Contents
Autodesk 3ds Max CAT
Copyrights and Trademarks
Getting Started: Rigging with
CATRigs
Creating a CATRig
Customizing the Geometry
on CATBones
Removing Parts of the CATRig
Using 3ds Max CAT's Naming
System
Copying and Pasting Rig Parts
Applying Manipulation Gizmos
Hierarchy Panel
Editing a Rig Interactively
in the Viewport
Editing Bone Pivot Positions
CATParent
Motion Extraction Node
Track Display Modes
Understanding the Bone
Length Axis
Hubs
HubGroups
Spines
Editing Spines
Limbs
Editing Limbs
Editing Limb Bones
Limb IK Targets
Editing Limb IK Targets
Collarbones
Palms, Ankles, and Digits
Editing Palms and Ankles
Editing Digits
Tails
Editing Tails
Extra Bones
Editing Extra Bones
Animating with 3ds Max CAT
Introduction to Keyframe Animation
Starting a New Animation
Editing Animation
3ds Max CAT's IK System
Animating with Stretchy Bones
Animation Layering
The Layer Manager
Layer Types
Assigning Controllers to Layers
CATModes
Blending Between Layers
Feathered Weighting
Layer Transform Gizmo
Ranges View
Layer Time Warps
Copying and Pasting Animation Layers
Collapsing Animation Layers
Manipulating the Rig
Animation Controls
Limb Animation Controls
Palm Animation Controls
Digit Manager
Foot-Pivot System
Hub Hierarchy Controls
Retargeting
Editing Keyframes in Track View
Working with Poses and
Animation
Saving and loading Poses
and Animation using Right-Click Menus
Clip/Pose Manager
The Clip Manager
The Pose Manager
Pose Mixer
CATMotion
CATWindow
CATMotion Presets/Layers
Globals
LimbPhases
How CATMotion Controllers Work
CATMotion and Retargeting
Animating CATMotion Parameters
CATMotion Controllers
Limb Controllers
Ankle Controllers
FootPlatform Controllers
Arm Controllers
Collarbone Controllers
Palm Controllers
Understanding CATUnits
Working With Motion Capture Data
Importing HTR/BVH Files
Importing BIP Files
Capture Animation
Retargeting Motion-Capture Data
Working With Muscles
Utilities
Rig Resizer
Apply Max IK
Tips and Tricks
Customizing IK Using Constraints
Mapping Motion from Motion-Capture
Point Clouds
MaxScript with 3ds Max CAT
MaxScript with CATRigs
MaxScript with Layers
MaxScript with Objects
Navigating CATRig Hierarchies using
MAXScript