Properties
A
Action (Channel)
ActionDeltas (Delta)
Active
(AnimationSourceItem)
ActiveLayer (Scene)
ActiveLayout (Desktop)
ActiveMaterialLibrary
(Scene)
ActivePass (Scene)
ActivePrimitive
(X3DObject)
ActiveProject2
(XSIApplication)
ActiveScene (XSIProject)
ActiveSceneRoot
(XSIApplication)
ActiveSimulationEnvironment
(Scene)
ActiveToolName
(XSIApplication)
AllImageClips (Camera)
AllImageClips (Light)
AllImageClips (Material)
AllImageClips (Override)
AllImageClips (Pass)
AllImageClips (Shader)
Alpha (Color)
AlwaysEvaluate
(CustomOperator)
Ambient (OGLMaterial)
Animatable (Parameter) 
Application (SIObject)
Arguments (Command)
Array
(ClusterElementCollection) 
Array
(ControlPointCollection) 
Array (KnotCollection)
Array (TriangleCollection)
Array
(TrianglePointCollection)
Array32 (UserDataBlob) 
AttributeCategory
(ICEAttribute)
Attributes (EventInfo)
Attributes (ShaderDef) 
Attributes (ShaderParamDef)

AuditInfo
(ActionDeltaItem)
Author (Plugin)
Author (PluginRegistrar)
B
Background (Partition) 
BinaryData (CustomProperty)

BitDepths (Framebuffer)
Blue (Color)
Bones (ChainRoot)
Branch (Property) 
BranchFlag (ProjectItem)

BranchGroup (Port) 
BranchSelected (Shape)
Builtin (Command)
ByteArray (UserDataBlob)

C
Cache (Geometry) 
Caches
(SimulationEnvironment)
Callback (MenuItem)
Camera (CameraRig)
CancelEnabled
(ProgressBar)
CancelPressed
(ProgressBar)
CannotBeUsedInBatch
(Command)
Capabilities
(CollectionItem)
Capabilities (Parameter)

Capabilities (ProjectItem)

Capabilities
(ShaderParamDef) 
Caption (ProgressBar)
Categories (Preferences)
Categories (SIObject)
Category (Command)
Category (ShaderDef) 
CenterReference (Cluster)
Channel (Device)
Channels (Device)
ChannelSize (Image)
ChannelType
(RenderChannel)
Checked (MenuItem)
Children (X3DObject)
ClipEffectItem
(MappedItem)
ClipIn (TimeControl)
ClipOut (TimeControl)
Clips (ClipContainer)
Clips (Track)
Closed (KnotCollection)
Closed (NurbsCurveList) 
Clusters (Geometry)
ClusterType (SubComponent)
Code (Command)
Code (CustomOperator) 
CodePath
(MetaShaderRendererDef) 
CodeText
(MetaShaderRendererDef) 
Color (OGLLight)
Color (TrianglePoint)
ColorArray (Triangle)
ColorArray
(TriangleCollection)
ColorArray (TrianglePoint)
ColorArray
(TrianglePointCollection)
Colors (Scene)
ColumnCount (GridData) 
Command (MenuItem)
Commands (XSIApplication)
ComponentCollection
(SubComponent) 
CompoundNodes
(ICENodeContainer)
ConeAngle (OGLLight)
ConnectedNodes
(ICENodePort)
ConnectedPorts
(ICENodePort)
ConnectionCount
(FxOperator)
Constrained (Constraint)
Constraining (Constraint)
Constraint (FCurveKey)
Constraints (Kinematics)
ConstructionHistory
(Primitive)
Containers
(SimulationEnvironment)
ContextType (ICEAttribute)
ContextType (ICENodePort)
ControlPoints (NurbsCurve)

ControlPoints
(NurbsCurveList)
ControlPoints (NurbsSurface)

Count
(ActionDeltaCollection) 
Count
(ActionDeltaItemCollection) 
Count
(ActionSourceCollection) 
Count
(AnimationSourceItemCollection) 
Count (ArgumentCollection)

Count (ArrayParameter) 
Count (ChainBoneCollection)

Count (ChannelCollection)

Count (ClipCollection) 
Count
(ClipEffectItemCollection) 
Count
(ClipRelationCollection) 
Count (ClusterCollection)

