An array of TriangleVertex objects that represents all points of a Triangle object.
using namespace XSI; using namespace MATH; Application app; Model root = app.GetActiveSceneRoot(); X3DObject myCube; root.AddGeometry( L"Cube", L"MeshSurface", L"", myCube ); Triangle triangle(myCube.GetActivePrimitive().GetGeometry().GetTriangles().GetItem(0)); CTriangleVertexRefArray vertices(triangle.GetPoints()); CVertexColorArray colors(vertices.GetColorArray()); LONG ulCount = colors.GetCount(); for (LONG i=0; i<ulCount; i++ ) { app.LogMessage( L"Vertex Color " + CValue((LONG)i).GetAsText() + L": " + CValue(colors[i].r).GetAsText() + L"," + CValue(colors[i].g).GetAsText() + L"," + CValue(colors[i].b).GetAsText() + L"," + CValue(colors[i].a).GetAsText() ); }
#include <xsi_trianglevertex.h>
Public Member Functions |
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CTriangleVertexRefArray (const CTriangleVertexRefArray &in_array) | |
CRef | GetItem (LONG in_index) const |
CRef | GetItem (const CString &in_name) const |
LONG | GetCount () const |
bool | IsValid () const |
MATH::CVector3Array | GetPositionArray () const |
MATH::CVector3Array | GetNormalArray () const |
CVertexColorArray | GetColorArray () const |
CUVArray | GetUVArray () const |
CTriangleVertexRefArray | ( | const CTriangleVertexRefArray & | in_array | ) |
Copy constructor.
in_array | constant CTriangleVertexRefArray reference object. |
CRef GetItem | ( | LONG | in_index | ) | const [virtual] |
Returns a TriangleVertex object at a specified index in the array.
in_index | The index of the TriangleVertex. |
Reimplemented from CRefArray.
Returns the TriangleVertex object in the array matching the specified name.
in_name | The name of the TriangleVertex. |
Reimplemented from CRefArray.
LONG GetCount | ( | ) | const [virtual] |
Returns the number of TriangleVertex objects in the array.
Reimplemented from CRefArray.
bool IsValid | ( | ) | const [virtual] |
Returns true if this array is a valid object or false otherwise.
Reimplemented from CRefArray.
MATH::CVector3Array GetPositionArray | ( | ) | const |
Returns an array of CVector3 objects representing the positions of all TriangleVertex objects in this array.
MATH::CVector3Array GetNormalArray | ( | ) | const |
Returns an array of CVector3 objects representing the normals of all TriangleVertex objects in this array.
CVertexColorArray GetColorArray | ( | ) | const |
Returns an array of CVertexColor objects representing the colors of all TriangleVertex objects in this array.
CUVArray GetUVArray | ( | ) | const |
Returns an array of CUV objects representing the UV coordinates of all TriangleVertex objects in this array.