XSIMath.MapObjectPositionToWorldSpace

XSIMath.MapObjectPositionToWorldSpace

説明

指定された ObjectSpace で記述された位置を、WorldSpace に変換します。

C#構文

SIVector3 XSIMath.MapObjectPositionToWorldSpace( SITransformation in_pObjectSpace, SIVector3 in_pPosition );

スクリプト構文

oReturn = XSIMath.MapObjectPositionToWorldSpace( ObjectSpace, Position );

戻り値

SIVector3(位置)

パラメータ

パラメータ タイプ 説明
ObjectSpace SITransformation 位置が記述されている ObjectSpace
Position SIVector3 変換する位置

1. JScript の例

NewScene (null, false);

var oRoot = Application.ActiveProject.ActiveScene.Root;

var oCube = oRoot.AddGeometry("Cube","MeshSurface");

oCube.Kinematics.Global.Parameters("posy").value = 4.0;

oCube.Kinematics.Global.Parameters("posx").value = 2.0;

var oTrans = oCube.Kinematics.Local.Transform;

var oPoint = oCube.ActivePrimitive.Geometry.Points(0);

var oPos = oPoint.Position;

Application.LogMessage ("The local position is: X "+ oPos.X + " Y " + oPos.Y + " Z " + oPos.Z);

var oGlobalPos = XSIMath.MapObjectPositionToWorldSpace( oTrans, oPos);

Application.LogMessage ("The world position is: X "+ oGlobalPos.X + " Y " + oGlobalPos.Y + " Z " + oGlobalPos.Z);

// Expected results:

//INFO : The local position is: X -4 Y -4 Z -4

//INFO : The world position is: X -2 Y 0 Z -4

2. VBScript の例

set oRoot = Application.ActiveProject.ActiveScene.Root

set oCube = oRoot.AddGeometry("Cube","MeshSurface")

oCube.Kinematics.Global.Parameters("posy").value = 4.0

oCube.Kinematics.Global.Parameters("posx").value = 2.0

set oTrans = oCube.Kinematics.Local.Transform

set oPoint = oCube.ActivePrimitive.Geometry.Points(0)

set oPos = oPoint.Position

Application.LogMessage "The local position is: X "& oPos.X & " Y " & oPos.Y & " Z " & oPos.Z

set oGlobalPos = XSIMath.MapObjectPositionToWorldSpace( oTrans, oPos)

Application.LogMessage "The world position is: X "& oGlobalPos.X & " Y " & oGlobalPos.Y & " Z " & oGlobalPos.Z

' Expected results:

'INFO : The local position is: X -4 Y -4 Z -4

'INFO : The world position is: X -2 Y 0 Z -4