Properties
A
Action (Channel)
ActionDeltas (Delta)
Active
(AnimationSourceItem)
ActiveLayer (Scene)
ActiveLayout (Desktop)
ActiveMaterialLibrary
(Scene)
ActivePass (Scene)
ActivePrimitive
(X3DObject)
ActiveProject2
(XSIApplication)
ActiveScene (XSIProject)
ActiveSceneRoot
(XSIApplication)
ActiveSimulationEnvironment
(Scene)
ActiveToolName
(XSIApplication)
AllImageClips (Camera)
AllImageClips (Light)
AllImageClips (Material)
AllImageClips (Override)
AllImageClips (Pass)
AllImageClips (Shader)
Alpha (Color)
AlwaysEvaluate
(CustomOperator)
Ambient (OGLMaterial)
Animatable (Parameter)
Application (SIObject)
Arguments (Command)
Array
(ClusterElementCollection)
Array
(ControlPointCollection)
Array (KnotCollection)
Array (TriangleCollection)
Array
(TrianglePointCollection)
Array32 (UserDataBlob)
AttributeCategory
(ICEAttribute)
Attributes (EventInfo)
Attributes (ShaderDef)
Attributes (ShaderParamDef)
AuditInfo
(ActionDeltaItem)
Author (Plugin)
Author (PluginRegistrar)
B
Background (Partition)
BinaryData (CustomProperty)
BitDepths (Framebuffer)
Blue (Color)
Bones (ChainRoot)
Branch (Property)
BranchFlag (ProjectItem)
BranchGroup (Port)
BranchSelected (Shape)
Builtin (Command)
ByteArray (UserDataBlob)
C
Cache (Geometry)
Caches
(SimulationEnvironment)
Callback (MenuItem)
Camera (CameraRig)
CancelEnabled
(ProgressBar)
CancelPressed
(ProgressBar)
CannotBeUsedInBatch
(Command)
Capabilities
(CollectionItem)
Capabilities (Parameter)
Capabilities (ProjectItem)
Capabilities
(ShaderParamDef)
Caption (ProgressBar)
Categories (Preferences)
Categories (SIObject)
Category (Command)
Category (ShaderDef)
CenterReference (Cluster)
Channel (Device)
Channels (Device)
ChannelSize (Image)
ChannelType
(RenderChannel)
Checked (MenuItem)
Children (X3DObject)
ClipEffectItem
(MappedItem)
ClipIn (TimeControl)
ClipOut (TimeControl)
Clips (ClipContainer)
Clips (Track)
Closed (KnotCollection)
Closed (NurbsCurveList)
Clusters (Geometry)
ClusterType (SubComponent)
Code (Command)
Code (CustomOperator)
CodePath
(MetaShaderRendererDef)
CodeText
(MetaShaderRendererDef)
Color (OGLLight)
Color (TrianglePoint)
ColorArray (Triangle)
ColorArray
(TriangleCollection)
ColorArray (TrianglePoint)
ColorArray
(TrianglePointCollection)
Colors (Scene)
ColumnCount (GridData)
Command (MenuItem)
Commands (XSIApplication)
ComponentCollection
(SubComponent)
CompoundNodes
(ICENodeContainer)
ConeAngle (OGLLight)
ConnectedNodes
(ICENodePort)
ConnectedPorts
(ICENodePort)
ConnectionCount
(FxOperator)
Constrained (Constraint)
Constraining (Constraint)
Constraint (FCurveKey)
Constraints (Kinematics)
ConstructionHistory
(Primitive)
Containers
(SimulationEnvironment)
ContextType (ICEAttribute)
ContextType (ICENodePort)
ControlPoints (NurbsCurve)
ControlPoints
(NurbsCurveList)
ControlPoints (NurbsSurface)
Count
(ActionDeltaCollection)
Count
(ActionDeltaItemCollection)
Count
(ActionSourceCollection)
Count
(AnimationSourceItemCollection)
Count (ArgumentCollection)
Count (ArrayParameter)
Count (ChainBoneCollection)
Count (ChannelCollection)
Count (ClipCollection)
Count
(ClipEffectItemCollection)
