Public Member Functions
Mixer Class Reference

Detailed Description

This represents the Animation Mixer, which is nested directly under the Model. The Mixer object is a ClipContainer and so provides access to the standard elements of a mixer: its Track objects, Transition objects, Clip objects, and ClipRelation objects.

You can check if an object has a mixer by calling Model::HasMixer. If it doesn't, you can create one with Model::AddMixer.

The Mixer stores all of the Model's high-level animation and audio clips, so when you call the ClipContainer::GetClips function on the Mixer, you get the clips from only the current model (there is no recursion). If any of these are compound clips, none of its contents are returned, just the top level.

See also:
Track, Clip, Transition, Model::GetMixer
Since:
4.0
Example:
Demonstrates how to create a compound clip using the C++ API. It also shows that when retrieving clips from the ClipContainer it will only return clips which are on tracks nested directly under it.
        using namespace XSI;
        Application app;
        Model root = app.GetActiveSceneRoot();

        X3DObject myCube;
        root.AddGeometry( L"Cube", L"MeshSurface", L"", myCube );

        // Creating the first animation source
        CValueArray args(9);
        CValue      outArg;
        args[0] = root;
        args[1] = L"cube.kine.local.posx,cube.kine.local.posy,cube.kine.local.posz";
        args[3] = L"StoredStaticPose";
        args[4] = true;
        args[7] = false;
        args[8] = false;
        app.ExecuteCommand( L"StoreAction", args, outArg );

        Source mySource(outArg);

        // Creating the first clip
        CValueArray addClipArgs(6);
        addClipArgs[0] = root;
        addClipArgs[1] = mySource.GetFullName();
        addClipArgs[5] = L"MyClip1";
        app.ExecuteCommand( L"AddClip", addClipArgs, outArg );

        Clip myClip(outArg);
        app.LogMessage(L"First created clip " + myClip.GetFullName() );

        myCube.PutParameterValue(L"posx", 3.0f);

        // Creating the second animation source
        args[1] = L"cube.kine.local.posx,cube.kine.local.posy,cube.kine.local.posz";
        args[5] = 7l;
        args[6] = 9l;
        app.ExecuteCommand( L"StoreAction", args, outArg );

        mySource = outArg;

        // Creating the second clip from the second source.
        addClipArgs[0] = root;
        addClipArgs[1] = mySource.GetFullName();
        addClipArgs[5] = L"MyClip1";
        app.ExecuteCommand( L"AddClip", addClipArgs, outArg );

        Clip myClip2(outArg);
        app.LogMessage(L"Second created clip " + myClip2.GetFullName() );

        ClipContainer myMixer = root.GetMixer().GetRef();
        CRefArray myClips = myMixer.GetClips();

        app.LogMessage(L"List of clips retrieved from the container");
        LONG i;
        for(i = 0; i< myClips.GetCount(); ++i)
        {
            app.LogMessage(L"Clip " + CValue(i).GetAsText() +
                            Clip(myClips[i]).GetFullName());
        }

        // Creating a compound clip from the clips created earlier
        args.Resize(2);
        args[0] = root;
        args[1] = myClip.GetFullName() + L"," + myClip2.GetFullName();
        app.ExecuteCommand( L"CreateCompound", args, outArg );

        ClipContainer myCompound(outArg);
        app.LogMessage(L"Compound clip " + myCompound.GetFullName() );

        myClips = myCompound.GetClips();
        app.LogMessage(L"List of clips retreived from the compound");
        for(i = 0; i< myClips.GetCount(); ++i)
        {
            app.LogMessage(L"Clip " + CValue(i).GetAsText() +
                            Clip(myClips[i]).GetFullName());
        }

        // Now retrieving once again the clips from under the mixer.
        // This should only return the CompoundClip.
        myClips = myMixer.GetClips();

        app.LogMessage(L"List of clips retreived from the mixer after the creation of the compound");
        for(i = 0; i< myClips.GetCount(); ++i)
        {
            app.LogMessage(L"Clip " + CValue(i).GetAsText() +
                            Clip(myClips[i]).GetFullName());
        }

#include <xsi_mixer.h>

Inheritance diagram for Mixer:
Inheritance graph
[legend]

List of all members.

Public Member Functions

  Mixer ()
  ~Mixer ()
  Mixer (const CRef &in_ref)
  Mixer (const Mixer &in_obj)
bool  IsA (siClassID in_ClassID) const
siClassID  GetClassID () const
Mixer operator= (const Mixer &in_obj)
Mixer operator= (const CRef &in_ref)

Constructor & Destructor Documentation

Mixer ( )

Default constructor.

~Mixer ( )

Default destructor.

Mixer ( const CRef in_ref )

Constructor.

Parameters:
in_ref constant reference object.
Mixer ( const Mixer in_obj )

Copy constructor.

Parameters:
in_obj constant class object.

Member Function Documentation

bool IsA ( siClassID  in_ClassID ) const [virtual]

Returns true if a given class type is compatible with this API class.

Parameters:
in_ClassID class type.
Returns:
bool true if the class is compatible, false otherwise.

Reimplemented from ClipContainer.

siClassID GetClassID ( ) const [virtual]

Returns the type of the API class.

Returns:
siClassID the class type.

Reimplemented from ClipContainer.

Mixer& operator= ( const Mixer in_obj )

Creates an object from another object. The newly created object is set to empty if the input object is not compatible.

Parameters:
in_obj constant class object.
Returns:
Mixer& New Mixer object.
Mixer& operator= ( const CRef in_ref )

Creates an object from a reference object. The newly created object is set to empty if the input reference object is not compatible.

Parameters:
in_ref constant class object.
Returns:
Mixer& New Mixer object.

Reimplemented from ClipContainer.


The documentation for this class was generated from the following file: