Object Hierarchy | Related C++ Class: Property
Property
The Property object represents a property of a SceneItem.
For example, Softimage objects which have Properties include X3DObject,
Model, Null, XSIProject,
Group, Scene and Cluster.
Note: It is important to distinguish between the Softimage Property, which is a specific
type of object, and the properties that are part of a scripting object's API (along with
its methods). Similarily it is important to distinguish this object from Softimage
Parameter objects, which are usually individual numeric attributes of
an object. One visual way to think of the difference is to realise that a Property is
represented by a Property Page and its Parameters are the individual sliders on that page.
Some properties, for example Visibility and Geometry Approximation, do not have specific
objects in the Object Model and are represented with this Property object. Other Properties
have their own specialized objects which inherit from Property, for example
Material, ClusterProperty, UserDataMap,
CustomProperty and StaticKinematicState.
A Property object may be local or shared. The SceneItem.LocalProperties
property is convenient for finding just the local Properties on the parent object. The
MakeLocal command can be used to make a local copy of a shared Property.
The ProjectItem.Owners property can be used to find all owners of a shared
Property. Because a shared property has multiple parents, the SIObject.Parent
property can return different objects, depending on the context.
Often, the state of a Property object is exposed as Parameter objects. Other
state is exposed as specific properties on the object, for example
ClusterProperty.Elements and Material.CurrentImageClip.
'VBScript Example demonstrating the creation of a custom property newscene ,false set nullObj = Application.ActiveProject.ActiveScene.Root.AddNull set customProp = nullObj.AddProperty("Custom_parameter_list",, "MyCustomParam") 'You can also access this property by name set customProp = nullObj.Properties.Item("MyCustomParam") 'Custom Properties allow you to create your own paramters customProp.AddParameter "DoubleCustomParam", siDouble, , siReadOnly, _ , , , 0.695, 0.0123, 10.456 LogMessage "Custom Property Name: " & customProp.Name LogMessage "Custom Property Fullname: " & customProp.FullName LogMessage "Custom Property Type: " & customProp.Type 'Output of this script: 'INFO : "Custom Property Name: MyCustomParam" 'INFO : "Custom Property Fullname: null.MyCustomParam" 'INFO : "Custom Property Type: customparamset" |
'vbscript: Example of Shared and Local Properties in Softimage newscene , false 'Create a cylinder. By default it will have several 'local and inherited properties set oCyl = ActiveSceneRoot.AddGeometry( "Cylinder", "NurbsSurface" ) PrintPropertyList oCyl.LocalProperties, "LocalProperties of Cylinder" PrintPropertyList oCyl.Properties, "Properties of Cylinder" 'We can access properties by name set oKine = oCyl.Properties( "Kinematics" ) set oMaterial = oCyl.Properties( "Scene_Material" ) 'However code like the previous line that assumes what the name 'of the material will be not ideal, because the material could 'be renamed as follows: oMaterial.Name = "MyMaterial" 'So this is a safer way to access the material property set oMaterial = oCyl.Material logmessage "New material Name: " & oMaterial.Name 'Material is an example of a Shared Property PrintPropertyList oMaterial.Owners, "Owners of Material " 'Because we accessed the shared object via the Cylinder it will 'say that the cylinder is the parent logmessage "Parent of Material: " & oMaterial.Parent 'This is still the same Material logmessage "Another parent of same material: " & _ ActiveSceneRoot.Material.Parent 'This will give the cylinder its own copy of the material MakeLocal oCyl.Material logmessage "Number of owners after calling MakeLocal: " & _ oCyl.Material.Owners.Count 'Little helper routine to print out a collection sub PrintPropertyList( in_PropCollection, in_strHeading ) logmessage in_strHeading & " : " dim oProp for each oProp in in_PropCollection logmessage " " & oProp.Name next end sub |