Sets or returns a Boolean value indicating whether the Delta is muted or not (true = muted; false = active).
/* This example demonstrates how to mute a Delta */ NewScene(null, false); // Create a reference model from a cube var oRoot = Application.ActiveProject.ActiveScene.Root; var oCube = oRoot.AddGeometry("Cube", "MeshSurface"); var emdlFileRefModel = XSIUtils.BuildPath(Application.InstallationPath(siProjectPath), "Models", "MyModel.emdl"); CreateModelAndConvertToRef(oCube, emdlFileRefModel ); // Add the Delta object var oDelta = AddDelta(oCube.Model); // Get the first ActionDeltaItem of the first ActionDelta oDelta.Mute = true; // Print the name of the mute ActionDeltaItem Application.LogMessage("muting " + oDelta.Name); // Reload the reference model UpdateReferencedModel("Model"); // Output of above script: //INFO : muting Delta |