection)

Find (SceneItemCollection)

Find (SchematicNodeCollection)

Find (ShaderCollection)

Find (ShaderDefCollection)

Find (ShaderParamDefCollection)

Find (ShaderParameterCollection)

Find (SimulationEnvironmentCollection)

Find (SIObjectCollection)

Find (StaticKinematicStateCollection)

Find (TextureLayerCollection)

Find (TextureLayerPortCollection)

Find (TrackCollection)

Find (TransitionCollection)

Find (ViewCollection)

Find (X3DObjectCollection)

FindAttrib (CollectionItem)

FindCacheForModel (SimulationEnvironment)

FindChild (X3DObject)

FindChild2 (X3DObject)

FindChildren (X3DObject)

FindChildren2 (X3DObject)

FindIndex (Cluster)

FindIndex (ClusterElementCollection)

FindIndices (Cluster)

FindNode (Schematic)

FindObjects (Model)

FindObjects2 (XSIApplication)

FindObjectsByMarkingAndCapabilities (XSICollection)

FindObjectsFromCLSID (Model)

FindShaders (Camera)

FindShaders (Light)

FindShaders (Material)

FindView (Layout)

FindView (View)

FindView2 (Layout)

FindView2 (View)

Fit (FCurve)

G

Get (NurbsCurve)オペレータ

Get (NurbsCurveList)オペレータ

Get (NurbsSurface)オペレータ

Get (NurbsSurfaceMesh)オペレータ

Get (PolygonMesh)オペレータ

Get (SIMatrix3)

Get (SIMatrix4)

Get (SIQuaternion)

Get (SIVector3)

Get (ValueMap)オペレータ

Get2 (NurbsCurve)オペレータ

Get2 (NurbsCurveList)オペレータ

Get2 (NurbsSurface)オペレータ

Get2 (NurbsSurfaceMesh)オペレータ

Get2 (PolygonMesh)オペレータ

Get2 (SIMatrix3)

Get2 (SIMatrix4)

Get2 (SIQuaternion)

Get2 (SIVector3)

GetActivePrimitive2 (X3DObject)

GetActivePrimitive3 (X3DObject)

GetAllShaders (Camera)

GetAllShaders (Light)

GetAllShaders (Material)

GetAllShaders (Override)

GetAllShaders (Pass)

GetAllShaders (Shader)

GetApproximatedMesh (PolygonMesh)

GetApproximatedMeshAndAttributes (PolygonMesh)

GetAsText (ActionDeltaCollection)

GetAsText (ActionDeltaItemCollection)

GetAsText (ActionSourceCollection)

GetAsText (AnimationSourceItemCollection)

GetAsText (ChainBoneCollection)

GetAsText (ChannelCollection)

GetAsText (ClipCollection)

GetAsText (ClipEffectItemCollection)

GetAsText (ClipRelationCollection)

GetAsText (ClusterCollection)

GetAsText (ClusterPropertyCollection)

GetAsText (ConstraintCollection)

GetAsText (DataSourceCollection)

GetAsText (EnvelopeCollection)

GetAsText (FCurveCollection)

GetAsText (FCurveKeyCollection)

GetAsText (FileReferenceCollection)

GetAsText (FilterCollection)

GetAsText (FramebufferCollection)

GetAsText (FxOperatorCollection)

GetAsText (GroupCollection)

GetAsText (ICEAttributeCollection)

GetAsText (ICECompoundNodeCollection)

GetAsText (ICEDataModifierNodeCollection)

GetAsText (ICEDataProviderNodeCollection)

GetAsText (ICENodeCollection)

GetAsText (ICENodeInputPortCollection)

GetAsText (ICENodeOutputPortCollection)

GetAsText (ICENodePortCollection)

GetAsText (ICETreeCollection)

GetAsText (ImageClipCollection)

GetAsText (InputPortCollection)

GetAsText (LayoutCollection)

GetAsText (LibraryCollection)

GetAsText (MappedItemCollection)

GetAsText (MaterialCollection)

GetAsText (MemoCameraCollection)

GetAsText (MetaShaderRendererDefCollection)

GetAsText (ModelCollection)

GetAsText (OperatorCollection)

GetAsText (OutputPortCollection)

GetAsText (ParameterCollection)