Count
(ClipRelationCollection)
Count (ClusterCollection)
Count
(ClusterElementCollection)
Count
(ClusterPropertyCollection)
Count (CommandCollection)
Count (ConstraintCollection)
Count (DataSourceCollection)
Count (DeviceCollection)
Count (EnvelopeCollection)
Count (EventInfoCollection)
Count (FacetCollection)
Count (FCurveCollection)
Count (FCurveKeyCollection)
Count
(FileReferenceCollection)
Count (FilterCollection)
Count
(FramebufferCollection)
Count (FxOperatorCollection)
Count (GroupCollection)
Count
(ICEAttributeCollection)
Count
(ICECompoundNodeCollection)
Count
(ICEDataModifierNodeCollection)
Count
(ICEDataProviderNodeCollection)
Count (ICENodeCollection)
Count
(ICENodeInputPortCollection)
Count
(ICENodeOutputPortCollection)
Count
(ICENodePortCollection)
Count (ICETreeCollection)
Count (ImageClipCollection)
Count (InputPortCollection)
Count (KnotCollection)
Count (LayerCollection)
Count (LayoutCollection)
Count (LibraryCollection)
Count
(LinktabRuleCollection)
Count (MappedItemCollection)
Count (MaterialCollection)
Count (MemoCameraCollection)
Count
(MetaShaderRendererDefCollection)
Count (ModelCollection)
Count (NurbsCurveCollection)
Count (OperatorCollection)
Count (OutputPortCollection)
Count (ParameterCollection)
Count (PartitionCollection)
Count (PassCollection)
Count (PluginCollection)
Count (PluginItemCollection)
Count (PointCollection)
Count (PointLocatorData)
Count (PortCollection)
Count (PortGroupCollection)
Count (PPGLayout)
Count (PrimitiveCollection)
Count
(ProjectItemCollection)
Count (PropertyCollection)
Count
(RenderChannelCollection)
Count (RendererCollection)
Count (SampleCollection)
Count (SceneItemCollection)
Count
(SchematicNodeCollection)
Count (SegmentCollection)
Count (Selection)
Count (ShaderArrayParameter)
Count (ShaderCollection)
Count (ShaderDefCollection)
Count
(ShaderParamDefCollection)
Count
(ShaderParameterCollection)
Count
(SimulationEnvironmentCollection)
Count (SIObjectCollection)
Count
(StaticKinematicStateCollection)
Count
(TextureLayerCollection)
Count
(TextureLayerPortCollection)
Count (TrackCollection)
Count (TransitionCollection)
Count (TriangleCollection)
Count
(TrianglePointCollection)
Count (UserDataMap)
Count (ViewCollection)
Count (X3DObjectCollection)
Count (XSICollection)
Crease (Edge)
Crease (Vertex)
CreaseArray (EdgeCollection)
CreaseArray
(VertexCollection)
Created (OutputPort)
CurrentFrame (UpdateContext)
CurrentImageClip
(Material)
CurrentTab (PPG)
CurrentTexture (Material)
CurrentUV (Material)
CurrentVertexColor
(PolygonMesh)
Curves (NurbsCurveList)
CustomData (EventInfo)
CustomDataTypes
(ICEAttribute)
CustomDataTypes
(ICENodePort)
D
Data (GridData)
DataArray (ICEAttribute)
DataArray2D (ICEAttribute)
DataModifierNodes
(ICENodeContainer)
DataProviderNodes
(ICENodeContainer)
DataRepository (XSIUtils)
DataType (ICEAttribute)
DataType (ICENodePort)
DataType (ShaderParamDef)
DataType (ShaderParameter)
DataTypes (Framebuffer)
Debug (CustomOperator)
Decay (OGLMaterial)
Default (Parameter)
DefaultBackground
(ShaderballOptions)
DefaultChannels (Renderer)
