Override.RemoveAllEntries

Override.RemoveAllEntries

導入

v7.0

詳細

このオーバーライドからすべてのエントリを削除します。

C#構文

Override.RemoveAllEntries();

スクリプト構文

Override.RemoveAllEntries();

Python の例

#

# This example demonstrates how to remove all entries from an override property

#

from win32com.client import constants as c

app = Application

log = app.LogMessage

app.NewScene(None, 0);

pointLight = app.GetPrimLight("Point.Preset", "Point")

# Create/fill the override 

override = pointLight.AddProperty("Override", 0, "PointOverride" );

override.AddParameterEntry( pointLight.Kinematics.Local.posx )		

softLightColor = pointLight.Shaders("soft_light").Color

app.SIApplyShaderToCnxPoint( "Shaders\\Texture\\Color_Channels\\RGBA_combine.Preset", override.AddParameterEntry( softLightColor ) )

log( "override.ParameterEntries.Count: " + str(override.ParameterEntries.Count) );

override.RemoveAllEntries( );

log( "override.ParameterEntries.Count: " + str(override.ParameterEntries.Count) );

# Output

# INFO : override.ParameterEntries.Count: 2

# INFO : override.ParameterEntries.Count: 0

関連項目

Override.RemoveParameterEntry