GetAsText (PartitionCollection)

GetAsText (PluginCollection)

GetAsText (PluginItemCollection)

GetAsText (PortCollection)

GetAsText (PortGroupCollection)

GetAsText (PrimitiveCollection)

GetAsText (ProjectItemCollection)

GetAsText (PropertyCollection)

GetAsText (RenderChannelCollection)

GetAsText (RendererCollection)

GetAsText (SceneItemCollection)

GetAsText (SchematicNodeCollection)

GetAsText (Selection)

GetAsText (ShaderCollection)

GetAsText (ShaderDefCollection)

GetAsText (ShaderParamDefCollection)

GetAsText (ShaderParameterCollection)

GetAsText (SimulationEnvironmentCollection)

GetAsText (SIObjectCollection)

GetAsText (StaticKinematicStateCollection)

GetAsText (TextureLayerCollection)

GetAsText (TextureLayerPortCollection)

GetAsText (TrackCollection)

GetAsText (TransitionCollection)

GetAsText (ViewCollection)

GetAsText (X3DObjectCollection)

GetAsText (XSICollection)

GetAttribute (Context)オペレータ

GetAttribute (PPGItem)オペレータ

GetAttribute (PPGLayout)オペレータ

GetAttributeValue (View)

GetAxisAngle (SIRotation)

GetAxisAngle2 (SIRotation)

GetBoundingBox (Geometry)

GetBoundingBox (X3DObject)

GetBoundingCapsule (Geometry)

GetBoundingSphere (Geometry)

GetCell (GridData)オペレータ

GetClosestCurvePosition (NurbsCurveList)オペレータ

GetClosestCurvePosition2 (NurbsCurveList)オペレータ

GetClosestLocations (Geometry)オペレータ

GetClosestLocationsWithinRadius (Geometry)オペレータ

GetClosestSurfacePosition (NurbsSurfaceMesh)オペレータ

GetClosestSurfacePosition2 (NurbsSurfaceMesh)オペレータ

GetColumnComboItems (GridData)オペレータ

GetColumnLabel (GridData)オペレータ

GetColumnType (GridData)オペレータ

GetColumnValues (GridData)オペレータ

GetCommandByScriptingName (XSIApplication)

GetConnectedOperator (FxOperator)

GetConnectionFlag (FxOperator)

GetConnectionName (FxOperator)

GetConnectionStackInfo (DataRepository)

GetConstraint2 (FCurveKey)

GetCount (DataRepository)

GetCustomPropertyCount (XSIApplication)

GetDataArray2DChunk (ICEAttribute)

GetDataArrayChunk (ICEAttribute)

GetDeformerColor (Envelope)

GetDeformerWeights (Envelope)

GetEditorAttribute2 (FCurveEditor)オペレータ

GetExternalFile (Scene)

GetFileInSequence (FileReference)

GetFileName (ImageClip)

GetFlag (Command)

GetGeometry2 (Primitive)

GetGeometry3 (Primitive)

GetGroupInstanceCount (ICENode)

GetICEAttributeFromName (Geometry)

GetICEAttributeFromName (ProjectItem)

GetIdentifier (DataRepository)

GetImage (ImageClip)

GetIndexArrayFromUVSamplingCoordinateArray (NurbsSampleCollection)オペレータ

GetIndexFromUVSamplingCoordinate (NurbsSampleCollection)オペレータ

GetInputValue (Operator)

GetInputValue (OperatorContext)

GetInstallationPath2 (XSIApplication)

GetInstanceValue (Parameter)

GetItem2 (UserDataMap)オペレータ

GetItemSize2 (UserDataMap)オペレータ

GetItemValue2 (UserDataMap)オペレータ

GetKey (FCurve)

GetKeyAtIndex (FCurve)

GetKeyFrame (FCurve)

GetKeyIndex (FCurve)

GetKeysBetween (FCurve)

GetKeyValue (FCurve)

GetLocalPropertyFromName (SceneItem)

GetLocalPropertyFromName2 (SceneItem)

GetLocationType (XSIUtils)

GetMatrix3 (SIRotation)

GetMatrix4 (SITransformation)

GetMaxKeyFrame (FCurve)

GetMaxKeyFrame (FCurveKeyCollection)

GetMaxKeyValue (FCurve)

