v4.0
Disables or enables any siCapabilities flag set on the object.
For example, an object can be hidden from the Scene Explorer by setting the siNotInspectable flag.
However, when used on parameters, the siNotInspectable flag should only be used for parameters on a CustomProperty
or on an FXTree Node.
Changing the capability flags only affects one particular instance of the object.
ProjectItem.SetCapabilityFlag( Int32 in_Flag, Boolean in_bEnable ); |
ProjectItem.SetCapabilityFlag( Flag, Enable ); |
Parameter | Type | Description |
---|---|---|
Flag | siCapabilities | Specify the flag to change |
Enable | Boolean | When true the Capability will be set, when false the Capability will be removed |