Namespaces | Classes | Typedefs | Enumerations | Functions | Variables
XSI Namespace Reference

The XSI namespace defines a region where all API classes are declared. Namespaces are used to prevent global namespace pollution and name clashing. More...

Namespaces

namespace   MATH
 

All Math classes and functions defined in the C++ API are assigned to the MATH namespace which is nested under the XSI namespace.


Classes

class   ActionDelta
  The ActionDelta object tracks changes made on a parameter that is part of a reference model. Every ActionDelta contains one or more ActionDeltaItem objects, each of which represents a single change, or modification, to a referenced parameter. Each ActionDelta object has a specific type (see siModificationDeltaType) and each ActionDeltaItem it contains is of the same type. More...
class   ActionDeltaItem
  The ActionDeltaItem object tracks changes made on a parameter that is part of a reference model. Each ActionDeltaItem represents a single change, or modification, to a referenced parameter. So each time there a change to a static value, an FCurve, a Constraint, an Expression or a GroupRelation, a new ActionDeltaItem is generated. More...
class   ActionSource
  The ActionSource class is a specialization of the Source class, representing sources for action and shape animation clips. More...
class   AnimationSourceItem
  An ActionSource contains a collection of animation source items, which you can get at using ActionSource::GetItems. The AnimationSourceItem class provides access to the animation DataSource (for example, an FCurve) and a target entity such as the Parameter or Cluster which the animation source drives. More...
class   AnimationSource
  The AnimationSource object represents a special kind of DataSource, for example, ActionSource, Constraint, FCurve, Expression, or StaticSource. More...
class   Annotation
  The Annotation class is a specialized X3DObject used for inserting text annotation in a scene. More...
class   Application
  The Application object represents the running instance of the Softimage application and it is the top most entity of the C++ API object hierarchy. Application contains properties that return other Softimage objects such as the active scene root. More...
class   Argument
  The Argument object represents an argument (or parameter) of a Softimage Command. For example, the DeleteObj command takes 1 argument (InputObj). More...
class   ArgumentArray
class   ArgumentHandler
  An argument handler is an object that helps determine the value that is passed to a Command. More...
class   ArrayParameter
  An ArrayParameter is a specialization of a Parameter. More...
class   CBase
  CBase is the base class of all API classes and provides access to Softimage objects through generic CRef objects. The class defines a runtime type information sytem (RTTI) and CRef attachment support for API classes. More...
class   CBitArray
  This class encapsulates an array of binary values represented as booleans, where true indicates a bit set to ON and false indicates a bit set to OFF. More...
class   CBoolArray
  The CBoolArray is an uni-dimensional array of bool values. More...
class   Camera
  The Camera object represents a Softimage camera in a scene. More...
class   CameraRig
  The CameraRig object is a specialized Null object that represents a hierarchy composed of a Camera and its X3DObject interest object. More...
class   ChainBone
  The ChainBone object is part of a skeleton chain. More...
class   ChainEffector
  The ChainEffector object is part of a skeleton chain. More...
class   ChainElement
  The ChainElement object represents a component of a skeleton chain. More...
class   ChainRoot
  The ChainRoot object represents the root of a skeleton chain. More...
class   Clip
  Clips are instances of animation and shape actions (ActionSource), audio and image sources (Source) and compound clips (ClipContainer). More...
class   ClipContainer
  A ClipContainer can represent either the Mixer or a compound Clip. Both can contain other Clips, Tracks and Transitions. More...
class   ClipEffect
  A ClipEffect represents the set of effects associated with a Clip. Each ClipEffect object contains one item corresponding to a MappedItem. More...
class   ClipEffectItem
  A ClipEffectItem is an expression which is bound to a MappedItem of a Clip. More...
class   ClipRelation
  Clip relations are logical entities used to create a bi-directional constraint between two clips, the master and slave clip. More...
class   Cluster
  A cluster represents a set of components on a Geometry. More...
class   CClusterElementArray
  An array of cluster elements in a Cluster object. More...
class   ClusterProperty
  Represents a property of a cluster. More...
class   CClusterPropertyElementArray
  An array of cluster property elements in a ClusterProperty object. More...
class   CClusterPropertyBuilder
  Provides the services to accelerate the process of creating new cluster properties on a geometry. More...
struct   CColor
  This struct represents an RGBA color. More...
class   CColorArray
  The CColorArray is a one-dimensional, zero-based array of CColor objects. More...
class   CComAPIHandler
  The CComAPIHandler class implements a C++ wrapper for calling automation objects (scripting objects) or objects implemented using the Softimage Object Model (formerly called the COM API). More...
class   Command
  Represents a Softimage command (either built-in or custom). This object encapsulates information on a command such as the name, category, arguments, where it is implemented etc. More...
class   CommandArray
  This object represents a collection of commands. More...
class   ConstructionHistory
class   Constraint
  The Constraint object represents a constraint in the scene graph. More...
class   Context
  This is a general, flexible Context object that is used for callbacks. Instances of this object are used to pass information to the C++ API callbacks that implement a PluginItem. More...
class   ControlPoint
  The ControlPoint of a NurbsSurface or a NurbsCurve. More...
class   CControlPointRefArray
  An array of ControlPoint object references representing the NurbsCurve or NurbsSurface control points. More...
class   CustomOperator
  The CustomOperator object represents a custom operator (ie., a scripted or compiled operator) in the scene graph. More...
class   CustomProperty
  The CustomProperty class represents a custom parameter set property object. A custom property holds a set of parameters which can be created by the user or via scripting/programming. More...
class   CDataArray
  This template class encapsulates the 1D data arrays passed to custom node plug-ins during a graph evaluation. The underlying data arrays are zero-based, the following types are available: More...
class   CDataArray< bool >
  This class is a specialization of a CDataArray class of type bool. More...
class   CDataArrayCustomType
  CDataArrayCustomType is used for storing binary data in a 1D element array of type CDataArrayCustomType::TData. More...
class   CDataArrayString
  CDataArrayString is used for storing wide character strings in a 1D element array. More...
class   CDataArray2D
  This template class encapsulates 2D data arrays that are passed to custom node plug-ins during a graph evaluation. The underlying data arrays are zero-based, the following types are available: More...
class   CDataArray2D< bool >
  This class is a specialization of a CDataArray2D class of type bool. More...
class   CDataArray2DCustomType
  CDataArray2DCustomType is used for storing binary data in a 2D element array of type CDataArray2DCustomType::TData. More...
class   CDataArray2DString
  CDataArray2DString is used for storing strings in a 2D element array. More...
class   Delta
  The Delta object represents a 'diff' or list of modifications to a reference model. More...
class   Desktop
  The Desktop provides the services for creating and accessing UI objects in Softimage. More...
class   Dictionary
class   Directed
  An object representing the interest of a Camera or Light. More...
class   CDoubleArray
  The CDoubleArray is an uni-dimensional array of doubles. More...
class   Edge
  The Edge object gives access to the geometry edges of an X3DObject's primitive. More...
class   CEdgeRefArray
  Array of Edge objects. More...
class   Envelope
  An envelope is an object or hierarchy that is assigned as a skin to a set of deformers such as IK chains. Envelopes move and deform in response to the movement of their deformers. In this way, for example, a character moves as you animate its skeleton. More...
class   EnvelopeWeight
  An envelope weight is a specialized kind of ClusterProperty used to store the weights for each point on an envelope. More...
class   EventInfo
  The EventInfo class contains the information on a particular event such as its mute value, event handler, etc. More...
class   Expression
  An expression string is a mathematical formula that controls any animatable parameter. It may include object and parameter names, mathematical operators, and tokens representing functions or constants. More...
class   Facet
  A facet is a generic concept used to describe a Geometry's PolygonFace, NurbsSurface or NurbsCurve. More...
class   CFacetRefArray
  An array of Facet objects representing all segments of the underlying Geometry object. More...
class   Factory
  This class represents a Factory class and is used to create certain types of objects. More...
class   FCurve
  The FCurve (function curve) class provides access to a set of functions for getting and setting Softimage fcurve attributes, as well as creating, retrieving, modifying and deleting fcurve keys. More...
class   FCurveKey
  This class represents a key on a function curve (FCurve). More...
class   CFCurveKeyRefArray
  This class represents an array of keys on a function curve (FCurve). Duplicate keys are not allowed and a single array can only hold keys from the same fcurve. More...
class   FileReference
  The FileReference class represents a reference to a file on disk. More...
class   Filter
  The Filter object represents an instance of a Softimage filter. Filters are used by Softimage interactive tools and OM objects for validating the use of a set of objects in a given context. Softimage already defines a set of native filters available to users and can be extended with custom filter objects. More...
class   CFloatArray
  The CFloatArray is an uni-dimensional array of floats. More...
class   Framebuffer
  The Framebuffer object controls the file output of a RenderChannel object. It can be created using the Pass::CreateFramebuffer function. More...
class   Geometry
  The Geometry class gives access to a X3DObject's geometry. Geometry is the base class for specific geometry classes such as PolygonMesh and NurbsSurfaceMesh. More...
class   CGeometryAccessor
  The mesh geometry accessor provides an optimized access to the data and cluster property values of a geometry mesh object. CGeometryAccessor is suitable for data export application as it allows access to geometry data more quickly and efficiently than the regular geometry API classes. More...
class   GraphicDriver
  The GraphicDriver class encapsulates the graphic driver currently set for drawing hardware shaders. More...
class   CGraphicSequencer
  The CGraphicSequencer object offers several services to enable custom rendering passes in the OpenGL viewport. More...
class   GraphicSequencerContext
  This class represents the plug-in context for the Graphic Sequencer (CGraphicSequencer). More...
class   GridData
  This object represents a 2-dimensional array of data. The word Grid refers to the visual presentation of 2-Dimensional data on a grid control (sometimes called a table or spreadsheet control). The word Cell refers to a single element of the array. More...
class   GridWidget
  The GridWidget object represents the user interface control that shows a GridData object inside a Property Page. More...
class   Group
  The Group class represents a collection of related objects. More...
class   HairPrimitive
  This class represents the primitive of an X3DObject used for simulating hair in Softimage and can be accessed with X3DObject::GetActivePrimitive. More...
class   CHardwareAttribute
  Represents an attribute defined by hardware shaders a.k.a real-time shaders. CHardwareAttribute is typically used for defining standard vertex semantics (siHardwareInputSemantic) used in shader languages such as CgFX and HLSL. CHardwareAttribute can also be used for defining shader parameters of siShaderParameterType type. More...
class   CHardwareAttributeArray
  The CHardwareAttributeArray is an uni-dimensional array of CHardwareAttribute. More...
class   HardwareShaderContext
  This object is provided as the context object in the execution callback of a hardware shader. More...
class   HardwareSurface
  HardwareSurface class used for encapsulating a 2D shader texture surface. More...
class   ICEAttribute
  The ICEAttribute object represents an attribute data set (a collection of information used in the ICE system, such as Age, PointPosition, NbrPolygons, etc.). More...
class   CBaseICEAttributeDataArray
  Base class CICEAttributeDataArray class for the CICEAttributeDataArray and CICEAttributeDataArray2D template classes. More...
class   CICEAttributeDataArray
  This template class encapsulates ICEAttribute data as a 1D array. CICEAttributeDataArray objects are read-only and can be filled with the methods supplied with the ICEAttribute class. CICEAttributeDataArray is zero-based and can be one of the following types: More...
class   CICEAttributeDataArray< bool >
  This class is a specialization of a CICEAttributeDataArray class of type bool. More...
class   CICEAttributeDataArrayCustomType
  This class is a specialization of CICEAttributeDataArray to give access to the ICEAttribute data as a 1D array of type siICENodeDataCustomType. CICEAttributeDataArrayCustomType objects are read-only and can be filled with the methods supplied with the ICEAttribute class. More...
class   CICEAttributeDataArrayString
  This class is a specialization of CICEAttributeDataArray which allows access to the ICEAttribute data as a 1D array of type siICENodeDataString. CICEAttributeDataArrayString objects are read-only and can be filled with the methods supplied with the ICEAttribute class. More...
class   CICEAttributeDataArray2D
  This template class encapsulates ICEAttribute data as a 2D array. CICEAttributeDataArray2D objects are read-only and can be filled with the methods supplied with the ICEAttribute class. CICEAttributeDataArray2D is zero-based and can be one of the following types: More...
class   CICEAttributeDataArray2DCustomType
  This class is a specialization of CICEAttributeDataArray to give access to the ICEAttribute data as a 2D array of type siICENodeDataCustomType. CICEAttributeDataArray2DCustomType objects are read-only and can be filled with the methods supplied with the ICEAttribute class. More...
class   CICEAttributeDataArray2DString
  This class is a specialization of CICEAttributeDataArray2D which allows access to the ICEAttribute data as a 2D array of type siICENodeDataString. CICEAttributeDataArray2DString objects are read-only and can be filled with the methods supplied with the ICEAttribute class. More...
class   ICECompoundNode
  The ICECompoundNode object represents a node sub-graph. More...
class   ICEDataModifierNode
  The ICEDataModifierNode object represents a SetData node in an ICE graph. See the Softimage programmer guide for details on SetData. More...
class   ICEDataProviderNode
  The ICEDataProviderNode object represents a GetDataNode in an ICE graph. More...
class   CICEGeometry
  Provides a read-only API for accessing the data of a geometry object connected to a custom ICE node. More...
class   ICENode
  The ICENode object represents an effect node in the ICE graph. More...
class   ICENodeContainer
  The ICENodeContainer object represents the base class for containers in a node graph. More...
class   ICENodeContext
  ICENodeContext is used for accessing/handling custom node graph data. Instances of this object can pass information to the C++ API callbacks that implement the custom node plug-in item. More...
class   ICENodeDef
  ICENodeDef objects are used for describing a unique custom ICENode object. Instances of this object are used to register custom ICENode objects with PluginRegistrar::RegisterICENode. More...
class   ICENodeInputPort
  A ICENodeInputPort object represents the input port of an ICENode. More...
class   ICENodeOutputPort
  A ICENodeOutputPort object represents the output port of an ICENode. More...
class   ICENodePort
  ICENodePort is the base class for ICENode ports such as ICENodeInputPort and ICENodeOutputPort. More...
class   CICEPortState
  CICEPortState is used for accessing the state of a custom ICENode input port from the cb_ICENode_BeginEvaluate BeginEvaluate callback. More...
class   ICETree
  The ICETree object represents a node graph and holds all the effect nodes together. More...
class   Image
  This class provides read-access to the representation of an image in memory. More...
class   ImageClip
  As of v4.0, this class is obsolete and is replaced by ImageClip2. More...
class   ImageClip2
  An ImageClip2 object is an instance of an image Source and is used as the container for applying composited image effects. More...
class   CIndexSet
  CIndexSet encapsulates an index set for indexing CDataArray object types for the current evaluation. More...
class   InputPort
  An InputPort object represents an input port of an Operator. More...
class   Joint
  The Joint object represents a Kinematic Joint property of a ChainBone or ChainEffector object. More...
class   Kinematics
  The Kinematics object represents the kinematics property of an X3DObject object. More...
class   KinematicState
  The KinematicState represents the current pose of an X3DObject object whereas the base pose of an object is represented by the StaticKinematicState. More...
class   CKnotArray
  An array of knot values representing the NURBS curve or surface knots. More...
class   Layer
  The Layer is a self-contained collection of SceneItem objects. It can be nested one level to provide Layer Group functionality. More...
class   Layout
  The Layout object represents an instance of a screen layout in Softimage and gives access to the views attached to that layout. The layout is read-only and cannot be edited or created with the SDK. More...
class   Library
  A library is a container of objects of the same type. For example, a material library contains a list of materials. More...
class   Light
  The Light object represents a Softimage light, such as a point light or a spot light. More...
class   LightRig
  The LightRig object is a specialized Rig object composed of a Light and a Null as its interest. Although a LightRig is typically defined with a spot light, it can be defined with any light preset. More...
class   CLongArray
  The CLongArray is an uni-dimensional array of LONG values. More...
class   MappedItem
  A mapped item specifies the value driven by a specific clip instance (for example, an object's parameter or its geometry). More...
class   Material
  The Material object represents a material property of a SceneItem object. More...
class   MaterialLibrary
  The material library object is a specialized source library for storing and sharing materials. More...
class   MemoCamera
  The MemoCamera class represents a memo camera control in a view. More...
class   Menu
  Represents a custom menu in Softimage and provides the basic support for creating them. More...
class   MenuItem
  The MenuItem object represents an individual item on a custom menu. More...
class   CMeshBuilder
  CMeshBuilder allows you to create polygon meshes from an ordered array of vertex coordinates and polygon connections (polygon to vertices). You can build the vertices and polygons by providing all the data at once or you can build them incrementally by providing the data in chunks. More...
class   MetaShaderRendererDef
  Represents a custom renderer definition. More...
class   Mixer
  This represents the Animation Mixer, which is nested directly under the Model. The Mixer object is a ClipContainer and so provides access to the standard elements of a mixer: its Track objects, Transition objects, Clip objects, and ClipRelation objects. More...
class   Model
  The Model object represents any Softimage model node, including referenced models, and even the Scene Root. Softimage models act as a container for objects (usually hierarchies of objects) and many of their properties. Models are a type of X3DObject and as such can be positioned in space. A model can contain objects, Groups, or other models. More...
class   Null
  The Null object is a specialized X3DObject object and represents a point in space with no dimensions. Nulls can be used to set constraints, organize objects into hierarchies, and so on. More...
class   NurbsCurve
  The NurbsCurve object gives access to the geometry curves of an X3DObject's primitive. More...
class   CNurbsCurveRefArray
  An array of NurbsCurve objects representing the curve in a curve list. More...
class   NurbsCurveList
  A NurbsCurveList is a kind of Geometry and is a collection of NurbsCurve objects. More...
struct   CNurbsCurveData
  This structure represents a data description for a NurbsCurve. More...
class   CNurbsCurveDataArray
  The CNurbsCurveDataArray is an uni-dimensional array of CNurbsCurveData. More...
struct   CTrimCurveData
  This structure represents a data description for a TrimCurve. More...
class   CTrimCurveDataArray
  The CTrimCurveDataArray is an uni-dimensional array of CTrimCurveData. More...
struct   CNurbsSurfaceData
  This structure represents a data description for a NurbsSurface. More...
class   CNurbsSurfaceDataArray
  The CNurbsSurfaceDataArray is an uni-dimensional array of CNurbsSurfaceData objects. More...
class   NurbsSample
  The NurbsSample object gives access to the NurbsSurfaceMesh sample geometry. More...
class   CNurbsSampleRefArray
  An array of NurbsSample objects representing the sample points on a NurbsSurface. More...
class   NurbsSurface
  The NurbsSurface object gives access to the X3DObject's nurbs surface Geometry. More...
class   CNurbsSurfaceRefArray
  An array of NurbsSurface objects representing the surface in a nurbs surface mesh. More...
class   NurbsSurfaceMesh
  A NurbsSurfaceMesh is a kind of Geometry. More...
class   OGLLight
  The OGLLight object represents the OGL light properties of a Light object. More...
class   OGLMaterial
  This object represents the OpenGL properties of a material object. More...
class   OGLTexture
  The OGLTexture object represents the OGL texture properties of a material object. More...
class   Operator
  The Operator object represents an operator in the scene graph. Objects or Parameters are connected to the operator via InputPorts or OutputPorts. These ports are organized into port groups. The port groups contain all ports that will be connected to parts of the selected or picked object. For example, when the twistop Twist operator is applied to a selected object the operator has ports that read from the object's local KinematicState and Geometry and write to the result object's geometry. More...
class   OperatorContext
  This class is provided as the context object in the Operator update callback for a Self-Installed CustomOperator object (see PluginRegistrar::RegisterOperator). More...
class   OutputPort
  An OutputPort object represents an output port of an Operator. More...
class   Override
  This class represents an Override override property. An override contains the parameters that are used for replacing an object's parameter with another value or a shader without removing the original object parameter. More...
class   CParameterRefArray
  An array of Parameters. More...
class   Parameter
  Represents a parameter value within the ProjectItem, for example, the angle parameter of the twist operator. It is possible to create custom defined parameters on the CustomProperty object. More...
class   Particle
  Represents one particle in a particle cloud. More...
class   ParticleAttribute
  Represents a user-defined Particle attribute, which is a custom parameter for particles originating from a ParticleType. More...
class   ParticleCloud
  This class represents a Particle Cloud in a Softimage scene. More...
class   ParticleCloudPrimitive
  This class provides access to the collection of particles that make up a ParticleCloud. More...
class   ParticleType
  Represents a particle type. A particle type serves as a definition of the particles on the initial state of a particle simulation. More...
class   Partition
  A Partition is a division of a Pass, which behaves like a Group. Partitions are used to organize scene elements within a Pass. There are only two types of partitions: object and light. Light partitions can only contain lights, and object partitions can only contain geometric objects. More...
class   Pass
  A render pass creates a picture layer of a scene that can be composited with any other pass to create a complete image. Passes also allow you to quickly re-render a single layer without re-rendering the entire scene. Later you can composite the rendered passes using the Softimage FX Tree, the fully-integrated compositing and effects toolset, or another compositing tool of your choice. More...
class   PassContainer
  The PassContainer object represents the pass container object found in the scene. The pass container holds all the render passes in the scene, the global render options and individual render options for all installed rendering engines. More...
class   PickBuffer
  This class provides access to a picking buffer returned from ToolContent::GetPickBuffer. More...
class   Plugin
  A Plugin object holds read-only information on a particular plug-in file registered in Softimage. More...
class   PluginItem
  The PluginItem class contains the information on each item of a plug-in. More...
class   PluginRegistrar
  This class provides functions for registering a PluginItem in Softimage. More...
class   Point
  A Point is a generic concept used to describe a Geometry's Vertex or ControlPoint. More...
class   CPointRefArray
  An array of Point objects that represent the points in the Geometry. More...
class   PointLocatorData
  A PointLocatorData object represents a collection of point locators. A point locator is a geometric surface coordinate, and represents a precise location on a geometry. More...
class   PolygonFace
  The PolygonFace object gives access to the geometry polygons of an X3DObject's primitive. More...
class   CPolygonFaceRefArray
  An array of PolygonFace objects representing the polygons in a polygon mesh. More...
class   PolygonMesh
  A PolygonMesh is a kind of Geometry. More...
class   PolygonNode
  The PolygonNode object gives access to the X3DObject's polygon node geometry. A polygon represents the edge junction of a polygon object. More...
class   CPolygonNodeRefArray
  An array of PolygonNode objects representing the edge junction in a polygon. More...
class   Port
  A port is an input or output connection to another object. More...
class   PortGroup
  A portgroup is a group of Port objects on an Operator. The port group is a logical grouping of multiple port connections that are normally scoped by an X3DObject. A single portgroup can contain both InputPort and OutputPort objects. More...
class   PPGEventContext
  This object is provided as the context object in the PPGEvent callback for a Plugin-based CustomProperty object (see PluginRegistrar::RegisterProperty). More...
class   PPGItem
  This object represents a component of the user interface of a Property Page. More...
class   PPGLayout
  The PPGLayout object represents the visual appearance of an object's state when it is inspected. (PPG is a common acronym for Property Page). The layout makes it possible to group objects together, use special controls, hide obsolete parameters, add Buttons and in general create a presentation of an object's state that is pleasing to the eye. More...
class   Preferences
  The Preferences object can be used to manage preferences in Softimage. More...
class   Primitive
  Represents the primitive object of a X3DObject, a primitive is the basic form that is the building block of modeling and animation. More...
class   ProgressBar
  A progress bar is a control that indicates the progress of a lengthy operation by displaying a colored bar inside a horizontal rectangle. The length of the bar, in relation to the length of the rectangle, corresponds to the percentage of the operation that is complete. More...
class   Project
  The Project object represents the active Softimage project. It exposes information like the current scene (see Project::GetActiveScene). More...
class   ProjectItem
  The ProjectItem class represents the base content class in Softimage from which all other content objects derive. Its major feature is that it provides access to the parameters which represent the state of the object. More...
class   Property
  The Property class represents the property of the following entities: More...
class   ProxyParameter
  A ProxyParameter is a kind of Parameter that can be created on a CustomProperty which is "linked" with the value of another Parameter somewhere else in the Scene. More...
class   CRef
  This class is used to reference Softimage objects. Each instance of an CRef maintains a link with only one single object at a time, it cannot refer to multiple objects. CRef has no base or derived class hierarchy and only contains methods for accessing the type of the underlying Softimage object. More...
class   CRefArray
  The CRefArray class holds generic CRef objects and acts as a base class for other specialized CRef array classes (CEdgeRefArray, CFacetRefArray, etc...). Like CRef class, the CRefArray class also provides a runtime type information system to help determining the object type during execution time. More...
class   RenderChannel
  A render channel is a container for rendered image data output. The channel describes what kind of data can be recorded into it. More...
class   Renderer
  This object is provided as the source object available from the RendererContext for a Plugin-based cus_render Custom Renderer object. More...
class   RendererImageFragment
  This abstract class needs to be implemented by the rendering engine to provide image fragments to Softimage. The fragment should be contained fully within the crop window given in the RenderContext object's attribute list. More...
class   RendererContext
  This object is provided as the context object in the Renderer callbacks for a Plugin-based cus_render Custom Renderer object. More...
class   CRenderHairAccessor
  This class provides access to the render hair information exposed by the hair primitive. This information includes: the vertex positions of each generated render hair, the root/tip radius values, the UVW, weight map and vertex color values for each render hair root location. More...
class   Rig
  Base class for object with an interest i.e.: CameraRig and LightRig. More...
class   CRigidBodyAccessor
  The rigid body accessor provides an optimized access to the data and property values of a rigid body dynamics object. CRigidBodyAccessor is suitable for data export applications as it allows access to rigid body data more quickly and efficiently than the regular API classes. More...
class   CRigidConstraintAccessor
  The rigid constraint accessor provides an optimized access to the data and property values of a rigid constraint object. CRigidConstraintAccessor is suitable for data export applications as it allows access to rigid body data more quickly and efficiently than the regular API classes. More...
class   Sample
  A Sample is a generic concept used to describe a PolygonNode or NurbsSample. More...
class   CSampleRefArray
  Array of Sample objects that represent the samples in the Geometry. More...
class   Scene
  The Scene object represents a Softimage scene that is loaded in memory. More...
class   SceneItem
  The SceneItem object represents an object in the scene (that is, something with properties) in Softimage from which all other scene objects derive. More...
class   SceneRenderProperty
  This object represents a scene render property. The scene render property controls common render settings for all passes in the scene and the render region. The property allows to quickly change a common set of options, such as the rendering engine, field rendering, motion blur and resolution, that will apply to all rendering options that derive from it. The property is a singleton and is only found under "Passes.RenderOptions". More...
class   Schematic
  The Schematic class represents the Schematic UI view and gives access to SchematicNode objects. More...
class   SchematicNode
  The SchematicNode class represents a UI node as displayed in a Schematic view. More...
class   Segment
  A Segment is a generic concept used to describe a PolygonMesh's Edge. More...
class   CSegmentRefArray
  An array of Segment objects that represents all the segment sub-components in the Geometry. More...
class   Selection
  The selection object represents the global selection for the application. More...
class   Shader
  The Shader object represents a node in the render tree of an object. More...
class   ShaderArrayParamDef
  Represents a definition for a shader parameter (an instance a ShaderArrayParameter object). More...
class   ShaderArrayParameter
  Represents an array parameter for a Shader. More...
class   ShaderballOptions
  Represents the options for a shaderball view. More...
class   ShaderDef
  Represents a custom shader definition. More...
class   ShaderParamDef
  Represents the definition of a ShaderParameter object. More...
class   ShaderParamDefContainer
  Represents a set of ShaderParamDef, ShaderArrayParamDef, and/or ShaderStructParamDef objects. More...
class   ShaderParamDefOptions
  Represents the advanced options for a shader parameter definition (ShaderParamDef) object. More...
class   ShaderParameter
  Represents a shader parameter as a specialization of the Parameter interface on a Shader. More...
class   ShaderStructParamDef
  Represents the Structure specialization of a shader parameter definition. More...
class   ShapeClip
  A ShapeClip is an instance of a shape key (source) at a particular position along a shape track in the animation mixer. More...
class   ShapeKey
  A ShapeKey represents a special ClusterProperty which is used to store a specific geometry. ShapeKeys provide information about how the shape of a cluster changes by either storing its absolute value, an offset based on the object referential or values base on the local reference frame of vertices. More...
class   SimulationEnvironment
  The SimulationEnvironment object represents a construct which is used to define a simulation. For now SimulationEnvironment objects are used only for RigidBody simulations. A simulation environment is a set of connection containers, one for each kind of element in the simulation: the rigid body objects, the rigid body constraints and the forces. More...
class   SIObject
  SIObject derives from CBase and acts as the base class for the Softimage Object Model library. Unlike CBase, this class provides some high-level services such as object naming. It also provides accessors to the object parent and to the Application object. More...
class   CSIObjectRefArray
  An array of SIObjects. More...
class   Source
  Sources are references to data which are instantiated. For example, a shape source becomes a ShapeClip in the animation mixer when it is instantiated there. More...
class   StaticKinematicState
  The StaticKinematicState object represents the base pose of an object. Objects that have access to the StaticKinematicState object include: More...
class   StaticSource
  The StaticSource object represents a constant value stored as an AnimationSourceItem. When instantiated, the parameter value takes on the value of the StaticSource. A static pose is a kind of a StaticSource. More...
class   CStatus
  Encapsulates status data types for error handling purpose. The class also exposes methods to query and set the error code. More...
class   CScriptErrorDescriptor
  This class extends the CStatus object with additional error details if a Script Error has occured. More...
class   CString
  Character strings in the Softimage SDK are represented with the CString class. CString consist of a variable-length sequence of characters. The CString class can store either wide characters (16-bit values) or ASCII ("char") characters (8-bit values). More...
class   CStringArray
  The CStringArray is an uni-dimensional array of CString objects. More...
class   SubComponent
  Provides access to the subelements of an object's Geometry. More...
class   Texture
  Specific Shader object which is a member of the Texture Shaders family (siTextureShaderFamily). More...
class   TextureLayer
  The TextureLayer is an object which simplifies layering of shader effects on top of shaders and materials. Each layer has a set of properties which describe its characteristics (such as color, mixing mode, scale factor) to specify how it will affect the shader ports it drives. The order that layers appear under a container indicates the order the layering is applied, similar to the way a "mix N colors" shader node works. More...
class   TextureLayerPort
  The TextureLayerPort is an object used to describe which specific shader and material parameters a TextureLayer affects. Like shader connections, they indicate what shader ports are being driven by the layer. More...
class   CTime
  The CTime class is a utility class for manipulating time. More...
class   CTimeArray
  The CTimeArray is an uni-dimensional array of CTime. More...
class   TimeControl
  The TimeControl object represents the clip's Time Control property, which is used to specify the time reference for a given Clip object. More...
class   TimerEvent
  A TimerEvent represents a system timer and allows you to specify the interval and the delay time at which a timer elapses. Timers in Softimage are independent of the timeline clock and can be used to produce recurrent work accurately. For example, you can implement an autosave mechanism with a TimerEvent. More...
class   ToolContext
  ToolContext is used for accessing/handling tool data. Instances of this object can pass information to the C++ API callbacks that implement the custom tool plug-in item. More...
class   Track
  A Track represents the container of clips used to sequence clips in the ClipContainer. More...
class   Transition
  This object represents a transition between two clips. A transition is an interpolation used to smooth passing from the end of one clip to the beginning of another. More...
class   Triangle
  Represents a triangle generated by a surface tesselation. More...
class   CTriangleRefArray
  An array of Triangle objects that represents all the triangles in the Geometry. More...
class   TriangleVertex
  A TriangleVertex represents a Point of a Triangle object. More...
class   CTriangleVertexRefArray
  An array of TriangleVertex objects that represents all points of a Triangle object. More...
class   UIObject
  The UIObject is the base class for Softimage UI objects such as UIPersistable and MenuItem. This class has no specific functions. More...
class   UIPersistable
  The UIPersistable object is the base class for Softimage UI persistable objects such as the View and Layout objects. More...
class   UIToolkit
  Provides access to Softimage user interface tools such as the ProgressBar object and the MsgBox function. More...
class   UpdateContext
  This object represents the operator update context. It gives access to the operator and the evaluation time. The UpdateContext is only valid within the context of the Update() function for operators that are based on a Preset and SPDL. Self-Installed CustomOperators use the OperatorContext object instead. More...
class   CUserDataArray
  A CUserDataArray is an uni-dimensional array used to store binary values. CUserDataArray contains items of type CUserDataArray::Value which holds the data set on a user data map property. More...
class   UserDataBlob
  The UserDataBlob is a Property that can be attached to many different parts of a scene, for example Cameras, Lights, other X3DObjects and Clusters. It allows a plug-in to read, write and persist binary user data as part of a scene. More...
class   UserDataMap
  The UserDataMap is a Property that can be attached to any cluster. It permits the storage of variable-length binary user data on the individual components of a geometry. The data is stored as part of the scene file and can be accessed via plug-ins using the C++ API. More...
class   CUtils
  This is an intrinsic object that provides general utility methods. More...
struct   CUV
  This structure represents a UV coordinate. More...
class   CUVArray
  The CUVArray is an uni-dimensional array of CUV. More...
class   UVProperty
  UVProperty is a kind of ClusterProperty object used for storing and accessing the UV information of a cluster. More...
class   CValue
  The CValue object provides the convenience of a loosely typed variable inside a strictly typed language like C++. More...
class   CValueArray
  The CValueArray is an uni-dimensional array of CValue. More...
class   ValueMap
  Represents a special container to hold key-value pairs, similar to an associative array. More...
class   Vertex
  The Vertex object gives access to the geometry vertices of an X3DObject's Primitive. A Vertex is the object PolygonMesh specifics of the Point object. More...
class   CVertexRefArray
  Represents an array of Vertex objects. More...
struct   CVertexColor
  This structure represents a vertex RGBA color. Unlike CColor, each component value of CVertexColor is a byte. More...
class   CVertexColorArray
  The CVertexColorArray is an uni-dimensional array of CVertexColor objects. More...
class   View
  The View object represents an instance of a view in Softimage. More...
class   ViewContext
  The ViewContext object serves 2 functions for Custom Displays: More...
class   CSelectionChangeNotification
class   CValueChangeNotification
class   CTimeChangeNotification
  Holds information about a time change Event. More...
class   CWindowNotification
  Holds information about a change in window position. More...
class   CObjectAddedNotification
class   CObjectRemovedNotification
class   X3DObject
  The X3DObject object represents a basic 3D object of a scene in Softimage. More...