Count
(ClusterElementCollection) 
Count
(ClusterPropertyCollection) 
Count (CommandCollection)
Count (ConstraintCollection)

Count (DataSourceCollection)

Count (DeviceCollection)
Count (EnvelopeCollection)

Count (EventInfoCollection)

Count (FacetCollection) 
Count (FCurveCollection)

Count (FCurveKeyCollection)

Count
(FileReferenceCollection) 
Count (FilterCollection)

Count
(FramebufferCollection) 
Count (FxOperatorCollection)

Count (GroupCollection) 
Count
(ICEAttributeCollection) 
Count
(ICECompoundNodeCollection) 
Count
(ICEDataModifierNodeCollection) 
Count
(ICEDataProviderNodeCollection) 
Count (ICENodeCollection)

Count
(ICENodeInputPortCollection) 
Count
(ICENodeOutputPortCollection) 
Count
(ICENodePortCollection) 
Count (ICETreeCollection)

Count (ImageClipCollection)

Count (InputPortCollection)

Count (KnotCollection) 
Count (LayerCollection) 
Count (LayoutCollection)

Count (LibraryCollection)

Count
(LinktabRuleCollection) 
Count (MappedItemCollection)

Count (MaterialCollection)

Count (MemoCameraCollection)

Count
(MetaShaderRendererDefCollection) 
Count (ModelCollection) 
Count (NurbsCurveCollection)

Count (OperatorCollection)

Count (OutputPortCollection)

Count (ParameterCollection)

Count (PartitionCollection)

Count (PassCollection) 
Count (PluginCollection)

Count (PluginItemCollection)

Count (PointCollection) 
Count (PointLocatorData)

Count (PortCollection) 
Count (PortGroupCollection)

Count (PPGLayout) 
Count (PrimitiveCollection)

Count
(ProjectItemCollection) 
Count (PropertyCollection)

Count
(RenderChannelCollection) 
Count (RendererCollection)

Count (SampleCollection)

Count (SceneItemCollection)

Count
(SchematicNodeCollection) 
Count (SegmentCollection)

Count (Selection)
Count (ShaderArrayParameter)

Count (ShaderCollection)

Count (ShaderDefCollection)

Count
(ShaderParamDefCollection) 
Count
(ShaderParameterCollection) 
Count
(SimulationEnvironmentCollection) 
Count (SIObjectCollection)

Count
(StaticKinematicStateCollection) 
Count
(TextureLayerCollection) 
Count
(TextureLayerPortCollection) 
Count (TrackCollection) 
Count (TransitionCollection)

Count (TriangleCollection)

Count
(TrianglePointCollection) 
Count (UserDataMap) 
Count (ViewCollection) 
Count (X3DObjectCollection)

Count (XSICollection)
Crease (Edge) 
Crease (Vertex) 
CreaseArray (EdgeCollection)

CreaseArray
(VertexCollection) 
Created (OutputPort)
CurrentFrame (UpdateContext)

CurrentImageClip
(Material)
CurrentTab (PPG) 
CurrentTexture (Material)
CurrentUV (Material)
CurrentVertexColor
(PolygonMesh)
Curves (NurbsCurveList) 
CustomData (EventInfo)
CustomDataTypes
(ICEAttribute)
CustomDataTypes
(ICENodePort)
D
Data (GridData) 
DataArray (ICEAttribute)
DataArray2D (ICEAttribute)
DataModifierNodes
(ICENodeContainer)
DataProviderNodes
(ICENodeContainer)
DataRepository (XSIUtils)
DataType (ICEAttribute)
DataType (ICENodePort)
DataType (ShaderParamDef)

DataType (ShaderParameter)

DataTypes (Framebuffer)
Debug (CustomOperator) 
Decay (OGLMaterial)
Default (Parameter) 
DefaultBackground
(ShaderballOptions) 
DefaultChannels (Renderer)
DefaultImageClip (Scene)

DefaultInstallationPath
(Addon)
DefaultModel
(ShaderballOptions) 
DefaultValue
(ShaderParamDef) 
Definition (ShaderParameter)

DefinitionPath (ShaderDef)

