The StaticSource object represents a constant value stored as an AnimationSourceItem. When instantiated, the parameter value takes on the value of the StaticSource. A static pose is a kind of a StaticSource.
This object can be one of the AnimationSourceItem objects in an ActionSource.
using namespace XSI; Application app; Model root = app.GetActiveSceneRoot(); X3DObject myCube; root.AddGeometry( L"Cube", L"MeshSurface", L"", myCube ); // Create the first animation source CValueArray args(9); CValue outArg; args[0] = root; args[1] = L"cube.kine.local.posx,cube.kine.local.posy,cube.kine.local.posz"; args[3] = L"StoredStaticPose"; args[4] = true; args[7] = false; args[8] = false; app.ExecuteCommand( L"StoreAction", args, outArg ); ActionSource mySource(outArg); CRefArray aSourceItems = mySource.GetItems(); for ( LONG i=0; i<aSourceItems.GetCount(); ++i ) { AnimationSourceItem currItem(aSourceItems[i]); app.LogMessage( L" The animated target is " + currItem.GetTarget() ); app.LogMessage( L" The type of animation is " + currItem.GetType() ); // In this case it's a static value you can switch on type. StaticSource myVal = currItem.GetSource(); app.LogMessage( L" The value is " + myVal.GetValue().GetAsText() ); }
#include <xsi_staticsource.h>
Public Member Functions |
|
StaticSource () | |
~StaticSource () | |
StaticSource (const CRef &in_ref) | |
StaticSource (const StaticSource &in_obj) | |
bool | IsA (siClassID in_ClassID) const |
siClassID | GetClassID () const |
StaticSource & | operator= (const StaticSource &in_obj) |
StaticSource & | operator= (const CRef &in_ref) |
CValue | GetValue () const |
CStatus | PutValue (const CValue &in_val) |
StaticSource | ( | ) |
Default constructor.
~StaticSource | ( | ) |
Default destructor.
StaticSource | ( | const CRef & | in_ref | ) |
Constructor.
in_ref | constant reference object. |
StaticSource | ( | const StaticSource & | in_obj | ) |
Copy constructor.
in_obj | constant class object. |
bool IsA | ( | siClassID | in_ClassID | ) | const [virtual] |
Returns true if a given class type is compatible with this API class.
in_ClassID | class type. |
Reimplemented from SIObject.
siClassID GetClassID | ( | ) | const [virtual] |
StaticSource& operator= | ( | const StaticSource & | in_obj | ) |
Creates an object from another object. The newly created object is set to empty if the input object is not compatible.
in_obj | constant class object. |
StaticSource& operator= | ( | const CRef & | in_ref | ) |
Creates an object from a reference object. The newly created object is set to empty if the input reference object is not compatible.
in_ref | constant class object. |
Reimplemented from SIObject.
CValue GetValue | ( | ) | const |
Returns a value which is used as a constant value for the corresponding AnimationSourceItem.
Sets a value which is used as a constant value for the corresponding AnimationSourceItem.
in_val | New value for this animation SourceItem. |