DefaultImageClip (Scene)
DefaultInstallationPath
(Addon)
DefaultModel
(ShaderballOptions)
DefaultValue
(ShaderParamDef)
Definition (ShaderParameter)
DefinitionPath (ShaderDef)
Definitions
(ShaderParamDefContainer)
Deformers (Envelope)
Deformers (EnvelopeWeight)
Degree (KnotCollection)
Degree (NurbsCurve)
Delay (TimerEvent)
DependsOnFrameRate
(FCurve)
Description (Command)
Description (Parameter)
Desktop (XSIApplication)
Destination (MappedItem)
Devices (XSIApplication)
DialogTitle (FileBrowser)
Dictionary
(XSIApplication)
Diffuse (OGLMaterial)
Dimension
(ShaderballOptions)
DisplayName (ShaderDef)
DisplayName (ShaderParamDef)
DisplayProxy
(RendererArchiveInfo)
E
Edges (PolygonFace)
Edges (PolygonMesh)
EditorAttribute
(FCurveEditor)
Effect (Clip)
EffectID (FxOperator)
Effector (ChainElement)
ElementArray
(SubComponent)
ElementCount
(ICEAttribute)
Elements (Cluster)
Elements (Cluster_V1)
Elements (ClusterProperty)
Elements (Envelope)
ElementsOffsets
(Cluster_V1)
ElementsValues
(ClusterProperty_V1)
Email (Plugin)
Email (PluginRegistrar)
Enable (Channel)
Enable (Device)
Enable (DeviceCollection)
Enabled (Command)
Enabled (MenuItem)
EndClip (Transition)
EndSubComponent0D
(Geometry1D)
Envelopes (SceneItem)
Environment (XSIUtils)
EvaluationID (ProjectItem)
EventID (PPGEventContext)
EventInfos
(XSIApplication)
Expanded (SchematicNode)
ExpandedMembers (Group)
ExposedPorts
(ICECompoundNode)
Expression
(ClipEffectItem)
Extension
(RendererArchiveInfo)
ExternalFiles (Model)
ExternalFiles (Scene)
ExternalScriptDebugger
(XSIUtils)
Extrapolation (FCurve)
ExtrapolationAfterType
(TimeControl)
ExtrapolationAfterValue
(TimeControl)
ExtrapolationBeforeType
(TimeControl)
ExtrapolationBeforeValue
(TimeControl)
F
Facets (Geometry)
Families (CollectionItem)
Families (ProjectItem)
FCurveSelection
(XSIApplication)
FileBaseName (FileBrowser)
FileBrowser (XSIUIToolkit)
FileExtension
(FileBrowser)
FileName (Command)
FileName (CustomOperator)
FileName (EventInfo)
FileName (FileBrowser)
Filename (Plugin)
Filename (PluginRegistrar)
FilePath (FileBrowser)
FilePathName (FileBrowser)
FileType (FileReference)
Filter (FileBrowser)
Filter (MenuItem)
Filter (PortGroup)
Filter (Selection)
Filters (XSIApplication)
Flags (Argument)
Flags (Port)
Flags (PortGroup)
Floating (View)
Formats (Framebuffer)
Framebuffers (Pass)
Frames (Pass)
FullName (OGLTexture)
FullName (SIObject)
FxOperators (FxTree)
G
Geometry (Primitive)
Geometry0D (Geometry_V1)
Geometry1D (Geometry_V1)
Geometry2D (Geometry_V1)
Global (Kinematics)
Green (Color)
GridWidget (GridData)
GroupIndex (ICENodePort)
GroupIndex (Port)
GroupInstance (Port)
GroupInstanceIndex
(ICENodePort)
GroupName (Port)
Groups (Model)
GUID (FileReference)
H
Handler (Argument)
Handler (Command)
Handler (EventInfo)
HasDefaultValue
(ShaderParamDef)
HasInstanceValue
(Parameter)
Height (OGLTexture)
Help (SIObject)
HierarchicalEvaluationID
(ProjectItem)
HighClamp (FCurve)
I
ICEAttributes (Geometry)
ICEAttributes
(ProjectItem)
ICETrees (Primitive)
ID (Channel)
ID (Device)
ImageClips (Material)
ImageClips (Scene)