Definitions
(ShaderParamDefContainer) 
Deformers (Envelope)
Deformers (EnvelopeWeight)
Degree (KnotCollection)
Degree (NurbsCurve) 
Delay (TimerEvent)
DependsOnFrameRate
(FCurve)
Description (Command)
Description (Parameter) 
Desktop (XSIApplication)
Destination (MappedItem)
Devices (XSIApplication)
DialogTitle (FileBrowser)
Dictionary
(XSIApplication)
Diffuse (OGLMaterial)
Dimension
(ShaderballOptions) 
DisplayName (ShaderDef) 
DisplayName (ShaderParamDef)

DisplayProxy
(RendererArchiveInfo)
E
Edges (PolygonFace) 
Edges (PolygonMesh) 
EditorAttribute
(FCurveEditor) 
Effect (Clip)
EffectID (FxOperator)
Effector (ChainElement)
ElementArray
(SubComponent)
ElementCount
(ICEAttribute)
Elements (Cluster) 
Elements (Cluster_V1)
Elements (ClusterProperty)

Elements (Envelope)
ElementsOffsets
(Cluster_V1)
ElementsValues
(ClusterProperty_V1)
Email (Plugin)
Email (PluginRegistrar)
Enable (Channel)
Enable (Device)
Enable (DeviceCollection)
Enabled (Command)
Enabled (MenuItem)
EndClip (Transition)
EndSubComponent0D
(Geometry1D)
Envelopes (SceneItem)
Environment (XSIUtils)
EvaluationID (ProjectItem)
EventID (PPGEventContext)

EventInfos
(XSIApplication)
Expanded (SchematicNode)
ExpandedMembers (Group)
ExposedPorts
(ICECompoundNode)
Expression
(ClipEffectItem)
Extension
(RendererArchiveInfo)
ExternalFiles (Model)
ExternalFiles (Scene)
ExternalScriptDebugger
(XSIUtils)
Extrapolation (FCurve)
ExtrapolationAfterType
(TimeControl)
ExtrapolationAfterValue
(TimeControl)
ExtrapolationBeforeType
(TimeControl)
ExtrapolationBeforeValue
(TimeControl)
F
Facets (Geometry) 
Families (CollectionItem)
Families (ProjectItem) 
FCurveSelection
(XSIApplication)
FileBaseName (FileBrowser)
FileBrowser (XSIUIToolkit)
FileExtension
(FileBrowser)
FileName (Command)
FileName (CustomOperator)
FileName (EventInfo)
FileName (FileBrowser)
Filename (Plugin)
Filename (PluginRegistrar)
FilePath (FileBrowser)
FilePathName (FileBrowser)
FileType (FileReference)
Filter (FileBrowser)
Filter (MenuItem)
Filter (PortGroup)
Filter (Selection)
Filters (XSIApplication)
Flags (Argument)
Flags (Port) 
Flags (PortGroup)
Floating (View)
Formats (Framebuffer)
Framebuffers (Pass) 
Frames (Pass) 
FullName (OGLTexture)
FullName (SIObject) 
FxOperators (FxTree)
G
Geometry (Primitive)
Geometry0D (Geometry_V1)
Geometry1D (Geometry_V1)
Geometry2D (Geometry_V1)
Global (Kinematics) 
Green (Color)
GridWidget (GridData) 
GroupIndex (ICENodePort)
GroupIndex (Port) 
GroupInstance (Port) 
GroupInstanceIndex
(ICENodePort)
GroupName (Port) 
Groups (Model)
GUID (FileReference)
H
Handler (Argument)
Handler (Command)
Handler (EventInfo)
HasDefaultValue
(ShaderParamDef) 
HasInstanceValue
(Parameter)
Height (OGLTexture)
Help (SIObject)
HierarchicalEvaluationID
(ProjectItem)
HighClamp (FCurve)
I
ICEAttributes (Geometry)
ICEAttributes
(ProjectItem)
ICETrees (Primitive)
ID (Channel)
ID (Device)
ImageClips (Material)
ImageClips (Scene)
ImageClips (Shader)
Index (ChainBone)
Index (Facet) 
Index (FCurveKey)
Index (ICENodePort)
Index (NurbsCurve) 
Index (Point) 
Index (PolygonNode) 
Index (Port) 
Index (PortGroup)
Index (Sample) 
Index (Segment) 
Index (Triangle)
Index (TrianglePoint)
IndexArray (FacetCollection)

IndexArray (PointCollection)

IndexArray
(PolygonNodeCollection) 
IndexArray
(SampleCollection) 
IndexArray
(SegmentCollection) 
IndexArray (Triangle)
IndexArray
(TriangleCollection)
IndexArray
(TrianglePointCollection)
Init (ShaderballOptions)

InitialDirectory
(FileBrowser)
InputParamDefs (ShaderDef)

InputPorts (ICENode)
InputPorts (Operator) 
Inspected (PPG) 
InspectedObjects (PPG) 
InspectedObjects
(PPGEventContext) 
InstallationPath
(XSIApplication)
InstanceCount (PortGroup)
InstanceMaster (Model)
Interactive
(XSIApplication)
Interest (DirectedObject)
InterestPosition
(OGLLight)
Interpolation (FCurve)
Interpolation (FCurveKey)
Interval (TimerEvent)
IsA (CollectionItem)
IsActive (ClipEffect)
IsArray (ShaderParamDef)

IsBoundary (ControlPoint)

IsBoundary (Edge) 
IsBoundary (Vertex) 
IsConnected (ICENode)
IsConnected (ICENodePort)
IsConnected (Operator) 
IsConnected (Port)
IsConstant (ICEAttribute)
IsDefined (ICEAttribute)
IsEmpty (UserDataBlob) 
IsEmpty (UserDataItem) 
IsEmpty (UserDataMap) 
IsHard (Edge) 
IsHardArray (EdgeCollection)

IsInput (ShaderParamDef)

IsNotLogged (Command)
IsOutput (ICENodePort)
IsOutput (ShaderParamDef)

IsPoseEffectActive
(ClipEffect)
IsReadonly (ICEAttribute)
IsStructure (ShaderParamDef)

IsUndoing (XSIApplication)
Item (ActionDeltaCollection)

Item
(ActionDeltaItemCollection) 
Item
(ActionSourceCollection) 
Item
(AnimationSourceItemCollection) 
Item (ArgumentCollection)

Item (ChainBoneCollection)

Item (ChannelCollection)

Item (ClipCollection) 
Item
(ClipEffectItemCollection) 
Item
(ClipRelationCollection) 
Item (ClusterCollection)

Item
(ClusterPropertyCollection) 
Item (CommandCollection)
Item (ConstraintCollection)

Item (DataSourceCollection)

Item (DeviceCollection)
Item (EnvelopeCollection)

Item (Environment)
Item (EventInfoCollection)

Item (FCurveCollection) 
Item (FCurveKeyCollection)

Item
(FileReferenceCollection) 
Item (FilterCollection) 
Item (FramebufferCollection)

Item (FxOperatorCollection)

Item (GroupCollection) 
Item
(ICEAttributeCollection) 
Item
(ICECompoundNodeCollection) 
Item
(ICEDataModifierNodeCollection) 
Item
(ICEDataProviderNodeCollection) 
Item (ICENodeCollection)

Item
(ICENodeInputPortCollection) 
Item
(ICENodeOutputPortCollection) 
Item (ICENodePortCollection)

Item (ICETreeCollection)

Item (ImageClipCollection)

Item (InputPortCollection)

Item (LayerCollection) 
Item (LayoutCollection) 
Item (LibraryCollection)

Item (LinktabRuleCollection)

Item (MappedItemCollection)

Item (MaterialCollection)

Item (MemoCameraCollection)

Item
(MetaShaderRendererDefCollection) 
Item (ModelCollection) 
Item (OperatorCollection)

Item (OutputPortCollection)

Item (ParameterCollection)

Item (PartitionCollection)

Item (PassCollection) 
Item (PluginCollection) 
Item (PluginItemCollection)

Item (PortCollection) 
Item (PortGroupCollection)

Item (PPGLayout) 
Item (PrimitiveCollection)

Item (ProjectItemCollection)

Item (PropertyCollection)

Item
(RenderChannelCollection) 
Item (RendererCollection)

Item (SceneItemCollection)

Item
(SchematicNodeCollection) 
Item (Selection)
Item (ShaderArrayParameter)

Item (ShaderCollection) 
Item (ShaderDefCollection)

