FCurve.SnapToNearestFrame

FCurve.SnapToNearestFrame

導入

v6.0

詳細

F カーブのキーを最も近いフレーム時間にスナップします。

C#構文

FCurve.SnapToNearestFrame();

スクリプト構文

FCurve.SnapToNearestFrame();

JScript の例

// 

// This example illustrates how to snap fcurve keys to their nearest frames

// Create a new scene

NewScene(null, false);

// Create a null

oNull = Application.GetPrim("Null");

// Get the posx parameter of the null

oPosX = oNull.posx

// Create array of time-value pairs

aKeys = new Array( 0.2, 5.00,

				1.4, 6.00,

				2.1, 7.00,

				3.3, 8.00,

				3.8, 9.00,

				4.6, 10.00 );

// Create an empty FCurve

oFCurve = oPosX.AddFCurve2( null, siStandardFCurve );

// Set the fcurve keys

oFCurve.SetKeys( aKeys );

Application.LogMessage( 'Before SnapToNearestFrame:', siInfo );

for (var i = 0; i < oFCurve.Keys.Count; i++) 

{

	Application.LogMessage( 'Time: ' + oFCurve.Keys(i).Time + ', Value: ' + oFCurve.Keys(i).Value, siInfo );

}

oFCurve.SnapToNearestFrame();

Application.LogMessage( 'After SnapToNearestFrame:', siInfo );

for (var i = 0; i < oFCurve.Keys.Count; i++) 

{

	Application.LogMessage( 'Time: ' + oFCurve.Keys(i).Time + ', Value: ' + oFCurve.Keys(i).Value, siInfo );

}

// Produces the following output:

//

//INFO : Before SnapToNearestFrame:

//INFO : Time: 0.2, Value: 5

//INFO : Time: 1.4, Value: 6

//INFO : Time: 2.1, Value: 7

//INFO : Time: 3.3, Value: 8

//INFO : Time: 3.8, Value: 9

//INFO : Time: 4.6, Value: 10

//INFO : After SnapToNearestFrame:

//INFO : Time: 0, Value: 5

//INFO : Time: 1, Value: 6

//INFO : Time: 2, Value: 7

//INFO : Time: 3, Value: 8

//INFO : Time: 4, Value: 9

//INFO : Time: 5, Value: 10