CustomOperator.Validate

CustomOperator.Validate operator

導入

v4.0

詳細

オペレータに有効なポート定義が含まれており、コードが構文的に正しければ、True を戻します。

C#構文

Boolean CustomOperator.Validate();

スクリプト構文

oBoolean = CustomOperator.Validate();

戻り値

Boolean

JScript の例

/*

	 This example illustrates how to use the AddPortGroup method to define 

	 an PortGroup. Use this method if you want to determine the number

	 of objects that can be connected to the group or restrict the 

	 types of objects connecting to the group by using a filter.

*/

NewScene( null, false );

var obj = CreatePrim( "Cube", "MeshSurface");

var sop = XSIFactory.CreateScriptedOp( "MyOperator", MyOperator_Update.toString(), "JScript" )

var group = sop.AddPortGroup( "MainGroup", 1, 1, siPolyMeshFilter, "please pick a polygon mesh" );

sop.AddPortGroup( "MainGroup" );

sop.AddIOPort( obj.ActivePrimitive );	// this is an error - a second group will be created

						// but the first group doesn't have any ports.

Application.LogMessage( "valid operator definition = " + sop.Validate() );

// The operator's update function

function MyOperator_Update( ctx, out, in1 ) 

{

	Application.LogMessage( "MyOperator_Update: " + out.Value );

	var aPos = in1.Value.Geometry.Points.PositionArray.toArray();

	out.Value.Geometry.Points.PositionArray = aPos;

}