The Group class represents a collection of related objects.
#include <xsi_group.h>
Public Member Functions |
|
Group () | |
~Group () | |
Group (const CRef &in_ref) | |
Group (const Group &in_obj) | |
bool | IsA (siClassID in_ClassID) const |
siClassID | GetClassID () const |
Group & | operator= (const Group &in_obj) |
Group & | operator= (const CRef &in_ref) |
bool | IsMember (const CRef &in_ref, bool in_branchmember=false) const |
CRefArray | GetMembers () const |
CRefArray | GetExpandedMembers () const |
CStatus | AddMember (const CRef &in_ref, bool in_branchmember=false) |
CStatus | AddMembers (const CRefArray &in_refs, bool in_branchmember=false) |
CStatus | RemoveMember (const CRef &in_ref) |
CStatus | RemoveMembers (const CRefArray &in_refs) |
CStatus | RemoveAllMembers (void) |
bool IsA | ( | siClassID | in_ClassID | ) | const [virtual] |
Returns true if this object supports the functionality of a specified class. For example, a Group is a type of SceneItem, so a Group object supports SceneItem functionality.
in_ClassID | Test if this object supports this class. |
Reimplemented from SceneItem.
siClassID GetClassID | ( | ) | const [virtual] |
bool IsMember | ( | const CRef & | in_ref, |
bool | in_branchmember =
false |
||
) | const |
Tests whether an object is a member of the group. For large numbers of objects, it is faster to enumerate the group members and use SIObject::IsEqualTo to find the object you're looking for and ProjectItem::GetBranchFlag to check whether the object was added as a branch member.
in_ref | The object to find in the group. |
in_branchmember | If True, check if the object is a branch member. |
CRefArray GetMembers | ( | ) | const |
CRefArray GetExpandedMembers | ( | ) | const |
Adds a single member to the group.
in_ref | The object to add to the group. |
in_branchmember | If set to true, the object is added as a branch member. All objects in a branch member's hierarchy inherit properties applied to the group. |
Adds the specified members to the group.
in_refs | An array of objects to add to the group. |
in_branchmember | If set to true, the objects are added as branch members. All objects in a branch member's hierarchy inherit properties applied to the group. |
Removes a single member from the group.
in_ref | The member to remove. |
Removes the specified members from the group.
in_refs | An array of members to remove. |
CStatus RemoveAllMembers | ( | void | ) |
Removes all members from the group.