Item
(ShaderParamDefCollection) 
Item
(ShaderParameterCollection) 
Item
(SimulationEnvironmentCollection) 
Item (SIObjectCollection)

Item
(StaticKinematicStateCollection) 
Item
(TextureLayerCollection) 
Item
(TextureLayerPortCollection) 
Item (TrackCollection) 
Item (TransitionCollection)

Item (UserDataMap) 
Item (ViewCollection) 
Item (X3DObjectCollection)

Item (XSICollection)
ItemDef
(ShaderArrayParamDef) 
ItemInitialCount
(ShaderArrayParamDef) 
ItemInitialValues
(ShaderArrayParamDef) 
ItemName
(ShaderArrayParamDef) 
Items (ActionDelta)
Items (ClipEffect)
Items (Library)
Items (Plugin)
ItemsByIndex
(ClusterElementCollection) 
ItemSize (UserDataMap) 
ItemValue (UserDataMap) 
J
Joint (ChainBone)
Joint (ChainEffector)
K
Keyable (Parameter) 
Keys (FCurve)
Kinematics (X3DObject)
Knots (NurbsCurve) 
Knots (NurbsSurface) 
L
Label (PPGItem) 
LabelMinPixels (PPGItem)

LabelPercentage (PPGItem)

Language (Command)
Language (CustomOperator)
Language (EventInfo)
Language (Plugin)
Language (PluginRegistrar)
Language (PPGLayout) 
Layers (Layer)
Layers (Scene)
Layouts (Desktop)
Left (FCurveKey)
LeftTanX (FCurveKey)
LeftTanY (FCurveKey)
Length (NurbsCurve) 
Length (NurbsCurveList) 
Library (Material)
License (XSIApplication)
Light (LightRig)
LightPosition (OGLLight)
Linktab (XSIUtils)
LittleEndian (UserDataMap)

Loaded (Plugin)
Local (Kinematics) 
LocalProperties
(SceneItem)
LocalRotation (X3DObject)
LocalScaling (X3DObject)
LocalTranslation
(X3DObject)
Locked (FCurve)
Locked (FCurveKey)
LockLevel (Parameter) 
LockLevel (ProjectItem) 
LockMasters (ProjectItem)

LockType (Parameter) 
LockType (ProjectItem) 
Logic (PPGLayout) 
LowClamp (FCurve)
M
MainPort (ShaderParamDef)

Major (ICECompoundNode)
Major (Plugin)
Major (PluginRegistrar)
MappedItems (Clip)
Marked (Parameter)
MasterClip (ClipRelation)
MasterParameter
(ProxyParameter) 
Material (SceneItem)
MaterialLibraries (Scene)
Materials (X3DObject)
Matrix4 (SITransformation)
Max (Parameter) 
Max (PortGroup)
Maximum (ProgressBar)
MaxValue (ShaderParamDef)

Members (Group)
MemoCameras (View)
Min (Parameter) 
Min (PortGroup)
Minimum (ProgressBar)
Minor (ICECompoundNode)
Minor (Plugin)
Minor (PluginRegistrar)
MinValue (ShaderParamDef)

Mixer (Model) 
Model (Parameter)
Model (ProjectItem)
ModelKind (Model)
Models (X3DObject)
Multiframe
(RendererArchiveInfo)
Mute (ActionDeltaItem)
Mute (Delta)
Mute (EventInfo)
Mute (FCurve)
Mute (Operator) 
N
Name (CollectionItem)
Name (PPGItem) 
Name (RendererArchiveInfo)
Name (SIObject) 
Names (ValueMap) 
Nb0D (Geometry_V1)
Nb0D2D (Geometry2D)
Nb1D (Geometry_V1)
Nb2D (Geometry_V1)
NbElements (Cluster_V1)
NbElements
(ClusterProperty_V1)
NbPoints (Facet) 
Neighborhood0D
(Geometry0D)
Neighborhood0D
(Geometry1D)
Neighborhood0D
(Geometry2D)
Neighborhood1D
(Geometry0D)
Neighborhood1D
(Geometry1D)
Neighborhood1D
(Geometry2D)
Neighborhood2D
(Geometry0D)
Neighborhood2D
(Geometry1D)
Neighborhood2D
(Geometry2D)
Neighbors0D (Geometry0D)
Neighbors0D (Geometry1D)
Neighbors0D (Geometry2D)
Neighbors1D (Geometry0D)
Neighbors1D (Geometry1D)
Neighbors1D (Geometry2D)
Neighbors2D (Geometry0D)
Neighbors2D (Geometry1D)
Neighbors2D (Geometry2D)
NeighborTriangles
(Triangle)
NestedObjects (SIObject)
NestedRelations
(ClipContainer)
Nodes (Edge) 
Nodes (ICENodeContainer)
Nodes (PolygonFace) 
Nodes (PolygonMesh) 
Nodes (Schematic)
Nodes (SchematicNode)
Nodes (Vertex) 
NoKeyValue (FCurve)
Normal (Point) 
Normal (PolygonNode) 
Normal (TrianglePoint)
NormalArray
(FacetCollection) 
NormalArray
(PointCollection) 
NormalArray
(PolygonFaceCollection) 
NormalArray
(PolygonNodeCollection) 
NormalArray
(SegmentCollection) 
NormalArray
(TrianglePoint)
NormalArray
(TrianglePointCollection)
NumberOfFilesInSequence
(FileReference)
NumChannels (Image)
NurbsSamples (NurbsSurface)

NurbsSurface (NurbsSample)

O
Obj (CollectionItem)
Object (SchematicNode)
ObjectArchiveInfo
(Renderer)
ObjectID (ProjectItem)
Offset (Channel)
OGLLight (Light)
OGLMaterial (Material)
OGLTexture (Material)
Operator (UpdateContext)

Operators
(SimulationEnvironment)
Option (Device)
Optional (InputPort)
Origin (SIObject)
OriginalValue (Parameter)

OriginPath (SIObject)
OutputFormats (Renderer)
OutputParamDefs (ShaderDef)

OutputPort (OperatorContext)

OutputPorts (ICENode)
OutputPorts (Operator) 
OutputTarget
(OperatorContext) 
OutputType (Shader)
OverridenObject
(Parameter)
OverridingObject
(Parameter)
Owners (FileReference)
Owners (ProjectItem)
P
Parameter (ClipEffectItem)
ParameterEntries
(Override)
Parameterization
(KnotCollection)
Parameters (ICENodePort)
Parameters (Parameter) 
Parameters (ProjectItem)

Parent (SIObject)
Parent3DObject (Parameter)
Parent3DObject
(ProjectItem)
Parent3DObject
(SubComponent)
Parsed (ShaderDef) 
Parser (ShaderDef) 
ParserBased (ShaderDef) 
Partitions (Pass) 
PartitionType (Partition)

PassContainer (Scene)
Passes (PassContainer)
Passes (Scene)
Path (FileReference)
Path (Project)
PathItems (CollectionItem)
PI (XSIMath)
PickPrompt (PortGroup)
PinComponentArray
(UVProperty)
Platform (XSIApplication)
Plugin (ShaderDef) 
PluginBased (ShaderDef) 
PluginFilename (ShaderDef)

Plugins (XSIApplication)
Points (Facet) 
Points (Geometry) 
Points (Segment) 
Points (Triangle)
PolygonIndex (Triangle)
PolygonNodeNormalArray
(PolygonFaceCollection) 
PolygonNodeNormalArray
(Triangle)
PolygonNodeNormalArray
(TriangleCollection)
PolygonNodePolygonFaceIndexArray
(PolygonFaceCollection) 
Polygons (PolygonMesh) 
Port (Operator) 
PortGroupCount (ICENode)
PortGroups (Operator) 
Ports (PortGroup)
PortType (Port) 
PoseEffect (ClipEffect)
Position (Point) 
Position (TrianglePoint)
PositionArray
(PointCollection) 
PositionArray (Triangle)
PositionArray
(TriangleCollection)
PositionArray
(TrianglePoint)
PositionArray
(TrianglePointCollection)
PositionX (FxOperator)
PositionY (FxOperator)
PosX (SITransformation)
PosY (SITransformation)
PosZ (SITransformation)
PPGLayout (PPG) 
PPGLayout (ProjectItem) 
PPGLayout (ShaderDef) 
Preferences
(XSIApplication)
PreferredAxisReference
(Joint)
PrimaryShaderFamily
(ShaderDef) 
Primitives (X3DObject)
ProcessTypes (Renderer)
ProgID (Shader)
ProgID (ShaderDef) 
ProgressBar (XSIUIToolkit)
Properties (Clip)
Properties (Material)
Properties (PassContainer)
Properties (Scene)
Properties (SceneItem)
Properties (Shader)
Properties (Source)
Properties (XSIProject)
Q
Quaternion (SIRotation)
R
RawMax (Channel)
RawMin (Channel)
ReadOnly (Parameter) 
Rectangle (View)
Red (Color)
ReferenceID (Shape)
Relations (Clip)
RenderChannel
(Framebuffer)
RenderChannels
(SceneRenderProperty)
Renderer (Pass)
Renderer
(SceneRenderProperty)
RendererDefs (ShaderDef)