Typedefs

typedef enum XSI::siErrorValueEnum  siErrorValueEnum
typedef enum
XSI::siDefaultTimeFormat 
siDefaultTimeFormat
typedef enum
XSI::siDisplayTimeFormat 
siDisplayTimeFormat
typedef enum XSI::siFilterMode  siFilterMode
typedef enum XSI::siDeltaMode  siDeltaMode
typedef enum
XSI::siTextureEffectsComputation 
siTextureEffectsComputation
typedef enum XSI::siRefMode  siRefMode
typedef enum XSI::siCenterMode  siCenterMode
typedef enum XSI::siAxesFilter  siAxesFilter
typedef enum XSI::siUVWAxesFilter  siUVWAxesFilter
typedef enum XSI::siTransformFilter  siTransformFilter
typedef enum XSI::siParameterFilter  siParameterFilter
typedef enum
XSI::siPSetRelationship 
siPSetRelationship
typedef enum XSI::siPropagationType  siPropagationType
typedef enum XSI::siDupHierarchy  siDupHierarchy
typedef enum XSI::siDupHistory  siDupHistory
typedef enum XSI::siDupParent  siDupParent
typedef enum XSI::siDupGroup  siDupGroup
typedef enum XSI::siDupProperty  siDupProperty
typedef enum XSI::siDupAnimation  siDupAnimation
typedef enum XSI::siDupConstraint  siDupConstraint
typedef enum
XSI::siDupTextureSupport 
siDupTextureSupport
typedef enum XSI::siDupSelection  siDupSelection
typedef enum XSI::siDupTransform  siDupTransform
typedef enum XSI::siKeyboardState  siKeyboardState
typedef enum XSI::siInspectMode  siInspectMode
typedef enum
XSI::siInspectBrowseMode 
siInspectBrowseMode
typedef enum XSI::siSourceType  siSourceType
typedef enum XSI::siBranchFlag  siBranchFlag
typedef enum XSI::siOperationMode  siOperationMode
typedef enum
XSI::siGeneratorInputsDisposalMode 
siGeneratorInputsDisposalMode
typedef enum
XSI::siComponentVisibilityMode 
siComponentVisibilityMode
typedef enum
XSI::siActionWhenLocalMaterialsOverlap 
siActionWhenLocalMaterialsOverlap
typedef enum
XSI::siSplitPolygonType 
siSplitPolygonType
typedef enum XSI::siSelectionUpdate  siSelectionUpdate
typedef enum XSI::siTxtCreationType  siTxtCreationType
typedef enum
XSI::siTxtDefaultCreationType 
siTxtDefaultCreationType
typedef enum XSI::siTxtProjType  siTxtProjType
typedef enum XSI::siTxtProjPlane  siTxtProjPlane
typedef enum
XSI::siTxtProjFitMethod 
siTxtProjFitMethod
typedef enum
XSI::siChangeUVInputActions 
siChangeUVInputActions
typedef enum XSI::siAlignModes  siAlignModes
typedef enum XSI::siWeightPresets  siWeightPresets
typedef enum XSI::siCutClipOptions  siCutClipOptions
typedef enum XSI::siEditClipOptions  siEditClipOptions
typedef enum XSI::siPresetLocation  siPresetLocation
typedef enum XSI::siVariantType  siVariantType
typedef enum
XSI::siParamClassification 
siParamClassification
typedef enum XSI::siMaterialPorts  siMaterialPorts
typedef enum XSI::siShadingModel  siShadingModel
typedef enum XSI::siShaderType  siShaderType
typedef enum
XSI::siShaderOutputType 
siShaderOutputType
typedef enum
XSI::siShaderParameterType 
siShaderParameterType
typedef enum
XSI::siShaderParameterDataType 
siShaderParameterDataType
typedef enum
XSI::siShaderReferenceFilterType 
siShaderReferenceFilterType
typedef enum
XSI::siShaderballDimension 
siShaderballDimension
typedef enum
XSI::siShaderPropertyFilterType 
siShaderPropertyFilterType
typedef enum XSI::siLightType  siLightType
typedef enum XSI::siCnxGroupType  siCnxGroupType
typedef enum XSI::siCnxSetType  siCnxSetType
typedef enum XSI::siPartitionType  siPartitionType
typedef enum XSI::siLockLevel  siLockLevel
typedef enum XSI::siLockType  siLockType
typedef enum XSI::siTags  siTags
typedef enum XSI::siGeometryType  siGeometryType
typedef enum XSI::siBoundingVolume  siBoundingVolume
typedef enum XSI::siPortType  siPortType
typedef enum
XSI::siModificationType 
siModificationType
typedef enum
XSI::siModificationMixerType 
siModificationMixerType
typedef enum XSI::siModelResolution  siModelResolution
typedef enum XSI::siParameterScope  siParameterScope
typedef enum XSI::siSequenceType  siSequenceType
typedef enum XSI::siSequenceMode  siSequenceMode
typedef enum XSI::siEffectInputType  siEffectInputType
typedef enum XSI::siNeighborType  siNeighborType
typedef enum XSI::siNavigDirection  siNavigDirection
typedef enum
XSI::siNavigationDirection 
siNavigationDirection
typedef enum
XSI::siNavigationFilter 
siNavigationFilter
typedef enum
XSI::siNavigationSubFilter 
siNavigationSubFilter
typedef enum XSI::siViewType  siViewType
typedef enum
XSI::si2DChainAlignType 
si2DChainAlignType
typedef enum XSI::siChainBoneType  siChainBoneType
typedef enum XSI::siConnectionType  siConnectionType
typedef enum XSI::siAxisType  siAxisType
typedef enum
XSI::siKnotParameterization 
siKnotParameterization
typedef enum XSI::siMappingRuleType  siMappingRuleType
typedef enum XSI::siNurbsDirection  siNurbsDirection
typedef enum XSI::siNurbsFormat  siNurbsFormat
typedef enum
XSI::siInstallationPath 
siInstallationPath
typedef enum
XSI::siShapeInstanceMode 
siShapeInstanceMode
typedef enum
XSI::siShapeReferenceMode 
siShapeReferenceMode
typedef enum XSI::siShapeContent  siShapeContent
typedef enum
XSI::siConstructionMode 
siConstructionMode
typedef enum XSI::siResolutionPlane  siResolutionPlane
typedef enum
XSI::siTextureProjectionType 
siTextureProjectionType
typedef enum XSI::siUVTextureType  siUVTextureType
typedef enum XSI::siCapabilities  siCapabilities
typedef enum XSI::siFCurveType  siFCurveType
typedef enum
XSI::siFCurveExtrapolation 
siFCurveExtrapolation
typedef enum
XSI::siFCurveKeyConstraint 
siFCurveKeyConstraint
typedef enum
XSI::siFCurveKeyInterpolation 
siFCurveKeyInterpolation
typedef enum
XSI::siFCurveKeySelectionMode 
siFCurveKeySelectionMode
typedef enum
XSI::siFCurveInterpolation 
siFCurveInterpolation
typedef enum
XSI::siFCurveSmoothFilterType 
siFCurveSmoothFilterType
typedef enum
XSI::siUpdateContextState 
siUpdateContextState
typedef enum XSI::siArgumentFlags  siArgumentFlags
typedef enum XSI::siCommandCategory  siCommandCategory
typedef enum
XSI::siImportShareOptions 
siImportShareOptions
typedef enum XSI::siEventID  siEventID
typedef enum
XSI::siSelectionChangeType 
siSelectionChangeType
typedef enum XSI::siRenderFieldType  siRenderFieldType
typedef enum
XSI::siRenderingErrorType 
siRenderingErrorType
typedef enum
XSI::siSubdivisionRuleType 
siSubdivisionRuleType
typedef enum
XSI::siNavigateComponentType 
siNavigateComponentType
typedef enum
XSI::siParticleRenderType 
siParticleRenderType
typedef enum
XSI::siFCurveEditorAttribute 
siFCurveEditorAttribute
typedef enum XSI::siSeverityType  siSeverityType
typedef enum
XSI::siCustomCompiledOpFlags 
siCustomCompiledOpFlags
typedef enum XSI::siChannelAction  siChannelAction
typedef enum XSI::siSelectMode  siSelectMode
typedef enum
XSI::siTransientExplorerFilter 
siTransientExplorerFilter
typedef enum XSI::siClassID  siClassID
typedef enum
XSI::siBlendInPresetModes 
siBlendInPresetModes
typedef enum
XSI::siBlendInTextureLayersModes 
siBlendInTextureLayersModes
typedef enum
XSI::siShaderCnxPointType 
siShaderCnxPointType
typedef enum XSI::siAddonItemType  siAddonItemType
typedef enum
XSI::siGridWidgetColumnType 
siGridWidgetColumnType
typedef enum
XSI::siGridSelectionMode 
siGridSelectionMode
typedef enum
XSI::siTxtContourStretchingMethod 
siTxtContourStretchingMethod
typedef enum XSI::siExplorerScope  siExplorerScope
typedef enum XSI::siTimeState  siTimeState
typedef enum XSI::siDisplayCallback  siDisplayCallback
typedef enum XSI::siXGSClassType  siXGSClassType
typedef enum XSI::siXGSFlag  siXGSFlag
typedef enum XSI::siXGSPassFlag  siXGSPassFlag
typedef enum XSI::siXGSStateType  siXGSStateType
typedef enum XSI::siViewMode  siViewMode
typedef enum
XSI::siParticleAttributeType 
siParticleAttributeType
typedef enum
XSI::siAssetStorageType 
siAssetStorageType
typedef enum
XSI::siSourceStorageType 
siSourceStorageType
typedef enum XSI::siAssetStatus  siAssetStatus
typedef enum XSI::siActionStatus  siActionStatus
typedef enum XSI::siFilterType  siFilterType
typedef enum
XSI::siCommandCapabilities 
siCommandCapabilities
typedef enum XSI::siSeverity  siSeverity
typedef enum XSI::siMsgBoxFlags  siMsgBoxFlags
typedef enum
XSI::siMsgButtonPressed 
siMsgButtonPressed
typedef enum XSI::siViewState  siViewState
typedef enum XSI::siToolbarControl  siToolbarControl
typedef enum
XSI::siTimeReferenceType 
siTimeReferenceType
typedef enum XSI::siImageRatio  siImageRatio
typedef enum
XSI::siTimeControlExtrapolationType 
siTimeControlExtrapolationType
typedef enum XSI::siMenuItemStyle  siMenuItemStyle
typedef enum
XSI::siMenuAnchorPoints 
siMenuAnchorPoints
typedef enum XSI::siPortFlags  siPortFlags
typedef enum
XSI::siWindowChangeState 
siWindowChangeState
typedef enum XSI::siFileType  siFileType
typedef enum XSI::siClusterType  siClusterType
typedef enum
XSI::siClusterPropertyType 
siClusterPropertyType
typedef enum
XSI::siCurveIsopointManipMode 
siCurveIsopointManipMode
typedef enum
XSI::siCurveKnotTangentAlignment 
siCurveKnotTangentAlignment
typedef enum XSI::siRBDEngine  siRBDEngine
typedef enum
XSI::siKeyableAttributeType 
siKeyableAttributeType
typedef enum
XSI::siClosestLocationMethod 
siClosestLocationMethod
typedef enum
XSI::siNormalComputationMethod 
siNormalComputationMethod
typedef enum
XSI::siLineIntersectionType 
siLineIntersectionType
typedef enum XSI::siImageBitDepth  siImageBitDepth
typedef enum
XSI::siImageChannelType 
siImageChannelType
typedef enum
XSI::siImageChannelFilter 
siImageChannelFilter
typedef enum
XSI::siVolumeCenterMethod 
siVolumeCenterMethod
typedef enum
XSI::siBoundingCapsuleMethod 
siBoundingCapsuleMethod
typedef enum XSI::siSourcePathType  siSourcePathType
typedef enum XSI::siModelKind  siModelKind
typedef enum XSI::siViewport  siViewport
typedef enum
XSI::siRenderRegionDisplayType 
siRenderRegionDisplayType
typedef enum
XSI::siModificationDeltaType 
siModificationDeltaType
typedef enum
XSI::siNodePortDataInsertionLocation 
siNodePortDataInsertionLocation
typedef enum XSI::siPPGEventID  siPPGEventID
typedef enum
XSI::siRenderProcessType 
siRenderProcessType
typedef enum XSI::siRenderQueryType  siRenderQueryType
typedef enum
XSI::siRenderQualityType 
siRenderQualityType
typedef enum
XSI::siRenderPropertyType 
siRenderPropertyType
typedef enum
XSI::siRenderShutterType 
siRenderShutterType
typedef enum
XSI::siRenderFrameSource 
siRenderFrameSource
typedef enum
XSI::siDragAndDropAction 
siDragAndDropAction
typedef enum
XSI::siAnnotationImportance 
siAnnotationImportance
typedef enum
XSI::siICEAttributeCategory 
siICEAttributeCategory
typedef enum
XSI::siICENodeThreadingModel 
siICENodeThreadingModel
typedef enum XSI::siICEShapeType  siICEShapeType
typedef enum XSI::siRenderVerbosity  siRenderVerbosity
typedef enum
XSI::siTimeTransportSeekMode 
siTimeTransportSeekMode
typedef enum XSI::siGraphicDriver  siGraphicDriver
typedef enum
XSI::siHardwareSurfaceDimension 
siHardwareSurfaceDimension
typedef enum XSI::siResourceSharing  siResourceSharing
typedef enum
XSI::siHardwareInputSemantic 
siHardwareInputSemantic
typedef enum
XSI::siCollapseLayersPlottingType 
siCollapseLayersPlottingType
typedef enum
XSI::siMaterialConflictAction 
siMaterialConflictAction
typedef enum
XSI::siHWShaderVersionID 
siHWShaderVersionID
typedef enum XSI::siXGSContextFlag  siXGSContextFlag
typedef enum XSI::siXGSRenderFlag  siXGSRenderFlag
typedef enum
XSI::siCustomDisplayFlags 
siCustomDisplayFlags
typedef enum
XSI::siComponentDataType 
siComponentDataType
typedef enum
XSI::siComponentDataContext 
siComponentDataContext
typedef enum
XSI::siComponentDataStructure 
siComponentDataStructure
typedef enum
XSI::siRenderChannelType 
siRenderChannelType
typedef enum XSI::siICENodeDataType  siICENodeDataType
typedef enum
XSI::siICENodeStructureType 
siICENodeStructureType
typedef enum
XSI::siICENodeContextType 
siICENodeContextType
typedef enum
XSI::siAutoCompleteMode 
siAutoCompleteMode
typedef enum
XSI::siTextEditorCapability 
siTextEditorCapability
typedef enum XSI::siViewportFeature  siViewportFeature
typedef enum
XSI::siTimeTransportPlaybackMode 
siTimeTransportPlaybackMode
typedef enum
XSI::siTimeTransportState 
siTimeTransportState
typedef enum
XSI::siToolCapabilities 
siToolCapabilities
typedef enum XSI::siToolCursor  siToolCursor
typedef enum XSI::siAlignment  siAlignment
typedef enum XSI::siSnapType  siSnapType
typedef enum XSI::siPickMode  siPickMode
typedef enum XSI::siPickType  siPickType
typedef enum XSI::siPasteUVsMode  siPasteUVsMode
typedef enum XSI::siSetValueMode  siSetValueMode