GetMaxKeyValue (FCurveKeyCollection)

GetMidKeyFrame (FCurve)

GetMidKeyFrame (FCurveKeyCollection)

GetMidKeyValue (FCurve)

GetMidKeyValue (FCurveKeyCollection)

GetMinKeyFrame (FCurve)

GetMinKeyFrame (FCurveKeyCollection)

GetMinKeyValue (FCurve)

GetMinKeyValue (FCurveKeyCollection)

GetModels2 (X3DObject)

GetMultiplicity (KnotCollection)オペレータ

GetNormalizedUFromU (NurbsCurve)オペレータ

GetNormalizedUVArray (NurbsSurfaceMesh)オペレータ

GetNormalizedUVFromUV (NurbsSurface)オペレータ

GetNormalizedUVFromUV2 (NurbsSurface)オペレータ

GetNumInstancesInGroup (Operator)オペレータ

GetNumKeys (FCurve)

GetNumPortGroups (Operator)オペレータ

GetNumPortsInGroup (Operator)オペレータ

GetObject (Dictionary)

GetObjectFromID (XSIApplication)

GetObjectFromID2 (XSIApplication)

GetParamDefByName (ShaderParamDefContainer)オペレータ

GetParamDefByName2 (ShaderParamDefContainer)オペレータ

GetParameterValue (OperatorContext)

GetPercentageFromU (NurbsCurve)オペレータ

GetPixel (Image)

GetPixelArray (Image)

GetPolygonIndexArray (PolygonMesh)オペレータ

GetPort2 (Operator)オペレータ

GetPort3 (Operator)オペレータ

GetPortAt (Operator)オペレータ

GetPortCount (ICENode)

GetPortDisplayName (Shader)

GetPortFromIndex (ICENode)

GetPortFromIndex2 (ICENode)

GetPortFromName (ICENode)

GetPortFromName2 (ICENode)

GetPreferenceValue (Preferences)

GetPropertyFromName (SceneItem)

GetPropertyFromName2 (SceneItem)

GetQuaternion (SIMatrix3)

GetQuaternion (SIRotation)

GetRaycastIntersections (Geometry)オペレータ

GetRendererDefByName (ShaderDef)オペレータ

GetResolvedArchivePath (Pass)

GetResolvedPath (Framebuffer)

GetRotation (SITransformation)

GetRotationAxisAngle (SITransformation)

GetRotationAxisAngle2 (SITransformation)

GetRotationMatrix3 (SITransformation)

GetRotationQuaternion (SITransformation)

GetRotationXYZAngles (SITransformation)

GetRotationXYZAnglesValues (SITransformation)

GetRotationXYZAnglesValues2 (SITransformation)

GetRowBackgroundColor (GridData)

GetRowLabel (GridData)オペレータ

GetRowValues (GridData)オペレータ

GetScaledDownImage (ImageClip)

GetScaling (SITransformation)

GetScalingOrientationXYZAngles (SITransformation)

GetScalingOrientationXYZAngles2 (SITransformation)

GetScalingValues (SITransformation)

GetScalingValues2 (SITransformation)

GetSelectedKeys2 (FCurveEditor)オペレータ

GetShaderContainer (Shader)

GetShaderDef (XSIApplication)オペレータ

GetShaderInputType (Camera)

GetShaderInputType (Light)

GetShaderInputType (Material)

GetShaderInputType (Shader)

GetShaderParameterTargets (ImageClip)

GetShaderParameterTargets (Shader)

GetShaderParameterType (Shader)

GetStaticKinematicState (X3DObject)オペレータ

GetStaticKinematicStates (Cluster)オペレータ

GetSubSurfaceIndexArray (NurbsSurfaceMesh)オペレータ

GetSurfacePointLocatorsFromPoints (Geometry)オペレータ

GetTransform2 (KinematicState)オペレータ

GetTransform2 (StaticKinematicState)オペレータ

GetTransformValues (Texture)

GetTranslation (SITransformation)

GetTranslationValues (SITransformation)

GetTranslationValues2 (SITransformation)