ImageClips (Shader)
Index (ChainBone)
Index (Facet)
Index (FCurveKey)
Index (ICENodePort)
Index (NurbsCurve)
Index (Point)
Index (PolygonNode)
Index (Port)
Index (PortGroup)
Index (Sample)
Index (Segment)
Index (Triangle)
Index (TrianglePoint)
IndexArray (FacetCollection)
IndexArray (PointCollection)
IndexArray
(PolygonNodeCollection)
IndexArray
(SampleCollection)
IndexArray
(SegmentCollection)
IndexArray (Triangle)
IndexArray
(TriangleCollection)
IndexArray
(TrianglePointCollection)
Init (ShaderballOptions)
InitialDirectory
(FileBrowser)
InputParamDefs (ShaderDef)
InputPorts (ICENode)
InputPorts (Operator)
Inspected (PPG)
InspectedObjects (PPG)
InspectedObjects
(PPGEventContext)
InstallationPath
(XSIApplication)
InstanceCount (PortGroup)
InstanceMaster (Model)
Interactive
(XSIApplication)
Interest (DirectedObject)
InterestPosition
(OGLLight)
Interpolation (FCurve)
Interpolation (FCurveKey)
Interval (TimerEvent)
IsA (CollectionItem)
IsActive (ClipEffect)
IsArray (ShaderParamDef)
IsBoundary (ControlPoint)
IsBoundary (Edge)
IsBoundary (Vertex)
IsConnected (ICENode)
IsConnected (ICENodePort)
IsConnected (Operator)
IsConnected (Port)
IsConstant (ICEAttribute)
IsDefined (ICEAttribute)
IsEmpty (UserDataBlob)
IsEmpty (UserDataItem)
IsEmpty (UserDataMap)
IsHard (Edge)
IsHardArray (EdgeCollection)
IsInput (ShaderParamDef)
IsNotLogged (Command)
IsOutput (ICENodePort)
IsOutput (ShaderParamDef)
IsPoseEffectActive
(ClipEffect)
IsReadonly (ICEAttribute)
IsStructure (ShaderParamDef)
IsUndoing (XSIApplication)
Item (ActionDeltaCollection)
Item
(ActionDeltaItemCollection)
Item
(ActionSourceCollection)
Item
(AnimationSourceItemCollection)
Item (ArgumentCollection)
Item (ChainBoneCollection)
Item (ChannelCollection)
Item (ClipCollection)
Item
(ClipEffectItemCollection)
Item
(ClipRelationCollection)
Item (ClusterCollection)
Item
(ClusterPropertyCollection)
Item (CommandCollection)
Item (ConstraintCollection)
Item (DataSourceCollection)
Item (DeviceCollection)
Item (EnvelopeCollection)
Item (Environment)
Item (EventInfoCollection)
Item (FCurveCollection)
Item (FCurveKeyCollection)
Item
(FileReferenceCollection)
Item (FilterCollection)
Item (FramebufferCollection)
Item (FxOperatorCollection)
Item (GroupCollection)
Item
(ICEAttributeCollection)
Item
(ICECompoundNodeCollection)
Item
(ICEDataModifierNodeCollection)
Item
(ICEDataProviderNodeCollection)
Item (ICENodeCollection)
Item
(ICENodeInputPortCollection)
Item
(ICENodeOutputPortCollection)
Item (ICENodePortCollection)
Item (ICETreeCollection)
Item (ImageClipCollection)
Item (InputPortCollection)
Item (LayerCollection)
Item (LayoutCollection)
Item (LibraryCollection)
Item (LinktabRuleCollection)
Item (MappedItemCollection)
Item (MaterialCollection)
Item (MemoCameraCollection)
Item
(MetaShaderRendererDefCollection)
Item (ModelCollection)
Item (OperatorCollection)
Item (OutputPortCollection)
Item (ParameterCollection)
Item (PartitionCollection)
Item (PassCollection)
Item (PluginCollection)
Item (PluginItemCollection)
Item (PortCollection)
Item (PortGroupCollection)
Item (PPGLayout)
