The UIObject is the base class for Softimage UI objects such as UIPersistable and MenuItem. This class has no specific functions.
#include <xsi_uiobject.h>
Public Member Functions |
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UIObject () | |
~UIObject () | |
UIObject (const CRef &in_ref) | |
UIObject (const UIObject &in_obj) | |
bool | IsA (siClassID in_ClassID) const |
siClassID | GetClassID () const |
UIObject & | operator= (const UIObject &in_obj) |
UIObject & | operator= (const CRef &in_ref) |
UIObject | ( | ) |
Default constructor.
~UIObject | ( | ) |
Default destructor.
bool IsA | ( | siClassID | in_ClassID | ) | const [virtual] |
Returns true if a given class type is compatible with this API class.
in_ClassID | class type. |
Reimplemented from SIObject.
Reimplemented in Layout, MemoCamera, Menu, MenuItem, Schematic, SchematicNode, UIPersistable, and View.
siClassID GetClassID | ( | ) | const [virtual] |
Returns the type of the API class.
Reimplemented from SIObject.
Reimplemented in Layout, MemoCamera, Menu, MenuItem, Schematic, SchematicNode, UIPersistable, and View.
Creates an object from another object. The newly created object is set to empty if the input object is not compatible.
in_obj | constant class object. |
Creates an object from a reference object. The newly created object is set to empty if the input reference object is not compatible.
in_ref | constant class object. |
Reimplemented from SIObject.
Reimplemented in Layout, MemoCamera, Menu, MenuItem, Schematic, SchematicNode, UIPersistable, and View.