Enumerations

enum   siErrorValueEnum { siErrCancelled = 0x4c7L }
enum   siDefaultTimeFormat {
  siDefaultFILM24 = 7,
  siDefaultPAL25 = 8,
  siDefaultNTSC30 = 10,
  siDefaultUserTimeFormat = 11,
  siDefault30 = 19
}
enum   siDisplayTimeFormat {
  siDisplayMilliSeconds = 2,
  siDisplayFILM24 = 7,
  siDisplayPAL25 = 8,
  siDisplayNTSCDF = 9,
  siDisplayNTSC30 = 10,
  siDisplaySampleRate = 12
}
enum   siFilterMode {
  siQuickSearch = 0,
  siSearchFamilies = 1,
  siSearchObjects = 2,
  siFullSearch = 3
}
enum   siDeltaMode {
  siAbsolute = 0,
  siRelative = 1
}
enum   siTextureEffectsComputation {
  siTextureComputeTransformation = 1,
  siTextureComputeCropping = 2,
  siTextureComputeUVRemap = 4,
  siTextureComputeFlip = 8,
  siTextureComputeRepeats = 16,
  siTextureComputeAlternate = 32,
  siTextureComputeWrapping = 64
}
enum   siRefMode {
  siGlobal = 1,
  siLocal = 2,
  siObjCtr = 3,
  siView = 4,
  siParent = 6,
  siPlane = 7,
  siPivot = 8,
  siAdd = 70,
  siGlobalCOG = 17,
  siLocalCOG = 18,
  siObjectCOG = 19,
  siViewCOG = 20,
  siParentCOG = 22,
  siPlaneCOG = 23,
  siPivotCOG = 24,
  siAddCOG = 86,
  siGlobalSym = 2049,
  siLocalSym = 2050,
  siObjectSym = 2051,
  siViewSym = 2052,
  siParentSym = 2054,
  siPlaneSym = 2055,
  siPivotSym = 2056,
  siAddSym = 2118,
  siGlobalSymCOG = 2065,
  siLocalSymCOG = 2066,
  siObjectSymCOG = 2067,
  siViewSymCOG = 2068,
  siParentSymCOG = 2070,
  siPlaneSymCOG = 2071,
  siPivotSymCOG = 2072,
  siAddSymCOG = 2134
}
enum   siCenterMode {
  siObj = 0,
  siCtr = 1
}
enum   siAxesFilter {
  siX = 1,
  siY = 2,
  siXY = 3,
  siZ = 4,
  siXZ = 5,
  siYZ = 6,
  siXYZ = 7
}
enum   siUVWAxesFilter {
  siU = 1,
  siV = 2,
  siUV = 3,
  siW = 4,
  siUW = 5,
  siVW = 6,
  siUVW = 7
}
enum   siTransformFilter {
  siScl = 1,
  siRot = 2,
  siTrn = 4,
  siSR = 8,
  siST = 16,
  siRT = 32,
  siSRT = 64
}
enum   siParameterFilter {
  siNoParam = 0,
  siMarkedParam = 1,
  siAnimatedParam = 3,
  siSelectedParam = 4,
  siScalingParam = 5,
  siRotationParam = 6,
  siTranslationParam = 7,
  siTransformParam = 8,
  siAllParam = 128
}
enum   siPSetRelationship {
  siContainedPSet = 1,
  siSharedPSet = 2,
  siLocalPSet = 4,
  siObjectPSet = 8,
  siPortPSet = 16,
  siParameterPSet = 32
}
enum   siPropagationType {
  siDefaultPropagation = 0,
  siBranchPropagation = 1,
  siNodePropagation = 2
}
enum   siDupHierarchy {
  siNodeDuplicate = 0,
  siBranchDuplicate = 1,
  siDefaultDuplicate = 3
}
enum   siDupHistory {
  siCurrentHistory = 0,
  siOriginalHistory = 1,
  siDuplicateHistory = 2,
  siSharedHistory = 3
}
enum   siDupParent {
  siNoParent = 0,
  siSharedParent = 1,
  siNewNullParent = 2
}
enum   siDupGroup {
  siNoGrouping = 0,
  siShareGrouping = 1
}
enum   siDupProperty {
  siDuplicateProperties = 0,
  siSharedProperties = 1,
  siNoProperties = 2
}
enum   siDupAnimation {
  siDuplicateAnimation = 0,
  siNoAnimation = 1,
  siDupAnimationCopySource = 2
}
enum   siDupConstraint {
  siDuplicateConstraints = 0,
  siShareConstraints = 1,
  siNoConstraints = 2
}
enum   siDupTextureSupport {
  siDuplicateSelectedTextureSupports = 0,
  siDuplicateTextureSupports = 1,
  siShareTextureSupports = 2,
  siFreezeAllProjections = 3
}
enum   siDupSelection {
  siSetSelection = 0,
  siNoSelection = 1,
  siAddToSelection = 2
}
enum   siDupTransform {
  siGlobalXForm = 0,
  siApplyRepeatXForm = 1
}
enum   siKeyboardState {
  siShiftMask = 1,
  siCtrlMask = 2,
  siAltMask = 4
}
enum   siInspectMode {
  siRecycle = 1,
  siFollow = 2,
  siLock = 3,
  siModal = 4,
  siLockAndForceNew = 5
}
enum   siInspectBrowseMode {
  siNext = 1,
  siPrevious = 2,
  siLast = 3,
  siFirst = 4
}
enum   siSourceType {
  siFCurveSource = 1,
  siExpressionSource = 2,
  siAnySource = 4,
  siMixerSource = 8,
  siConstraintSource = 16,
  siScriptedOperatorSource = 32,
  siShapeAnimationSource = 64
}
enum   siBranchFlag {
  siNode = 0,
  siBranch = 1,
  siUnspecified = 3,
  siNotSelected = 4
}
enum   siOperationMode {
  siPersistentOperation = 0,
  siImmediateOperation = 1
}
enum   siGeneratorInputsDisposalMode {
  siKeepGenOpInputs = 0,
  siHideGenOpInputs = 1,
  siDeleteGenOpInputs = 2
}
enum   siComponentVisibilityMode {
  siIgnoreComponentVisibility = 0,
  siCheckComponentVisibility = 1
}
enum   siActionWhenLocalMaterialsOverlap {
  siPromptUser = 0,
  siRemoveFromSelectedClusters = 1,
  siRemoveFromExistingClusters = 2,
  siLetLocalMaterialsOverlap = 3,
  siJustReturnExistingClusters = 4
}
enum   siSplitPolygonType {
  siByTheVertices = 0,
  siByTheEdgesMidPoints = 1,
  siCross = 2,
  siDiamond = 3
}
enum   siSelectionUpdate {
  siLeaveSelection = 0,
  siCleanSelection = 1,
  siUpdateSelection = 2
}
enum   siTxtCreationType {
  siTxtPlanarXY = 0,
  siTxtPlanarXZ = 1,
  siTxtPlanarYZ = 2,
  siTxtCylindrical = 3,
  siTxtSpherical = 4,
  siTxtSpatial = 5,
  siTxtCamera = 6,
  siTxtUV = 7,
  siTxtLollipop = 8,
  siTxtPureImplicit = 9,
  siTxtCubic = 10,
  siTxtUniqueUV = 11
}
enum   siTxtDefaultCreationType {
  siTxtDefaultPlanarXY = 0,
  siTxtDefaultPlanarXZ = 1,
  siTxtDefaultPlanarYZ = 2,
  siTxtDefaultCylindrical = 3,
  siTxtDefaultSpherical = 4,
  siTxtDefaultSpatial = 5,
  siTxtDefaultCubic = 6,
  siTxtDefaultLollipop = 8
}
enum   siTxtProjType {
  siProjPlanar = 0,
  siProjCylindrical = 1,
  siProjSpherical = 2,
  siProjLollipop = 3,
  siProjSpatial = 4,
  siProjCubic = 5
}
enum   siTxtProjPlane {
  siPlaneXY = 0,
  siPlaneXZ = 1,
  siPlaneYZ = 2
}
enum   siTxtProjFitMethod {
  siRelDefault = 0,
  siRelBestFit = 1,
  siRelObject = 2,
  siRelWorld = 3,
  siRelObjectPosObject = 4,
  siRelWorldPosObject = 5
}
enum   siChangeUVInputActions {
  siChangeUVInputActionSwim = 0,
  siChangeUVInputActionStick = 1,
  siChangeUVInputActionReproject = 2
}
enum   siAlignModes {
  siAlignGMIN = 0,
  siAlignGMIDDLE = 1,
  siAlignGMAX = 2,
  siAlignFMIN = 3,
  siAlignFMIDDLE = 4,
  siAlignFMAX = 5
}
enum   siWeightPresets {
  siWeightEaseIn = 1,
  siWeightEaseOut = 2,
  siWeightLinearEaseIn = 3,
  siWeightLinearEaseOut = 4,
  siWeightExponentialIn = 5,
  siWeightExponentialOut = 6,
  siWeightGaussian = 7,
  siWeightGaussianReverse = 8,
  siWeightSquare = 9,
  siWeightSquareReverse = 10,
  siWeightOscillate = 11,
  siWeightConstant = 12,
  siWeightFlipX = 13,
  siWeightFlipY = 14
}
enum   siCutClipOptions {
  siCut = 1,
  siTrimBefore = 2,
  siTrimAfter = 3
}
enum   siEditClipOptions {
  siClipNudge = 1,
  siClipSlip = 2,
  siClipTrim = 3,
  siClipScale = 4,
  siClipStartAt = 5,
  siClipEndAt = 6,
  siClipScaleTo = 7
}
enum   siPresetLocation {
  siDefaultLocation = 0,
  siFactory = 1,
  siUser = 2,
  siWorkgroup = 3,
  siProject = 4
}
enum   siVariantType {
  siEmpty = 0,
  siInt2 = 2,
  siInt4 = 3,
  siFloat = 4,
  siDouble = 5,
  siString = 8,
  siDispatch = 9,
  siBool = 11,
  siUnknown = 13,
  siByte = 16,
  siUByte = 17,
  siUInt2 = 18,
  siUInt4 = 19,
  siInt = 22,
  siUInt = 23,
  siWStr = 31
}
enum   siParamClassification {
  siClassifVisualization = 1,
  siClassifPositioning = 2,
  siClassifAppearance = 4 ,
  siClassifUnknown = 32768
}
enum   siMaterialPorts {
  siMaterialPortSurface = 1,
  siMaterialPortVolume = 2,
  siMaterialPortEnvironment = 3,
  siMaterialPortContour = 4,
  siMaterialPortDisplacement = 5,
  siMaterialPortShadow = 6,
  siMaterialPortPhoton = 7,
  siMaterialPortPhotonVol = 8,
  siMaterialPortBumpMap = 9
}
enum   siShadingModel {
  siUndefinedShadingModel = -1,
  siShadingModelConstant = 0,
  siShadingModelLambert = 1,
  siShadingModelBlinn = 2,
  siShadingModelPhong = 3,
  siShadingModelShadow = 4,
  siShadingModelColorVertex = 5
}
enum   siShaderType {
  siShaderUnknown = 0,
  siShader = 1,
  siShaderCompound = 2,
  siShaderComment = 3
}
enum   siShaderOutputType {
  siUnknownOutputType = 0,
  siBooleanOutputType = 1,
  siIntegerOutputType = 2,
  siScalarOutputType = 3,
  siColorOutputType = 4,
  siVectorOutputType = 5,
  siTextureSpaceOutputType = 6,
  siTextureOutputType = 7,
  siStringOutputType = 8,
  siFilenameOutputType = 9,
  siLensOutputType = 10,
  siLightOutputType = 11,
  siMaterialOutputType = 12,
  siModelOutputType = 13,
  siLightmapOutputType = 20
}
enum   siShaderParameterType {
  siUnknownParameterType = 0,
  siArrayParameterType = 25,
  siBooleanParameterType = 1,
  siColorParameterType = 4,
  siColor3ParameterType = 29,
  siCustomParameterType = 28,
  siDataParameterType = 14,
  siGradientParameterType = 26,
  siIntegerParameterType = 2,
  siLensParameterType = 10,
  siLightParameterType = 11,
  siLightmapParameterType = 20,
  siMaterialParameterType = 12,
  siMatrixParameterType = 15,
  siMatrix3ParameterType = 24,
  siModelParameterType = 13,
  siProfileCurveParameterType = 21,
  siQuaternionParameterType = 27,
  siRealTimeParameterType = 16,
  siReferenceParameterType = 17,
  siScalarParameterType = 3,
  siShaderReferenceParameterType = 18,
  siStringParameterType = 8,
  siStructParameterType = 19,
  siTextureParameterType = 7,
  siTextureSpaceParameterType = 6,
  siVectorParameterType = 5,
  siVector2ParameterType = 22,
  siVector4ParameterType = 23
}
enum   siShaderParameterDataType {
  siShaderDataTypeUnknown = -1,
  siShaderDataTypeBoolean = 0,
  siShaderDataTypeInteger = 1,
  siShaderDataTypeScalar = 2,
  siShaderDataTypeVector2 = 3,
  siShaderDataTypeVector3 = 4,
  siShaderDataTypeVector4 = 5,
  siShaderDataTypeQuaternion = 6,
  siShaderDataTypeMatrix33 = 7,
  siShaderDataTypeMatrix44 = 8,
  siShaderDataTypeColor3 = 9,
  siShaderDataTypeColor4 = 10,
  siShaderDataTypeString = 11 ,
  siShaderDataTypeProfileCurve = 17,
  siShaderDataTypeGradient = 18,
  siShaderDataTypeLightProfile = 19 ,
  siShaderDataTypeImage = 33 ,
  siShaderDataTypeStructure = 64,
  siShaderDataTypeArray = 65
}
enum   siShaderReferenceFilterType {
  siUnknownReferenceFilter = 0,
  siObjectReferenceFilter = 1,
  siCameraReferenceFilter = 2,
  siLightReferenceFilter = 3,
  siMaterialReferenceFilter = 4,
  siShaderReferenceFilter = 5,
  siGeometryReferenceFilter = 6,
  siUserDataBlobReferenceFilter = 7
}
enum   siShaderballDimension {
  siShaderballDimUndefined = 0,
  siShaderballDimParametric = 1,
  siShaderballDimSpatial = 2,
  siShaderballDimParticle = 4,
  siShaderballDimAll = 7
}
enum   siShaderPropertyFilterType {
  siAnyPropertyFilter = 0,
  siAnyVertexMapPropertyFilter = 1,
  siUVPropertyFilter = 2,
  siCAVPropertyFilter = 3,
  siWeightMapPropertyFilter = 4,
  siTextureMapPropertyFilter = 5,
  siNormalPropertyFilter = 6
}
enum   siLightType {
  siLightPoint = 0,
  siLightInfinite = 1,
  siLightSpot = 2,
  siLightSun = 3,
  siUndefinedLightType = 4
}
enum   siCnxGroupType { siCreatedObjects = 1 }
enum   siCnxSetType {
  siGroupLevel = 0,
  siPortLevel = 1
}
enum   siPartitionType {
  siUnknownPartition = 0,
  siObjectPartition = 1,
  siLightPartition = 2
}
enum   siLockLevel {
  siLockLevelNone = 0,
  siLockLevelConstruction = 1,
  siLockLevelAnimation = 2,
  siLockLevelManipulation = 4,
  siLockLevelNavigation = 8,
  siLockLevelAll = 0xffff
}
enum   siLockType {
  siLockTypeNone = 0,
  siLockTypeSystem = 1,
  siLockTypeUser = 2,
  siLockTypeRefModel = 3,
  siLockTypeOverride = 4,
  siLockTypeAll = 0xffff
}
enum   siTags {
  siTagNone = 0,
  siTag1 = 1,
  siTag2 = 2,
  siTag3 = 4,
  siTag4 = 8,
  siTag5 = 16,
  siTag6 = 32,
  siTag7 = 64,
  siTag8 = 128,
  siTag9 = 256,
  siTag10 = 512,
  siTagAll = 0xffff
}
enum   siGeometryType {
  siNurbsSurfaceMesh = 0,
  siNurbsCurveList = 1,
  siPolygonMesh = 2,
  siPointCloud = 3
}
enum   siBoundingVolume { siBoundingBox = 0 }
enum   siPortType {
  siPortInput = 0,
  siPortOutput = 1
}
enum   siModificationType {
  siModificationTypeNone = 0,
  siModificationTypeStaticPosition = 1,
  siModificationTypeFCurves = 2,
  siModificationTypeExpression = 4,
  siModificationTypeConstraints = 8,
  siModificationTypeAddProp = 16,
  siModificationTypeAnimMixer = 32,
  siModificationTypeGroup = 64,
  siModificationTypeInstance = 128,
  siModificationTypeOtherConnections = 256,
  siModificationTypeOperators = 512,
  siModificationTypeClusters = 1024,
  siModificationTypeClusterProperties = 2048,
  siModificationTypeAll = 65535
}
enum   siModificationMixerType {
  siModificationMixerNone = 0,
  siModificationMixerAnimation = 1,
  siModificationMixerShape = 2,
  siModificationMixerAudio = 4,
  siModificationMixerCache = 8,
  siModificationMixerTypeAll = 65535
}
enum   siModelResolution {
  siModelResolutionOffLoaded = 0,
  siModelResolutionLowRes = 1,
  siModelResolutionMediumRes = 2,
  siModelResolutionHighRes = 3
}
enum   siParameterScope {
  siInputParameters = 1,
  siAnimatedParameters = 2,
  siAllAnimatedParameters = 3
}
enum   siSequenceType {
  siMarkedParams = 1,
  siAnimParams = 2,
  siAllAnimParams = 3
}
enum   siSequenceMode {
  siFCurves = 1,
  siFCurvesAnimationSources = 2,
  siFCurvesClips = 3,
  siAnimationSources = 4,
  siClips = 5
}
enum   siEffectInputType {
  siSelectedParams = 1,
  siAllParamsInClip = 2,
  siPoseOffsetClip = 3
}
enum   siNeighborType {
  siAdjacent = 1,
  siGrow = 2,
  siNextCompo = 3,
  siPrevCompo = 4,
  siFirstCompo = 5,
  siLastCompo = 6
}
enum   siNavigDirection {
  siNavigUp = 0,
  siNavigDown = 1,
  siNavigLeft = 2,
  siNavigRight = 3,
  siNavigFirst = 4,
  siNavigLast = 5
}
enum   siNavigationDirection {
  siParentNode = 1,
  siChildNode = 2,
  siNextNode = 3,
  siPreviousNode = 4,
  siFirstNode = 5,
  siLastNode = 6
}
enum   siNavigationFilter {
  siNavigationFilterScene = 1,
  siNavigationFilter3DObject = 2,
  siNavigationFilterOperator = 3,
  siNavigationFilterPrimitive = 4,
  siNavigationFilterProperty = 5,
  siNavigationFilterCluster = 6,
  siNavigationFilterObjectSubElems = 7,
  siNavigationFilterGroup = 8,
  siNavigationFilterGenericComObject = 9,
  siNavigationFilterAll = 10,
  siNavigationFilterSame = 11
}
enum   siNavigationSubFilter {
  siNavigationSubFilterAll = 0,
  siNavigationSubFilterSame = 1
}
enum   siViewType {
  siNoView = 0,
  siViewUser = 1,
  siViewTop = 2,
  siViewLeft = 3,
  siViewRight = 4
}
enum   si2DChainAlignType {
  si2DChainTop = 0,
  si2DChainFront = 1,
  si2DChainRight = 2,
  si2DChainNormalRadian = 3,
  si2DChainNormalDegree = 4
}
enum   siChainBoneType {
  siChainBoneUndefined = 0,
  siChainBonePin = 1,
  siChainBoneBallJoint = 2
}
enum   siConnectionType {
  siReadConnection = 1,
  siWriteConnection = 2,
  siReadWriteConnection = 3
}
enum   siAxisType {
  siXAxis = 1,
  siYAxis = 2,
  siZAxis = 3
}
enum   siKnotParameterization {
  siUniformParameterization = 0,
  siNonUniformParameterization = 1,
  siChordLengthParameterization = 2,
  siCentripetalParameterization = 3
}
enum   siMappingRuleType {
  siConnectionMappingRule = 0,
  siValueMappingRule = 1
}
enum   siNurbsDirection {
  siUDirection = 0,
  siVDirection = 1
}
enum   siNurbsFormat {
  siSINurbs = 0,
  siIGESNurbs = 1
}
enum   siInstallationPath {
  siProjectPath = 0,
  siUserPath = 1,
  siWorkgroupPath = 2,
  siFactoryPath = 3,
  siAddonPath = 4,
  siUserAddonPath = 5,
  siWorkgroupAddonPath = 6,
  siUnknownPath = 7,
  siCustomPath = 9
}
enum   siShapeInstanceMode {
  siShapeInstanceOnlyMode = 0,
  siShapeMixedWeightMode = 1,
  siShapeTransitionMode = 2,
  siShapeTransitionCardinalMode = 3,
  siShapeBlendedWeightMode = 4
}
enum   siShapeReferenceMode {
  siShapeLocalReferenceMode = 0,
  siShapeObjectReferenceMode = 1,
  siShapeAbsoluteReferenceMode = 2
}
enum   siShapeContent { ,
  siShapeContentPrimaryShape = 1,
  siShapeContentSecondaryShape = 2,
  siShapeContentAllDeforms = 3
}
enum   siConstructionMode {
  siConstructionModeModeling = 0,
  siConstructionModePrimaryShape = 1,
  siConstructionModeAnimation = 2,
  siConstructionModeSecondaryShape = 3,
  siConstructionModeDefault = 4
}
enum   siResolutionPlane {
  siDefaultResolutionPlane = 0,
  siPreferredAxisPlane = 1,
  siUpVectorPlane = 2
}
enum   siTextureProjectionType {
  siTexturePlanarXY = 0,
  siTexturePlanarXZ = 1,
  siTexturePlanarYZ = 2,
  siTextureCylindrical = 3,
  siTextureSpherical = 4,
  siTextureSpatial = 5,
  siTextureCamera = 6,
  siTextureUV = 7,
  siTextureLollipop = 8,
  siTexturePureImplicit = 9
}
enum   siUVTextureType {
  siUVTexturePlanarXY = 0,
  siUVTexturePlanarXZ = 1,
  siUVTexturePlanarYZ = 2,
  siUVTextureCylindrical = 3,
  siUVTextureSpherical = 4,
  siUVTextureSpatial = 5,
  siUVTextureLollipop = 6
}
enum   siCapabilities {
  siAnimatable = 1,
  siReadOnly = 2,
  siPersistable = 4,
  siNotInspectable = 8,
  siSilent = 16,
  siNotPresetPersistable = 128,
  siTexturable = 256,
  siKeyable = 2048,
  siNonKeyableVisible = 4096
}
enum   siFCurveType {
  siUnknownFCurve = 0,
  siDefaultFCurve = 0,
  siBooleanFCurve = 10,
  siIntegerFCurve = 15,
  siStandardFCurve = 20,
  siRawDataFCurve = 30,
  siQuaternionFCurve = 40
}
enum   siFCurveExtrapolation {
  siConstantExtrapolation = 1,
  siLinearExtrapolation = 2,
  siPeriodicExtrapolation = 3,
  siPeriodicRelativeExtrapolation = 4
}
enum   siFCurveKeyConstraint {
  siParameterConstraint = 1,
  siLeftRightValuesConstraint = 2,
  siG1ContinuousConstraint = 4,
  siLeftRightTangentDirectionConstraint = 8,
  siLeftRightTangentLengthConstraint = 16,
  siLockConstraint = 32,
  siHorizontalTangentConstraint = 64,
  siExtremumHorizontalTangentConstraint = 128,
  siZeroLengthTangentConstraint = 512,
  siSameLengthTangentConstraint = 1024,
  siNeighborTangentConstraint = 2048,
  siMirrorTangentConstraint = 4096,
  siAutoPlateauTangentConstraint = 8192,
  siAdjustedTangentConstraint = 8448
}
enum   siFCurveKeyInterpolation {
  siDefaultKeyInterpolation = 0,
  siConstantKeyInterpolation = 1,
  siLinearKeyInterpolation = 2,
  siCubicKeyInterpolation = 3
}
enum   siFCurveKeySelectionMode {
  siSetKeySelection = 1,
  siAddToKeySelection = 2,
  siRemoveFromKeySelection = 3,
  siToggleKeySelection = 4
}
enum   siFCurveInterpolation {
  siDefaultInterpolation = 0,
  siConstantInterpolation = 1,
  siLinearInterpolation = 2,
  siCubicInterpolation = 3
}
enum   siFCurveSmoothFilterType {
  siFCurveAverageFilterType = 1,
  siFCurveGaussianFilterType = 2
}
enum   siUpdateContextState {
  siUpdateContextNormalEval = 0,
  siUpdateContextRenderEval = 1
}
enum   siArgumentFlags {
  siArgumentInput = 2,
  siArgumentOutput = 4,
  siArgumentInputOutput = 6
}
enum   siCommandCategory
enum   siImportShareOptions
enum   siEventID {
  siOnBeginNewScene = 542179328,
  siOnEndNewScene = 542179329,
  siOnBeginSceneOpen = 542179330,
  siOnEndSceneOpen = 542179331,
  siOnBeginSceneSave = 542179332,
  siOnEndSceneSave = 542179333,
  siOnBeginSceneSaveAs = 542179334,
  siOnEndSceneSaveAs = 542179335,
  siOnTerminate = 542179336,
  siOnSelectionChange = 542179337,
  siOnBeginFrame = 542179338,
  siOnEndFrame = 542179339,
  siOnBeginSequence = 542179340,
  siOnEndSequence = 542179341,
  siOnKeyUp = 542179342,
  siOnKeyDown = 542179343,
  siOnValueChange = 542179344,
  siOnTimeChange = 542179345,
  siOnWindowEvent = 542179346,
  siOnBeginFileExport = 542179347,
  siOnEndFileExport = 542179348,
  siOnBeginFileImport = 542179349,
  siOnEndFileImport = 542179350,
  siOnStartup = 542179351,
  siOnSourcePathChange = 542179352,
  siOnObjectAdded = 542179353,
  siOnObjectRemoved = 542179354,
  siOnTimer = 542179355,
  siOnBeginSceneSave2 = 542179356,
  siOnEndSceneSave2 = 542179357,
  siOnCloseScene = 542179358,
  siOnActivate = 542179359,
  siOnMaximize = 542179360,
  siOnMinimize = 542179361,
  siOnChangeProject = 542179362,
  siOnRefModelModSave = 542179363,
  siOnBeginRefModelModLoad = 542179364,
  siOnEndRefModelModLoad = 542179365,
  siOnCustomFileImport = 542179366,
  siOnCustomFileExport = 542179367,
  siOnDragAndDrop = 542179368,
  siOnBeginPassChange = 542179369,
  siOnEndPassChange = 542179370,
  siOnStartAnimation = 542179371,
  siOnStopAnimation = 542179372,
  siOnRefModelLoad = 542179373,
  siOnConnectShader = 542179374,
  siOnDisconnectShader = 542179375,
  siOnAddShaderPort = 542179376,
  siOnRemoveShaderPort = 542179377,
  siOnCreateShader = 542179378,
  siOnCreateShaderDef = 542179379,
  siOnCustomShaderExport = 542179380,
  siOnRenderAbort = 542179381,
  siOnEndCommand = 542181329,
  siOnBeginCommand = 542181331
}
enum   siSelectionChangeType {
  siAddedToSelection = 0,
  siRemovedFromSelection = 1
}
enum   siRenderFieldType {
  siRenderFieldNone = 0,
  siRenderFieldOdd = 1,
  siRenderFieldEven = 2
}
enum   siRenderingType {
  siRenderSequence = 0,
  siRenderFramePreview = 1
}
enum   siRenderingErrorType { siRenderNoError = 0 }
enum   siSubdivisionRuleType {
  siCatmullClark = 0,
  siXSIDooSabin = 2,
  siLinearSubdivision = 3
}
enum   siNavigateComponentType {
  siNextComponent = 0,
  siPreviousComponent = 1,
  siFirstComponent = 2,
  siLastComponent = 3
}
enum   siParticleRenderType {
  siBillboardType = 0,
  siSphereType = 1,
  siBlobType = 2
}
enum   siFCurveEditorAttribute {
  siRegionStartFrame = 0,
  siRegionEndFrame = 1,
  siRegionMin = 2,
  siRegionMax = 3
}
enum   siSeverityType {
  siFatalMsg = 1,
  siErrorMsg = 2,
  siWarningMsg = 4,
  siInfoMsg = 8,
  siVerboseMsg = 16,
  siCommentMsg = 32
}
enum   siCustomCompiledOpFlags { siDLLLoadingUnloading = 1 }
enum   siChannelAction {
  siChannelActionNone = 0,
  siChannelActionDrive = 1,
  siChannelActionCommand = 2,
  siChannelActionSpecial = 3
}
enum   siSelectMode {
  siSelectDefault = 0,
  siSelectNode = 1,
  siSelectBranch = 2,
  siSelectTree = 3,
  siSelectModel = 4
}
enum   siTransientExplorerFilter {
  siSEFilterAllNodes = 0,
  siSEFilterAllNodesNoParams = 1,
  siSEFilterGeometryOperators = 2,
  siSEFilterObjectsOnly = 3,
  siSEFilterAllProperties = 4,
  siSEFilterPropertiesAndPrimitives = 5,
  siSEFilterMaterialsAndShaders = 6,
  siSEFilterModelsOnly = 7,
  siSEFilterGroupsOnly = 8,
  siSEFilterImageClips = 9
}
enum   siClassID {
  siObjectID = 0,
  siUnknownClassID = 0,
  siSIObjectID = 1,
  siOGLMaterialID = 2,
  siOGLTextureID = 3,
  siOGLLightID = 4,
  siApplicationID = 5,
  siArgumentID = 6,
  siCommandID = 7,
  siClipID = 8,
  siShapeClipID = 9,
  siSubComponentID = 10,
  siFacetID = 11,
  siNurbsSurfaceID = 12,
  siPointID = 13,
  siControlPointID = 14,
  siNurbsCurveControlPointID = 15,
  siNurbsCurveListControlPointID = 16,
  siNurbsSurfaceControlPointID = 17,
  siNurbsCurveID = 18,
  siSampleID = 19,
  siNurbsSampleID = 20,
  siPolygonNodeID = 21,
  siGeometryID = 22,
  siNurbsSurfaceMeshID = 23,
  siNurbsCurveListID = 24,
  siPolygonMeshID = 25,
  siSegmentID = 26,
  siConnectionPointID = 27,
  siConstructionHistoryID = 28,
  siDictionaryID = 29,
  siEventInfoID = 30,
  siFCurveID = 31,
  siNestedFCurveID = 32,
  siFCurveKeyID = 33,
  siFileBrowserID = 34,
  siImageID = 35,
  siMappedItemID = 36,
  siPortID = 37,
  siInputPortID = 38,
  siSelectionID = 39,
  siStaticSourceID = 40,
  siTriangleID = 41,
  siTriangleVertexID = 42,
  siUpdateContextID = 43,
  siParameterID = 44,
  siCompoundParameterID = 45,
  siProjectID = 46,
  siProjectItemID = 47,
  siActionSourceID = 48,
  siExpressionID = 49,
  siImageClipID = 50,
  siSceneID = 51,
  siShaderID = 52,
  siOperatorID = 53,
  siEnvelopeID = 54,
  siPrimitiveID = 55,
  siParticleCloudPrimitiveID = 56,
  siPropertyID = 57,
  siClusterPropertyID = 58,
  siConstraintID = 59,
  siConstraintWithUpVectorID = 60,
  siCustomPropertyID = 61,
  siJointID = 62,
  siKinematicsID = 63,
  siMaterialID = 64,
  siStaticKinematicStateID = 65,
  siSceneItemID = 66,
  siClusterID = 67,
  siGroupID = 68,
  siLayerID = 69,
  siPassID = 70,
  siUserGroupID = 71,
  siX3DObjectID = 72,
  siParticleCloudID = 73,
  siModelID = 74,
  siChainElementID = 75,
  siChainRootID = 76,
  siChainBoneID = 77,
  siChainEffectorID = 78,
  siDirectedID = 79,
  siCameraID = 80,
  siLightID = 81,
  siNullID = 82,
  siRigID = 83,
  siCameraRigID = 84,
  siLightRigID = 85,
  siKinematicStateID = 86,
  siTrackID = 87,
  siUserDataMapID = 88,
  siFxTreeID = 89,
  siFxOperatorID = 90,
  siTriangleCollectionID = 91,
  siTriangleVertexCollectionID = 92,
  siSampleCollectionID = 93,
  siPolygonNodeCollectionID = 94,
  siPointCollectionID = 95,
  siFacetCollectionID = 97,
  siVertexID = 98,
  siVertexCollectionID = 99,
  siEdgeID = 100,
  siEdgeCollectionID = 101,
  siPolygonFaceID = 102,
  siPolygonFaceCollectionID = 103,
  siDataSourceID = 104,
  siAnimationSourceID = 105,
  siOutputPortID = 106,
  siProxyParameterID = 107,
  siDeviceCollectionID = 108,
  siDeviceID = 109,
  siChannelID = 110,
  siKnotCollectionID = 111,
  siControlPointCollectionID = 112,
  siNurbsCurveCollectionID = 113,
  siNurbsSurfaceCollectionID = 114,
  siNurbsSampleCollectionID = 115,
  siTextureID = 116,
  siUserDataBlobID = 117,
  siParticleID = 118,
  siAddonID = 119,
  siPPGLayoutID = 120,
  siPPGItemID = 121,
  siPreferencesID = 122,
  siParticleTypeID = 123,
  siParticleAttributeID = 124,
  siGridDataID = 125,
  siTextureLayerID = 126,
  siTextureLayerPortID = 127,
  siCustomOperatorID = 128,
  siPortGroupID = 129,
  siDesktopID = 130,
  siLayoutID = 131,
  siUIObjectID = 132,
  siUIPersistableID = 133,
  siViewID = 134,
  siArrayParameterID = 135,
  siViewContextID = 137,
  siContextID = 138,
  siPPGEventContextID = 139,
  siClipEffectID = 140,
  siClipEffectItemID = 141,
  siShapeKeyID = 142,
  siSourceID = 143,
  siTimeControlID = 144,
  siTransitionID = 145,
  siAnimationSourceItemID = 146,
  siClipContainerID = 147,
  siArgumentHandlerID = 148,
  siMenuID = 149,
  siMenuItemID = 150,
  siPluginID = 151,
  siPluginItemID = 152,
  siPluginRegistrarID = 153,
  siFilterID = 154,
  siUIToolkitID = 155,
  siProgressBarID = 156,
  siParamDefID = 157,
  siFactoryID = 158,
  siCommandCollectionID = 159,
  siArgumentCollectionID = 160,
  siGraphicSequencerContextID = 161,
  siClipRelationID = 162,
  siMixerID = 163,
  siLibraryID = 164,
  siSimulationEnvironmentID = 165,
  siGridWidgetID = 166,
  siGeometryAccessorID = 167,
  siEnvelopeWeightID = 168,
  siMeshBuilderID = 169 ,
  siFileReferenceID = 171,
  siClusterPropertyBuilderID = 172,
  siMaterialLibraryID = 173,
  siHairPrimitiveID = 174,
  siRenderHairAccessorID = 175,
  siPointLocatorDataID = 176,
  siCollectionItemID = 177,
  siOperatorContextID = 178,
  siPointCloudID = 179,
  siRigidBodyAccessorID = 180,
  siRigidConstraintAccessorID = 181,
  siDeltaID = 182,
  siActionDeltaID = 183,
  siActionDeltaItemID = 184,
  siTimerEventID = 185,
  siPassContainerID = 186,
  siRenderChannelID = 187,
  siSceneRenderPropertyID = 188,
  siFramebufferID = 189,
  siRendererContextID = 190,
  siRendererID = 191,
  siTimeTransportID = 192,
  siTimeTransportContextID = 193,
  siICENodeID = 194,
  siICECompoundNodeID = 195,
  siICENodePortID = 196,
  siICETreeID = 197,
  siICENodeContainerID = 198,
  siICENodeInputPortID = 199,
  siICENodeOutputPortID = 200,
  siICEDataProviderNodeID = 201,
  siICEDataModifierNodeID = 202,
  siICENodeDefID = 203,
  siICENodeContextID = 204,
  siICEAttributeID = 205,
  siPartitionID = 206,
  siOverrideID = 207,
  siHardwareShaderContextID = 208,
  siValueMapID = 209,
  siShaderParamDefID = 210,
  siShaderParamDefOptionsID = 211,
  siShaderballOptionsID = 212,
  siShaderParamDefContainerID = 213,
  siMetaShaderRendererDefID = 214,
  siShaderDefID = 215,
  siShaderStructParamDefID = 216,
  siShaderArrayParamDefID = 217,
  siShaderParameterID = 218,
  siShaderArrayItemParameterID = 219,
  siShaderArrayParameterID = 220,
  siShaderCompoundParameterID = 221,
  siRenderTreeNodeID = 222,
  siShaderBaseID = 223,
  siShaderContainerID = 224,
  siShaderCompoundID = 225,
  siShaderCommentID = 226,
  siShaderDefManagerID = 227,
  siHardwareSurfaceID = 228,
  siGraphicDriverID = 229,
  siHairGeometryID = 230,
  siPointCloudGeometryID = 231,
  siSchematicNodeID = 232,
  siSchematicID = 233,
  siSchematicNodeCollectionID = 234,
  siUVPropertyID = 235,
  siToolContextID = 236,
  siPickBufferID = 237,
  siAnnotationID = 250,
  siMemoCameraID = 238,
  siMemoCameraCollectionID = 239
}
enum   siBlendInPresetModes {
  siBlendInPreset = 0,
  siReplaceAndBlendInPreset = 1,
  siReplaceNoBlend = 2
}
enum   siBlendInTextureLayersModes {
  siBlendInTextureLayers = 0,
  siReplaceAndBlendInTextureLayers = 1,
  siReplaceAndNoBlendInTextureLayers = 2
}
enum   siShaderCnxPointType {
  siShaderCnxPointNone = 0,
  siShaderCnxPointBasePorts = 1,
  siShaderCnxPointTextureLayerPorts = 2,
  siShaderCnxPointAll = 65535
}
enum   siAddonItemType
enum   siGridWidgetColumnType {
  siColumnStandard = 0,
  siColumnBool = 1,
  siColumnCombo = 2
}
enum   siGridSelectionMode {
  siSelectionCell = 0,
  siSelectionHeader = 1,
  siSelectionNone = 2
}
enum   siTxtContourStretchingMethod {
  siContourStretchingWalkingOnMesh = 0,
  siContourStretchingSpatialDistance = 1,
  siContourStretchingReqularQuads = 2,
  siContourStretchingProjectionOnSurface = 3
}
enum   siExplorerScope {
  siExplorerScopeDefault = 0,
  siExplorerScopeProject = 1,
  siExplorerScopePreferences = 2,
  siExplorerScopeScene = 3,
  siExplorerScopeLayers = 4,
  siExplorerScopePasses = 5,
  siExplorerScopeEnvironments = 6,
  siExplorerScopeParTypes = 7,
  siExplorerScopeSelection = 8,
  siExplorerScopeCustom = 9,
  siExplorerScopeCurrentLayer = 10,
  siExplorerScopeCurrentPass = 11,
  siExplorerScopeCurrentEnvironment = 12,
  siExplorerScopeCurrentParType = 13,
  siExplorerScopeSourcesClips = 14,
  siExplorerScopeSourcesClipsAnimation = 15,
  siExplorerScopeSourcesClipsAudio = 16,
  siExplorerScopeSourcesClipsImages = 17,
  siExplorerScopeSourcesClipsMaterials = 18,
  siExplorerScopeSourcesClipsModels = 19,
  siExplorerScopeCommands = 20
}
enum   siTimeState {
  siTimeStateNull = 0,
  siTimeStateStop = 0x1,
  siTimeStatePreStop = 0x2,
  siTimeStatePlay = 0x4,
  siTimeStatePrePlay = 0x8,
  siTimeStateRecord = 0x10,
  siTimeStatePreRecord = 0x20,
  siTimeStateFast = 0x40,
  siTimeStatePreFast = 0x80,
  siTimeStatePreRoll = 0x100,
  siTimeStateStep = 0x200,
  siTimeStatePostStep = 0x400,
  siTimeStatePause = 0x800,
  siTimeStatePrePause = 0x1000,
  siTimeStateSeek = 0x2000,
  siTimeNotifyTime = 0x4000,
  siTimeNotifyScrub = 0x10000,
  siTimeNotifySeek = 0x20000,
  siTimeNotifyPortChange = 0x40000,
  siTimeNotifyFrameDrop = 0x80000
}
enum   siDisplayCallback {
  siUndefined = 0,
  siPreBeginFrame = 1,
  siBeginFrame = 2,
  siPostBeginFrame = 3,
  siPrePass = 4,
  siPass = 5,
  siPostPass = 6,
  siPreEndFrame = 7,
  siEndFrame = 8,
  siPostEndFrame = 9,
  siRenderFrame = 10
}
enum   siXGSClassType { siXGSPluginManager = 0 }
enum   siXGSFlag {
  siInactive = 0,
  siActive = 1
}
enum   siXGSPassFlag {
  siInsertBefore = 0,
  siInsertAfter = 1,
  siInsertBeforeAll = 2,
  siInsertAfterAll = 3
}
enum   siXGSStateType {
  siXGSUnknown = 0,
  siXGSInteger = 1,
  siXGSFloat = 2,
  siXGSHandle = 3,
  siXGSVector4 = 4,
  siXGSMatrix4 = 5
}
enum   siViewMode {
  siAll = 0,
  siBoundingBoxMode = 12,
  siWireframe = 13,
  siDepthCue = 14,
  siHiddenLineRemoval = 15,
  siConstant = 16,
  siShaded = 17,
  siTextured = 18,
  siTexturedDecal = 19,
  siCustom = 20,
  siRealtimePortMaterial = 21
}
enum   siParticleAttributeType {
  siPAVector4 = 0,
  siPAVector3 = 1,
  siPAFloat = 2,
  siPAInt = 3,
  siPAULong = 4,
  siPAUShort = 5,
  siPABool = 6,
  siPAUndefined = 7
}
enum   siAssetStorageType {
  siAssetStorageTypeInternal = 0,
  siAssetStorageTypeExternalDotXSIBin = 1,
  siAssetStorageTypeExternalDotXSIText = 2,
  siAssetStorageTypeExternalBin = 3,
  siAssetStorageTypeExternalXSIA = 4
}
enum   siSourceStorageType {
  siSourceStorageTypeInternal = 0,
  siSourceStorageTypeExternalDotXSIBin = 1,
  siSourceStorageTypeExternalDotXSIText = 2,
  siSourceStorageTypeExternalBin = 3
}
enum   siAssetStatus {
  siAssetStatusOffloaded = 0,
  siAssetStatusPartiallyLoaded = 1,
  siAssetStatusLoaded = 2
}
enum   siActionStatus {
  siActionStatusOffloaded = 0,
  siActionStatusPartiallyLoaded = 1,
  siActionStatusLoaded = 2
}
enum   siFilterType {
  siFilterUndefined = 0,
  siFilterObject = 1,
  siFilter3DObject = 2,
  siFilterProperty = 3,
  siFilterSubComponentEdge = 4,
  siFilterSubComponentPoint = 5,
  siFilterSubComponentPolygon = 6,
  siFilterSubComponentKnot = 7
}
enum   siCommandCapabilities
enum   siSeverity {
  siFatal = 1,
  siError = 2,
  siWarning = 4,
  siInfo = 8,
  siVerbose = 16,
  siComment = 32
}
enum   siMsgBoxFlags {
  siMsgOkOnly = 0,
  siMsgOkCancel = 1,
  siMsgAbortRetryIgnore = 2,
  siMsgYesNoCancel = 3,
  siMsgYesNo = 4,
  siMsgRetryCancel = 5,
  siMsgCritical = 16,
  siMsgQuestion = 32,
  siMsgExclamation = 48,
  siMsgInformation = 64,
  siMsgDefaultButton1 = 0,
  siMsgDefaultButton2 = 256,
  siMsgDefaultButton3 = 512
}
enum   siMsgButtonPressed {
  siMsgOk = 1,
  siMsgCancel = 2,
  siMsgAbort = 3,
  siMsgRetry = 4,
  siMsgIgnore = 5,
  siMsgYes = 6,
  siMsgNo = 7
}
enum   siViewState {
  siNormal = 0,
  siClosed = 1,
  siMinimized = 2
}
enum   siToolbarControl {
  siTBCtrlBlankSeparator = 0,
  siTBCtrlGroupHeader = 1,
  siTBCtrlLineBreak = 2,
  siTBCtrlMenu = 3,
  siTBCtrlPreset = 4,
  siTBCtrlLineSeparator = 5
}
enum   siTimeReferenceType {
  siOriginalClip = 0,
  siExtrapolatedClip = 1
}
enum   siImageRatio {
  siImageRatio1x1 = 0,
  siImageRatio2x1 = 1,
  siImageRatio4x1 = 2,
  siImageRatio8x1 = 3,
  siImageRatio16x1 = 4,
  siImageRatioThumbnail = 5
}
enum   siTimeControlExtrapolationType {
  siTimeControlExtrapolationNone = 0,
  siTimeControlExtrapolationHold = 1,
  siTimeControlExtrapolationCycle = 2,
  siTimeControlExtrapolationBounce = 3
}
enum   siMenuItemStyle {
  siMenuItemUndefined = 0,
  siMenuItem = ( siMenuItemUndefined + 1 ),
  siMenuItemSubmenu = ( siMenuItem + 1 ),
  siMenuItemSeparator = ( siMenuItemSubmenu + 1 ),
  siMenuItemSection = ( siMenuItemSeparator + 1 )
}
enum   siMenuAnchorPoints {
  siMenuUndefinedID = 0,
  siMenuTbGetPrimitiveCurveID = 1,
  siMenuTbGetPrimitivePolygonMeshBasicID = ( siMenuTbGetPrimitiveCurveID + 1 ),
  siMenuTbGetPrimitivePolygonMeshHedronID = ( siMenuTbGetPrimitivePolygonMeshBasicID + 1 ),
  siMenuTbGetPrimitivePolygonMeshID = ( siMenuTbGetPrimitivePolygonMeshHedronID + 1 ),
  siMenuTbGetPrimitiveSurfaceID = ( siMenuTbGetPrimitivePolygonMeshID + 1 ),
  siMenuTbGetPrimitiveImplicitCurveID = ( siMenuTbGetPrimitiveSurfaceID + 1 ),
  siMenuTbGetPrimitiveImplicitID = ( siMenuTbGetPrimitiveImplicitCurveID + 1 ),
  siMenuTbGetPrimitiveControlObjectID = ( siMenuTbGetPrimitiveImplicitID + 1 ),
  siMenuTbGetPrimitiveModelID = ( siMenuTbGetPrimitiveControlObjectID + 1 ),
  siMenuTbGetPrimitiveID = ( siMenuTbGetPrimitiveModelID + 1 ),
  siMenuTbGetCameraID = ( siMenuTbGetPrimitiveID + 1 ),
  siMenuTbGetLightID = ( siMenuTbGetCameraID + 1 ),
  siMenuTbGetMaterialID = ( siMenuTbGetLightID + 1 ),
  siMenuTbGetMaterialBasicID = ( siMenuTbGetMaterialID + 1 ),
  siMenuTbGetMaterialSimpleID = ( siMenuTbGetMaterialBasicID + 1 ),
  siMenuTbGetMaterialRealTimeID = ( siMenuTbGetMaterialSimpleID + 1 ),
  siMenuTbGetPropertyID = ( siMenuTbGetMaterialRealTimeID + 1 ),
  siMenuTbGetPropertyTextureProjectionID = ( siMenuTbGetPropertyID + 1 ),
  siMenuTbGetPropertyTextureMapID = ( siMenuTbGetPropertyTextureProjectionID + 1 ),
  siMenuTbGetPropertyTextureID = ( siMenuTbGetPropertyTextureMapID + 1 ),
  siMenuTbGetPropertyUserDataMapID = ( siMenuTbGetPropertyTextureID + 1 ),
  siMenuTbGetPropertyMapPaintID = ( siMenuTbGetPropertyUserDataMapID + 1 ),
  siMenuTbGetPropertyPSetID = ( siMenuTbGetPropertyMapPaintID + 1 ),
  siMenuTbDeformSpatialID = ( siMenuTbGetPropertyPSetID + 1 ),
  siMenuTbDeformID = ( siMenuTbDeformSpatialID + 1 ),
  siMenuTbCreateSkeletonID = ( siMenuTbDeformID + 1 ),
  siMenuTbCreateSkeletonDrawID = ( siMenuTbCreateSkeletonID + 1 ),
  siMenuTbCreateSkeletonInspectID = ( siMenuTbCreateSkeletonDrawID + 1 ),
  siMenuTbModelCreateCurveID = 100,
  siMenuTbModelCreateSurfaceMeshID = ( siMenuTbModelCreateCurveID + 1 ),
  siMenuTbModelCreatePolygonMeshID = ( siMenuTbModelCreateSurfaceMeshID + 1 ),
  siMenuTbModelCreateModelID = ( siMenuTbModelCreatePolygonMeshID + 1 ),
  siMenuTbModelCreateTextID = ( siMenuTbModelCreateModelID + 1 ),
  siMenuTbModelModifyComponentID = ( siMenuTbModelCreateTextID + 1 ),
  siMenuTbModelModifyCurveID = ( siMenuTbModelModifyComponentID + 1 ),
  siMenuTbModelModifySurfaceMeshID = ( siMenuTbModelModifyCurveID + 1 ),
  siMenuTbModelModifyPolygonMeshID = ( siMenuTbModelModifySurfaceMeshID + 1 ),
  siMenuTbModelModifyModelID = ( siMenuTbModelModifyPolygonMeshID + 1 ),
  siMenuTbAnimateCreateParameterID = 200,
  siMenuTbAnimateCreateParameterCustomPSetID = ( siMenuTbAnimateCreateParameterID + 1 ),
  siMenuTbAnimateCreateParameterCustomParamID = ( siMenuTbAnimateCreateParameterCustomPSetID + 1 ),
  siMenuTbAnimateCreateParameterExpressionID = ( siMenuTbAnimateCreateParameterCustomParamID + 1 ),
  siMenuTbAnimateCreateParameterProxyID = ( siMenuTbAnimateCreateParameterExpressionID + 1 ),
  siMenuTbAnimateCreateCurveID = ( siMenuTbAnimateCreateParameterProxyID + 1 ),
  siMenuTbAnimateCreatePathID = ( siMenuTbAnimateCreateCurveID + 1 ),
  siMenuTbAnimateCreateCharacterID = ( siMenuTbAnimateCreatePathID + 1 ),
  siMenuTbAnimateDeformShapeID = ( siMenuTbAnimateCreateCharacterID + 1 ),
  siMenuTbAnimateDeformShapeKeyID = ( siMenuTbAnimateDeformShapeID + 1 ),
  siMenuTbAnimateDeformEnvelopeID = ( siMenuTbAnimateDeformShapeKeyID + 1 ),
  siMenuTbAnimateActionsStoreID = ( siMenuTbAnimateDeformEnvelopeID + 1 ),
  siMenuTbAnimateActionsApplyID = ( siMenuTbAnimateActionsStoreID + 1 ),
  siMenuTbAnimateActionsTemplatesID = ( siMenuTbAnimateActionsApplyID + 1 ),
  siMenuTbAnimateToolsPlotID = ( siMenuTbAnimateActionsTemplatesID + 1 ),
  siMenuTbAnimateToolsDevicesID = ( siMenuTbAnimateToolsPlotID + 1 ),
  siMenuTbAnimateToolsImportID = ( siMenuTbAnimateToolsDevicesID + 1 ),
  siMenuTbAnimateToolsExportID = ( siMenuTbAnimateToolsImportID + 1 ),
  siMenuTbAnimateToolsMotorID = ( siMenuTbAnimateToolsExportID + 1 ),
  siMenuTbRenderRegionID = 300,
  siMenuTbRenderPreviewID = ( siMenuTbRenderRegionID + 1 ),
  siMenuTbRenderRenderID = ( siMenuTbRenderPreviewID + 1 ),
  siMenuTbRenderExportMIID = ( siMenuTbRenderRenderID + 1 ),
  siMenuTbRenderPassEditID = ( siMenuTbRenderExportMIID + 1 ),
  siMenuTbRenderPassEditNewPassID = ( siMenuTbRenderPassEditID + 1 ),
  siMenuTbRenderPassPartitionID = ( siMenuTbRenderPassEditNewPassID + 1 ),
  siMenuTbRenderExportID = ( siMenuTbRenderPassPartitionID + 1 ),
  siMenuTbICEParticlesCreateID = 320,
  siMenuTbICEParticlesOnEmissionID = ( siMenuTbICEParticlesCreateID + 1 ),
  siMenuTbICEParticlesAfterEmissionID = ( siMenuTbICEParticlesOnEmissionID + 1 ),
  siMenuTbICEParticlesForceID = ( siMenuTbICEParticlesAfterEmissionID + 1 ),
  siMenuTbICEParticlesCollisionID = ( siMenuTbICEParticlesForceID + 1 ),
  siMenuTbICEParticlesSimulationID = ( siMenuTbICEParticlesCollisionID + 1 ),
  siMenuTbICEParticlesModelLibraryID = ( siMenuTbICEParticlesSimulationID + 1 ),
  siMenuTbICEDeformCreateID = 340,
  siMenuTbICEDeformSimulateID = ( siMenuTbICEDeformCreateID + 1 ),
  siMenuTbICEKinematicsEffectsID = 360,
  siMenuTbICEKinematicsConstrainID = ( siMenuTbICEKinematicsEffectsID + 1 ),
  siMenuTbGetForceID = 400,
  siMenuTbCreateParticlesID = ( siMenuTbGetForceID + 1 ),
  siMenuTbCreateParticlesFluidID = ( siMenuTbCreateParticlesID + 1 ),
  siMenuTbCreateParticlesExplosionID = ( siMenuTbCreateParticlesFluidID + 1 ),
  siMenuTbCreateParticlesNewPTypeID = ( siMenuTbCreateParticlesExplosionID + 1 ),
  siMenuTbCreateRigidBodyID = ( siMenuTbCreateParticlesNewPTypeID + 1 ),
  siMenuTbCreateRigidBodyConstraintID = ( siMenuTbCreateRigidBodyID + 1 ),
  siMenuTbCreateClothID = ( siMenuTbCreateRigidBodyConstraintID + 1 ),
  siMenuTbModifyParticlesID = ( siMenuTbCreateClothID + 1 ),
  siMenuTbModifyRigidBodyID = ( siMenuTbModifyParticlesID + 1 ),
  siMenuTbModifyEnvironmentID = ( siMenuTbModifyRigidBodyID + 1 ),
  siMenuTbCreateSoftBodyID = ( siMenuTbModifyEnvironmentID + 1 ),
  siMenuTbICECreateID = ( siMenuTbCreateSoftBodyID + 1 ),
  siMenuTbICEEditID = ( siMenuTbICECreateID + 1 ),
  siMenuMainFileSceneID = 1000,
  siMenuMainFileProjectID = ( siMenuMainFileSceneID + 1 ),
  siMenuMainFileExportID = ( siMenuMainFileProjectID + 1 ),
  siMenuMainFileImportID = ( siMenuMainFileExportID + 1 ),
  siMenuMainWindowID = ( siMenuMainFileImportID + 1 ),
  siMenuMainHelpID = ( siMenuMainWindowID + 1 ),
  siMenuMainApplicationID = ( siMenuMainHelpID + 1 ),
  siMenuMainApplicationPropertySetsID = ( siMenuMainApplicationID + 1 ),
  siMenuMainApplicationLayoutsID = ( siMenuMainApplicationPropertySetsID + 1 ),
  siMenuMainApplicationViewsID = ( siMenuMainApplicationLayoutsID + 1 ),
  siMenuMainApplicationToolbarsID = ( siMenuMainApplicationViewsID + 1 ),
  siMenuMainApplicationCommandsID = ( siMenuMainApplicationToolbarsID + 1 ),
  siMenuMainApplicationKeyMappingsID = ( siMenuMainApplicationCommandsID + 1 ),
  siMenuMainApplicationPreferencesID = ( siMenuMainApplicationKeyMappingsID + 1 ),
  siMenuMainTopLevelID = ( siMenuMainApplicationPreferencesID + 1 ),
  siMenuMainFileCrosswalkID = ( siMenuMainTopLevelID + 1 ),
  siMenuMCPSelectTopID = 2000,
  siMenuMCPSelectBottomID = ( siMenuMCPSelectTopID + 1 ),
  siMenuMCPSelectExploreBtnID = ( siMenuMCPSelectBottomID + 1 ),
  siMenuMCPSelectSelBtnContextID = ( siMenuMCPSelectExploreBtnID + 1 ),
  siMenuMCPTransformTopID = ( siMenuMCPSelectSelBtnContextID + 1 ),
  siMenuMCPTransformBottomID = ( siMenuMCPTransformTopID + 1 ),
  siMenuMCPSnapID = ( siMenuMCPTransformBottomID + 1 ),
  siMenuMCPConstrainID = ( siMenuMCPSnapID + 1 ),
  siMenuMCPEditID = ( siMenuMCPConstrainID + 1 ),
  siMenuMCPAnimationID = ( siMenuMCPEditID + 1 ),
  siMenuMCPPlaybackID = ( siMenuMCPAnimationID + 1 ),
  siMenuVMViewTypeID = 3000,
  siMenuVMCameraID = ( siMenuVMViewTypeID + 1 ),
  siMenuVMVisibilityID = ( siMenuVMCameraID + 1 ),
  siMenuVMDisplayID = ( siMenuVMVisibilityID + 1 ),
  siMenu3DViewClusterContextID = 3100,
  siMenu3DViewComponentContextID = ( siMenu3DViewClusterContextID + 1 ),
  siMenu3DViewComponentEditContextID = ( siMenu3DViewComponentContextID + 1 ),
  siMenu3DViewGeneralContextID = ( siMenu3DViewComponentEditContextID + 1 ),
  siMenu3DViewObjectContextID = ( siMenu3DViewGeneralContextID + 1 ),
  siMenu3DViewObjectEditContextID = ( siMenu3DViewObjectContextID + 1 ),
  siMenu3DViewObjectGroupContextID = ( siMenu3DViewObjectEditContextID + 1 ),
  siMenu3DViewObjectMeshContextID = ( siMenu3DViewObjectGroupContextID + 1 ),