Item (PrimitiveCollection)
Item (ProjectItemCollection)
Item (PropertyCollection)
Item
(RenderChannelCollection)
Item (RendererCollection)
Item (SceneItemCollection)
Item
(SchematicNodeCollection)
Item (Selection)
Item (ShaderArrayParameter)
Item (ShaderCollection)
Item (ShaderDefCollection)
Item
(ShaderParamDefCollection)
Item
(ShaderParameterCollection)
Item
(SimulationEnvironmentCollection)
Item (SIObjectCollection)
Item
(StaticKinematicStateCollection)
Item
(TextureLayerCollection)
Item
(TextureLayerPortCollection)
Item (TrackCollection)
Item (TransitionCollection)
Item (UserDataMap)
Item (ViewCollection)
Item (X3DObjectCollection)
Item (XSICollection)
ItemDef
(ShaderArrayParamDef)
ItemInitialCount
(ShaderArrayParamDef)
ItemInitialValues
(ShaderArrayParamDef)
ItemName
(ShaderArrayParamDef)
Items (ActionDelta)
Items (ClipEffect)
Items (Library)
Items (Plugin)
ItemsByIndex
(ClusterElementCollection)
ItemSize (UserDataMap)
ItemValue (UserDataMap)
J
Joint (ChainBone)
Joint (ChainEffector)
K
Keyable (Parameter)
Keys (FCurve)
Kinematics (X3DObject)
Knots (NurbsCurve)
Knots (NurbsSurface)
L
Label (PPGItem)
LabelMinPixels (PPGItem)
LabelPercentage (PPGItem)
Language (Command)
Language (CustomOperator)
Language (EventInfo)
Language (Plugin)
Language (PluginRegistrar)
Language (PPGLayout)
Layers (Layer)
Layers (Scene)
Layouts (Desktop)
Left (FCurveKey)
LeftTanX (FCurveKey)
LeftTanY (FCurveKey)
Length (NurbsCurve)
Length (NurbsCurveList)
Library (Material)
License (XSIApplication)
Light (LightRig)
LightPosition (OGLLight)
Linktab (XSIUtils)
LittleEndian (UserDataMap)
Loaded (Plugin)
Local (Kinematics)
LocalProperties
(SceneItem)
LocalRotation (X3DObject)
LocalScaling (X3DObject)
LocalTranslation
(X3DObject)
Locked (FCurve)
Locked (FCurveKey)
LockLevel (Parameter)
LockLevel (ProjectItem)
LockMasters (ProjectItem)
LockType (Parameter)
LockType (ProjectItem)
Logic (PPGLayout)
LowClamp (FCurve)
M
MainPort (ShaderParamDef)
Major (ICECompoundNode)
Major (Plugin)
Major (PluginRegistrar)
MappedItems (Clip)
Marked (Parameter)
MasterClip (ClipRelation)
MasterParameter
(ProxyParameter)
Material (SceneItem)
MaterialLibraries (Scene)
Materials (X3DObject)
Matrix4 (SITransformation)
Max (Parameter)
Max (PortGroup)
Maximum (ProgressBar)
MaxValue (ShaderParamDef)
Members (Group)
MemoCameras (View)
Min (Parameter)
Min (PortGroup)
Minimum (ProgressBar)
Minor (ICECompoundNode)
Minor (Plugin)
Minor (PluginRegistrar)
MinValue (ShaderParamDef)
Mixer (Model)
Model (Parameter)
Model (ProjectItem)
ModelKind (Model)
Models (X3DObject)
Multiframe
(RendererArchiveInfo)
Mute (ActionDeltaItem)
Mute (Delta)
Mute (EventInfo)
Mute (FCurve)
Mute (Operator)
N
Name (CollectionItem)
Name (PPGItem)
Name (RendererArchiveInfo)
Name (SIObject)
Names (ValueMap)
Nb0D (Geometry_V1)
Nb0D2D (Geometry2D)
Nb1D (Geometry_V1)
Nb2D (Geometry_V1)
NbElements (Cluster_V1)
NbElements
(ClusterProperty_V1)
NbPoints (Facet)
Neighborhood0D
(Geometry0D)
Neighborhood0D
(Geometry1D)
Neighborhood0D
(Geometry2D)
Neighborhood1D
(Geometry0D)
Neighborhood1D
(Geometry1D)
Neighborhood1D