RendererOptions
(MetaShaderRendererDef) 
Renderers (XSIApplication)
RenderTreeLayout (ShaderDef)

ResolvedPath
(FileReference)
ResX (Image)
ResY (Image)
ReturnValue (Command)
Right (FCurveKey)
RightTanX (FCurveKey)
RightTanY (FCurveKey)
Root (ChainElement)
Root (Scene)
Root (Shader)
RootNodeContainer
(ICENode)
Rotation
(SITransformation)
RotX (SIRotation)
RotX (SITransformation)
RotY (SIRotation)
RotY (SITransformation)
RotZ (SIRotation)
RotZ (SITransformation)
RowCount (GridData) 
S
Samples (Facet) 
Samples (Geometry)
Samples (Point) 
Samples (Segment) 
SavedDateTime (Project)
Scale (Channel)
Scale (TimeControl)
Scaling (SITransformation)
SceneArchiveInfo
(Renderer)
SclX (SITransformation)
SclY (SITransformation)
SclZ (SITransformation)
ScriptingName (Command)
ScriptName (Parameter) 
Segments (Facet) 
Segments (Geometry) 
Selected (CollectionItem)
Selected (FCurve)
Selected (FCurveKey)
Selected (ProjectItem) 
Selected (SchematicNode)
SelectedFCurves
(FCurveEditor) 
SelectedKeys (FCurve)
SelectedKeys (FCurveEditor)

SelectedNodes (Schematic)
Selection (XSIApplication)
ShaderballOpts (ShaderDef)

ShaderDef (Shader) 
ShaderDefinitions
(XSIApplication) 
ShaderFamilies (ShaderDef)

ShaderInstanceCount
(ShaderDef) 
ShaderInstances (ShaderDef)

Shaders (Camera)
Shaders (Light)
Shaders (Material)
Shaders (Shader)
ShaderType (Shader)
ShadingModel (OGLMaterial)
ShapeGroupName (ShapeKey)
ShowByDefault
(ShaderballOptions) 
SI3DStyle (FCurve)
SimulationEnvironments
(Scene)
SimulationTimeControl
(SimulationEnvironment)
Singleton (CollectionItem)
Singleton (Property) 
Size (UserDataBlob) 
Size (UserDataItem) 
Slash (XSIUtils)
SlaveClip (ClipRelation)
Source
(AnimationSourceItem)
Source (Clip)
Source (Context) 
Source (Parameter)
Source2 (MappedItem)
SourceItems (ActionSource)
Sources (Model)
Sources (Parameter)
Specular (OGLMaterial)
StartClip (Transition)
StartOffset (TimeControl)
StartSubComponent0D
(Geometry1D)
State (View)
StaticArray
(ShaderArrayParamDef) 
StatusBar (Application)
StatusText (ProgressBar)
Step (ProgressBar)
StructureType
(ICEAttribute)
StructureType
(ICENodePort)
Style (MenuItem)
SubComponent
(CollectionItem)
SubComponent (Facet) 
SubComponent
(FacetCollection) 
SubComponent (NurbsCurve)

SubComponent
(NurbsCurveCollection) 
SubComponent (Point) 
SubComponent
(PointCollection) 
SubComponent (Sample) 
SubComponent
(SampleCollection) 
SubComponent (Segment) 
SubComponent
(SegmentCollection) 
SubComponent0D
(Geometry2D)
SubComponent0D2D
(Geometry2D)
SubComponent1D
(Geometry2D)
SubDirectory (Addon)
SubElements
(CollectionItem)
SubElements2
(CollectionItem)
SubParamDefs
(ShaderStructParamDef) 
SuggestedMax (Parameter)

