v3.0
Creates a SubComponent from the collection of Points. This allows you to access the more collections that are more specific to the geometry type (VertexCollection and ControlPointCollection) via the SubComponent.ComponentCollection property.
set oObj = ActiveSceneRoot.AddGeometry("Cube","MeshSurface") set oPoints = oObj.ActivePrimitive.Geometry.Facets(3).Points logmessage oPoints.SubComponent |