GetTriangleNodeIndexArray (PolygonMesh)オペレータ

GetTriangleVertexIndexArray (PolygonMesh)オペレータ

GetTriangleWeightArray (PolygonMesh)オペレータ

GetTrim (NurbsSurface)オペレータ

GetTrim2 (NurbsSurface)オペレータ

GetUFromNormalizedU (NurbsCurve)オペレータ

GetUFromPercentage (NurbsCurve)オペレータ

GetURLAt (Annotation)

GetUVFromNormalizedUV (NurbsSurface)オペレータ

GetUVFromNormalizedUV2 (NurbsSurface)オペレータ

GetUVSamplingCoordinateArray (NurbsSampleCollection)オペレータ

GetValue2 (Parameter)オペレータ

GetValueAtFrame (ICENodeInputPort)

GetVariantType (XSIUtils)

GetWeights2 (Envelope)

GetXYZAngles (SIRotation)

GetXYZAnglesValues (SIRotation)

GetXYZAnglesValues2 (SIRotation)

GetXYZAngleValues (SIQuaternion)

GetXYZAngleValues2 (SIQuaternion)

GrowNeighborEdges (Edge)オペレータ

GrowNeighborEdges (EdgeCollection)オペレータ

GrowNeighborPolygons (PolygonFace)オペレータ

GrowNeighborPolygons (PolygonFaceCollection)オペレータ

GrowNeighborVertices (Vertex)オペレータ

GrowNeighborVertices (VertexCollection)オペレータ

H

HasData (DataRepository)

HasMixer (Model)

HasRenderer (Shader)

HasScalingOrientation (SITransformation)

HasStaticKinematicState (Cluster)オペレータ

HasStaticKinematicState (X3DObject)オペレータ

I

Import (Preferences)

ImportDotXSI (XSIFileService)

Increment (ProgressBar)

Info (Dictionary)

InsertKeyAtFrame (FCurve)

InstallAddon (XSIApplication)

Invert (SIMatrix3)

Invert (SIMatrix4)

Invert (SIQuaternion)

Invert (SIRotation)

InvertInPlace (SIMatrix3)

InvertInPlace (SIMatrix4)

InvertInPlace (SIQuaternion)

InvertInPlace (SIRotation)

Is64BitOS (XSIUtils)

IsA (ProjectItem)

IsAbsolutePath (XSIUtils)

IsAlwaysComplete (Cluster)オペレータ

IsAnimated (Parameter)

IsAnimated2 (ProjectItem)

IsApplicable (Filter)

IsCellSelected (GridWidget)オペレータ

IsClassOf (SIObject)オペレータ

IsColumnSelected (GridWidget)オペレータ

IsConnected (Channel)

IsConnected (FxOperator)

IsConnectionFlagSupported (FxOperator)

IsEditing (FCurve)

IsEqual (Shape)

IsEqualTo (SIObject)オペレータ

IsFileSystemCaseSensitive (XSIUtils)

IsInputConnection (FxOperator)

IsKindOf (ProjectItem)

IsLinuxOS (XSIUtils)

IsLocked (Parameter)オペレータ

IsLocked (ProjectItem)オペレータ

IsMaskConnection (FxOperator)

IsMember (Group)

IsNodeAnimated (X3DObject)

IsOptional (PortGroup)

IsResolved (Material)

IsRowSelected (GridWidget)オペレータ

IsScriptingLanguageInstalled (XSIUtils)

IsSelected (ProjectItem)オペレータ

IsShaderFamily (ShaderDef)オペレータ

IsSupportedInstanceValue (Parameter)

IsWindowsOS (XSIUtils)

K

KeyExists (FCurve)

L

LaunchProcess (XSIUtils)

Length (SIQuaternion)

Length (SIVector3)

LengthSquared (SIQuaternion)

LengthSquared (SIVector3)

LinearlyInterpolate (SIVector3)

Load (Delta)

LoadPlugin (XSIApplication)

LocalReferenceFrame (Geometry0D)

LocalReferenceFrame (Geometry1D)

LocalReferenceFrame (Geometry2D)

LockOwners (ProjectItem)オペレータ

LogMessage (Application)

M

MakeRotationsContinuous (FCurve)

MapObjectOrientationToObjectSpace (XSIMath)

MapObjectOrientationToWorldSpace (XSIMath)

MapObjectPoseToObjectSpace (XSIMath)

MapObjectPoseToWorldSpace (XSIMath)