(Geometry2D)
Neighborhood2D
(Geometry0D)
Neighborhood2D
(Geometry1D)
Neighborhood2D
(Geometry2D)
Neighbors0D (Geometry0D)
Neighbors0D (Geometry1D)
Neighbors0D (Geometry2D)
Neighbors1D (Geometry0D)
Neighbors1D (Geometry1D)
Neighbors1D (Geometry2D)
Neighbors2D (Geometry0D)
Neighbors2D (Geometry1D)
Neighbors2D (Geometry2D)
NeighborTriangles
(Triangle)
NestedObjects (SIObject)
NestedRelations
(ClipContainer)
Nodes (Edge)
Nodes (ICENodeContainer)
Nodes (PolygonFace)
Nodes (PolygonMesh)
Nodes (Schematic)
Nodes (SchematicNode)
Nodes (Vertex)
NoKeyValue (FCurve)
Normal (Point)
Normal (PolygonNode)
Normal (TrianglePoint)
NormalArray
(FacetCollection)
NormalArray
(PointCollection)
NormalArray
(PolygonFaceCollection)
NormalArray
(PolygonNodeCollection)
NormalArray
(SegmentCollection)
NormalArray
(TrianglePoint)
NormalArray
(TrianglePointCollection)
NumberOfFilesInSequence
(FileReference)
NumChannels (Image)
NurbsSamples (NurbsSurface)
NurbsSurface (NurbsSample)
O
Obj (CollectionItem)
Object (SchematicNode)
ObjectArchiveInfo
(Renderer)
ObjectID (ProjectItem)
Offset (Channel)
OGLLight (Light)
OGLMaterial (Material)
OGLTexture (Material)
Operator (UpdateContext)
Operators
(SimulationEnvironment)
Option (Device)
Optional (InputPort)
Origin (SIObject)
OriginalValue (Parameter)
OriginPath (SIObject)
OutputFormats (Renderer)
OutputParamDefs (ShaderDef)
OutputPort (OperatorContext)
OutputPorts (ICENode)
OutputPorts (Operator)
OutputTarget
(OperatorContext)
OutputType (Shader)
OverridenObject
(Parameter)
OverridingObject
(Parameter)
Owners (FileReference)
Owners (ProjectItem)
P
Parameter (ClipEffectItem)
ParameterEntries
(Override)
Parameterization
(KnotCollection)
Parameters (ICENodePort)
Parameters (Parameter)
Parameters (ProjectItem)
Parent (SIObject)
Parent3DObject (Parameter)
Parent3DObject
(ProjectItem)
Parent3DObject
(SubComponent)
Parsed (ShaderDef)
Parser (ShaderDef)
ParserBased (ShaderDef)
Partitions (Pass)
PartitionType (Partition)
PassContainer (Scene)
Passes (PassContainer)
Passes (Scene)
Path (FileReference)
Path (Project)
PathItems (CollectionItem)
PI (XSIMath)
PickPrompt (PortGroup)
PinComponentArray
(UVProperty)
Platform (XSIApplication)
Plugin (ShaderDef)
PluginBased (ShaderDef)
PluginFilename (ShaderDef)
Plugins (XSIApplication)
Points (Facet)
Points (Geometry)
Points (Segment)
Points (Triangle)
PolygonIndex (Triangle)
PolygonNodeNormalArray
(PolygonFaceCollection)
PolygonNodeNormalArray
(Triangle)
PolygonNodeNormalArray
(TriangleCollection)
PolygonNodePolygonFaceIndexArray
(PolygonFaceCollection)
Polygons (PolygonMesh)
Port (Operator)
PortGroupCount (ICENode)
PortGroups (Operator)
Ports (PortGroup)
PortType (Port)
PoseEffect (ClipEffect)
Position (Point)
Position (TrianglePoint)
PositionArray
(PointCollection)
PositionArray (Triangle)
PositionArray
(TriangleCollection)
PositionArray
(TrianglePoint)
PositionArray
(TrianglePointCollection)
PositionX (FxOperator)
PositionY (FxOperator)
PosX (SITransformation)
PosY (SITransformation)
PosZ (SITransformation)
PPGLayout (PPG)
PPGLayout (ProjectItem)