  siMenu3DViewObjectSelectContextID = ( siMenu3DViewObjectMeshContextID + 1 ),
  siMenuSEGeneralContextID = 3200,
  siMenuSELayersContextID = ( siMenuSEGeneralContextID + 1 ),
  siMenuSEPassesContextID = ( siMenuSELayersContextID + 1 ),
  siMenuSEPartitionsContextID = ( siMenuSEPassesContextID + 1 ),
  siMenuSEObjectContextID = ( siMenuSEPartitionsContextID + 1 ),
  siMenuSEGroupContextID = ( siMenuSEObjectContextID + 1 ),
  siMenuSEAnimContextID = ( siMenuSEGroupContextID + 1 ),
  siMenuSEClusterContextID = ( siMenuSEAnimContextID + 1 ),
  siMenuSEOperatorContextID = ( siMenuSEClusterContextID + 1 ),
  siMenuSEConstraintContextID = ( siMenuSEOperatorContextID + 1 ),
  siMenuSEPreferenceContextID = ( siMenuSEConstraintContextID + 1 ),
  siMenuSEMaterialContextID = ( siMenuSEPreferenceContextID + 1 ),
  siMenuSEModelContextID = ( siMenuSEMaterialContextID + 1 ),
  siMenuPluginMgrPluginFileID = 3300,
  siMenuPluginMgrTreeFileID = ( siMenuPluginMgrPluginFileID + 1 ),
  siMenuPluginMgrContextPluginID = ( siMenuPluginMgrTreeFileID + 1 ),
  siMenuPluginMgrContextPluginLocationID = ( siMenuPluginMgrContextPluginID + 1 ),
  siMenuPluginMgrContextUserRootID = ( siMenuPluginMgrContextPluginLocationID + 1 ),
  siMenuPluginMgrContextFactoryRootID = ( siMenuPluginMgrContextUserRootID + 1 ),
  siMenuPluginMgrContextWorkgroupRootID = ( siMenuPluginMgrContextFactoryRootID + 1 ),
  siMenuPluginMgrContextAddonID = ( siMenuPluginMgrContextWorkgroupRootID + 1 ),
  siMenuPluginMgrContextCustomLocationID = ( siMenuPluginMgrContextAddonID + 1 ),
  siMenuPluginMgrSPDLFileID = ( siMenuPluginMgrContextCustomLocationID + 1 ),
  siMenuPluginMgrContextSPDLID = ( siMenuPluginMgrSPDLFileID + 1 ),
  siMenuPluginMgrContextSPDLLocationID = ( siMenuPluginMgrContextSPDLID + 1 ),
  siMenuPluginMgrContextPluginItemID = ( siMenuPluginMgrContextSPDLLocationID + 1 ),
  siMenuPluginMgrContextViewLocationID = ( siMenuPluginMgrContextPluginItemID + 1 ),
  siMenuPluginMgrContextViewID = ( siMenuPluginMgrContextViewLocationID + 1 ),
  siMenuPluginMgrContextToolbarLocationID = ( siMenuPluginMgrContextViewID + 1 ),
  siMenuPluginMgrContextToolbarID = ( siMenuPluginMgrContextToolbarLocationID + 1 ),
  siMenuWorkgroupMgrFileID = 3350,
  siMenuWorkgroupMgrContextID = ( siMenuWorkgroupMgrFileID + 1 ),
  siMenuScriptEditContextID = 3400,
  siMenuScriptHistoryContextID = 3401,
  siMenuPropertyPageContextID = 3600,
  siMenuPropertyPageAnimContextID = ( siMenuPropertyPageContextID + 1 ),
  siMenuShapeManagerEditID = 3700,
  siMenuShapeManagerCreateContextSingleSelectionID = ( siMenuShapeManagerEditID + 1 ),
  siMenuShapeManagerCreateContextMultiSelectionID = ( siMenuShapeManagerCreateContextSingleSelectionID + 1 ),
  siMenuShapeManagerAnimateContextSingleSelectionID = ( siMenuShapeManagerCreateContextMultiSelectionID + 1 ),
  siMenuShapeManagerAnimateContextMultiSelectionID = ( siMenuShapeManagerAnimateContextSingleSelectionID + 1 ),
  siMenuShapeManagerAnimateID = ( siMenuShapeManagerAnimateContextMultiSelectionID + 1 ),
  siMenuRenderRegionContextID = 3800,
  siMenuMaterialPanelMaterialID = 3900,
  siMenuTextureEditorToolsID = 4000,
  siMenuRenderTreeToolsID = 4100,
  siMenuICEViewToolsID = ( siMenuRenderTreeToolsID + 1 ),
  siMenuRTNodeContextID = ( siMenuICEViewToolsID + 1 ),
  siMenuICENodeContextID = ( siMenuRTNodeContextID + 1 ),
  siMenuICENodePortContextID = ( siMenuICENodeContextID + 1 ),
  siMenuRenderTreeTopLevelID = ( siMenuICENodePortContextID + 1 ),
  siMenuICEViewTopLevelID = ( siMenuRenderTreeTopLevelID + 1 ),
  siMenuTextEditorWidgetEditID = 4200,
  siMenuTextEditorContextID = ( siMenuTextEditorWidgetEditID + 1 ),
  siMenuTextureSpaceProjectionID = 4300,
  siMenuSchematicViewID = 4400,
  siMenuSchematicViewContextID = 4401,
  siMenuSchematicNodeContextID = 4402,
  siMenuSceneLayerManagerLayersID = 4500,
  siMenuSceneLayerManagerContextID = ( siMenuSceneLayerManagerLayersID + 1 ),
  siMenuWeightEditorFileID = 10000,
  siMenuWeightEditorEditID = 10001,
  siMenuWeightEditorViewID = 10002
}
enum   siPortFlags {
  siDefaultPort = 0,
  siOptionalInputPort = 16,
  siCreatedOutputPort = 256,
  siBranchGroupPort = 1024
}
enum   siWindowChangeState {
  siWindowSize = 1,
  siWindowPaint = 2,
  siWindowSetFocus = 3,
  siWindowLostFocus = 4
}
enum   siFileType {
  siFileTypeDefault = 0,
  siFileTypeScene = 1,
  siFileTypeModel = 2,
  siFileTypeImage = 3,
  siFileTypeAudio = 4,
  siFileTypeSI3D = 5,
  siFileTypeScript = 6,
  siFileTypeFcurve = 7,
  siFileTypeExpression = 8,
  siFileTypeRenderPicture = 9,
  siFileTypeAction = 10,
  siFileTypeShader = 11,
  siFileTypeBackup = 12,
  siFileTypeMI = 13,
  siFileTypeIgnore = 14,
  siFileTypeSimulation = 15,
  siFileTypeReferencedModel = 16,
  siFileTypeQuery = 17,
  siFileTypeSynoptic = 18,
  siFileTypeDotXSI = 19,
  siFileTypeRenderMap = 20,
  siFileTypeAddon = 21,
  siFileTypeMatLib = 22,
  siFileTypeThumbnail = 23,
  siFileTypeMixer = 24,
  siFileTypeIges = 25,
  siFileTypeComposites = 26,
  siFileTypeDelta = 27,
  siFileTypeCache = 28,
  siFileTypeICECompounds = 29,
  siFileTypeRTCompounds = 30,
  siFileTypeCustom = 31,
  siFileTypeLast = 32
}
enum   siClusterType {
  siClusterVertexType = 0,
  siClusterNodeType = 1,
  siClusterEdgeType = 2,
  siClusterPolygonType = 3
}
enum   siClusterPropertyType {
  siClusterPropertyEnvelopeWeightType = 0,
  siClusterPropertyShapeKeyType = 1,
  siClusterPropertyWeightMapType = 2,
  siClusterPropertyUVType = 3,
  siClusterPropertyVertexColorType = 4,
  siClusterPropertyUserNormalType = 5,
  siClusterPropertyUserMotionType = 6
}
enum   siCurveIsopointManipMode
enum   siCurveKnotTangentAlignment {
  siCurveKnotAlignFwdTangentWithBwd = 0,
  siCurveKnotAlignBwdTangentWithFwd = 1,
  siCurveKnotAlignFwdAndBwdTangentsTogether = 2,
  siCurveKnotLinearizeNextSegment = 3,
  siCurveKnotLinearizePrevSegment = 4,
  siCurveKnotLinearizeBothSegments = 5,
  siCurveKnotLinearizeInterSegments = 6,
  siCurveKnotMakeCorner = 7
}
enum   siRBDEngine {
  siPhysXEngine = 0,
  siOpenDynamicsEngine = 1
}
enum   siKeyableAttributeType {
  siKeyableAttributeClear = 0,
  siKeyableAttributeKeyable = 1,
  siKeyableAttributeNonKeyableVisible = 2
}
enum   siClosestLocationMethod { , siClosestSurfaceRaycastIntersection = 3 }
enum   siNormalComputationMethod
enum   siLineIntersectionType {
  siSemiLineIntersection = 0,
  siLineIntersection = 1,
  siSegmentIntersection = 2
}
enum   siImageBitDepth {
  siImageBitDepthUnknown = -1,
  siImageBitDepthInteger1 = 0,
  siImageBitDepthInteger2 = 1,
  siImageBitDepthInteger4 = 2,
  siImageBitDepthInteger8 = 3,
  siImageBitDepthInteger16 = 4,
  siImageBitDepthInteger32 = 5,
  siImageBitDepthFloat16 = 20,
  siImageBitDepthFloat32 = 21
}
enum   siImageChannelType {
  siImageRGBAChannelType = 0,
  siImageRGBChannelType = 1,
  siImageAlphaChannelType = 2,
  siImageIntensityChannelType = 3,
  siImageRGBEChannelType = 4,
  siImageDepthChannelType = 5,
  siImageNormalChannelType = 6,
  siImageMotionChannelType = 7,
  siImageTagChannelType = 8
}
enum   siImageChannelFilter {
  siImageRGBAChannelFilter = 1,
  siImageRGBChannelFilter = 2,
  siImageColorChannelFilter = 3,
  siImageAlphaChannelFilter = 4,
  siImageIntensityChannelFilter = 8,
  siImageRGBEChannelFilter = 16,
  siImageDepthChannelFilter = 32,
  siImageNormalChannelFilter = 64,
  siImageMotionChannelFilter = 128,
  siImageTagChannelFilter = 256,
  siImageChannelFilterAll = 511
}
enum   siVolumeCenterMethod {
  siVolumeCenterMethodCOG = 0,
  siVolumeCenterMethodBBoxCenter = 1,
  siVolumeCenterMethodObjectCenter = 2
}
enum   siBoundingCapsuleMethod {
  siBoundingCapsuleMethodXAxis = 0,
  siBoundingCapsuleMethodYAxis = 1,
  siBoundingCapsuleMethodZAxis = 2,
  siBoundingCapsuleMethodBestAxis = 3
}
enum   siSourcePathType {
  siSourcePathImageSource = 0,
  siSourcePathWritableImageSource = 1,
  siSourcePathModelSource = 3
}
enum   siModelKind {
  siModelKind_Regular = 0,
  siModelKind_Reference = 1,
  siModelKind_Instance = 2
}
enum   siViewport {
  siViewportFocussed = -3,
  siViewportCurrent = -2,
  siViewportAll = -1,
  siViewportA = 0,
  siViewportB = 1,
  siViewportC = 2,
  siViewportD = 3
}
enum   siRenderRegionDisplayType {
  siRenderRegionDisplayRGBA = 0,
  siRenderRegionDisplayRGB = 1,
  siRenderRegionDisplayAlpha = 2,
  siRenderRegionDisplayRed = 3,
  siRenderRegionDisplayGreen = 4,
  siRenderRegionDisplayBlue = 5
}
enum   siModificationDeltaType {
  siModificationDeltaActiveResolution = 0,
  siModificationDeltaRemoveAnimation = 1,
  siModificationDeltaConstraint = 2,
  siModificationDeltaUpVectorConstraint = 3,
  siModificationDeltaOperator = 4,
  siModificationDeltaExpression = 5,
  siModificationDeltaStaticValue = 6,
  siModificationDeltaFCurve = 7,
  siModificationDeltaGroupRelation = 8,
  siModificationDeltaCluster = 9,
  siModificationDeltaClusterProperty = 10,
  siModificationDeltaProperty = 11
}
enum   siNodePortDataInsertionLocation {
  siNodePortDataInsertionLocationBegining = 0,
  siNodePortDataInsertionLocationEnd = ( siNodePortDataInsertionLocationBegining + 1 ),
  siNodePortDataInsertionLocationBefore = ( siNodePortDataInsertionLocationEnd + 1 ),
  siNodePortDataInsertionLocationAfter = ( siNodePortDataInsertionLocationBefore + 1 )
}
enum   siPPGEventID { siUndefinedPPGEvent = 0 }
enum   siRenderProcessType {
  siRenderProcessRender = 0,
  siRenderProcessExportArchive = 1,
  siRenderProcessExportObjectArchive = 2,
  siRenderProcessGenerateRenderMap = 3
}
enum   siRenderQueryType { ,
  siRenderQueryArchiveProxies = 1,
  siRenderQueryArchiveBBox = 2,
  siRenderQueryArchiveFrameRange = 3,
  siRenderQueryDisplayBitDepths = 4,
  siRenderQueryWantDirtyList = 5
}
enum   siRenderQualityType {
  siRenderQualityTypeLowest = 0,
  siRenderQualityTypeLow = 1,
  siRenderQualityTypeMedium = 2,
  siRenderQualityTypeHigh = 3,
  siRenderQualityTypeHighest = 4
}
enum   siRenderPropertyType { siRenderPropertyOptions = 0 }
enum   siRenderShutterType {
  siRenderShutterCenterOnFrame = 0,
  siRenderShutterEndOnFrame = 1,
  siRenderShutterStartOnFrame = 2
}
enum   siRenderFrameSource {
  siRenderFrameSourceFrameRange = 0,
  siRenderFrameSourceFrameSet = 1,
  siRenderFrameSourceTimeline = 2,
  siRenderFrameSourceGlobalOptions = 3
}
enum   siDragAndDropAction {
  siSourceDragAction = 0,
  siSourceDropAction = 0x1
}
enum   siAnnotationImportance {
  siAnnotationLow = 0,
  siAnnotationNormal = 1,
  siAnnotationHigh = 2
}
enum   siICEAttributeCategory {
  siICEAttributeCategoryUnknown = 0,
  siICEAttributeCategoryBuiltin = 1,
  siICEAttributeCategoryCustom = 2
}
enum   siICENodeThreadingModel {
  siICENodeUnknownThreading = 0,
  siICENodeSingleThreading = 1,
  siICENodeMultiThreading = 2,
  siICENodeMultiEvaluationPhase = 3
}
enum   siICEShapeType {
  siICEShapeUnknown = -1,
  siICEShapePoint = 0,
  siICEShapeSegment = 1,
  siICEShapeDisc = 2,
  siICEShapeRectangle = 3,
  siICEShapeSphere = 4,
  siICEShapeBox = 5,
  siICEShapeCylinder = 6,
  siICEShapeCapsule = 7,
  siICEShapeCone = 8,
  siICEShapeBlob = 9,
  siICEShapeInstance = 128,
  siICEShapeReference = 129
}
enum   siRenderVerbosity {
  siRenderVerbosityOff = 0,
  siRenderVerbosityOn = 1,
  siRenderVerbosityDefault = 2
}
enum   siTimeTransportSeekMode {
  siTTScrubActive = 0,
  siTTScrubInactive = 1,
  siTTScrubJog = 2
}
enum   siGraphicDriver {
  siNullGraphicDriver = 0,
  siOpenGL20 = 1,
  siOpenGL30 = 2,
  siDirectX9 = 3,
  siDirectX10 = 4
}
enum   siHardwareSurfaceDimension {
  siDefaultDimension = 0,
  si1D = 1,
  si2D = 2,
  si3D = 3,
  siRectangle = 4,
  siCube = 5
}
enum   siResourceSharing {
  siSharedResource = 0,
  siExclusiveResource = 1
}
enum   siHardwareInputSemantic {
  siHardwareSemanticPosition = 0,
  siHardwareSemanticNormal = 1,
  siHardwareSemanticColor0 = 2,
  siHardwareSemanticColor1 = 3,
  siHardwareSemanticTexcoord0 = 4,
  siHardwareSemanticTexcoord1 = 5,
  siHardwareSemanticTexcoord2 = 6,
  siHardwareSemanticTexcoord3 = 7,
  siHardwareSemanticTexcoord4 = 8,
  siHardwareSemanticTexcoord5 = 9,
  siHardwareSemanticTexcoord6 = 10,
  siHardwareSemanticTexcoord7 = 11,
  siHardwareSemanticTexcoord8 = 12,
  siHardwareSemanticTexcoord9 = 13,
  siHardwareSemanticTexcoord10 = 14,
  siHardwareSemanticTexcoord11 = 15,
  siHardwareSemanticTexcoord12 = 16,
  siHardwareSemanticTexcoord13 = 17,
  siHardwareSemanticTexcoord14 = 18,
  siHardwareSemanticTexcoord15 = 19,
  siHardwareSemanticAttr0 = 20,
  siHardwareSemanticAttr1 = 21,
  siHardwareSemanticAttr2 = 22,
  siHardwareSemanticAttr3 = 23,
  siHardwareSemanticAttr4 = 24,
  siHardwareSemanticAttr5 = 25,
  siHardwareSemanticAttr6 = 26,
  siHardwareSemanticAttr7 = 27,
  siHardwareSemanticAttr8 = 28,
  siHardwareSemanticAttr9 = 29,
  siHardwareSemanticAttr10 = 30,
  siHardwareSemanticAttr11 = 31,
  siHardwareSemanticAttr12 = 32,
  siHardwareSemanticAttr13 = 33,
  siHardwareSemanticAttr14 = 34,
  siHardwareSemanticAttr15 = 35,
  siHardwareSemanticFogcoord = 36,
  siHardwareSemanticPsize = 37,
  siHardwareSemanticTangent = 38,
  siHardwareSemanticBinormal = 39,
  siHardwareSemanticWeight = 40,
  siHardwareSemanticIndice = 41,
  siHardwareSemanticTessfactor = 42,
  siHardwareSemanticDepth = 43,
  siHardwareSemanticSample = 44,
  siHardwareSemanticMax = 45
}
enum   siCollapseLayersPlottingType {
  siDefaultPlottingType = 0,
  siPreserveAnimation = 1,
  siPreserveTangentHandles = 2
}
enum   siMaterialConflictAction {
  siDefaultAction = 0,
  siShareMaterial = 1,
  siCopyMaterial = 2
}
enum   siHWShaderVersionID { siHWShaderV1 = 4 }
enum   siXGSContextFlag {
  siXGSContextNormal = ( 1L << 1 ),
  siXGSContextCapture = ( 1L << 2 ),
  siXGSContextHWRender = ( 1L << 3 )
}
enum   siXGSRenderFlag {
  siRenderDefault = ( 1L << 1 ),
  siRenderUnsorted = ( 1L << 2 ),
  siRenderSorted = ( 1L << 3 ),
  siRenderSortedNear = ( 1L << 4 ),
  siRenderSortedCenter = ( 1L << 5 ),
  siRenderSortedFar = ( 1L << 6 ),
  siRenderSortFront = ( 1L << 7 ),
  siRenderSelected = ( 1L << 8 ),
  siTexEnvReplace = ( 1L << 9 ),
  siRenderNoRTSOverride = ( 1L << 10 )
}
enum   siCustomDisplayFlags {
  siSupportCommandMap = ( 1L << 1 ),
  siWindowNotifications = ( 1L << 2 )
}
enum   siComponentDataType {
  siComponentDataTypeBool = ( 1L << 0 ),
  siComponentDataTypeLong = ( 1L << 1 ),
  siComponentDataTypeFloat = ( 1L << 2 ),
  siComponentDataTypeVector2 = ( 1L << 3 ),
  siComponentDataTypeVector3 = ( 1L << 4 ),
  siComponentDataTypeVector4 = ( 1L << 5 ),
  siComponentDataTypeQuaternion = ( 1L << 6 ),
  siComponentDataTypeMatrix33 = ( 1L << 7 ),
  siComponentDataTypeMatrix44 = ( 1L << 8 ),
  siComponentDataTypeColor4 = ( 1L << 9 ),
  siComponentDataTypeRotation3 = ( 1L << 14 ),
  siComponentDataTypeShape = ( 1L << 15 ),
  siComponentDataTypeIcon = ( 1L << 17 )
}
enum   siComponentDataContext {
  siComponentDataContextSingleton = ( 1L << 0 ),
  siComponentDataContextComponent0D = ( 1L << 1 ),
  siComponentDataContextComponent1D = ( 1L << 2 ),
  siComponentDataContextComponent2D = ( 1L << 3 ),
  siComponentDataContextComponent0D2D = ( 1L << 4 )
}
enum   siComponentDataStructure {
  siComponentDataStructureSingle = ( 1L << 0 ),
  siComponentDataStructureDynamicArray = ( 1L << 1 )
}
enum   siRenderChannelType {
  siRenderChannelUnknownType = 0,
  siRenderChannelColorType = 1,
  siRenderChannelGrayscaleType = 2,
  siRenderChannelDepthType = 3,
  siRenderChannelNormalVectorType = 4,
  siRenderChannelVectorType = 5,
  siRenderChannelLabelType = 6
}
enum   siICENodeDataType {
  siICENodeDataBool = ( 1L << 0 ),
  siICENodeDataLong = ( 1L << 1 ),
  siICENodeDataFloat = ( 1L << 2 ),
  siICENodeDataVector2 = ( 1L << 3 ) ,
  siICENodeDataGeometry = ( 1L << 10 ),
  siICENodeDataLocation = ( 1L << 11 ),
  siICENodeDataExecute = ( 1L << 12 ),
  siICENodeDataReference = ( 1L << 13 ) ,
  siICENodeDataCustomType = ( 1L << 16 ),
  siICENodeDataString = ( 1L << 17 ),
  siICENodeDataIcon = ( 1L << 18 ),
  siICENodeDataValue = ( ( ( ( ( ( ( ( ( ( ( ( ( ( siICENodeDataBool | siICENodeDataLong ) | siICENodeDataFloat ) | siICENodeDataVector2 ) | siICENodeDataVector3 ) | siICENodeDataVector4 ) | siICENodeDataQuaternion ) | siICENodeDataRotation ) | siICENodeDataMatrix33 ) | siICENodeDataMatrix44 ) | siICENodeDataColor4 ) | siICENodeDataShape ) | siICENodeDataIcon ) | siICENodeDataCustomType ) | siICENodeDataString ),
  siICENodeDataInterface = siICENodeDataGeometry,
  siICENodeDataMultiComp = ( ( ( ( ( ( ( siICENodeDataVector2 | siICENodeDataVector3 ) | siICENodeDataVector4 ) | siICENodeDataQuaternion ) | siICENodeDataRotation ) | siICENodeDataMatrix33 ) | siICENodeDataMatrix44 ) | siICENodeDataColor4 ),
  siICENodeDataArithmeticSupport = ( ( ( ( ( ( ( ( siICENodeDataLong | siICENodeDataFloat ) | siICENodeDataVector2 ) | siICENodeDataVector3 ) | siICENodeDataVector4 ) | siICENodeDataQuaternion ) | siICENodeDataRotation ) | siICENodeDataMatrix33 ) | siICENodeDataMatrix44 ),
  siICENodeDataAny = ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( siICENodeDataBool | siICENodeDataLong ) | siICENodeDataFloat ) | siICENodeDataVector2 ) | siICENodeDataVector3 ) | siICENodeDataVector4 ) | siICENodeDataQuaternion ) | siICENodeDataRotation ) | siICENodeDataMatrix33 ) | siICENodeDataMatrix44 ) | siICENodeDataColor4 ) | siICENodeDataShape ) | siICENodeDataGeometry ) | siICENodeDataLocation ) | siICENodeDataReference ) | siICENodeDataExecute ) | siICENodeDataCustomType ) | siICENodeDataString ) | siICENodeDataIcon )
}
enum   siICENodeStructureType {
  siICENodeStructureSingle = ( 1L << 0 ),
  siICENodeStructureArray = ( 1L << 1 ),
  siICENodeStructureAny = ( siICENodeStructureSingle | siICENodeStructureArray )
}
enum   siICENodeContextType {
  siICENodeContextSingleton = ( 1L << 0 ),
  siICENodeContextComponent0D = ( 1L << 1 ),
  siICENodeContextComponent1D = ( 1L << 2 ),
  siICENodeContextComponent2D = ( 1L << 3 ),
  siICENodeContextComponent0D2D = ( 1L << 4 ),
  siICENodeContextElementGenerator = ( 1L << 5 ),
  siICENodeContextSingletonOrComponent0D = ( siICENodeContextSingleton | siICENodeContextComponent0D ),
  siICENodeContextSingletonOrComponent1D = ( siICENodeContextSingleton | siICENodeContextComponent1D ),
  siICENodeContextSingletonOrComponent2D = ( siICENodeContextSingleton | siICENodeContextComponent2D ),
  siICENodeContextSingletonOrComponent0D2D = ( siICENodeContextSingleton | siICENodeContextComponent0D2D ),
  siICENodeContextSingletonOrElementGenerator = ( siICENodeContextSingleton | siICENodeContextElementGenerator ),
  siICENodeContextComponent0DOr1DOr2D = ( ( siICENodeContextComponent0D | siICENodeContextComponent1D ) | siICENodeContextComponent2D ),
  siICENodeContextNotSingleton = ( ( ( ( siICENodeContextComponent0D | siICENodeContextComponent1D ) | siICENodeContextComponent2D ) | siICENodeContextComponent0D2D ) | siICENodeContextElementGenerator ),
  siICENodeContextAny = ( ( ( ( ( siICENodeContextSingleton | siICENodeContextComponent0D ) | siICENodeContextComponent1D ) | siICENodeContextComponent2D ) | siICENodeContextComponent0D2D ) | siICENodeContextElementGenerator )
}
enum   siAutoCompleteMode {
  siNone = 0,
  siKeywords = ( 1L << 1 ),
  siCommands = ( 1L << 2 )
}
enum   siTextEditorCapability {
  siNoSaveLoad = 0,
  siCanSave = ( 1L << 1 ),
  siCanLoad = ( 1L << 2 )
}
enum   siViewportFeature { siHardwareRendering = ( 1L << 0 ) }
enum   siTimeTransportPlaybackMode {
  siTTPlaybackNormal = 0,
  siTTPlaybackSlideShow = 0x2
}
enum   siTimeTransportState {
  siTTStateStop = 0x1,
  siTTStatePlay = 0x4,
  siTTStateSeek = 0x2000,
  siTTStateTimeChange = 0x4000,
  siTTStateContextChange = 0x8000,
  siTTStateScrubChange = 0x10000,
  siTTStateSeekChange = 0x20000,
  siTTStateDeviceChange = 0x40000,
  siTTStateFrameDropChange = 0x80000
}
enum   siToolCapabilities
enum   siToolCursor {
  siArrowCursor = 0,
  siCrossCursor = 1,
  siHandCursor = 2,
  siPenCursor = 3,
  siDropperCursor = 4,
  siSelectCursor = 5,
  siTranslateCursor = 6,
  siRotateCursor = 7,
  siScaleCursor = 8,
  siZoomCursor = 9,
  siDragXYCursor = 10,
  siDragXCursor = 11,
  siDragYCursor = 12,
  siDotCursor = 13
}
enum   siAlignment {
  siLeftAlign = 0,
  siCenterAlign = 1,
  siRightAlign = 2,
  siTopAlign = 0,
  siBottomAlign = 2
}
enum   siSnapType {
  siSnapNone = 0L,
  siSnapPoint = 0x1L,
  siSnapKnot = 0x2L,
  siSnapCenter = 0x4L,
  siSnapMidPoint = 0x8L,
  siSnapBBox = 0x20L,
  siSnap0D = 0xffffL,
  siSnapEdge = 0x10000L,
  siSnapCurve = 0x20000L,
  siSnapUIsocurve = 0x40000L,
  siSnapVIsocurve = 0x80000L,
  siSnapBoundary = 0x100000L,
  siSnap1D = 0xff0000L,
  siSnapFace = 0x1000000L,
  siSnapSurface = 0x2000000L,
  siSnap2D = 0x3f000000L,
  siSnapGrid = 0x40000000L
}
enum   siPickMode {
  siPickSingleObject = 0,
  siPickSingleSubComponent = 1,
  siPickMultipleObjects = 2,
  siPickMultipleSubComponents = 3
}
enum   siPickType {
  siPickRectangle = 1,
  siPickRaycast = 2,
  siPickLasso = 3,
  siPickFreeform = 4,
  siPickRectangleRaycast = 6
}
enum   siPasteUVsMode {
  siDefaultPasteUVsMode = 0,
  siPasteUVsUsingSourceIndices = 1,
  siPasteUVsUsingTargetIndices = 2
}
enum   siSetValueMode {
  siSetValueModeAbsolute = 0,
  siSetValueModeAdditive = 1,
  siSetValueModeAddPercentage = 2
}