MapObjectPositionToObjectSpace (XSIMath)

MapObjectPositionToWorldSpace (XSIMath)

MapWorldOrientationToObjectSpace (XSIMath)

MapWorldPoseToObjectSpace (XSIMath)

MapWorldPositionToObjectSpace (XSIMath)

Match (Filter)

MaxComponent (SIVector3)

MaxComponentIndex (SIVector3)

MinComponent (SIVector3)

MinComponentIndex (SIVector3)

Move (ArrayParameter)

Move (SchematicNode)

Move (ShaderArrayParameter)オペレータ

Move (TextureLayer)

Move (View)

MsgBox (XSIUIToolkit)

Mul (SIMatrix3)

Mul (SIMatrix4)

Mul (SIQuaternion)

Mul (SIRotation)

Mul (SITransformation)

MulByMatrix3 (SIVector3)

MulByMatrix3InPlace (SIVector3)

MulByMatrix4 (SIVector3)

MulByMatrix4InPlace (SIVector3)

MulByRotation (SIVector3)

MulByRotationInPlace (SIVector3)

MulByTransformation (SIVector3)

MulByTransformationInPlace (SIVector3)

MulInPlace (SIMatrix3)

MulInPlace (SIMatrix4)

MulInPlace (SIQuaternion)

MulInPlace (SIRotation)

MulInPlace (SITransformation)

N

Navigate (Facet)

Navigate (FacetCollection)

Navigate (NurbsCurve)

Navigate (NurbsCurveCollection)

Navigate (Point)

Navigate (PointCollection)

Navigate (Sample)

Navigate (SampleCollection)

Navigate (Segment)

Navigate (SegmentCollection)

Negate (SIQuaternion)

Negate (SIVector3)

NegateInPlace (SIQuaternion)

NegateInPlace (SIVector3)

NeighborEdges (Edge)オペレータ

NeighborEdges (EdgeCollection)オペレータ

NeighborEdges (PolygonFace)オペレータ

NeighborEdges (PolygonFaceCollection)オペレータ

NeighborEdges (Vertex)オペレータ

NeighborEdges (VertexCollection)オペレータ

NeighborPolygons (Edge)オペレータ

NeighborPolygons (EdgeCollection)オペレータ

NeighborPolygons (PolygonFace)オペレータ

NeighborPolygons (PolygonFaceCollection)オペレータ

NeighborPolygons (Vertex)オペレータ

NeighborPolygons (VertexCollection)オペレータ

NeighborVertices (Edge)オペレータ

NeighborVertices (EdgeCollection)オペレータ

NeighborVertices (PolygonFace)オペレータ

NeighborVertices (PolygonFaceCollection)オペレータ

NeighborVertices (Vertex)オペレータ

NeighborVertices (VertexCollection)オペレータ

NodeAnimatedParameters (X3DObject)

Normal (Geometry0D)

Normal (Geometry1D)

Normal (Geometry2D)

Normalize (SIQuaternion)

Normalize (SIVector3)

NormalizeInPlace (SIVector3)

O

Offload (ActionSource)

Offset (FCurve)

OffsetKeys (FCurve)

OpenUndo (XSIApplication)オペレータ

OutputFormatDef (Renderer)

P

PartialOffload (ActionSource)

PickFolder (XSIUIToolkit)

PinAllComponents (UVProperty)

PinComponents (UVProperty)

PortAt (Operator)オペレータ

Position (Geometry0D)

ProcessType (Renderer)

PropertyName (Renderer)

PutPortDisplayName (Shader)

PutTransform2 (KinematicState)オペレータ

PutValue2 (Parameter)オペレータ

PutValueAtFrame (ICENodeInputPort)

Q

QuickSort (XSIUtils)

R

RadiansToDegrees (XSIMath)

ReadTextFile (XSIUtils)

Rearrange (View)

Recall (MemoCamera)

Record (MemoCamera)

RedrawUI (Desktop)オペレータ

Refresh (PPG)オペレータ

Refresh (View)

RegisterCommand (PluginRegistrar)

RegisterConverterEvent (PluginRegistrar)

RegisterEvent (PluginRegistrar)

RegisterFilter (PluginRegistrar)

RegisterMenu (PluginRegistrar)

RegisterOperator (PluginRegistrar)