PPGLayout (ShaderDef)
Preferences
(XSIApplication)
PreferredAxisReference
(Joint)
PrimaryShaderFamily
(ShaderDef)
Primitives (X3DObject)
ProcessTypes (Renderer)
ProgID (Shader)
ProgID (ShaderDef)
ProgressBar (XSIUIToolkit)
Properties (Clip)
Properties (Material)
Properties (PassContainer)
Properties (Scene)
Properties (SceneItem)
Properties (Shader)
Properties (Source)
Properties (XSIProject)
Q
Quaternion (SIRotation)
R
RawMax (Channel)
RawMin (Channel)
ReadOnly (Parameter)
Rectangle (View)
Red (Color)
ReferenceID (Shape)
Relations (Clip)
RenderChannel
(Framebuffer)
RenderChannels
(SceneRenderProperty)
Renderer (Pass)
Renderer
(SceneRenderProperty)
RendererDefs (ShaderDef)
RendererOptions
(MetaShaderRendererDef)
Renderers (XSIApplication)
RenderTreeLayout (ShaderDef)
ResolvedPath
(FileReference)
ResX (Image)
ResY (Image)
ReturnValue (Command)
Right (FCurveKey)
RightTanX (FCurveKey)
RightTanY (FCurveKey)
Root (ChainElement)
Root (Scene)
Root (Shader)
RootNodeContainer
(ICENode)
Rotation
(SITransformation)
RotX (SIRotation)
RotX (SITransformation)
RotY (SIRotation)
RotY (SITransformation)
RotZ (SIRotation)
RotZ (SITransformation)
RowCount (GridData)
S
Samples (Facet)
Samples (Geometry)
Samples (Point)
Samples (Segment)
SavedDateTime (Project)
Scale (Channel)
Scale (TimeControl)
Scaling (SITransformation)
SceneArchiveInfo
(Renderer)
SclX (SITransformation)
SclY (SITransformation)
SclZ (SITransformation)
ScriptingName (Command)
ScriptName (Parameter)
Segments (Facet)
Segments (Geometry)
Selected (CollectionItem)
Selected (FCurve)
Selected (FCurveKey)
Selected (ProjectItem)
Selected (SchematicNode)
SelectedFCurves
(FCurveEditor)
SelectedKeys (FCurve)
SelectedKeys (FCurveEditor)
SelectedNodes (Schematic)
Selection (XSIApplication)
ShaderballOpts (ShaderDef)
ShaderDef (Shader)
ShaderDefinitions
(XSIApplication)
ShaderFamilies (ShaderDef)
ShaderInstanceCount
(ShaderDef)
ShaderInstances (ShaderDef)
Shaders (Camera)
Shaders (Light)
Shaders (Material)
Shaders (Shader)
ShaderType (Shader)
ShadingModel (OGLMaterial)
ShapeGroupName (ShapeKey)
ShowByDefault
(ShaderballOptions)
SI3DStyle (FCurve)
SimulationEnvironments
(Scene)
SimulationTimeControl
(SimulationEnvironment)
Singleton (CollectionItem)
Singleton (Property)
Size (UserDataBlob)
Size (UserDataItem)
Slash (XSIUtils)
SlaveClip (ClipRelation)
Source
(AnimationSourceItem)
Source (Clip)
Source (Context)
Source (Parameter)
Source2 (MappedItem)
SourceItems (ActionSource)
Sources (Model)
Sources (Parameter)
Specular (OGLMaterial)
StartClip (Transition)
StartOffset (TimeControl)
StartSubComponent0D
(Geometry1D)
State (View)
StaticArray
(ShaderArrayParamDef)
StatusBar (Application)
StatusText (ProgressBar)
Step (ProgressBar)
StructureType
(ICEAttribute)
StructureType
(ICENodePort)
Style (MenuItem)
SubComponent
(CollectionItem)
SubComponent (Facet)
SubComponent
(FacetCollection)
SubComponent (NurbsCurve)
SubComponent
(NurbsCurveCollection)
SubComponent (Point)
SubComponent
(PointCollection)
SubComponent (Sample)
SubComponent
(SampleCollection)
SubComponent (Segment)
SubComponent
