SceneItem

Object Hierarchy | Related C++ Class: SceneItem

Inheritance

SIObject

ProjectItem

SceneItem

Description

The SceneItem object represents an object in the scene (i.e. something with properties) in Softimage from which all other scene objects derive.

Methods

AddCustomOp AddCustomProperty AddICEAttribute AddMaterial
AddProperty AddScriptedOp AddScriptedOpFromFile AnimatedParameters2
ApplyEnvelope BelongsTo operator EvaluateAt GetICEAttributeFromName
GetLocalPropertyFromName GetLocalPropertyFromName2 GetPropertyFromName GetPropertyFromName2
IsA IsAnimated2 IsClassOf operator IsEqualTo operator
IsKindOf IsLocked operator IsSelected operator LockOwners
RemoveICEAttribute SetAsSelected operator SetCapabilityFlag operator SetLock
SetMaterial TaggedParameters UnSetLock  
       

Properties

Application BranchFlag operator Capabilities operator Categories
Envelopes EvaluationID Families operator FullName operator
Help HierarchicalEvaluationID ICEAttributes LocalProperties
LockLevel operator LockMasters operator LockType operator Material
Model Name operator NestedObjects ObjectID
Origin OriginPath Owners PPGLayout operator
Parameters operator Parent Parent3DObject Properties
Selected operator Type operator    
       

Examples

VBScript Example

dim sceneItem
set sceneItem = ActiveProject.ActiveScene.Root
LogMessage "Scene material shader: " & sceneItem.Properties("Scene_Material").Shaders(0)