SuggestedMaxValue
(ShaderParamDef) 
SuggestedMin (Parameter)

SuggestedMinValue
(ShaderParamDef) 
SupportsKeyAssignment
(Command)
Surfaces (NurbsSurfaceMesh)

SymbolName
(MetaShaderRendererDef) 
T
Tags (Parameter) 
Target
(AnimationSourceItem)
Target (Channel)
Target (Delta)
Target (Port) 
Target (TextureLayerPort)
Target2 (Port) 
TargetPath (Port) 
Targets (ShaderParameter)

Template (UserDataMap) 
Texturable (ShaderParamDef)

TextureLayerPorts
(TextureLayer)
TextureLayers (Material)
TextureLayers (Shader)
Time (FCurveKey)
Time (OperatorContext) 
TimeControl (Clip)
TimeReference (ClipEffect)
Tooltip (Command)
Tracks (ClipContainer)
Transform (KinematicState)

Transform
(StaticKinematicState) 
Transitions
(ClipContainer)
Translation
(SITransformation)
Tree (FxOperator)
Triangles (Geometry)
TriangleSubIndexArray
(PolygonFace) 
TrimCount (NurbsSurface)

TurnInternalEdgeOffset
(PolygonFace) 
Type (CollectionItem)
Type (FCurve)
Type (Geometry0D)
Type (Geometry1D)
Type (Geometry2D)
Type (OGLLight)
Type (PPGItem) 
Type (Shape)
Type (SIObject) 
Type (SubComponent)
Type (XSICollection)
U
U (NurbsSample) 
U (UV)
UID (Command)
UIInfo (SchematicNode)
UIItems (PPGItem) 
UKnots (NurbsSurface) 
UNCPath (FileReference)
Unique (XSICollection)
UNormalized (NurbsSample)

UnresolvedFullname
(Material)
UpVectorReference
(AlignedAxisConstraint)
UpVectorReference
(Constraint)
UpVectorReference (Joint)
URL (Plugin)
URL (PluginRegistrar)
USamplingCoordinate
(NurbsSample) 
USamplingCount
(NurbsSampleCollection) 
UsedBy (Material)
UserData (Context) 
UserData (Plugin)
UserData (PluginRegistrar)
UserData (UpdateContext)

UserDefined
(RenderChannel)
UV (TrianglePoint)
UVArray (Triangle)
UVArray
(TriangleCollection)
UVArray (TrianglePoint)
UVArray
(TrianglePointCollection)
V
V (NurbsSample) 
V (UV)
Value (ActionDeltaItem)
Value (Argument)
Value (Channel)
Value (CollectionItem)
Value (FCurveKey)
Value (ICENodeInputPort)
Value (InputPort) 
Value (OutputPort) 
Value (Parameter) 
Value (ProgressBar)
Value (SIMatrix3)
Value (SIMatrix4)
Value (SIQuaternion)
Value (SIVector3)
Value (StaticSource)
Value (UserDataBlob) 
Value (UserDataItem) 
Values (ValueMap) 
ValueSize
(ClusterProperty_V1)
ValueType (Parameter) 
Variables (ClipEffect)
VertexColors (PolygonMesh)
Vertices (Edge) 
Vertices (PolygonFace) 
Vertices (PolygonMesh) 
ViewPosition (PPGLayout)

Views (Layout)
Views (View)
ViewSize (PPGLayout) 
Visible (ProgressBar)
Visible (View)
VKnots (NurbsSurface) 
VNormalized (NurbsSample)

VSamplingCoordinate
(NurbsSample) 
VSamplingCount
(NurbsSampleCollection) 
W
W (ControlPoint) 
W (SIQuaternion)
Weights (Envelope)
Width (OGLTexture)
WidthPercentage (PPGItem)

Workgroups
(XSIApplication)
X
X (ControlPoint) 
X (SIQuaternion)
X (SIVector3)
XYZAngles (SIRotation)
Y
Y (ControlPoint) 
Y (SIQuaternion)
Y (SIVector3)
Z
Z (ControlPoint) 
Z (SIQuaternion)
Z (SIVector3)