Functions

CRef  ConvertObject (void *in_pAuto)
void *  ConvertObject (const CRef &in_obj)
bool  operator== (CStatus::Code lhs, const CStatus &rhs)
bool  operator!= (CStatus::Code lhs, const CStatus &rhs)
CString  operator+ (const wchar_t *in_pwstr, const CString &in_refStr)
CString  operator+ (const wchar_t in_wchar, const CString &in_refStr)
CString  operator+ (const char *in_pstr, const CString &in_refStr)
CString  operator+ (const char in_char, const CString &in_refStr)
bool  operator== (const double lhs, const CTime &rhs)
bool  operator!= (const double lhs, const CTime &rhs)

Variables

const wchar_t *  siBoundaryFilter
const wchar_t *  siCameraFilter
const wchar_t *  siChainElementFilter
const wchar_t *  siClusterFilter
const wchar_t *  siConstraintFilter
const wchar_t *  siControlFilter
const wchar_t *  siCurveFilter
const wchar_t *  siEdgeFilter
const wchar_t *  siEffectorFilter
const wchar_t *  siGenericObjectFilter
const wchar_t *  siGeometryFilter
const wchar_t *  siGroupFilter
const wchar_t *  siImplicitFilter
const wchar_t *  siIsopointFilter
const wchar_t *  siKnotFilter
const wchar_t *  siLatticeFilter
const wchar_t *  siLayerFilter
const wchar_t *  siLightFilter
const wchar_t *  siLightPartitionFilter
const wchar_t *  siModelFilter
const wchar_t *  siNullFilter
const wchar_t *  siObjectFilter
const wchar_t *  siObjectPartitionFilter
const wchar_t *  siOperatorFilter
const wchar_t *  siPointCloudFilter
const wchar_t *  siPointFilter
const wchar_t *  siPolygonFilter
const wchar_t *  siPolyMeshFilter
const wchar_t *  siPrimitiveFilter
const wchar_t *  siPropertyFilter
const wchar_t *  siSceneFilter
const wchar_t *  siShaderFilter
const wchar_t *  siSkeletonJointFilter
const wchar_t *  siSubComponentFilter
const wchar_t *  siSubSurfaceFilter
const wchar_t *  siSurfaceCurveFilter
const wchar_t *  siSurfaceMeshFilter
const wchar_t *  siTextureControlFilter
const wchar_t *  siTrimCurveFilter
const wchar_t *  siUIsolineFilter
const wchar_t *  siVIsolineFilter
const wchar_t *  siUKnotCurveFilter
const wchar_t *  siVKnotCurveFilter
const wchar_t *  siWaveFilter
const wchar_t *  siAutoInspect
const wchar_t *  siCompensationFlag
const wchar_t *  siCustomCommandLibCache
const wchar_t *  siCustomOperatorLibCache
const wchar_t *  siDisplayCallbackLibCache
const wchar_t *  siDisplayLibCache
const wchar_t *  siDisplayPassLibCache
const wchar_t *  siEventLibCache
const wchar_t *  siFilterLibCache
const wchar_t *  siMenuLibCache
const wchar_t *  siPropertyLibCache
const wchar_t *  siRTShaderLibCache
const wchar_t *  siScrCommandLogEnabled
const wchar_t *  siScrCommandLogFileName
const wchar_t *  siScrCommandLogMaxSize
const wchar_t *  siScrCommandLogToFile
const wchar_t *  siScrCommandLogUnlimitedSize
const wchar_t *  siScrLanguage
const wchar_t *  siScrMessageLogEnabled
const wchar_t *  siScrRealTimeMessagingEnabled
const wchar_t *  siTimeDisplayFormatDisplayAsFrames
const wchar_t *  siTimeDisplayFormatDisplayUserFormat
const wchar_t *  siTimeDisplayFormatUserFormat
const wchar_t *  siTimeFormatDefaultFrameFormat
const wchar_t *  siTimeFormatDefaultFrameRate
const wchar_t *  siTransformAxisMode
const wchar_t *  siTransformRefMode
const wchar_t *  siUILayoutDefault
const wchar_t *  siAnimationKeyword
const wchar_t *  siClusterKeyword
const wchar_t *  siConstraintKeyword
const wchar_t *  siControlObjectKeyword
const wchar_t *  siConverterKeyword
const wchar_t *  siCurrentKeyword
const wchar_t *  siCurveKeyword
const wchar_t *  siCustomPSetKeyword
const wchar_t *  siDeformKeyword
const wchar_t *  siDynamicsKeyword
const wchar_t *  siExpressionsKeyword
const wchar_t *  siGeneralKeyword
const wchar_t *  siGeneratorKeyword
const wchar_t *  siGeometryKeyword
const wchar_t *  siHairKeyword
const wchar_t *  siIKKeyword
const wchar_t *  siKinematicsKeyword
const wchar_t *  siMeshKeyword
const wchar_t *  siMixerKeyword
const wchar_t *  siModelingKeyword
const wchar_t *  siOperatorsKeyword
const wchar_t *  siParticleKeyword
const wchar_t *  siPrimitiveKeyword
const wchar_t *  siProjectionKeyword
const wchar_t *  siRenderingKeyword
const wchar_t *  siSimulationKeyword
const wchar_t *  siSurfaceKeyword
const wchar_t *  siTopologyEditorKeyword
const wchar_t *  siTopologyKeyword
const wchar_t *  siViewingKeyword
const wchar_t *  siBoundaryCluster
const wchar_t *  siEdgeCluster
const wchar_t *  siFaceCluster
const wchar_t *  siIsoLineUCluster
const wchar_t *  siIsoLineVCluster
const wchar_t *  siIsoPointCluster
const wchar_t *  siKnotCluster
const wchar_t *  siKnotCurveUCluster
const wchar_t *  siKnotCurveVCluster
const wchar_t *  siPolygonCluster
const wchar_t *  siPolygonNodeCluster
const wchar_t *  siSampledPointCluster
const wchar_t *  siSubCurveCluster
const wchar_t *  siSubSurfaceCluster
const wchar_t *  siSurfaceCurveCluster
const wchar_t *  siTrimCurveCluster
const wchar_t *  siVertexCluster
const wchar_t *  si0DComponentFamily
const wchar_t *  si1DComponentFamily
const wchar_t *  si2DComponentFamily
const wchar_t *  si3DObjectFamily
const wchar_t *  siAssignmentOperatorFamily
const wchar_t *  siCameraFamily
const wchar_t *  siChainElementFamily
const wchar_t *  siClusterableComponentFamily
const wchar_t *  siClusterFamily
const wchar_t *  siConstraintFamily
const wchar_t *  siContourContrastShaderFamily
const wchar_t *  siContourShaderFamily
const wchar_t *  siContourStoreShaderFamily
const wchar_t *  siControlObjectFamily
const wchar_t *  siControlObjectNurbsTextureFamily
const wchar_t *  siControlObjectTextureFamily
const wchar_t *  siControlObjectTextureProjectionFamily
const wchar_t *  siConverterOperatorFamily
const wchar_t *  siCurveFamily
const wchar_t *  siDeformOperatorFamily
const wchar_t *  siDisplacementShaderFamily
const wchar_t *  siEnvironmentShaderFamily
const wchar_t *  siFxOperatorFamily
const wchar_t *  siGeneratorOperatorFamily
const wchar_t *  siGeometryFamily
const wchar_t *  siGeometryShaderFamily
const wchar_t *  siGroupFamily
const wchar_t *  siImageOperatorFamily
const wchar_t *  siImplicitGeometryFamily
const wchar_t *  siKineInfoFamily
const wchar_t *  siLatticeFamily
const wchar_t *  siLensShaderFamily
const wchar_t *  siLightPhotonShaderFamily
const wchar_t *  siLightPrimitiveFamily
const wchar_t *  siLightShaderFamily
const wchar_t *  siMarkerOperatorFamily
const wchar_t *  siMaterialFamily
const wchar_t *  siMaterialShaderFamily
const wchar_t *  siMeshFamily
const wchar_t *  siNullPrimitiveFamily
const wchar_t *  siNurbsCurveListFamily
const wchar_t *  siNurbsSurfaceMeshFamily
const wchar_t *  siOperatorFamily
const wchar_t *  siOutputShaderFamily
const wchar_t *  siParticleControlObjectFamily
const wchar_t *  siParticleFamily
const wchar_t *  siPassFamily
const wchar_t *  siPatchNetworkFamily
const wchar_t *  siPhotonShaderFamily
const wchar_t *  siPlanarObjectFamily
const wchar_t *  siPointCloudFamily
const wchar_t *  siPropertyFamily
const wchar_t *  siRealTimeShaderFamily
const wchar_t *  siShaderFamily
const wchar_t *  siShadowShaderFamily
const wchar_t *  siSubComponentFamily
const wchar_t *  siSurfaceCurveFamily
const wchar_t *  siSurfaceFamily
const wchar_t *  siTextureShaderFamily
const wchar_t *  siTopologyOperatorFamily
const wchar_t *  siVirtualComponentFamily
const wchar_t *  siVirtualCurveFamily
const wchar_t *  siVolumeShaderFamily
const wchar_t *  si2PntCnsType
const wchar_t *  si3DObjectType
const wchar_t *  si3PntCnsType
const wchar_t *  siActionClipType
const wchar_t *  siActionType
const wchar_t *  siAddEdgeOpType
const wchar_t *  siAddMeshPntOpType
const wchar_t *  siAddNurbsCrvPntOpType
const wchar_t *  siAddNurbsSrfPntOpType
const wchar_t *  siAddPntMiddleCrvType
const wchar_t *  siAddPntMiddleSrfOpType
const wchar_t *  siAmbientLightingType
const wchar_t *  siArcPrimType
const wchar_t *  siAttractorCtrlType
const wchar_t *  siAutoCageAssignOpType
const wchar_t *  siAutoEnvAssignOpType
const wchar_t *  siBallJointCnsType
const wchar_t *  siBasePathCnsType
const wchar_t *  siBendOpType
const wchar_t *  siBevelOpType
const wchar_t *  siBirail2GenOpType
const wchar_t *  siBirailOpType
const wchar_t *  siBlasterOpType
const wchar_t *  siBlendCrvOpType
const wchar_t *  siBlendSrfOpType
const wchar_t *  siBooleanGenOpType
const wchar_t *  siBooleanSrfTopoOpType
const wchar_t *  siBPlaneCnsType
const wchar_t *  siBridgeOpType
const wchar_t *  siBrushPropertiesType
const wchar_t *  siBulgeOpType
const wchar_t *  siBVolCnsType
const wchar_t *  siCageDeformOpType
const wchar_t *  siCamDispType
const wchar_t *  siCameraLensFlareType
const wchar_t *  siCameraPrimType
const wchar_t *  siCameraRootPrimType
const wchar_t *  siCameraTxtOpType
const wchar_t *  siCamVisType
const wchar_t *  siCapOpType
const wchar_t *  siCenterOpType
const wchar_t *  siChainBonePrimType
const wchar_t *  siChainEffPrimType
const wchar_t *  siChainRootPrimType
const wchar_t *  siCirclePrimType
const wchar_t *  siCleanCrvOpType
const wchar_t *  siCleanSrfOpType
const wchar_t *  siClothOpType
const wchar_t *  siClothPropType
const wchar_t *  siCloudPrimType
const wchar_t *  siClsColorType
const wchar_t *  siClsCtrOpType
const wchar_t *  siClsKeyType
const wchar_t *  siClsKeyWgtMapOpType
const wchar_t *  siClsPoseType
const wchar_t *  siClsShapeCombinerOpType
const wchar_t *  siClsUVSpaceTxtType
const wchar_t *  siCoBBoxSclOpType
const wchar_t *  siCollapseOpType
const wchar_t *  siConePrimType
const wchar_t *  siCoPoseFCrvOpType
const wchar_t *  siCopyOpType
const wchar_t *  siCopyShapeOpType
const wchar_t *  siCopyUVWOpType
const wchar_t *  siCreatePolyOpType
const wchar_t *  siCrvCnsType
const wchar_t *  siCrvCreationOpType
const wchar_t *  siCrvCtrlOpType
const wchar_t *  siCrvCutOpType
const wchar_t *  siCrvDeformOpType
const wchar_t *  siCrvListAggregatePrimType
const wchar_t *  siCrvListPrimType
const wchar_t *  siCrvListToMeshOpType
const wchar_t *  siCrvNetOpType
const wchar_t *  siCrvOpenCloseOpType
const wchar_t *  siCrvReparamOpType
const wchar_t *  siCrvShiftOpType
const wchar_t *  siCubePrimType
const wchar_t *  siCustomParamSet
const wchar_t *  siCycleUVWType
const wchar_t *  siCylinderPrimType
const wchar_t *  siDeformBySpineOp2Type
const wchar_t *  siDeformBySpineOpType
const wchar_t *  siDeformOpType
const wchar_t *  siDeleteCompOpType
const wchar_t *  siDelPntCrvOpType
const wchar_t *  siDGlowType
const wchar_t *  siDirCnsType
const wchar_t *  siDiscPrimType
const wchar_t *  siDisplayType
const wchar_t *  siDissolveCompOpType
const wchar_t *  siDistanceOpType
const wchar_t *  siDistCnsType
const wchar_t *  siDodecahedronPrimType
const wchar_t *  siDragCtrlPrimType
const wchar_t *  siEddyCtrlPrimType
const wchar_t *  siEditPolyOpType
const wchar_t *  siEmissionPropType
const wchar_t *  siEnvelopOpType
const wchar_t *  siEnvSelClsOpType
const wchar_t *  siEnvWgtType
const wchar_t *  siExplosionOpType
const wchar_t *  siExtendCrv2PntOpType
const wchar_t *  siExtendToCrvOpType
const wchar_t *  siExtractCrvOpType
const wchar_t *  siExtractCrvSegOpType
const wchar_t *  siExtractPolyOpType
const wchar_t *  siExtractSubCrvOpType
const wchar_t *  siExtrude2ProfsOpType
const wchar_t *  siExtrudeCompAxisOpType
const wchar_t *  siExtrudeComponentOpType
const wchar_t *  siExtrusionOpType
const wchar_t *  siFanType
const wchar_t *  siFilletCrvOpType
const wchar_t *  siFilletSrfOpType
const wchar_t *  siFillHoleOpType
const wchar_t *  siFilterEdgeOpType
const wchar_t *  siFilterPolyOpType
const wchar_t *  siFitCrvOpType
const wchar_t *  siFitSrfOpType
const wchar_t *  siFlipUVWOpType
const wchar_t *  siFluidOpType
const wchar_t *  siFoldOpType
const wchar_t *  siFourSidedOpType
const wchar_t *  siFurOpType
const wchar_t *  siFurPrimType
const wchar_t *  siFurPropType
const wchar_t *  siFurSimOpType
const wchar_t *  siGeneratorOpType
const wchar_t *  siGeomApproxType
const wchar_t *  siGeoShaderPrimType
const wchar_t *  siGeoTxtOpType
const wchar_t *  siGlobalType
const wchar_t *  siGravityCtrlType
const wchar_t *  siGridPrimType
const wchar_t *  siGroup
const wchar_t *  siGroupType
const wchar_t *  siHealOpType
const wchar_t *  siHealUVWOpType
const wchar_t *  siIcosahedronPrimType
const wchar_t *  siImageClipType
const wchar_t *  siImageCropOpType
const wchar_t *  siImageFXOpType
const wchar_t *  siImageObjectType
const wchar_t *  siImageSourceOpType
const wchar_t *  siImageSourceType
const wchar_t *  siInsertCrvKnotOpType
const wchar_t *  siInsSrfKnotOpType
const wchar_t *  siIntersectSrfOpType
const wchar_t *  siInvCrvOpType
const wchar_t *  siInvertPolyOpType
const wchar_t *  siInvisiblePolygonsClusterName
const wchar_t *  siInvSrfOpType
const wchar_t *  siKineChainPropType
const wchar_t *  siKineChainType
const wchar_t *  siKineCnsType
const wchar_t *  siKineInfoType
const wchar_t *  siKineJointType
const wchar_t *  siLatticeOpType
const wchar_t *  siLatticePrimType
const wchar_t *  siLayersType
const wchar_t *  siLightLensFlareType
const wchar_t *  siLightPrimType
const wchar_t *  siLineCnsType
const wchar_t *  siLocalType
const wchar_t *  siLoftOpType
const wchar_t *  siMapCompOpType
const wchar_t *  siMarkHardEdgeVertexOpType
const wchar_t *  siMaterialType
const wchar_t *  siMergeCrvOpType
const wchar_t *  siMergeMeshOpType
const wchar_t *  siMergeSrfOpType
const wchar_t *  siMeshLocalSubdivisionOpType
const wchar_t *  siMeshSubdivOpType
const wchar_t *  siMeshSubdivWithCenterOpType
const wchar_t *  siMixerAnimClipType
const wchar_t *  siMixerAnimTrackType
const wchar_t *  siMixerAudioClipType
const wchar_t *  siMixerAudioTrackType
const wchar_t *  siMixerPropType
const wchar_t *  siMixerShapeClipType
const wchar_t *  siMixerShapeTrackType
const wchar_t *  siMixerType
const wchar_t *  siModelClipType
const wchar_t *  siModelNullPrimType
const wchar_t *  siModelType
const wchar_t *  siMotionBlurType
const wchar_t *  siMoveComponentOpType
const wchar_t *  siNPntCnsType
const wchar_t *  siNullPrimType
const wchar_t *  siNurbsToMeshOpType
const wchar_t *  siObjClsCnsType
const wchar_t *  siObstaclePropType
const wchar_t *  siOctahedronPrimType
const wchar_t *  siOffsetClsOpType
const wchar_t *  siOffsetCrvOpType
const wchar_t *  siOffsetSrfOpType
const wchar_t *  siOpenCloseSrfOpType
const wchar_t *  siOriCnsType
const wchar_t *  siOverrideType
const wchar_t *  siParDecayType
const wchar_t *  siParObstExtSparksType
const wchar_t *  siParticleEventType
const wchar_t *  siParticlesOpType
const wchar_t *  siPathCnsType
const wchar_t *  siPinJointCnsType
const wchar_t *  siPlaneCnsType
const wchar_t *  siPointCloudPrimType
const wchar_t *  siPolyMeshPNetOpType
const wchar_t *  siPolyMeshType
const wchar_t *  siPosCnsType
const wchar_t *  siPoseCnsType
const wchar_t *  siProjectCrvOpType
const wchar_t *  siProportionalOpType
const wchar_t *  siPropVolumeOpType
const wchar_t *  siPushOpType
const wchar_t *  siQStretchOpType
const wchar_t *  siRandomizeOpType
const wchar_t *  siRefPlaneType
const wchar_t *  siRelaxUVWOpType
const wchar_t *  siRemoveCrvKnotOpType
const wchar_t *  siRemSrfKnotOpType
const wchar_t *  siRenderMapType
const wchar_t *  siRevolutionOpType
const wchar_t *  siRotoscopeType
const wchar_t *  siSceneAmbienceType
const wchar_t *  siSceneColorsType
const wchar_t *  siSclCnsType
const wchar_t *  siSCMFixerOpType
const wchar_t *  siSCMTopologyOpType
const wchar_t *  siScriptedOpType
const wchar_t *  siSetEdgeCreaseValueOpType
const wchar_t *  siShapeActionCompoundClipType
const wchar_t *  siShapeActionType
const wchar_t *  siVisemeActionType
const wchar_t *  siShearOpType
const wchar_t *  siShrinkWrapOpType
const wchar_t *  siSkelCtrlOpPropType
const wchar_t *  siSmoothEnvelopeWgtOpType
const wchar_t *  siSnapBoundOpType
const wchar_t *  siSnapCrvOpType
const wchar_t *  siSnipSrfOpType
const wchar_t *  siSoftBodyOpType
const wchar_t *  siSpherePrimType
const wchar_t *  siSpineDefOp2Type
const wchar_t *  siSpineDefOpType
const wchar_t *  siSpineWgtMapOp3Type
const wchar_t *  siSpineWgtMapOp4Type
const wchar_t *  siSpiralPrimType
const wchar_t *  siSplitEdgeOpType
const wchar_t *  siSplitPolyOpType
const wchar_t *  siSpotInterestPrimType
const wchar_t *  siSpotRootPrimType
const wchar_t *  siSquarePrimType
const wchar_t *  siSrfCnsType
const wchar_t *  siSrfCrvInverseOpType
const wchar_t *  siSrfCrvShiftOpType
const wchar_t *  siSrfCtrlOpType
const wchar_t *  siSrfDefOpType
const wchar_t *  siSrfMeshPrimType
const wchar_t *  siSrfPQOpType
const wchar_t *  siSrfReparamOpType
const wchar_t *  siSrfShiftOpType
const wchar_t *  siSrfSubdivisionOpType
const wchar_t *  siSrfUVCtrlOpType
const wchar_t *  siStandInPrimType
const wchar_t *  siStartOffsetOpType
const wchar_t *  siStitchCrvToCrvOpType
const wchar_t *  siStitchCrvToSrfOpType
const wchar_t *  siStitchSrfOpType
const wchar_t *  siStrokeOpType
const wchar_t *  siSubCompType
const wchar_t *  siSubdivEdgeOpType
const wchar_t *  siSubdivPolyOpType
const wchar_t *  siSwapSrfUVOpType
const wchar_t *  siSymmetrizePolygon
const wchar_t *  siSymmetryCnsType
const wchar_t *  siSymmetryMapOpType
const wchar_t *  siSymmetryMapType
const wchar_t *  siSynopticViewType
const wchar_t *  siTaperOpType
const wchar_t *  siTetrahedronPrimType
const wchar_t *  siTextToCrvListOpType
const wchar_t *  siTorusPrimType
const wchar_t *  siTrajCnsType
const wchar_t *  siTransformSetupType
const wchar_t *  siTurbulenceCtrlPrimType
const wchar_t *  siTwistOpType
const wchar_t *  siTxtMapType
const wchar_t *  siTxtOpType
const wchar_t *  siTxtSupportType
const wchar_t *  siUpVctCnsType
const wchar_t *  siUserMotionType
const wchar_t *  siUserNormalType
const wchar_t *  siUVProjDefType
const wchar_t *  siVertexcolorType
const wchar_t *  siVisibilityType
const wchar_t *  siVolumeDeformType
const wchar_t *  siVolumicLightSceneType
const wchar_t *  siVolumicLightType
const wchar_t *  siVortexCtrlType
const wchar_t *  siVtxColPainterOpType
const wchar_t *  siVtxColPropOpType
const wchar_t *  siWaveCtrlType
const wchar_t *  siWaveOpType
const wchar_t *  siWeldEdgesOpType
const wchar_t *  siWeldPntOpType
const wchar_t *  siWgtMapCnxOpType
const wchar_t *  siWgtMapOpType
const wchar_t *  siWgtMapsMixOpType
const wchar_t *  siWgtMapType
const wchar_t *  siWgtPainterOpType
const wchar_t *  siWindType
const wchar_t *  siWtStrokeOpType
const wchar_t *  siUIHelpID
const wchar_t *  siUILanguage
const wchar_t *  siUILogic
const wchar_t *  siFilter3DObjectType
const wchar_t *  siFilterPropertyType
const wchar_t *  siClipAnimationLayerType
const wchar_t *  siClipAudioType
const wchar_t *  siClipCacheType
const wchar_t *  siClipImageType
const wchar_t *  siClipMixerType
const wchar_t *  siTrackAnimationLayerType
const wchar_t *  siTrackAudioType
const wchar_t *  siTrackCacheType
const wchar_t *  siTrackShapeType
const wchar_t *  siAnimCompoundAnimItem
const wchar_t *  siConstraintAnimItem
const wchar_t *  siExpressionAnimItem
const wchar_t *  siFCurveAnimItem
const wchar_t *  siShapeCompoundAnimItem
const wchar_t *  siShapeKeyAnimItem
const wchar_t *  siStaticValueAnimItem
const wchar_t *  siCompoundMappedItem
const wchar_t *  siShapeCompoundMappedItem
const wchar_t *  siSEFilterActionNodes
const wchar_t *  siSEFilterAllNodeTypes
const wchar_t *  siSEFilterAnimatableNodes
const wchar_t *  siSEFilterAnimatedNodes
const wchar_t *  siSEFilterClusterNodes
const wchar_t *  siSEFilterGroupNodes
const wchar_t *  siSEFilterKeywordAll
const wchar_t *  siSEFilterKeywordAnimation
const wchar_t *  siSEFilterKeywordCustom
const wchar_t *  siSEFilterKeywordGeneral
const wchar_t *  siSEFilterKeywordKinematics
const wchar_t *  siSEFilterKeywordModeling
const wchar_t *  siSEFilterKeywordRendering
const wchar_t *  siSEFilterKeywordViewing
const wchar_t *  siSEFilterMaterialNodes
const wchar_t *  siSEFilterMiscellaneousNodes
const wchar_t *  siSEFilterModelNodes
const wchar_t *  siSEFilterObjectNodes
const wchar_t *  siSEFilterOperatorNodes
const wchar_t *  siSEFilterParameterNodes
const wchar_t *  siSEFilterPrimitiveNodes
const wchar_t *  siSEFilterPropertyNodes
const wchar_t *  siSEFilterSceneNodes
const wchar_t *  siSEFilterShaderNodes
const wchar_t *  siImageDataTypeRGBA
const wchar_t *  siImageDataTypeRGB
const wchar_t *  siImageDataTypeRGBE
const wchar_t *  siImageDataTypeAlpha
const wchar_t *  siImageDataTypeIntensity
const wchar_t *  siImageDataTypeDepth
const wchar_t *  siImageDataTypeNormal
const wchar_t *  siImageDataTypeMotion
const wchar_t *  siImageDataTypeVector
const wchar_t *  siImageDataTypePoint
const wchar_t *  siImageDataTypeLabel
const wchar_t *  siImageDataTypeBitMask
const wchar_t *  siATFilterPresetAll
const wchar_t *  siATFilterPresetCustom
const wchar_t *  siATFilterPresetGeneral
const wchar_t *  siATFilterPresetModeling
const wchar_t *  siATFilterPresetAnimation
const wchar_t *  siATFilterPresetKinematics
const wchar_t *  siATFilterPresetRendering
const wchar_t *  siATFilterPresetViewing
const wchar_t *  siATFilterPresetLocalTransform
const wchar_t *  siATFilterPresetPosition
const wchar_t *  siATFilterPresetPositionX
const wchar_t *  siATFilterPresetPositionY
const wchar_t *  siATFilterPresetPositionZ
const wchar_t *  siATFilterPresetRotation
const wchar_t *  siATFilterPresetRotationX
const wchar_t *  siATFilterPresetRotationY
const wchar_t *  siATFilterPresetRotationZ
const wchar_t *  siATFilterPresetScaling
const wchar_t *  siATFilterPresetScalingX
const wchar_t *  siATFilterPresetScalingY
const wchar_t *  siATFilterPresetScalingZ
const wchar_t *  siATFilterPresetColor
const wchar_t *  siATFilterTaggedAll
const wchar_t *  siATFilterTagged1
const wchar_t *  siATFilterTagged2
const wchar_t *  siATFilterTagged3
const wchar_t *  siATFilterTagged4
const wchar_t *  siATFilterTagged5
const wchar_t *  siATFilterTagged6
const wchar_t *  siATFilterTagged7
const wchar_t *  siATFilterTagged8
const wchar_t *  siATFilterTagged9
const wchar_t *  siATFilterTagged10
const wchar_t *  siShaderFamilyAttribute
const wchar_t *  siWritableImageAttribute
const wchar_t *  siWritableImageTypeAttribute
const wchar_t *  siRenderTreeNodeColorRAttribute
const wchar_t *  siRenderTreeNodeColorGAttribute
const wchar_t *  siRenderTreeNodeColorBAttribute
const wchar_t *  siHWShaderVersionAttribute
const wchar_t *  siShaderFamilyCntContrast
const wchar_t *  siShaderFamilyCntMat
const wchar_t *  siShaderFamilyCntStore
const wchar_t *  siShaderFamilyData
const wchar_t *  siShaderFamilyEnvironment
const wchar_t *  siShaderFamilyGeometry
const wchar_t *  siShaderFamilyLens
const wchar_t *  siShaderFamilyLight
const wchar_t *  siShaderFamilyLightmap
const wchar_t *  siShaderFamilyOutput
const wchar_t *  siShaderFamilyPhenomMat
const wchar_t *  siShaderFamilyPhotonLight
const wchar_t *  siShaderFamilyPhotonMat
const wchar_t *  siShaderFamilyPhotonVolume
const wchar_t *  siShaderFamilyShadowMat
const wchar_t *  siShaderFamilyState
const wchar_t *  siShaderFamilySurfaceMat
const wchar_t *  siShaderFamilyTexture
const wchar_t *  siShaderFamilyVolume
const wchar_t *  siShaderFamilyRTShader
const wchar_t *  siHardwareVertexColor
const wchar_t *  siHardwareVertexTangent
const wchar_t *  siHardwareVertexBinormal
const wchar_t *  siHardwareVertexTexCoord
const wchar_t *  siHardwareVertexWeightMap
const wchar_t *  siHardwareVertexPointVelocity
const wchar_t *  siHardwareVertexOrientation
const wchar_t *  siHardwareVertexAge
const wchar_t *  siHardwareVertexRadius
const wchar_t *  siHardwareVertexID
const wchar_t *  siHardwareVertexFog
const wchar_t *  siHardwareVertexWeight
const wchar_t *  siHardwareVertexIndice
const wchar_t *  siHardwareVertexTessfactor
const wchar_t *  siHardwareVertexDepth
const wchar_t *  siHardwareVertexSample
const wchar_t *  siHardwareVertexAuto
const wchar_t *  siICERenderPropSuffixUWrap
const wchar_t *  siICERenderPropSuffixVWrap
const wchar_t *  siICERenderPropSuffixWWrap
const wchar_t *  siICERenderPropSuffixTransform
const wchar_t *  siICERenderPropSuffixIsHomogeneous
const wchar_t *  siICERenderPropSuffixSmoothWhenSubd

Detailed Description

The XSI namespace defines a region where all API classes are declared. Namespaces are used to prevent global namespace pollution and name clashing.

All API classes defined in the C++ API are assigned to the XSI namespace. Members of the XSI namespace can be identified explicitly with the symbol XSI for code clarity. To simplify the code however, namespace members can be referenced without the namespace symbol by using the C++ using directive.

Example:
Demonstrates use of namespace
        // namespace qualification
        XSI::CSIObject myObj;

        // CSIObject referenced without explicit qualification
        using namespace XSI;
        CSIObject myObj;

Typedef Documentation

Error constants. To use with Err object.

See also:
RemoveKey RemoveKeyOnKeyable RemoveKeyOnMarkedKeyable

Time format values which are used by siTimeFormatDefaultFrameFormat <object idref="UserPreference">.

See also:
SetValue

Time format values which are used by siTimeDisplayFormatUserFormat <object idref="UserPreference">.

See also:
SetValue

Different modes for SIFilter command

See also:
SIFilter

Delta transformation modes for transformation commands (Translate, Rotate, Scale)

See also:
Translate Rotate Scale TranslateUVW RotateUVW ScaleUVW

Texture effects bit flags, to be used in conjunction with <object idref="Texture.GetTransformValues">

typedef enum XSI::siRefMode siRefMode

Reference transformation modes for transformation commands (Translate, Rotate, Scale).
Note: "COG" indicates an additional translation about the Centre-Of-Geometry. "Sym" indicates a symmetrical translation. These indicators can also be used in combination.

Center transformation modes for transformation commands.

Axes filters for transformation commands (Translate, Rotate, Scale).
Note: This flag is only used for absolute transformations.

Axes filters for transformation commands (TranslateUVW, RotateUVW, ScaleUVW)

Transformation type filters (Translation, Rotation, Scaling)

Parameter filter (Marked, Animated, Scaling, Rotation, Translation, Weight, etc..)

Parent-child parameter set relationships

Property propagation types

Hierarchy options for duplication commands.

History options for duplication commands.

Parenting options for duplication commands.

Grouping options for duplication commands.

Property options for duplication commands.

Animation options for duplication commands.

Constraint options for duplication commands.

Texture Support options for duplication commands.

Selection options for duplication commands.

Transform options for duplication commands.

Keyboard modifier states

Inspection Dialog Modes

Constants that define the way to browse the inspection history

Animation Source Types

The branch flag is used to determine whether we are referring to the object as a node or as a branch.

The operation mode is used to determine if we are in immediate mode or persistent mode

This mode is used to determine if we should keep, hide or delete the inputs after a generator is applied

This mode is used to determine if the command should only apply to visible components

This indicates what to do when local materials overlap

Split type for polygons

Constants that define the different options for updating selection list when working with topology operators.

Texture creation type constants. To use with the texturing commands.

Default texture creation type constants. To use with the texturing commands.

Texture projection type constants. To use with the texturing commands.

Texture projection plane constants. To use with the texturing commands.

Texture support positioning constants. To use with the texturing commands.

Actions for the ChangeUVInput command

Modes for the align command

Presets for the PresetWeight command

Cut options for the <command idref="CutClip"> command.

Edit clip options for the EditClip command

Preset locations

The variant type determines the kind of value that can be stored in a parameter.
Note: Only a subset of these types are fully supported and recommended for use: these are siString, siBool, siDouble, siFloat, siInt4, siInt2, siUInt4, siUInt2, siByte, and siUByte. (See <link idref="DataTypes"> for more information).

This determines the classification of a <object idref="Parameter"> to give Softimage some hint about its purpose. In most cases it is acceptable to use the default, siClassifUnknown.

Port choice for the <command idref="SIGetMaterialShader"> command

Defines the material shading model

Defines the shader type

Defines the output shader parameter types

These represent the shader parameter data types for instantated shaders.
Note: For shader parameter definitions, the <object idref="siShaderParameterDataType"> values are used instead.

Defines the <object idref="Shader"> parameter type for a <object idref="Parameter"> object belonging to <object idref="Shader">, <object idref="Material">, <object idref="Light"> or <object idref="Camera">. Shader parameter types only apply to parameters that support the <object idref="siCapabilities#siTexturable"> capability. This can be tested using the <object idref="Parameter.Capabilities"> property. The output type of a shader can be checked using the <object idref="Shader.OutputType"> property.
Note: Each data type, apart from <object idref="siShaderParameterDataType#siShaderDataTypeUnknown">, has also an equivalent string name that can be used to create shader parameter definitions using type strings, instead of this enum. Custom port types can't be registered using those built-in string names. The string names are shown in brackets after each type's description.

Defines the types of filters when creating a shader parameter definition of type reference(<object idref="siShaderParameterDataType#siShaderDataTypeReference">). When you call the SetAttribute method, pass <object idref="siShaderParameterAttribute#siReferenceFilterAttribute"> in the first parameter and one of these values in the second parameter.

Defines the flags for Shaderball Dimension used by the <object idref="ShaderballOptions"> object.

Defines the types of filters when creating a shader parameter definition of type property look-up(<object idref="siShaderParameterDataType#siShaderDataTypeProperty">). When you call the SetAttribute method, pass <object idref="siShaderParameterAttribute#siPropertyFilterAttribute"> in the first parameter and one of these values in the second parameter.

Defines the types of light

Types of groups in connection sets

Types of connection sets

Types of <object idref="Partition">s.

Levels of lock. Each level is a bit field.

Type of lock owner. The lock owner type indicated who or why an object is locked, Users can modify only the locks of type siLockTypeUser.

typedef enum XSI::siTags siTags

These are the different levels of tags

Type of geometry

Types of bounding volumes

Enumerates the different kinds of ports.

Type of modification on a referenced model. This is a bit field, so many values can be combined.

Type of mixer modification on a referenced model. This is a bit field, so many values can be combined.

Resolution description of a file for a referenced model.
Used by the AddModelSource, SetResolutionOfRefModels, and SIAddModelSource commands.

Type of parameters to gather from the input Object List.
Note: This enum replaces the obsolete siSequenceType enum as of v6.0.

Type of input objects for the Sequence feature.

Mode to use for the Sequence feature

Type of input objects for clip effect features

Types of neighboring for the deprecated <object idref="Geometry_V1">.

Modes for the SelectNeighborObj command

Direction of the next Node

Direction of the next Node

Sub-type of node wanted

Type of views. This type is obsolete, you must use <object idref="si2DChainAlignType"> instead.

Defines the types of alignment used for creating a 2D chain.
Note: Use this enum instead of the obsolete siViewType enum.

Type of chain bones.

Operator connection types

Bitmask for types of axes

Type of knot parameterization type for NurbsCurves.

Types of mapping rules.

Types of nurbs direction parameters.

Types of nurbs format.

Installation path directories.

Shape key instantiation mode.

Shape key reference mode.

Indicates which deforms will be stored in the created shape.

The construction mode indicates the purpose of the deformations.

Resolution Plane Type for Chain joints

Texture creation type constants. To use with the texturing commands.

UV generation type used by the texture operator, used only if siTextureProjectionType:siTextureUV is specified as the projection type.

Determines the capabilities of a parameter. They can be combined by adding them: for example, to have a parameter animatable (1) and persistable (4), use 5.

Types of function curves (fcurves)

The extrapolation of an <object idref="FCurve"> determines its shape before the first <object idref="FCurveKey"> and after the last <object idref="FCurveKey">. Extrapolation extends the curve's ends based on the position of these two keys.

Function curve key constraints. The last seven tangent constraints apply only to standard function curves. FCurve key constraints can be set and retrieved via the <object idref="FCurveKey.Constraint"> property.
The constraints are not mutally exclusive for example if you have the siParameterConstraint set and clear the siLockConstraint you will also clear the siParameterConstraint. You cannot set constraints on a raw function curve. They will be ignored.

Specifies the interpolation type for a specific key on an fcurve. The interpolation determines how the value is evaluated between <object idref="FCurveKey">s.

Specifies the mode for changing the <object idref="FCurveKey"> selection.

The interpolation of an <object idref="FCurve"> determines how values are evaluated between its <object idref="FCurveKey">s. This is very similar to the <object idref="siFCurveKeyInterpolation"> enum.

Specifies the kind of filter used for smoothing function curves.

Information on the context in which a plug-in is being evaluated.

Information on the direction of an argument indicating how it is passed to or from a command.
Note: Output and InOut arguments are not supported by some script languages, including JScript. For this reason only siArgumentInput is supported on custom <object idref="Command">s.

Custom (v1.0) <object idref="Command">s can be defined from a pre-defined category. Each category specifies the base arguments of a command and the location of the menu item for that command in Softimage. Softimage automatically installs a menu item for each command created for a specific category.
You can retrieve the type of category specified using either <object idref="SIObject.Categories"> or <object idref="Command.Category"> but you cannot define custom categories for this type of command. For that you need to use the alternative and more powerful, way to create custom commands and add them to <object idref="Menu">s: via the self-installing plug-in APIs.

Defines the option flags when importing a model or merging a scene.

typedef enum XSI::siEventID siEventID

This enumerator provides the identifiers for the Softimage events, they can be used for implementing C++ event handlers in order to identify the events fired by Softimage.

Specifies the type of operation performed to update the selection.

Specifies the render field setting.

Specifies the type of rendering error.

Specifies the subdivision rule used for an approximated geometry selection.

Direction type for navigating geometry components.

Enumeration of particle render types

Enumeration of the different attributes that are available on the FCurveEditor object.

Determines the severity types of a message implemented with the C++ API. They can be combined.

Information which is passed to the custom compiled operators through its Init and Term functions.

A device driver contains a set of channels that can be configured. This enumeration is the type of action to perform for a channel.

Specifies how to select objects in a hierarchy.

Specifies the filter to use in a transient explorer.

typedef enum XSI::siClassID siClassID

The class ID of Softimage objects. This enumerator is used by the C++ API to manage references between the object model and C++. For example, the CRef::IsA function uses the class ID to determine whether or not the class type is compatible with the underlying reference object.

This enumeration type specifies how the BlendInPresets command will apply the new shaders to the parameters selected by the command.

This enumeration type specifies how the texture-layer blending commands will apply the new shaders to the parameters selected by the command.

This enumeration type specifies what kind of shader port connections you are interested in when using the <command idref="RemoveAllShadersFromCnxPoint"> command.

This enumeration type specifies the type of item supported by add-ons. Depending on which type you use with the <object idref="Addon.AddItem"> method, you need to supply only a name, or a path and file name, or you may be able to use either as indicated below.

Types of Columns supported by siControlGrid (see <object idref="siPPGControlType">and <object idref="GridData.SetColumnType">)

Selection Mode for the cells of the GridWidget, see siUIGridSelectionMode in <object idref="siPPGItemAttribute">.

Polygon cluster contour stretching method used to generate texture coordinates as part of the <command idref="GenerateUVSetByContourStretching"> and <command idref="ModifyUVSetByContourStretching"> commands.

The list of scopes supported by the Scene Explorer.

States for the time change notification <link idref="CTimeChangeNotification" file="cpp_ref">for <article idref="cus_displayhost" file="../custom/cus_displayhost.fm">Custom Displays</article>.

Types of display callbacks defined for the <article idref="cus_graphicsequencer" file="../custom/cus_graphicsequencer.fm">Graphic Sequencer</article>.

Type of object passed to an Open <article idref="cus_displayhost" file="../custom/cus_graphicsequencer.fm">Graphic Sequencer</article> callback.

typedef enum XSI::siXGSFlag siXGSFlag

Flags for <article idref="cus_displayhost" file="../custom/cus_graphicsequencer.fm">Graphic Sequencer</article> callbacks.

Pass flags for <article idref="cus_displayhost" file="legacy">Graphic Sequencer</article> callbacks.

XGS state types defined for the <article idref="cus_graphicsequencer" file="../custom/cus_graphicsequencer.fm">Graphic Sequencer</article>.

Viewport display modes used by the <link idref="CGraphicSequencer" file="cpp_ref"> classfor the <article idref="cus_graphicsequencer" file="../custom/cus_graphicsequencer.fm">Graphic Sequencer</article>.

The available types for user defined per particle <object idref="ParticleAttribute">.

This is the enumeration of the different ways an asset in Softimage can be stored. Assets can be either <object idref="ActionSource"> objects or deltas.
Note: This enum replaces the obsolete siSourceStorageType enum.

This enum has been replaced by <object idref="siAssetStorageType">.

This is an enumeration of how an asset in Softimage can be treated when stored externally. Assets can be either <object idref="ActionSource"> objects or deltas.
Note: This enum replaces the obsolete siActionStatus enum.

This enum has been replaced by <object idref="siAssetStatus">.

Specifies the different type of filters that are used for implementing and categorizing custom <object idref="Filter">s. Custom filters of types siFilter3DObject, siFilterSubComponentEdge, siFilterSubComponentPoint, siFilterSubComponentPolygon and siFilterProperty are automatically added to the Main Command Panel filter menus and integrated with the selection tool.

Determines the capabilities of a command.

Determines the severity types of a message implemented in a scripting language. They can be combined.

Flags values supported by the <object idref="XSIUIToolkit.MsgBox"> command. These are identical the arguments supported by the VBScript MsgBox() and Win32 ::MessageBox() functions.

Return values from <object idref="XSIUIToolkit.MsgBox"> that indicates which button was pressed by the user.

Specifies the view state information of the <object idref="View"> object, such as whether the view is closed, whether the view is minimized, and whether the view is in a normal state.

Types of toolbar controls to use when building a toolbar. Toolbar controls help you to tweak the appearance of your toolbar by adding some cosmetic features, such as separators and line breaks.

Specifies the type of time applicability of a <object idref="ClipEffect"> on a <object idref="Clip">.

Specifies a reduction to apply to an image. For example a 800x400 image reduced by a 4x1 ratio will have a resolution of 200x100.

The siTimeControlExtrapolationType determines how a <object idref="Clip"> contributes to the animation outside of the frames on which it is defined.

Specifies the style of a menu item.

Identifies the location of a custom menu.

This enum specifies the operator port flags. These flags are used to determine the behaviour and characteristics of the port.

This enum specifies what has changed during a <link idref="CWindowNotification" file="cpp_ref"> for the <article idref="cus_displayhost" file="../custom/cus_displayhost.fm">Custom Display Host</article>.

This enum is used to determine the type of a file for the <article idref="ctxt_siOnBeginFileExport">OnBeginFileExport</article>, <article idref="ctxt_siOnBeginFileImport">OnBeginFileImport</article>, <article idref="ctxt_siOnEndFileExport">OnEndFileExport</article>, <article idref="ctxt_siOnEndFileImport">OnEndFileImport</article>, <article idref="ctxt_siOnCustomFileExport">OnCustomFileExport</article>, and <article idref="ctxt_siOnCustomFileImport">OnCustomFileImport</article> events.

This enum specifies the type of clusters in Softimage.

This enum specifies the type of cluster properties in Softimage.

This enum specifies the mode of manipulation of a curve isopoint in Softimage.

This enum specifies the type of alignment for a tangent of a curve knot in Softimage.

Specifies the rigid body dynamics engine used for simulation. There can be only one rigid body dynamics engine per <object idref="SimulationEnvironment">.

Keyable attribute types

Indicates the method to use for finding closest locations on a geometry.

Indicates the method to use for computing normals on a geometry. These only apply to <object idref="PolygonMesh"> objects (for <object idref="NurbsSurfaceMesh"> the normal is always the exact surface normal).

Type of line to use when intersecting a line with a geometry

This enumeration lists the allowed bit depths for each channel of an image with the specified channel types. Not all bit depths are allowed for all channel types.

This enum lists the allowed channel types in writable images and framebuffers.

This enumeration lists the allowed filters for user-selectable channel types in the UI.

Indicates the method to use for calculating the center of a bounding volume.

Indicates the method to use for calculating the long axis of a bounding cylinder.

Specifies the source path being set for the <article idref="ctxt_siOnSourcePathChange">OnSourcePathChange</article> event.

Describes whether <object idref="Model"> is referenced, local (regular) or an instance.

Used as a convenient list of identifiers for the different viewports of the view manager. The first three are special identifiers for commands and methods that use the enumeration and do not refer to a specific viewport.

This enumeration represents the list of display types for the render region. These display types affect any framebuffer being viewed.

Type of delta modification on a referenced model.

Specifies the relative location where new node ports will be added.

Defines the possible actions that trigger calling the <article idref="cb_Property_PPGEvent" file="../custom/cus_self.fm">PPGEvent</article> callback function.

The process types that a rendering engine can perform. These types are used both when a render engine is registered, to indicate to Softimage which process type it can perform, and when the render engine's <article idref="cb_Renderer_Process">Process</article> callback is called to indicate which type of processing Softimage wants it to perform at that point.

Query codes that a rendering engine needs to respond to if it supports object archives and stand-ins, via registering itself with a <object idref="siRenderProcessType#siRenderProcessExportObjectArchive"> process type, and multiple display bit depths.
These query codes are used in conjunction with the renderer <article idref="callbacks#cb_Renderer_Query">query callback</article> and have no meaning outside of it since the query results are returned through specific context attributes.

Quality levels that a rendering engine's renderer properties can be set to, or queried for.
These quality levels are used in conjunction with the renderer <article idref="callbacks#cb_Renderer_Quality">quality callback</article> and have no meaning outside of it since the quality levels are used through a specific context attribute.

When a render engine registers, it provides a list of specific properties that Softimage should create for it.
Note: At this time, only the render options property is supported.

Controls when the camera's shutter opens and closes when generating motion blur for render.

