このベクトルの 2乗長を戻します。
Double SIVector3.LengthSquared();
oFloat = SIVector3.LengthSquared();
Float ポイント値(このベクトルの 2乗長)
dim v1 ' Create 3D vectors. set v1 = XSIMath.CreateVector3 v1.Set 1.0, 2.0, 3.0 squaredlength = v1.LengthSquared
SIVector3.Length SIVector3.Normalize SIVector3.NormalizeInPlace SIVector3 SIMatrix3 SIMatrix4 SIRotation SITransformation SIQuaternion