Public Member Functions
KinematicState Class Reference

Detailed Description

The KinematicState represents the current pose of an X3DObject object whereas the base pose of an object is represented by the StaticKinematicState.

See also:
Kinematics::GetGlobal, Kinematics::GetLocal, StaticKinematicState
Example:
        using namespace XSI;
        Application app;
        Model root = app.GetActiveSceneRoot();

        Null myNull;
        root.AddNull( L"", myNull );

        app.LogMessage( myNull.GetKinematics().GetGlobal().GetClassIDName() );

#include <xsi_kinematicstate.h>

Inheritance diagram for KinematicState:
Inheritance graph
[legend]

List of all members.

Public Member Functions

  KinematicState ()
  ~KinematicState ()
  KinematicState (const CRef &in_ref)
  KinematicState (const KinematicState &in_obj)
bool  IsA (siClassID in_ClassID) const
siClassID  GetClassID () const
KinematicState operator= (const KinematicState &in_obj)
KinematicState operator= (const CRef &in_ref)
MATH::CTransformation  GetTransform (double in_dFrame=DBL_MAX) const
CStatus  PutTransform (const MATH::CTransformation &in_transf, double in_dFrame=DBL_MAX)

Constructor & Destructor Documentation

Default constructor.

Default destructor.

KinematicState ( const CRef in_ref )

Constructor.

Parameters:
in_ref constant reference object.
KinematicState ( const KinematicState in_obj )

Copy constructor.

Parameters:
in_obj constant class object.

Member Function Documentation

bool IsA ( siClassID  in_ClassID ) const [virtual]

Returns true if a given class type is compatible with this API class.

Parameters:
in_ClassID class type.
Returns:
true if the class is compatible, false otherwise.

Reimplemented from Parameter.

siClassID GetClassID ( ) const [virtual]

Returns the type of the API class.

Returns:
The class type.

Reimplemented from Parameter.

KinematicState& operator= ( const KinematicState in_obj )

Creates an object from another object. The newly created object is set to empty if the input object is not compatible.

Parameters:
in_obj constant class object.
Returns:
The new KinematicState object.
KinematicState& operator= ( const CRef in_ref )

Creates an object from a reference object. The newly created object is set to empty if the input reference object is not compatible.

Parameters:
in_ref constant class object.
Returns:
The new KinematicState object.

Reimplemented from Parameter.

MATH::CTransformation GetTransform ( double  in_dFrame = DBL_MAX ) const

Returns the transformation of an object.

Parameters:
in_dFrame Frame at which to get the transform, it defaults to the current frame (DBL_MAX indicates the current frame).
Returns:
The Transformation object.
CStatus PutTransform ( const MATH::CTransformation in_transf,
double  in_dFrame = DBL_MAX 
)

Sets the transformation of an object. Currently you cannot set the transform at a different time other than the current time.

Parameters:
in_transf The transformation object.
in_dFrame Frame at which to set the transform (not supported yet).
Returns:
CStatus::OK success
CStatus::Fail failure

The documentation for this class was generated from the following file: