ICEAttribute.DataArray

Description

Returns a 1D read-only Array object containing the data defined by this attribute. If ICEAttribute.IsConstant is true, the array has only one item which contains the constant value. Returns an empty array if the attribute's structure type is not a singleton.

Examples

Python Example

#
# This example shows how to access all attribute data on a geometry.
#
from win32com.client import constants
xsi = Application
xsi.CreatePrim("Cone", "MeshSurface", "", "")
attrs = xsi.Selection(0).ActivePrimitive.Geometry.ICEAttributes;
for attr in attrs:
        xsi.LogMessage( "*******************************************************************" )
        xsi.LogMessage( "Name: " + attr.Name )
        xsi.LogMessage( "DataType: " + str(attr.DataType) )
        xsi.LogMessage( "StructType: " + str(attr.StructureType) )
        xsi.LogMessage( "ContextType: " + str(attr.ContextType) )
        xsi.LogMessage( "IsDefined: " + str(attr.IsDefined) )   
        xsi.LogMessage( "IsConstant: " + str(attr.IsConstant) ) 
        xsi.LogMessage( "Readonly: " + str(attr.IsReadonly) )
        xsi.LogMessage( "AttributeCategory: " + str(attr.AttributeCategory) )
        xsi.LogMessage( "Element count: " + str(attr.ElementCount) )    
        if attr.IsDefined == 0 :
                continue
        dataType = attr.DataType;
        data = attr.DataArray;
        for elem in data:
                if dataType == constants.siICENodeDataFloat:
                        xsi.LogMessage( "float: " + str(elem) )
                elif dataType == constants.siICENodeDataLong: 
                        xsi.LogMessage( "long: " + str(elem) )
                elif dataType == constants.siICENodeDataBool: 
                        xsi.LogMessage( "bool: " + str(elem) )
                elif dataType == constants.siICENodeDataVector3: 
                        xsi.LogMessage( "Vector3: " + str(elem.X) + ":" + str(elem.Y) + ":" + str(elem.Z) )
                elif dataType == constants.siICENodeDataQuaternion: 
                        xsi.LogMessage( "Quaternion: " + str(elem.W) + ":" + str(elem.X) + ":" + str(elem.Y) + ":" + str(elem.Z) )
                elif dataType == constants.siICENodeDataRotation: 
                        xsi.LogMessage( "Rotation: " + str(elem.RotX) + ":" + str(elem.RotY) + ":" + str(elem.RotZ) )
                elif dataType == constants.siICENodeDataMatrix33: 
                        xsi.LogMessage( "Matrix33:" );
                        xsi.LogMessage( str(elem.Value(0,0)) + ":" + str(elem.Value(0,1)) + ":" + str(elem.Value(0,2)) )
                        xsi.LogMessage( str(elem.Value(1,0)) + ":" + str(elem.Value(1,1)) + ":" + str(elem.Value(1,2)) )
                        xsi.LogMessage( str(elem.Value(2,0)) + ":" + str(elem.Value(2,1)) + ":" + str(elem.Value(2,2)) )
                elif dataType == constants.siICENodeDataMatrix44: 
                        xsi.LogMessage( "Matrix44:" );
                        xsi.LogMessage( str(elem.Value(0,0)) + ":" + str(elem.Value(0,1)) + ":" + str(elem.Value(0,2)) + ":" + str(elem.Value(0,3)))
                        xsi.LogMessage( str(elem.Value(1,0)) + ":" + str(elem.Value(1,1)) + ":" + str(elem.Value(1,2)) + ":" + str(elem.Value(1,3)))
                        xsi.LogMessage( str(elem.Value(2,0)) + ":" + str(elem.Value(2,1)) + ":" + str(elem.Value(2,2)) + ":" + str(elem.Value(2,3)))
                        xsi.LogMessage( str(elem.Value(3,0)) + ":" + str(elem.Value(3,1)) + ":" + str(elem.Value(3,2)) + ":" + str(elem.Value(3,3)))
                elif dataType == constants.siICENodeDataColor4: 
                        xsi.LogMessage( "Color:" );
                        xsi.LogMessage( str(elem.Red) + ":" + str(elem.Green) + ":" + str(elem.Blue) + ":" + str(elem.Alpha) )
                elif dataType == constants.siICENodeDataString: 
                        xsi.LogMessage( "String: " + elem );
# Expected results:
# INFO : *******************************************************************
# INFO : Name: SurfaceGeometricNormal
# INFO : DataType: 16
# INFO : StructType: 1
# INFO : ContextType: 1048576
# INFO : IsDefined: False
# INFO : IsConstant: False
# INFO : Readonly: True
# INFO : AttributeCategory: 1
# INFO : Element count: 0
# INFO : *******************************************************************
# INFO : Name: Volume
# INFO : DataType: 4
# INFO : StructType: 1
# INFO : ContextType: 1
# INFO : IsDefined: True
# INFO : IsConstant: True
# INFO : Readonly: True
# INFO : AttributeCategory: 1
# INFO : Element count: 1
# INFO : float: 3.77123618126
# etc.

See Also

ICEAttribute.DataArray2D ICEAttribute.GetDataArrayChunk ICEAttribute.GetDataArray2DChunk