Controls how the render frame list is computed for passes. This enum can also be used for scene render options, but siRenderFrameSourceGlobalOptions is an invalid value.

Possible actions for the drag and drop notification.

Sets the importance of an annotation message.

Describes how the <object idref="ICEAttribute"> data is defined.

Defines the threading models available for <link idref="ICENode" file="cpp"> evaluation.

Defines the particle shape types for rendering.

This enum specifies the render verbosity settings used when rendering or exporting passes.

Softimage TimeTransport seek modes.

Enumerates the supported graphics drivers.

Defines the dimension of a hardware surface.

Defines the sharing capability of a resource.

Describes the standard vertex attribute hardware slot for a Realtime Shader.

Indicates the plotting type to use when collapsing animation layers

This indicates the action to perform when there is a conflict with a material

Declares the supported hardware shader versions.

Context flags for the <article idref="cus_graphicsequencer" file="../custom/cus_graphicsequencer.fm">Graphic Sequencer</article>.

XGS render flags for the <article idref="cus_graphicsequencer" file="../custom/cus_graphicsequencer.fm">Graphic Sequencer</article>.

Determines the behavior and look of a <article idref="cus_displayhost" file="../custom/cus_displayhost.fm">Custom Display</article>.

Specifies the type of component data (vector3, boolean, color, etc.) on an <object idref="ICEAttribute">.

Specifies the context of component data (points, edges, etc.) on an <object idref="ICEAttribute">.

Specifies the structure of component data (single element or dynamic array) on an <object idref="ICEAttribute">.

Types of data allowed for render channels. All channel types, apart from the custom type, are interpreted by Softimage for display viewing.

Defines the types of data that can be associated to a ICE node port connection.

Defines the way data are structured for ICE node connections: single data or dynamic array.

Defines the element set associated with the data for ICE node connections. In other words, which elements will be evaluated.

Determines the behavior of the auto-complete feature for a text editor widget control (see <object idref="siPPGControlType#siControlTextEditor">).

Determines the availability of the File menu functions for a text editor widget control (<object idref="siPPGControlType#siControlTextEditor">). By default, if you display the toolbar (explicitly set the <object idref="siPPGItemAttribute#siUIToolbar"> attribute to true), every function (entry) in the menu will be enabled. However, you can disable the loading and saving functions by setting the <object idref="siPPGItemAttribute#siUICapability"> attribute to one of these values.
Note: Using these values does not affect the Edit menu at all nor does it change the availability of the rest of the File menu functions (Recent Files, Preferences, and Print).

Defines the supported features for a custom viewport.

Softimage TimeTransport playback types.

Softimage TimeTransport states.

Various flags that affect tool behaviour.

ToolContext cursors.

ToolContext text/menu alignment.

ToolContext snapping type flags.

ToolContext picking mode flags.

ToolContext picking type flags.

This indicates which UVs indices to use when the UVs are copied from one object and pasted onto another object

This indicates the mathematical mode when setting a new value to a current value.


Enumeration Type Documentation

Error constants. To use with Err object.

See also:
RemoveKey RemoveKeyOnKeyable RemoveKeyOnMarkedKeyable
Enumerator:
siErrCancelled 

Command was cancelled.

Time format values which are used by siTimeFormatDefaultFrameFormat <object idref="UserPreference">.

See also:
SetValue
Enumerator:
siDefaultFILM24 

FILM 24 frames per second.

siDefaultPAL25 

PAL 25 frames per second.

siDefaultNTSC30 

NTSC 29.97 frames per second.

siDefaultUserTimeFormat 

User ticks per second.

siDefault30 

HDTV 30 frames per seconde interlaced.

Time format values which are used by siTimeDisplayFormatUserFormat <object idref="UserPreference">.

See also:
SetValue
Enumerator:
siDisplayMilliSeconds 

Used for display format, to show the milliseconds equivalent of a frame rate.

siDisplayFILM24 

FILM 24 frames per second.

siDisplayPAL25 

PAL 25 frames per second.

siDisplayNTSCDF 

NTSC Drop Frame display format.

siDisplayNTSC30 

NTSC 29.97 frames per second (non-drop frame).

siDisplaySampleRate 

Corresponds to the audio sample rate.

Different modes for SIFilter command

See also:
SIFilter
Enumerator:
siQuickSearch 

Look up filter from installed filters

siSearchFamilies 

Look up filter name in registered families

siSearchObjects 

Look up filter name in registered objects (not implemented)

siFullSearch 

siSearchFamilies and siSearchObjects

Delta transformation modes for transformation commands (Translate, Rotate, Scale)

See also:
Translate Rotate Scale TranslateUVW RotateUVW ScaleUVW
Enumerator:
siAbsolute 

Transformation moves the object to an absolute position

siRelative 

Transformation moves the object a relative distance

Texture effects bit flags, to be used in conjunction with <object idref="Texture.GetTransformValues">

Enumerator:
siTextureComputeTransformation 

Uses the transformation of the Texture projection definition.

siTextureComputeCropping 

Uses the Image effect applied to the image clip.

siTextureComputeUVRemap 

Remaps the UVW domains using the data stored into the Advanced tab of the texture shader.

siTextureComputeFlip 

Uses the Flip information on the image clipto swap the UV values.

siTextureComputeRepeats 

Uses the repeat information of the texture shader.This flag applies to polygon mesh objects only. Artifacts may appear if the texture ends in the middle of a polygon.

siTextureComputeAlternate 

Only applies if the Repeat is on. Uses the alternate flag stored on the texture shader. This flag applies to polygon mesh objects only.

siTextureComputeWrapping 

Uses the flags stored on the Texture projection definition.This flag applies to polygon mesh objects only. Artifacts may appear if the texture ends in the middle of a polygon.

enum siRefMode

Reference transformation modes for transformation commands (Translate, Rotate, Scale).
Note: "COG" indicates an additional translation about the Centre-Of-Geometry. "Sym" indicates a symmetrical translation. These indicators can also be used in combination.

Enumerator:
siGlobal 

Global (world) relative movement or position

siLocal 

Local movement relative to center of each object/component

siObjCtr 

By Reference movement relative to center of referenced object or an absolute position where 0,0,0 is the center of the referenced object. This corresponds to Ref mode on the MCP panel.

siView 

By Reference movement relative to the view.

siParent 

Object/Parent movement is relative to the center of the parent (for an object) or the object (for a component).

siPlane 

By Reference movement relative to the active reference plane. This corresponds to Plane mode on the MCP panel.

siPivot 

Object/Pivot movement is relative to the object's pivot. If the object has not pivot or neutral pose, siPivot is the same as siParent.

siAdd 

Additive rotation when manipulating (rotation only)

siGlobalCOG 

Global + COG

siLocalCOG 

Local + COG

siObjectCOG 

Object + COG

siViewCOG 

View + COG

siParentCOG 

Parent + COG

siPlaneCOG 

Plane + COG

siPivotCOG 

Pivot + COG

siAddCOG 

Add + COG

siGlobalSym 

Global + Sym

siLocalSym 

Local + Sym

siObjectSym 

Object + Sym

siViewSym 

View + Sym

siParentSym 

Parent + Sym

siPlaneSym 

Plane + Sym

siPivotSym 

Pivot + Sym

siAddSym 

Add + Sym

siGlobalSymCOG 

Global + Sym + COG

siLocalSymCOG 

Local + Sym + COG

siObjectSymCOG 

Object + Sym + COG

siViewSymCOG 

View + Sym + COG

siParentSymCOG 

Parent + Sym + COG

siPlaneSymCOG 

Plane + Sym + COG

siPivotSymCOG 

Pivot + Sym + COG

siAddSymCOG 

Add + Sym + COG

Center transformation modes for transformation commands.

Enumerator:
siObj 

Object/component will be translated

siCtr 

Center of the object will be translated

Axes filters for transformation commands (Translate, Rotate, Scale).
Note: This flag is only used for absolute transformations.

Enumerator:
siX 

Filter in X

siY 

Filter in Y

siXY 

Filter in X & Y

siZ 

Filter in Z

siXZ 

Filter in X & Z

siYZ 

Filter in Y & Z

siXYZ 

Filter in X & Y & Z

Axes filters for transformation commands (TranslateUVW, RotateUVW, ScaleUVW)

Enumerator:
siU 

Filter in U

siV 

Filter in V

siUV 

Filter in U & V

siW 

Filter in W

siUW 

Filter in U & W

siVW 

Filter in V & W

siUVW 

Filter in U & V & W

Transformation type filters (Translation, Rotation, Scaling)

Enumerator:
siScl 

Scaling

siRot 

Rotation

siTrn 

Translation

siSR 

Scaling & Rotation

siST 

Scaling & Translation

siRT 

Rotation & Translation

siSRT 

Scaling & Rotation & Translation

Parameter filter (Marked, Animated, Scaling, Rotation, Translation, Weight, etc..)

Enumerator:
siNoParam 

No Parameter

siMarkedParam 

Marked Parameters

siAnimatedParam 

Animated Parameters

siSelectedParam 

Selected Parameters

siScalingParam 

Scaling Parameters

siRotationParam 

Rotation Parameters

siTranslationParam 

Translation Parameters

siTransformParam 

All Transform Parameters

siAllParam 

All Parameters

Parent-child parameter set relationships

Enumerator:
siContainedPSet 

Child is contained as part of parent (for example, Kinematics)

siSharedPSet 

Child is an inherited PSet

siLocalPSet 

Child is a local PSet

siObjectPSet 

Child is a member of the parent (for example, Object in Group)

siPortPSet 

Child is connected to the parent PSet (for example, Shader/Operator)

siParameterPSet 

Child is a leaf component part of the parent (for example, Object.Name). (not implemented)

Property propagation types

Enumerator:
siDefaultPropagation 

Based on propagation of selection type

siBranchPropagation 

Branch propagation

siNodePropagation 

Node propagation

Hierarchy options for duplication commands.

Enumerator:
siNodeDuplicate 

duplicate node only

siBranchDuplicate 

duplicate branch

siDefaultDuplicate 

duplicate based on selection type

History options for duplication commands.

Enumerator:
siCurrentHistory 

Duplicate final resulting geometry of the source object

siOriginalHistory 

Duplicate the original geometry of the source object (not implemented)

siDuplicateHistory 

Duplicate whole construction history if the source object

siSharedHistory 

Share the construction history of the source object such that changes to the source object effect the copied object (same as instance)

Parenting options for duplication commands.

Enumerator:
siNoParent 

Parent the copied object under the scene root

siSharedParent 

Share the parent of the source object

siNewNullParent 

Create a null to act as the parent of this object

enum siDupGroup

Grouping options for duplication commands.

Enumerator:
siNoGrouping 

Ignore grouping

siShareGrouping 

Add duplicate to the same groups as the source (not implemented)

Property options for duplication commands.

Enumerator:
siDuplicateProperties 

Copy properties from the source

siSharedProperties 

Share properties with the source (not implemented)

siNoProperties 

Ignore properties

Animation options for duplication commands.

Enumerator:
siDuplicateAnimation 

Copy animation from the source and share the mixer source

siNoAnimation 

Ignore animation

siDupAnimationCopySource 

Copy animation from the source and copy the mixer source

Constraint options for duplication commands.

Enumerator:
siDuplicateConstraints 

Copy constraints from the source

siShareConstraints 

Share constraints with the source (not implemented)

siNoConstraints 

Ignore constraints

Texture Support options for duplication commands.

Enumerator:
siDuplicateSelectedTextureSupports 

Projection definition is linked to a duplicated texture support object if the object was selected for duplication, shared otherwise

siDuplicateTextureSupports 

Texture support object is duplicated for each projection

siShareTextureSupports 

Texture support object is shared by the duplicated projections

siFreezeAllProjections 

Duplicated projections are frozen and disconnected from the texture support object

Selection options for duplication commands.

Enumerator:
siSetSelection 

Set the current selection to the copied object

siNoSelection 

Do not change the current selection

siAddToSelection 

Extend the current selection to include the copied object

Transform options for duplication commands.

Enumerator:
siGlobalXForm 

Apply same global transform as source object

siApplyRepeatXForm 

Apply and repeat transform argument on duplicated objects

Keyboard modifier states

Enumerator:
siShiftMask 

SHIFT key bit mask.

siCtrlMask 

CTRL key bit mask.

siAltMask 

ALT key bit mask.

Inspection Dialog Modes

Enumerator:
siRecycle 

Recycle dialog

siFollow 

Recycle dialog if object is of the same family

siLock 

Prevent dialog from being recycled

siModal 

Pop up a modal dialog

siLockAndForceNew 

Force a new dialog to open and prevent dialog from being recycled

Constants that define the way to browse the inspection history

Enumerator:
siNext 

Browse to the next inspection in the history ( newer )

siPrevious 

Browse to the previous inspection in the history ( older )

siLast 

Browse to the last inspection in the history ( newest )

siFirst 

Browse to the first inspection in the history ( oldest )

Animation Source Types

Enumerator:
siFCurveSource 

Include fcurves

siExpressionSource 

Include expressions

siAnySource 

Any source

siMixerSource 

Mixer source

siConstraintSource 

Constraint source

siScriptedOperatorSource 

Scripted operator source

siShapeAnimationSource 

Shape animation source

The branch flag is used to determine whether we are referring to the object as a node or as a branch.

Enumerator:
siNode 

Node

siBranch 

Branch

siUnspecified 

Unspecified

siNotSelected 

Not selected

The operation mode is used to determine if we are in immediate mode or persistent mode

Enumerator:
siPersistentOperation 

Persistent Operation

siImmediateOperation 

Immediate Operation

This mode is used to determine if we should keep, hide or delete the inputs after a generator is applied

Enumerator:
siKeepGenOpInputs 

Keep the inputs

siHideGenOpInputs 

Hide the inputs

siDeleteGenOpInputs 

Delete the inputs

This mode is used to determine if the command should only apply to visible components

Enumerator:
siIgnoreComponentVisibility 

Ignore Visibility

siCheckComponentVisibility 

Check Visibility

This indicates what to do when local materials overlap

Enumerator:
siPromptUser 

Prompt the user that local materials overlap (used by ApplyShader only)

siRemoveFromSelectedClusters 

Remove the common elements from the selected clusters

siRemoveFromExistingClusters 

Remove the common elements from the existing clusters

siLetLocalMaterialsOverlap 

Let the local materials overlap (used by ApplyShader only)

siJustReturnExistingClusters 

Return the existing clusters overlapping with the selected ones (used by ClusterNonOverlapEnforcement only)

Split type for polygons

Enumerator:
siByTheVertices 

Split along the vertices

siByTheEdgesMidPoints 

Add edges from the geometric center of a polygon to the midpoint of each edge

siCross 

Draw edges from the midpoint of a polygon to each of its vertices

siDiamond 

Draw edges connecting the midpoints of a polygon's edges

Constants that define the different options for updating selection list when working with topology operators.

Enumerator:
siLeaveSelection 

Leave selection

siCleanSelection 

Clean selection

siUpdateSelection 

Update selection

Texture creation type constants. To use with the texturing commands.

Enumerator:
siTxtPlanarXY 

XY Planar projection.

siTxtPlanarXZ 

XZ Planar projection.

siTxtPlanarYZ 

YZ Planar projection.

siTxtCylindrical 

Cylindrical projection.

siTxtSpherical 

Spherical projection.

siTxtSpatial 

Spatial projection.

siTxtCamera 

Camera projection.

siTxtUV 

UV projection.

siTxtLollipop 

Lollipop projection.

siTxtPureImplicit 

Purely implicit projection.

siTxtCubic 

Cubic projection.

siTxtUniqueUV 

Unique UV projection.

Default texture creation type constants. To use with the texturing commands.

Enumerator:
siTxtDefaultPlanarXY 

XY Planar projection.

siTxtDefaultPlanarXZ 

XZ Planar projection.

siTxtDefaultPlanarYZ 

YZ Planar projection.

siTxtDefaultCylindrical 

Cylindrical projection.

siTxtDefaultSpherical 

Spherical projection.

siTxtDefaultSpatial 

Spatial projection.

siTxtDefaultCubic 

Cubic projection.

siTxtDefaultLollipop 

Lollipop projection.

Texture projection type constants. To use with the texturing commands.

Enumerator:
siProjPlanar 

Planar projection.

siProjCylindrical 

Cylindrical projection.

siProjSpherical 

Spherical projection.

siProjLollipop 

Lollipop projection.

siProjSpatial 

Spatial projection.

siProjCubic 

Cubic projection.

Texture projection plane constants. To use with the texturing commands.

Enumerator:
siPlaneXY 

XY Plane.

siPlaneXZ 

XZ Plane.

siPlaneYZ 

YZ Plane.

Texture support positioning constants. To use with the texturing commands.

Enumerator:
siRelDefault 

Perform default behavior for input: siRelBestFit for subcomponents, siRelObject for objects.

siRelBestFit 

Choose the best fit for the projection.

siRelObject 

Align relative to the object's coordinate system.

siRelWorld 

Align relative to the world's coordinate system.

siRelObjectPosObject 

Align relative to the object's coordinate system, and position/scale relative to the object's bounding box.

siRelWorldPosObject 

Align relative to the world's coordinate system, and position/scale relative to the object's bounding box.

Actions for the ChangeUVInput command

Enumerator:
siChangeUVInputActionSwim 

Cause the UV to swim (move to top of operator stack).

siChangeUVInputActionStick 

If the UV operator is swimming (top of operator stack), cause the operator to stick (top of modeling).

siChangeUVInputActionReproject 

If the UV operator is sticking (modeling region), force the operator to the top of the modeling stack.

Modes for the align command

Enumerator:
siAlignGMIN 

Global minimum bounding value of the whole selection

siAlignGMIDDLE 

Global center bounding value of the whole selection

siAlignGMAX 

Global maximum bounding value of the whole selection

siAlignFMIN 

Minimum bounding value of the first selected object

siAlignFMIDDLE 

Center bounding value of the first selected object

siAlignFMAX 

Maximum bounding value of the first selected object

Presets for the PresetWeight command

Enumerator:
siWeightEaseIn 

Ease-in preset

siWeightEaseOut 

Ease-out preset

siWeightLinearEaseIn 

Linear ease-in preset

siWeightLinearEaseOut 

Linear ease-out preset

siWeightExponentialIn 

Exponential-in preset

siWeightExponentialOut 

Exponential-out presett

siWeightGaussian 

Gaussian preset

siWeightGaussianReverse 

Reverse gaussian preset

siWeightSquare 

Square preset

siWeightSquareReverse 

Reverse square preset

siWeightOscillate 

Oscillation preset

siWeightConstant 

Constant preset

siWeightFlipX 

Flip X of weight curve

siWeightFlipY 

Flip Y of weight curve

Cut options for the <command idref="CutClip"> command.

Enumerator:
siCut 

Splits the clip in two distincts clips

siTrimBefore 

Trims the clip keeping the tail

siTrimAfter 

Trims the clip keeping the head

Edit clip options for the EditClip command

Enumerator:
siClipNudge 

Nudge clip

siClipSlip 

Slip clip

siClipTrim 

Trim clip

siClipScale 

Scale clip

siClipStartAt 

Start clip at frame

siClipEndAt 

End clip at frame

siClipScaleTo 

Scale clip to frame

Preset locations

Enumerator:
siDefaultLocation 

Default location

siFactory 

Factory

siUser 

User

siWorkgroup 

Workgroup

siProject 

Project

The variant type determines the kind of value that can be stored in a parameter.
Note: Only a subset of these types are fully supported and recommended for use: these are siString, siBool, siDouble, siFloat, siInt4, siInt2, siUInt4, siUInt2, siByte, and siUByte. (See <link idref="DataTypes"> for more information).

Enumerator:
siEmpty 

no type

siInt2 

2 bytes signed integer number (-32768..32767)

siInt4 

4 bytes signed integer number (-2147483648..2147483647) (See <link idref="Long">)

siFloat 

<link idref="Float">: single precision real number (-3.402823466e+38F..3.402823466e+38F)

siDouble 

<link idref="Double">: double precision real number (-1.7976931348623158e+308..1.7976931348623158e+308)

siString 

Text represented as a BSTR. See <link idref="String">.

siDispatch 

dispatch object. This is an object which exposes methods and properties to scripting. This is the variant type of all objects in the Object Model.

siBool 

<link idref="Boolean">

siUnknown 

Pointer to a COM object. This object cannot be manipulated from scripting and such an object is not normally exposed in the Object Model.

siByte 

byte (-128..127)

siUByte 

unsigned byte (0..255)

siUInt2 

2 bytes unsigned integer number (0..65535)

siUInt4 

4 bytes unsigned integer number (0..4294967295)

siInt 

signed machine integer. This variant type is not supported, use siInt4 instead.

siUInt 

unsigned machine integer. This variant type is not supported, use siUInt4 instead.

siWStr 

Null-terminated wide character string. This variant type is rarely encountered because siString is the recommended representation for all Softimage strings.

This determines the classification of a <object idref="Parameter"> to give Softimage some hint about its purpose. In most cases it is acceptable to use the default, siClassifUnknown.

Enumerator:
siClassifVisualization 

Parameter affects the UI visualization of an object (ex: level of detail)

siClassifPositioning 

Parameter affects the location, size and position of an object (ex: scaling)

siClassifAppearance 

Parameter affects the visual appearance of the default representation of an object (ex: color)

siClassifUnknown 

Default classification for normal parameters.

Port choice for the <command idref="SIGetMaterialShader"> command

Enumerator:
siMaterialPortSurface 

Surface shader port

siMaterialPortVolume 

Volume shader port

siMaterialPortEnvironment 

Environment shader port

siMaterialPortContour 

Contour shader port

siMaterialPortDisplacement 

Displacement shader port

siMaterialPortShadow 

Shadow shader port

siMaterialPortPhoton 

Photon shader port

siMaterialPortPhotonVol 

Photon volume shader port

siMaterialPortBumpMap 

Bump map shader port

Defines the material shading model

Enumerator:
siUndefinedShadingModel 

Undefined shading model

siShadingModelConstant 

Constant shading

siShadingModelLambert 

Lambert shading

siShadingModelBlinn 

Blinn shading

siShadingModelPhong 

Phong shading

siShadingModelShadow 

Shadow shading

siShadingModelColorVertex 

Color vertex shading

Defines the shader type

Enumerator:
siShaderUnknown 

Unknown shader

siShader 

Normal shader

siShaderCompound 

Shader Compound

siShaderComment 

Shader Comment

Defines the output shader parameter types

Enumerator:
siUnknownOutputType 

See siUnknownParameterType

siBooleanOutputType 

See siBooleanParameterType

siIntegerOutputType 

See siIntegerParameterType

siScalarOutputType 

See siScalarParameterType

siColorOutputType 

See siColorParameterType

siVectorOutputType 

See siVectorParameterType

siTextureSpaceOutputType 

See siTextureSpaceParameterType

siTextureOutputType 

See siTextureParameterType

siStringOutputType 

See siStringParameterType

siFilenameOutputType 

See siStringParameterType (remapped to string)

siLensOutputType 

See siLensParameterType

siLightOutputType 

See siLightParameterType

siMaterialOutputType 

See siMaterialParameterType

siModelOutputType 

See siModelParameterType

siLightmapOutputType 

See siLightmapParameterType

These represent the shader parameter data types for instantated shaders.
Note: For shader parameter definitions, the <object idref="siShaderParameterDataType"> values are used instead.

Enumerator:
siUnknownParameterType 

Unknown parameter type

siArrayParameterType 

Array shader parameter type

siBooleanParameterType 

Boolean shader parameter type

siColorParameterType 

Color RGBA shader parameter type

siColor3ParameterType 

Color RGB shader parameter type

siCustomParameterType 

Custom shader parameter type

siDataParameterType 

Data shader parameter type

siGradientParameterType 

Gradient shader parameter type

siIntegerParameterType 

Integer shader parameter type

siLensParameterType 

Lens shader parameter type

siLightParameterType 

Light shader parameter type

siLightmapParameterType 

Lightmap shader parameter type

siMaterialParameterType 

Material shader parameter type

siMatrixParameterType 

Transform matrix 4x4 shader parameter type

siMatrix3ParameterType 

Transform matrix 3x3 shader parameter type

siModelParameterType 

Model parameter type, maps shader output type that can write to geometry shader.

siProfileCurveParameterType 

Profile curve parameter type.

siQuaternionParameterType 

Quaterninon shader parameter type

siRealTimeParameterType 

Realtime shader parameter type

siReferenceParameterType 

Reference shader parameter type, input type only.

siScalarParameterType 

Scalar shader parameter type; <link idref="Float">

siShaderReferenceParameterType 

Shader reference shader parameter type

siStringParameterType 

String shader parameter type

siStructParameterType 

Struct shader parameter type

siTextureParameterType 

Texture shader parameter type; normally a <object idref="ImageClip"> object (in the object model) or ImageClip2 class (in the C++ API).

siTextureSpaceParameterType 

Texturespace shader parameter type; ; such as a vertexcolor, UV texture, weightmap <object idref="ClusterProperty"> object or a texture map <object idref="Property">.

siVectorParameterType 

Vector3d shader parameter type

siVector2ParameterType 

Vector2d shader parameter type

siVector4ParameterType 

Vector4d shader parameter type

Defines the <object idref="Shader"> parameter type for a <object idref="Parameter"> object belonging to <object idref="Shader">, <object idref="Material">, <object idref="Light"> or <object idref="Camera">. Shader parameter types only apply to parameters that support the <object idref="siCapabilities#siTexturable"> capability. This can be tested using the <object idref="Parameter.Capabilities"> property. The output type of a shader can be checked using the <object idref="Shader.OutputType"> property.
Note: Each data type, apart from <object idref="siShaderParameterDataType#siShaderDataTypeUnknown">, has also an equivalent string name that can be used to create shader parameter definitions using type strings, instead of this enum. Custom port types can't be registered using those built-in string names. The string names are shown in brackets after each type's description.

Enumerator:
siShaderDataTypeUnknown 

Not a known type

siShaderDataTypeBoolean 

A boolean value ["boolean"]

siShaderDataTypeInteger 

A signed integer value ["integer"]

siShaderDataTypeScalar 

A scalar (floating point) value ["scalar"]

siShaderDataTypeVector2 

A 2-scalar component vector value ["vector2"]

siShaderDataTypeVector3 

A 3-scalar component vector value ["vector3"]

siShaderDataTypeVector4 

A 4-scalar component vector value ["vector4"]

siShaderDataTypeQuaternion 

A 4-scalar component quaternion value ["quaternion"]

siShaderDataTypeMatrix33 

A 9-scalar component matrix value ["matrix33"]