An array of PolygonFace objects representing the polygons in a polygon mesh.
        using namespace MATH;
        Application app;
        Model root = app.GetActiveSceneRoot();
        X3DObject myCube;
        root.AddGeometry( L"Cube", L"MeshSurface", L"", myCube );
        PolygonMesh mesh( myCube.GetActivePrimitive().GetGeometry() );
        CPolygonFaceRefArray polygons( mesh.GetPolygons() );
        CVector3Array normArray = polygons.GetNormalArray();
        app.LogMessage( polygons.GetClassIDName() );
        app.LogMessage( CValue((LONG)normArray.GetCount()).GetAsText() );
        for (LONG i=0; i<normArray.GetCount(); ++i)
        {
            app.LogMessage(L"Normal " + CValue((LONG)i).GetAsText() );
            app.LogMessage(
                CValue(normArray[i].GetX()).GetAsText() + L"," +
                CValue(normArray[i].GetY()).GetAsText() + L"," +
                CValue(normArray[i].GetZ()).GetAsText() );
        }
#include <xsi_polygonface.h>

Public Member Functions | 
|
| CPolygonFaceRefArray (const CPolygonFaceRefArray &in_array) | |
| CRef | GetItem (LONG in_index) const | 
| CRef | GetItem (const CString &in_name) const | 
| LONG | GetCount () const | 
| bool | IsValid () const | 
| MATH::CVector3Array | GetNormalArray () const | 
| CVertexRefArray | GetNeighborVertices (LONG in_lDistance=1) const | 
| CEdgeRefArray | GetNeighborEdges (LONG in_lDistance=1) const | 
| CPolygonFaceRefArray | GetNeighborPolygons (LONG in_lDistance=1) const | 
| CPolygonFaceRefArray | GrowNeighborPolygons (LONG in_lDistance=1) const | 
| MATH::CVector3Array | GetPolygonNodeNormalArray () const | 
| CLongArray | GetPolygonNodePolygonFaceIndexArray () const | 
| CPolygonFaceRefArray | ( | const CPolygonFaceRefArray & | in_array | ) | 
Copy constructor.
| in_array | constant CPolygonFaceRefArray reference object. | 
| CRef GetItem | ( | LONG | in_index | ) | const [virtual] | 
Returns a PolygonFace object at a specified index in the array.
| in_index | The index of the PolygonFace. | 
Reimplemented from CFacetRefArray.
Returns the PolygonFace object matching the specified name.
| in_name | The name of the PolygonFace. | 
Reimplemented from CFacetRefArray.
| LONG GetCount | ( | ) | const [virtual] | 
Returns the number of PolygonFace objects in the array.
Reimplemented from CFacetRefArray.
| bool IsValid | ( | ) | const [virtual] | 
Returns true if this array is a valid object or false otherwise.
Reimplemented from CFacetRefArray.
| MATH::CVector3Array GetNormalArray | ( | ) | const | 
Returns an array of normals expressed with CVector3 objects.
Reimplemented from CFacetRefArray.
| CVertexRefArray GetNeighborVertices | ( | LONG | in_lDistance = 1 | 
) | const | 
| CEdgeRefArray GetNeighborEdges | ( | LONG | in_lDistance = 1 | 
) | const | 
| CPolygonFaceRefArray GetNeighborPolygons | ( | LONG | in_lDistance = 1 | 
) | const | 
Returns an array of PolygonFace neighbors within a given distance.
| in_lDistance | Value representing the degree of neighborhood (eg: degree=2 for a polygon means its adjacent vertices plus the adjacent vertices of the adjacent polygons). | 
| CPolygonFaceRefArray GrowNeighborPolygons | ( | LONG | in_lDistance = 1 | 
) | const | 
Returns an array of PolygonFace objects that are adjacent to each PolygonFace objects of this array, within a given distance.
| in_lDistance | Value representing the degree of neighborhood (eg: degree=2 for a polygon means its adjacent vertices plus the adjacent vertices of the adjacent polygons). | 
| MATH::CVector3Array GetPolygonNodeNormalArray | ( | ) | const | 
Returns an array of normals for all PolygonNode objects in the array. The normals are expressed with CVector3 objects.
| CLongArray GetPolygonNodePolygonFaceIndexArray | ( | ) | const | 
Returns an array containing the number of PolygonNode objects and the corresponding PolygonNode indices.for each PolygonFace in the array. The information is stored in the array as follows:
[Number of PNode for PFace(0), PNode indices, ... Number of PNode for PFace(N), PNode indices]