Object Hierarchy | Related C++ Class: PassContainer
PassContainer
v6.0
The PassContainer object represents the pass container object found in the scene which holds all the render Passes in the scene and all the global render options.
' ' This example demonstrates how to access the PassContainer for the current scene ' dim passContainer set passContainer = ActiveProject.ActiveScene.PassContainer Application.LogMessage "Number of passes in the scene: " & passContainer.Passes.Count |