(SegmentCollection)
SubComponent0D
(Geometry2D)
SubComponent0D2D
(Geometry2D)
SubComponent1D
(Geometry2D)
SubDirectory (Addon)
SubElements
(CollectionItem)
SubElements2
(CollectionItem)
SubParamDefs
(ShaderStructParamDef)
SuggestedMax (Parameter)
SuggestedMaxValue
(ShaderParamDef)
SuggestedMin (Parameter)
SuggestedMinValue
(ShaderParamDef)
SupportsKeyAssignment
(Command)
Surfaces (NurbsSurfaceMesh)
SymbolName
(MetaShaderRendererDef)
T
Tags (Parameter)
Target
(AnimationSourceItem)
Target (Channel)
Target (Delta)
Target (Port)
Target (TextureLayerPort)
Target2 (Port)
TargetPath (Port)
Targets (ShaderParameter)
Template (UserDataMap)
Texturable (ShaderParamDef)
TextureLayerPorts
(TextureLayer)
TextureLayers (Material)
TextureLayers (Shader)
Time (FCurveKey)
Time (OperatorContext)
TimeControl (Clip)
TimeReference (ClipEffect)
Tooltip (Command)
Tracks (ClipContainer)
Transform (KinematicState)
Transform
(StaticKinematicState)
Transitions
(ClipContainer)
Translation
(SITransformation)
Tree (FxOperator)
Triangles (Geometry)
TriangleSubIndexArray
(PolygonFace)
TrimCount (NurbsSurface)
TurnInternalEdgeOffset
(PolygonFace)
Type (CollectionItem)
Type (FCurve)
Type (Geometry0D)
Type (Geometry1D)
Type (Geometry2D)
Type (OGLLight)
Type (PPGItem)
Type (Shape)
Type (SIObject)
Type (SubComponent)
Type (XSICollection)
U
U (NurbsSample)
U (UV)
UID (Command)
UIInfo (SchematicNode)
UIItems (PPGItem)
UKnots (NurbsSurface)
UNCPath (FileReference)
Unique (XSICollection)
UNormalized (NurbsSample)
UnresolvedFullname
(Material)
UpVectorReference
(AlignedAxisConstraint)
UpVectorReference
(Constraint)
UpVectorReference (Joint)
URL (Plugin)
URL (PluginRegistrar)
USamplingCoordinate
(NurbsSample)
USamplingCount
(NurbsSampleCollection)
UsedBy (Material)
UserData (Context)
UserData (Plugin)
UserData (PluginRegistrar)
UserData (UpdateContext)
UserDefined
(RenderChannel)
UV (TrianglePoint)
UVArray (Triangle)
UVArray
(TriangleCollection)
UVArray (TrianglePoint)
UVArray
(TrianglePointCollection)
V
V (NurbsSample)
V (UV)
Value (ActionDeltaItem)
Value (Argument)
Value (Channel)
Value (CollectionItem)
Value (FCurveKey)
Value (ICENodeInputPort)
Value (InputPort)
Value (OutputPort)
Value (Parameter)
Value (ProgressBar)
Value (SIMatrix3)
Value (SIMatrix4)
Value (SIQuaternion)
Value (SIVector3)
Value (StaticSource)
Value (UserDataBlob)
Value (UserDataItem)
Values (ValueMap)
ValueSize
(ClusterProperty_V1)
ValueType (Parameter)
Variables (ClipEffect)
VertexColors (PolygonMesh)
Vertices (Edge)
Vertices (PolygonFace)
Vertices (PolygonMesh)
ViewPosition (PPGLayout)
Views (Layout)
Views (View)
ViewSize (PPGLayout)
Visible (ProgressBar)
Visible (View)
VKnots (NurbsSurface)
VNormalized (NurbsSample)
VSamplingCoordinate
(NurbsSample)
VSamplingCount
(NurbsSampleCollection)
W
W (ControlPoint)
W (SIQuaternion)
Weights (Envelope)
Width (OGLTexture)
WidthPercentage (PPGItem)
Workgroups
(XSIApplication)
X
X (ControlPoint)
X (SIQuaternion)
X (SIVector3)
XYZAngles (SIRotation)
Y
Y (ControlPoint)
Y (SIQuaternion)
Y (SIVector3)
Z
Z (ControlPoint)
Z (SIQuaternion)
Z (SIVector3)