RegisterProperty (PluginRegistrar)

RegisterShader (PluginRegistrar)オペレータ

RegisterShaderCustomParameterType (XSIApplication)オペレータ

RegisterShaderFamily (XSIApplication)オペレータ

RegisterShaderLanguageParser (PluginRegistrar)オペレータ

RegisterSPDL (XSIUtils)

RegisterTimerEvent (PluginRegistrar)

Reload (ActionSource)

Reload (XSIUtils)

Remove (ArgumentCollection)

Remove (ArrayParameter)

Remove (FCurveKeyCollection)

Remove (Selection)

Remove (ShaderArrayParameter)オペレータ

Remove (ValueMap)オペレータ

Remove (XSICollection)

RemoveAction (Delta)

RemoveAll (ArgumentCollection)

RemoveAll (XSICollection)

RemoveAllEntries (Override)

RemoveAllItems (ActionDelta)

RemoveAllMembers (Group)

RemoveAt (FCurveKeyCollection)

RemoveChild (X3DObject)

RemoveCommand (XSIApplication)

RemoveDevice (DeviceCollection)

RemoveElement (SubComponent)

RemoveFromParent (X3DObject)

RemoveICEAttribute (Geometry)

RemoveICEAttribute (ProjectItem)

RemoveItem (ActionDelta)

RemoveItems (XSICollection)

RemoveKey (FCurve)

RemoveKeyAtIndex (FCurve)

RemoveKeys (FCurve)

RemoveKeysAtIndex (FCurve)

RemoveLayer (Layer)

RemoveMember (Group)

RemoveParameter (CustomOperator)

RemoveParameter (CustomProperty)

RemoveParameterEntry (Override)

RemoveRenderChannel (SceneRenderProperty)

RemoveRendererDef (ShaderDef)オペレータ

RemoveShaderDef (XSIFactory)オペレータ

RemoveTextureLayer (Material)

RemoveTextureLayer (Shader)

RemoveTextureLayerPort (TextureLayer)

RemoveWorkgroup (XSIApplication)

Render (FxOperator)

RendererOptionValue (Shader)

Resample (FCurve)

RescanWorkgroups (XSIApplication)

Reset (MemoCamera)

Reset (ShaderballOptions)オペレータ

Reset (TimerEvent)

Resize (View)

Resolve (Material)

ResolvePath (Linktab)

ResolvePath (XSIUtils)

ResolveTokenString (XSIUtils)

RestoreDefault (Preferences)

Rules (Linktab)

S

Save (Addon)

Save (Delta)

SaveChanges (Preferences)

SaveShapeKey (Geometry)

Scale (FCurve)

Scale (SIVector3)

ScaleAdd (SIVector3)

ScaleAddInPlace (SIVector3)

ScaleInPlace (SIVector3)

ScaleKeys (FCurve)

Set (FCurve)

Set (FCurveKey)

Set (NurbsCurve)オペレータ

Set (NurbsCurveList)オペレータ

Set (NurbsSurface)オペレータ

Set (NurbsSurfaceMesh)オペレータ

Set (PolygonMesh)オペレータ

Set (SIMatrix3)

Set (SIMatrix4)

Set (SIQuaternion)

Set (SIVector3)

Set (ValueMap)オペレータ

SetAddonDetail (Addon)

SetAnimatable (ShaderParamDefOptions)オペレータ

SetAsFCurve (AnimationSourceItem)

SetAsSelected (ProjectItem)オペレータ

SetAsStatic (AnimationSourceItem)

SetAsText (Selection)

SetAsText (XSICollection)

SetAttribute (Context)オペレータ

SetAttribute (PPGItem)オペレータ

SetAttribute (PPGLayout)オペレータ

SetAttribute (ShaderParamDefOptions)オペレータ

SetAttributeValue (View)

SetBackgroundColor (MenuItem)

SetCapabilityFlag (Parameter)オペレータ

SetCapabilityFlag (ProjectItem)オペレータ

SetCell (GridData)オペレータ

SetColumnComboItems (GridData)オペレータ

SetColumnLabel (GridData)オペレータ

SetColumnType (GridData)オペレータ

SetColumnValues (GridData)オペレータ

SetConnectionFlag (FxOperator)

SetDefaultValue (ShaderParamDefOptions)オペレータ

SetDeformerColor (Envelope)

SetDeformerWeights (Envelope)

SetDeformerWeights2 (Envelope)

SetElementsValues (ClusterProperty_V1)

SetFlag (Command)

SetFromAxisAngle (SIRotation)

SetFromMatrix3 (SIRotation)

SetFromQuaternion (SIMatrix3)

SetFromQuaternion (SIRotation)

SetFromXYZAngles (SIRotation)

SetFromXYZAnglesValues (SIRotation)

SetFromXYZAngleValues (SIQuaternion)

SetFromXYZAxes (SIRotation)

SetHardLimit (ShaderParamDefOptions)オペレータ

SetIdentity (SIMatrix3)

SetIdentity (SIMatrix4)

SetIdentity (SIQuaternion)

SetIdentity (SIRotation)

SetIdentity (SITransformation)

SetInspectable (ShaderParamDefOptions)オペレータ

SetInstanceValue (Parameter)

SetItem (Environment)

SetKey (FCurve)

SetKeys (FCurve)

SetKeyTangents (FCurve)

SetLock (Parameter)オペレータ

SetLock (ProjectItem)オペレータ

SetLongName (ShaderParamDefOptions)オペレータ

SetMaterial (SceneItem)

SetMatrix4 (SITransformation)

SetNull (SIVector3)

SetPreferenceValue (Preferences)

SetReadOnly (ShaderParamDefOptions)オペレータ

SetRotation (SITransformation)

SetRotationFromAxisAngle (SITransformation)

SetRotationFromMatrix3 (SITransformation)

SetRotationFromQuaternion (SITransformation)

SetRotationFromXYZAngles (SITransformation)

SetRotationFromXYZAnglesValues (SITransformation)

SetRotationFromXYZAxes (SITransformation)

SetRowBackgroundColor (GridData)

SetRowLabel (GridData)オペレータ

SetRowValues (GridData)オペレータ

SetScaling (SITransformation)

SetScalingFromValues (SITransformation)

SetScalingOrientationFromXYZAngles (SITransformation)

SetShortName (ShaderParamDefOptions)オペレータ

SetSoftLimit (ShaderParamDefOptions)オペレータ

SetTexturable (ShaderParamDefOptions)オペレータ

SetTranslation (SITransformation)

SetTranslationFromValues (SITransformation)

SetupPointLocatorQueries (Geometry)オペレータ

SetValue (Device)

SetViewPosition (PPGLayout)オペレータ

SetViewSize (PPGLayout)オペレータ

ShapeAnimatedClusters (X3DObject)

Show (Parameter)オペレータ

ShowOpen (FileBrowser)

ShowSave (FileBrowser)

Slerp (SIQuaternion)

Smooth (FCurve)

SnapToNearestFrame (FCurve)

SortColumn (GridWidget)

Sub (SIQuaternion)

Sub (SIVector3)

SubComponent0D2DNormal (Geometry2D)

SubInPlace (SIQuaternion)

SubInPlace (SIVector3)

Subset (Filter)

SupportsBranchGroup (Operator)オペレータ

SupportsBranchGroup (PortGroup)

SwapMasterAndSlaveClip (ClipRelation)

SymbolName (Shader)

T

TaggedParameters (ProjectItem)オペレータ

Translate (XSIUtils)

Transpose (SIMatrix3)

Transpose (SIMatrix4)

TransposeInPlace (SIMatrix3)

TransposeInPlace (SIMatrix4)

TransposeInverse (SIMatrix3)

TransposeInverse (SIMatrix4)

TransposeInverseInPlace (SIMatrix3)

TransposeInverseInPlace (SIMatrix4)

U

UndoEdit (FCurve)

UnInstallAddon (XSIApplication)

UnloadPlugin (XSIApplication)

UnPinAllComponents (UVProperty)

UnPinComponents (UVProperty)

UnregisterSPDL (XSIUtils)

UnSetLock (Parameter)オペレータ

UnSetLock (ProjectItem)オペレータ

Update (Command)

UpdatePlugins (XSIApplication)

V

Validate (CustomOperator)オペレータ

Version (Application)

W

WriteSPDL (XSIUtils)

WriteUTF16TextFile (XSIUtils)